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Hârn is a campaign setting for
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
role-playing games, designed by N. Robin Crossby and published by
Columbia Games Columbia Games is one of the oldest manufacturers of board wargames, and has also produced the '' Hârn'' role-playing game as well as various card games and collectible card games. Their wargames are notable for using small wooden or plastic blo ...
since 1983. In 1998 Crossby founded Kelestia Productions (KP), an electronic publishing e-company. KP and CGI now independently produce printed and online materials for use with Hârn-based role-playing campaigns and fiction. The role-playing game ''
HârnMaster ''HârnMaster'' is a fantasy role-playing game based in the fantasy world of Hârn. The system, like the world, was designed primarily by N. Robin Crossby. History ''Hârnmaster'', the Hârn RPG, was published by Columbia Games in 1986. All ''Hà ...
'' was developed specifically for use with Hârn. It enables players, gamemasters, and writers to develop character descriptions that exploit the deep level of detail found in Hârn.


History

The campaign world of Hârn was first described in the set ''
Hârn Hârn is a campaign setting for fantasy role-playing games, designed by N. Robin Crossby and published by Columbia Games since 1983. In 1998 Crossby founded Kelestia Productions (KP), an electronic publishing e-company. KP and CGI now independe ...
'' (1983) from
Columbia Games Columbia Games is one of the oldest manufacturers of board wargames, and has also produced the '' Hârn'' role-playing game as well as various card games and collectible card games. Their wargames are notable for using small wooden or plastic blo ...
, which presented a folio with a general overview, with background, history, and religion of the island of Hârn along with the small Hârndex encyclopaedia, and a map of Hârn drawn by N. Robin Crossby. Shannon Appelcline described that "Hârn was broadly based on Norman England, with some fantasy elements appearing through dwarves, elves and orcs. It was low magic and ..tried to create a genuinely real setting, based on careful research and consideration."


