Hello Kitty No Hanabatake
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is a children's platform game developed by Character Soft, a video game publishing subsidiary of Sanrio, for the Nintendo Family Computer. It was released on December 11,
1992 File:1992 Events Collage V1.png, From left, clockwise: 1992 Los Angeles riots, Riots break out across Los Angeles, California after the Police brutality, police beating of Rodney King; El Al Flight 1862 crashes into a residential apartment buildi ...
exclusively in Japan.


Gameplay

Players control Hello Kitty who must water all flowers in each stage. Hello Kitty must avoid animals and insects who block her way, though she can defend herself with the use of a large
mallet A mallet is a tool used for imparting force on another object, often made of rubber or sometimes wood, that is smaller than a maul or beetle, and usually has a relatively large head. The term is descriptive of the overall size and proport ...
. Money may be collected for the cash register, which adds to the player's score. Running into enemies and allowing the time limit to expire will cause the player to lose a life. If the player loses all their lives it is game over and the score resets, though that is the only penalty as there are infinite continues. There are 18 stages in total, with the second half of the game being more difficult than the first nine levels.


External links


Japanese-to-English title translation
at SuperFamicom.org

at FC no Game Seiha Shimasho 1992 video games Character Soft games Hello Kitty video games Japan-exclusive video games Nintendo Entertainment System games Nintendo Entertainment System-only games Platformers Side-scrolling video games Video games developed in Japan Single-player video games {{platform-videogame-stub