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''Heave Ho'' (stylized as ''HEAVE HO!'') is a platform party video game developed by Le Cartel Studio and published by
Devolver Digital Devolver Digital, Inc. is an American video game publisher based in Austin, Texas, specializing in the publishing of indie games. The company was founded in June 2009 by Nigel Lowrie, Harry Miller, Graeme Struthers, Rick Stults, and Mike Wilso ...
. In ''Heave Ho'', players must navigate their characters through a ravine across a series of increasingly complex levels in order to reach the end goal. The game's physics system allows players to launch their characters to safety through stretching movements and interactions with other player characters. ''Heave Ho'' was released worldwide for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
, and
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
on August 29, 2019, to a generally positive critical reception, with many critics praising it as an exemplary cooperative video game. A version for Amazon Luna was made available on February 3, 2022.


Gameplay

In ''Heave Ho'', players assume control of colourful characters, each presented as disembodied heads with a pair of stretchable arms, that must grapple and swing across each
level Level or levels may refer to: Engineering *Level (instrument), a device used to measure true horizontal or relative heights *Spirit level, an instrument designed to indicate whether a surface is horizontal or vertical *Canal pound or level *Regr ...
in order to progress. In the event that a player character falls out of the level's boundaries, it
respawns In video games, spawning is the live creation of a character, item or NPC. Respawning is the recreation of an entity after its death or destruction, perhaps after losing one of its lives. Despawning is the deletion of an entity from the game w ...
at the start of the level for a fresh attempt. Players can only control their respective character's arms; on a game controller, this is accomplished by moving the analogue stick. Characters may be customized with a variety of accessories and skins. Each skin may be unlocked with coins found throughout the levels, which players must deliver to the goal in order to get credit. In multiplayer scenarios, player characters may work together in order to progress, such as grabbing one another's hands, climbing across another character's dangling body, and/or swinging another character across distances.


Development and release

''Heave Ho'' is developed by Le Cartel Studio, an independent development studio based in France, and published by
Devolver Digital Devolver Digital, Inc. is an American video game publisher based in Austin, Texas, specializing in the publishing of indie games. The company was founded in June 2009 by Nigel Lowrie, Harry Miller, Graeme Struthers, Rick Stults, and Mike Wilso ...
. The concept behind ''Heave Ho'' originated from a
game jam A game jam is an event where participants try to make a video game from scratch. Depending on the format, participants might work independently, or in teams. The event duration usually ranges from 24 to 72 hours. Participants are generally program ...
organized by Est Ensemble, MediaLab 93 and The Beautiful Games, which had the overarching theme of with the theme of urban culture. The character designs of ''Heave Ho'' were by artist Alexandre Muttoni and designer Frédéric Coispeau, who came up with "street workout" as their own sub-theme for the game jam: it involved a workout using only both arms without touching the ground. A
game demo A game demo is a trial version of a video game that is limited to a certain time limit or a point in progress, which leads to the player buying the game if they liked it. A game demo comes in forms such as shareware, demo disc, downloadable sof ...
for ''Heave Ho'' was released on Steam a month before the game's launch on August 29, 2019, for PC and Nintendo Switch. The team planned to have 50 different skins for the game's launch.


Reception

According to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
, both PC and Nintendo Switch versions of ''Heave Ho'' has received generally favorable reviews. Joe DeVader from ''Nintendo World Report'' called it a "perfect" local multiplayer game for social occasions, praising its accessible control scheme and infectious humour. Josh Di Falco praised the mechanic of flinging other characters across the stage, occasionally to land in a pit of spikes, as good fun. He agreed that ''Heave Ho'' is a superior multiplayer experience compared to its single-player mode, ideally for a group of people that have a sense of humour, and that it holds up well against better known titles in the party game genre. Patrick Hancock considered ''Heave Ho'' to be an excellent multiplayer title and good value for money with the amount of content that players can access, but agreed that it is a "much harder sale" for players looking to play solo. Ollie Reynolds from ''Nintendo Life'' called it one of the best couch co-op titles available on the Nintendo Switch as it encourages communication and careful planning, yet retains an "utterly chaotic and achingly hilarious" spirit. He also praised the selection of unique costumes to unlock, but was somewhat disappointed by the lack of differentiation between single-player and multiplayer versions of the game's levels.


References

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External links


Official websiteOfficial Twitter account
2019 video games Cooperative video games Devolver Digital games MacOS games Multiplayer and single-player video games Nintendo Switch games Party video games Platform games Video games developed in France Windows games