Hoops (1986 Video Game)
   HOME

TheInfoList



OR:

''Hoops'' is a
college basketball In United States colleges, top-tier basketball is governed by collegiate athletic bodies including National Collegiate Athletic Association (NCAA), the National Association of Intercollegiate Athletics (NAIA), the United States Collegiate Athleti ...
-themed 1986 video game published by Hoops for
IBM PC compatible IBM PC compatible computers are similar to the original IBM PC, XT, and AT, all from computer giant IBM, that are able to use the same software and expansion cards. Such computers were referred to as PC clones, IBM clones or IBM PC clones. ...
computers written by
Jeff Sagarin Jeff Sagarin is an American sports statistician known for his development of a method for ranking and rating sports teams in a variety of sports. His ratings have been a regular feature in the ''USA Today'' sports section since 1985, have been use ...
and Wayne Winston, with additional coding done by Jeff Klopfenstein.
Billy Packer Anthony William Packer (born Anthony William Paczkowski,
Retr ...
, the CBS basketball analyst, also provided defensive rating statistics for the game. The publisher ("Hoops") was run by Sagarin and Winston, and the game was sold only by mail order.


Gameplay

''Hoops'' is a game in which over 200 college basketball teams are playable in a text-only game, with strategy being changeable during the game by key-inputs. The teams featured in the game included historical teams starting from the 1950
CCNY The City College of the City University of New York (also known as the City College of New York, or simply City College or CCNY) is a public university within the City University of New York (CUNY) system in New York City. Founded in 1847, City ...
basketball team to the 43 best rated college basketballs teams of 1986. The player selects teams to play against each other and players from each team that would be picked for the game, and then follow the game via a text-based play-by-play and scoreboard. In-game options include giving one team a home-court advantage or playing on a neutral court. In later editions of the game, the number of teams is increased to 428, fatigue was added as a factor in game-play, and 3-point field goals had also been enabled.


Development

The game began as a table-top game played using cards and dice developed by Winston, but this version proved laborious and time-consuming to play. When Sagarin, a friend of Winston's who worked rating basketball teams for a number of newspapers, bought a computer in 1985, Sagarin suggested converting Winston's table-top game into a computer game. Winston then enlisted Klopfenstein to program the game, and Packer was brought in to provide defensive statistics.


Reception

Reception of the game was broadly positive. Rick Teverbaugh reviewed the game for ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'', and stated that "The game is full of flavor, full of teams and full of options that should delight even the most demanding fan of the cage sport. ''Hoops'' is steadfast in its perspective." Ed Burns, writing in ''
Sports Illustrated ''Sports Illustrated'' (''SI'') is an American sports magazine first published in August 1954. Founded by Stuart Scheftel, it was the first magazine with circulation over one million to win the National Magazine Award for General Excellence twic ...
'' in 1987, described the game as "extremely sophisticated yet marvelously easy to play", though he also criticised the fact that players did not get tired in the version he reviewed, and that the play-by-play notices were insufficiently tailored to individual players. Writing in March 1990 for Strat-O-Matic's ''Strat-O-Matic Review'' magazine, Bart Ewing gave the game a negative review, stating that the game was boring, had too many fouls, and no way of keeping statistics from game to game, would be better with player cards, and that the player playing as coach has too little control over the game. A later May 1990 review in the same magazine written by Patrick E. Clark disagreed with this view, stating that ''Hoops'' was "a better game than I could ever imagined".


Legacy

Winston went on to become a Professor Emeritus of Decision and Information Systems, and Sagarin became a well-known sports statistician.


References

{{reflist 1986 video games Basketball video games DOS-only games