HyperZone
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is a
rail shooter Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed and published by
HAL Laboratory formerly shortened as HALKEN (derived from its native name), is a Japanese video game developer founded on 21 February 1980. While independent, it has been closely tied with Nintendo throughout its history, and is often referred to as a secon ...
for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
(SNES). It used the SNES'
Mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects i ...
capability.


Gameplay

''HyperZone'' is a
rail shooter Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
game.''HyperZone'' instruction booklet (Super Nintendo Entertainment System, US) The object of the game is to navigate each level while shooting enemies and earning points until encountering a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, a ...
enemy, at the end of each level. After enough points are acquired, the player earns an
extend Extension, extend or extended may refer to: Mathematics Logic or set theory * Axiom of extensionality * Extensible cardinal * Extension (model theory) * Extension (predicate logic), the set of tuples of values that satisfy the predicate * Ex ...
and their ship is upgraded at the beginning of the next stage. The player's ship can receive up to six upgrades. As a racing game, the resemblance is visual. The
mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects i ...
tracks are similar to the well-known progenitor of mode 7 racing, ''
F-Zero is a series of futuristic racing video games originally created by Nintendo Entertainment Analysis & Development, Nintendo EAD with multiple games developed by outside companies. The F-Zero (video game), first game was released for the Super Fa ...
''. As a
scrolling shooter In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text ...
, it is also similar to ''
Star Fox is an arcade style rail shooter and third person action-adventure video game series created by Shigeru Miyamoto, produced and published by Nintendo. The games follow the Star Fox combat team of anthropomorphic animals, led by chief protagoni ...
'' in that the player's ship is constantly pushed forward through each level. While it is possible to slow down, doing so gradually causes damage to the player's ship. ''HyperZone'' contains eight levels. After the initial game is finished, it restarts from the beginning with the player continuing in their final ship and keeping score; the game loops infinitely.


Synopsis

The game is set in the year
2089 In contemporary history, the third millennium of the anno Domini or Common Era in the Gregorian calendar is the current millennium spanning the years 2001 to 3000 ( 21st to 30th centuries). Ongoing futures studies seek to understand what is l ...
, where
Earth Earth is the third planet from the Sun and the only astronomical object known to harbor life. While large volumes of water can be found throughout the Solar System, only Earth sustains liquid surface water. About 71% of Earth's surfa ...
has become unable to support life due to humankind's ignorance. The Earth Council has turned their attention to the
asteroid belt The asteroid belt is a torus-shaped region in the Solar System, located roughly between the orbits of the planets Jupiter and Mars. It contains a great many solid, irregularly shaped bodies, of many sizes, but much smaller than planets, called ...
between
Mars Mars is the fourth planet from the Sun and the second-smallest planet in the Solar System, only being larger than Mercury (planet), Mercury. In the English language, Mars is named for the Mars (mythology), Roman god of war. Mars is a terr ...
and
Jupiter Jupiter is the fifth planet from the Sun and the List of Solar System objects by size, largest in the Solar System. It is a gas giant with a mass more than two and a half times that of all the other planets in the Solar System combined, but ...
- a place virtually untouched by civilization. But a hostile race of cybernetic beings has taken up residence there, and if humankind is to survive, the infestation must be eradicated...


Development and release

''HyperZone'' has a resemblance to ''Eliminator'', a game released for the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
and various 8-bit computers. The game's perspective and its unusual landscapes were inspired by the "Star Gate" sequence of '' 2001: A Space Odyssey''. The offtrack landscape in the Material Factory (Area 1 in the US/European version, Area 3 in the Japanese version) is a
tessellation A tessellation or tiling is the covering of a surface, often a plane (mathematics), plane, using one or more geometric shapes, called ''tiles'', with no overlaps and no gaps. In mathematics, tessellation can be generalized to high-dimensional ...
of flashing
tetromino A tetromino is a geometric shape composed of four squares, connected orthogonally (i.e. at the edges and not the corners). Tetrominoes, like dominoes and pentominoes, are a particular type of polyomino. The corresponding polycube, called a tetracu ...
s that resemble those in ''
Tetris ''Tetris'' (russian: link=no, Тетрис) is a puzzle video game created by Soviet software engineer Alexey Pajitnov in 1984. It has been published by several companies for multiple platforms, most prominently during a dispute over the approp ...
''; the boss in Area 3 resembles the right part of the
SNES controller The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
, and buttons—of the same four colors as the Japanese and PAL region SNES logo—circle around it. Another HAL game, ''
Kirby's Dream Land 3 ''Kirby's Dream Land 3'' is a platform game developed by HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System. Starring Kirby, it is the fifth installment in the ''Kirby'' series and the third game under the ''K ...
'', references this game: The final area in the game is called Hyperzone, and several other areas share names.
Stereoscopic 3D Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is ...
support was partially added, but is not enabled unless the user enters a
cheat code Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier. Cheats may be activated from within the game itself (a cheat code implemented by ...
on the
gamepad A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Gamepads generally feature a set of ...
. It is supposed it requires
LCD A liquid-crystal display (LCD) is a flat-panel display or other electronically modulated optical device that uses the light-modulating properties of liquid crystals combined with polarizers. Liquid crystals do not emit light directly but in ...
shutter glasses An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique of displaying stereoscopic 3D images. It works by only presenting the image intended for th ...
, or perhaps future programming to enable anaglyph.


Regional differences

The Japanese version is called ''Hyper Zone'', and its logotypes in and out of the game differ from those in the western version. Levels 1 and 3 underwent a graphics swap between the two versions: the level layout and enemy positioning (aside from each boss encounter) is still the same, but the graphics set and background music are different. It is unknown why this was done because levels 1 and 3 have bosses that do not fit into their respective color schemes in the western versions.


Reception

According to ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'', ''HyperZone'' proved to be a top selling game in Japan. ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, and popular cul ...
'' gave the game an "A" rating, summarizing, "With lots of practice, you can learn to forestall annihilation, but when you finally blow up (and believe me, you will finally blow up), it's like reliving every grisly driver's-ed film you saw in high school."


Notes


References


External links


''HyperZone''
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GameFAQs GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by Fandom, Inc. since October 2022. The site has a databa ...

''HyperZone''
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Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time'' mag ...

''HyperZone''
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{{DEFAULTSORT:HyperZone 1991 video games HAL Laboratory games Rail shooters Science fiction video games Super Nintendo Entertainment System games Super Nintendo Entertainment System-only games Video games developed in Japan Video games set in the 2080s