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''Hover Force'' is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
published by INTV Corporation for the
Intellivision The Intellivision is a home video game console released by Mattel, Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. I ...
video game system A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to a t ...
in 1986. The game was initially developed by
Mattel Electronics The Intellivision is a home video game console released by Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. In 1984, ...
with the intent of it being played in 3-D, but the company was shut down before it could be released; INTV, after acquiring the Intellivision assets from Mattel, re-tooled the game, which pits players against a terrorist group laying siege to a city, and released it itself.


Gameplay

In ''Hover Force'', the player is a pilot of a combat
helicopter A helicopter is a type of rotorcraft in which lift and thrust are supplied by horizontally spinning rotors. This allows the helicopter to take off and land vertically, to hover, and to fly forward, backward and laterally. These attributes ...
. Terrorists are attacking the fictional city of New Seeburg, and the player must eliminate the terrorists and also minimize the amount of damage the terrorists are causing. The helicopter is armed with laser cannons and water cannons, both with a limited amount of ammunition. The water cannons are used to put out fires started by the terrorists' activities. Players seek out enemy helicopters with a radar screen, then fly using a
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
toward their targets. The terrorists attack with a number of different helicopters, each with different skills and patterns. Attacks on the player's helicopter may cause damage to certain systems, such as weapons or the engine. Depending on the system, the damage can either make operating the craft difficult or cause the helicopter to crash, ending the game. The player's missions start and end at an island base near the city. This base will also repair, refuel and re-arm the helicopter during the missions, but only twice; a third attempt to land prior to completion of the mission counts as a crash. Upon completion of the game, the player is given a rank between 1 and 100 based on their efficiency at both eliminating enemy helicopters and keeping damage to a minimum, with a score of 100 considered "perfect."


Development

In the early 1980s, researchers at the
University of Georgia , mottoeng = "To teach, to serve, and to inquire into the nature of things.""To serve" was later added to the motto without changing the seal; the Latin motto directly translates as "To teach and to inquire into the nature of things." , establ ...
developed a technology for viewing
three-dimensional Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position of an element (i.e., point). This is the informal ...
images using glasses fitted with special
prism Prism usually refers to: * Prism (optics), a transparent optical component with flat surfaces that refract light * Prism (geometry), a kind of polyhedron Prism may also refer to: Science and mathematics * Prism (geology), a type of sedimentary ...
s, and attempted to solicit interest from various video game companies. Mattel Electronics began pursuing the technology, with ''Hover Force'', then marketed as ''Hover Force 3-D'', making its debut at the
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
in
Las Vegas Las Vegas (; Spanish for "The Meadows"), often known simply as Vegas, is the 25th-most populous city in the United States, the most populous city in the state of Nevada, and the county seat of Clark County. The city anchors the Las Vegas ...
in January 1984. Mattel Electronics had developed a method for producing the glasses at low cost, and had even decided to develop two additional 3-D titles, but the company was shut down before the plans could come to fruition. INTV Corporation, which acquired Intellivision's assets from Mattel, re-tooled the game and dropped any mention of 3-D for its release in 1986. The technology was later used by Crayola for their 3D Chalk toy and these glasses can be used to experience the 3D effects in this Intellivision game.


Legacy

''Hover Force'' was re-released as part of the ''
Intellivision Lives! ''Intellivision Lives!'' is a compilation of over 60 Intellivision video games, originally produced by Mattel Electronics and INTV Corporation between 1978 and 1990. Using original game code and software emulation, ''Intellivision Productions' ...
'' collection for computers and other video game consoles, including the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
and
Nintendo GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
. In July 2010,
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
re-released ''Hover Force'' on the ''
Game Room Game Room was a social gaming service for the Xbox 360 video game system, Microsoft Windows PCs, and Windows Phone 7. Launched on March 24, 2010, Game Room let players download classic video games and compete against each other for high scores. ...
'' service for its
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
console and for
Games for Windows Live A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (suc ...
.


References

{{Reflist


External links


''Hover Force''
at IntellivisionLives 1986 video games Helicopter video games Intellivision games Mattel video games North America-exclusive video games INTV Corporation games Video games about firefighting Video games developed in the United States