Setting

Hârn is an
island An island (or isle) is an isolated piece of habitat that is surrounded by a dramatically different habitat, such as water. Very small islands such as emergent land features on atolls can be called islets, skerries, cays or keys. An island ...
off the western coast of the region of Venârivè (the northwestern part of the continent of Lýthia) on the planet Kèthîra, but as Hârn has traditionally been the focus of the setting, many people refer to the world as Hârn or HârnWorld. Hârn is notable for several reasons: * It has no 'evil' versus 'good' aspect that dominates many other FRPGs. * It has a high level of detail and internal consistency. A large number of individual cities, fortifications, towns,
manor Manor may refer to: Land ownership *Manorialism or "manor system", the method of land ownership (or "tenure") in parts of medieval Europe, notably England *Lord of the manor, the owner of an agreed area of land (or "manor") under manorialism *Man ...
s and adventure locations have been described down to the names of the peasant families residing there. In its immense detail it rivals other game worlds known for their depth, such as Tekumel. * It is also notable for its high level of realism and a concomitant low level of
magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
. Its societies are, for the most part, modeled closely on
Earth Earth is the third planet from the Sun and the only astronomical object known to harbor life. While large volumes of water can be found throughout the Solar System, only Earth sustains liquid surface water. About 71% of Earth's surfa ...
during the
Middle Ages In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire a ...
(specifically, that of
Norman Norman or Normans may refer to: Ethnic and cultural identity * The Normans, a people partly descended from Norse Vikings who settled in the territory of Normandy in France in the 10th and 11th centuries ** People or things connected with the Norm ...
Britain). Nonetheless, it has many of the standard trappings of fantasy, such as
elves An elf () is a type of humanoid supernatural being in Germanic mythology and folklore. Elves appear especially in North Germanic mythology. They are subsequently mentioned in Snorri Sturluson's Icelandic Prose Edda. He distinguishes "ligh ...
, dwarves,
orcs An Orc (or Ork) is a fictional humanoid monster like a goblin. Orcs were brought into modern usage by the fantasy writings of J. R. R. Tolkien, especially ''The Lord of the Rings''. In Tolkien's works, Orcs are a brutish, aggressive, ugly, a ...
, wizards, etc. Many of these have a unique Hârnic spin. * The written history and events of Hârn are current up to a specific point in time (midnight on the first day of the year 720), and there is no intention of "advancing" the official timeline beyond this point. The individual game masters control the history and events that occur after this point. Thus, all Hârn games are unique but spring from a common starting point. The island of Hârn has seven human kingdoms and two kingdoms ruled by other species. In alphabetical order, these are: * Azadmere is the home of the ''Khuzan'', the Hârnic dwarves. * Chybisa is viewed as a struggling independent monarchy or a breakaway county of Kaldor. * Evael is located along the southern coast and is the forest home of the reclusive ''Sinái'', the Hârnic elves. * Kaldor is a
feudal Feudalism, also known as the feudal system, was the combination of the legal, economic, military, cultural and political customs that flourished in Middle Ages, medieval Europe between the 9th and 15th centuries. Broadly defined, it was a wa ...
kingdom with a weak king. Located at the hub of four trade routes, it is a power in the east. It is perhaps the most detailed of all of the kingdoms. * Kanday is a stolid,
chivalric Chivalry, or the chivalric code, is an informal and varying code of conduct developed in Europe between 1170 and 1220. It was associated with the medieval Christian institution of knighthood; knights' and gentlemen's behaviours were governed by ...
kingdom situated in the western part of the island. * Melderyn is the most ancient kingdom, reputedly founded by wizards. It is located in the southeastern part of the island and claims a monopoly on trade with the Lythian continent. * The northern land of Orbaal was once a collection of peaceful princedoms inhabited by the Jarin people (analogues of the British
Celts The Celts (, see pronunciation for different usages) or Celtic peoples () are. "CELTS location: Greater Europe time period: Second millennium B.C.E. to present ancestry: Celtic a collection of Indo-European peoples. "The Celts, an ancien ...
) until it was conquered by the Ivinians (analogous to the
Vikings Vikings ; non, víkingr is the modern name given to seafaring people originally from Scandinavia (present-day Denmark, Norway and Sweden), who from the late 8th to the late 11th centuries raided, pirated, traded and se ...
). Now the Jarin are brutally suppressed, but some plot rebellion. * Rethem is widely viewed as the "evil kingdom" but this is because its rulers value might and merit over birth and privilege (or, possibly, because its largest town was the base for a crusade by the church of the death-god Morgath). It is a kingdom born of war and beset by enemies on all sides. * Tharda rose from the ashes of the former Corani Empire (as did Kanday and Rethem) and is the island's only non-monarchist state; its patron-client social structure is superficially similar to that of Republican Rome. Petty corruption and patronage are rife, however, and the Republic is very ambitious in its territorial claims. The island is also home to over a dozen human "barbarian" tribal nations and many bands of Hârnic
orc An Orc (or Ork) is a fictional humanoid monster like a goblin. Orcs were brought into modern usage by the fantasy writings of J. R. R. Tolkien, especially ''The Lord of the Rings''. In Tolkien's works, Orcs are a brutish, aggressive, ugly, a ...
s, known as ''gârgún''. The planet Kèthîra, on which Hârn is situated, is one of seven linked parallel worlds collectively known as Keléstia. Among the other worlds in the family are Terra (or Earth); Yàsháin, a high-magic world which is the afterlife of Kèthîra; Midgaad, a parallel of Tolkien's Middle-earth; and the Blessed Realm, a parallel of the land of the same name in Tolkien's works. It is suggested that the ancestors of Kèthîra's elves and dwarves came from Midgaad to Kèthîra; in the case of the elves this is a stopping off point on a longer journey to the Blessed Realm. Kèthîra's Sinái retain the custom of building swan-shaped ships in which they sail to the Blessed Realm when they weary of their time on Hârn (in this case sailing through a periodically appearing interworld portal known as the ''Nimeliant'' off Hârn's northeastern coast). In addition to the island of Hârn itself, products have been released covering the nearby regions of Shôrkýnè (a large feudal kingdom with a weak king) and Ivínia (an analogue of Scandinavia complete with fjords, Vikings, and a religion similar to that of the old Norse). Other products have been released detailing the island kingdom of Chélemby, a mixed-Ivínian trading state (an analogue of the medieval Scandinavian trading state of
Visby Visby () is an urban area in Sweden and the seat of Gotland Municipality in Gotland County on the island of Gotland with 24,330 inhabitants . Visby is also the episcopal see for the Diocese of Visby. The Hanseatic city of Visby is arguably th ...
). A product detailing the nearby Hârbáaler kingdom of Lédenheim is also available. Most recently, a product has been released which details the whole sub-continental region of Venârivè (an area roughly equivalent to
Europe Europe is a large peninsula conventionally considered a continent in its own right because of its great physical size and the weight of its history and traditions. Europe is also considered a Continent#Subcontinents, subcontinent of Eurasia ...
, the
Mediterranean The Mediterranean Sea is a sea connected to the Atlantic Ocean, surrounded by the Mediterranean Basin and almost completely enclosed by land: on the north by Western and Southern Europe and Anatolia, on the south by North Africa, and on the e ...
, and the Middle-East). This product provides the basis for adventuring and exploration beyond the island of Hârn, and puts the island and its cultures in their wider context.


