HOME

TheInfoList



OR:

''Heroes Chronicles'' is a series of
turn-based strategy A turn-based strategy (TBS) game is a strategy game (usually some type of wargame, especially a strategic-level wargame) where players take turns when playing. This is distinguished from real-time strategy (RTS), in which all players play si ...
video games developed by
Jon Van Caneghem Jon Van Caneghem (born 1962/1963)New World Computing New World Computing, Inc. was an American video game developer and publisher founded in 1984 by Jon Van Caneghem, his wife, Michaela Van Caneghem, and Mark Caldwell. It was best known for its work on the Might and Magic role-playing video ga ...
and published by
the 3DO Company The 3DO Company (formerly THDO on the NASDAQ stock exchange), also known as 3DO, was an American video game company. It was founded in 1991 by Electronic Arts founder Trip Hawkins, in a partnership with seven other companies. After 3DO's flagsh ...
. The series was intended to introduce a new audience, such as
casual game A casual game is a video game targeted at a mass market audience, as opposed to a hardcore game, which is targeted at hobbyist gamers. Casual games may exhibit any type of gameplay and genre. They generally involve simpler rules, shorter sessio ...
rs, to the ''
Heroes of Might and Magic ''Heroes of Might and Magic'', known as ''Might & Magic Heroes'' since 2011, is a series of video games originally created and developed by Jon Van Caneghem through New World Computing. As part of the ''Might and Magic'' franchise, the series ...
'' series. As part of that strategy, each installment of ''Chronicles'' was released as a low-cost
episode An episode is a narrative unit within a larger dramatic work or documentary production, such as a series intended for radio, television or streaming consumption. The noun ''episode'' is derived from the Greek term ''epeisodion'' (), meaning th ...
containing a relatively short single-player campaign, and the difficulty level of each game was kept low. All ''Chronicles'' games are based on a limited version of the ''
Heroes of Might and Magic III ''Heroes of Might and Magic III: The Restoration of Erathia'' (commonly referred to as ''Heroes of Might & Magic 3'', or ''Heroes 3'', or abbreviated HoMM 3) is a turn-based strategy game developed by Jon Van Caneghem through New World Comput ...
'' game engine, although the ability to play scenario maps and multiplayer games is not included in any ''Chronicles'' title. The series consists of eight installments released in five retail packages and supplemented by two downloadable packages. The first two titles, ''Warlords of the Wasteland'' and ''Conquest of the Underworld'', were released on September 27, 2000. The next two installments, ''Masters of the Elements'' and ''Clash of the Dragons'', were released shortly thereafter on November 14, 2000. In the meantime, 3DO offered ''The World Tree'' as a free download, which would install on any system with at least two retail episodes. Similarly, ''Fiery Moon'' would install on any system with at least three retail episodes. Lastly, ''The Sword of Frost'' and ''Revolt of the Beastmasters'' were released together under the name ''The Final Chapters'' on June 1, 2001. All eight games were released through
GOG.com GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt based in Warsaw, Poland. GOG.com delivers DRM-free video games through it ...
in June 2011.


Gameplay

Gameplay in Heroes Chronicles is similar to the campaigns included in ''Heroes of Might and Magic III'' and its expansions. A campaign consists of a series of scenarios linked with a storyline told through narrated CGI cutscenes and in-game text. Each scenario involves a mix of strategic exploration on a world map and tactical turn-based combat as the player fights enemies, conquers towns, collects items, and completes objectives. All of the installments featured eight scenarios except for the two downloadable installments, which only included five scenarios each. The player controls a number of "heroes" who act as generals who command troops who are various types of creatures inspired by myth and legend. These heroes can also gain experience, learn skills, cast spells, and collect items that benefit their army on the world map or in tactical battles. A hero character integral to the installments' storyline would need to survive each scenario and could sometimes bring experience, spells, or other surviving heroes into subsequent scenarios with them. At the beginning of each scenario, the player could adjust the difficulty level and choose a starting bonus that usually included extra units, resources, skills, or a unique item.


Plot

The storylines of the eight installments follow the rise and fall of the tragic hero Tarnum. His initial rise to power is chronicled in the "Warlords of the Wasteland" installment, set prior to the events of ''Heroes of Might and Magic III'', with all of the other installments occurring after the events of ''Heroes of Might and Magic III''. Half of the installments featured self-contained storylines, while the two downloadable titles "The World Tree" and "The Fiery Moon" shared a storyline and the last installment, "The Sword of Frost," served as a direct sequel to the fourth installment "Clash of the Dragons." Tarnum would reappear in ''
Heroes of Might and Magic IV ''Heroes of Might and Magic IV'' is a turn-based strategy game developed by Gus Smedstad through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequentl ...
''.


References


External links

* {{Might and Magic series 2000 video games Episodic video games Heroes of Might and Magic Video games developed in the United States Video games scored by Paul Romero Video games scored by Steve Baca Windows games Windows-only games Single-player video games