Reception

In the September 1983 edition of ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' (Issue 77),
Roger Moore Sir Roger George Moore (14 October 192723 May 2017) was an English actor. He was the third actor to portray fictional British secret agent James Bond in the Eon Productions film series, playing the character in seven feature films between 19 ...
liked the Harn game system. He admired the map, which he called, "beautiful. If you are a fan of fantasy cartography, the map makes a wonderful addition to one’s collection, having lots of legible detail and a well worked out ecological system and geography." Moore was also quite impressed with the booklet called the ''Harndex'' that listed all sorts of interesting information on people and places. He noted some similarities to the work of
J.R.R. Tolkien John Ronald Reuel Tolkien (, ; 3 January 1892 – 2 September 1973) was an English writer and philologist. He was the author of the high fantasy works ''The Hobbit'' and ''The Lord of the Rings''. From 1925 to 1945, Tolkien was the Rawlins ...
, but pointed out that gamemasters could easily expunge that material if they wished. He concluded by recommending the Harn game system to "experienced referees who don’t mind using a largely prefabricated universe with a few minor alterations to suit their own campaign tastes... State of the art? It could be better, but it is very good." Three years later, in the March 1986 edition of ''Dragon'' (Issue 107), Eric Pass reviewed some of the supplementary material that had been published, namely the ''Cities of Harn'' supplement, ''Encyclopedia Harnica #1-#13'' and the regional module ''Ivinia''. Pass liked all of them, saying, "All of these products are richly detailed and fully consistent. The only complaint I with this material is the ighprices." He concluded that "This material is a savior for the hard-pressed GM whose players expect and demand detailed playing environments and backgrounds. All of the supplements contain well-constructed, consistent, interesting information that will take hours to absorb. Keep a notebook by your side as you read, because you’ll get all sorts of ideas for play." Ten years later, in the May 1996 edition of ''Dragon'' (Issue 229),
Rick Swan Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Pre ...
reviewed the rereleased and revised ''Harn World'' boxed set. Swan admitted that it "emphasizes culture and economics at the expense of magic and monsters, making it less appealing to hack ’n’slashers than to veterans who take their games seriously." He also conceded that the rules system was very complex: "Unwieldy? Perhaps. To call ''Harn World'' ambitious is like calling the Grand Canyon a large hole." But Swan recommended the ''Harn World'' system to experienced players, saying, "If you’ve outgrown dungeon crawls, you might be ready to jump in."


Community

Columbia published most of the canon material about Hârn in the early 1980s; at that point (around the time the first edition of the Harnmaster rules was published) the interval between new products lengthened and some scheduled products were never completed (such as the Trierzon and Azeryan regional modules). The setting was sustained throughout the 1990s and early 2000s by fan-created material, popularly called "fanon." The high quality and consistency of the fanon products, as well as the interactivity of message fora such as HarnList an
HârnForum
have kept the setting alive. Hârnic fanon, although independently written, is notable for its goal of staying consistent with the hundreds of pages of canon material spread over more than twenty years of publication. In many instances high quality art was produced and professional grade layout and design was done to make the material look similar to products produced by the publishers. There are points of confusion regarding the sanctioning and format of fanon. Both CGI and Kelestia have different fanon guidelines.


System


References


External links


Kelestia.com: authorised by the estate of N. Robin Crossby

Columbia Games Harn and Harn Master
{{DEFAULTSORT:Harn Fantasy campaign settings Columbia Games games