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Hao Li (, born ) is a computer scientist, innovator, and entrepreneur from
Germany Germany,, officially the Federal Republic of Germany, is a country in Central Europe. It is the second most populous country in Europe after Russia, and the most populous member state of the European Union. Germany is situated betwe ...
, working in the fields of
computer graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
and computer vision. He is co-founder and CEO of Pinscreen, Inc, as well as associate professor of computer vision at the Mohamed Bin Zayed University of Artificial Intelligence (MBZUAI). He was previously a Distinguished Fellow at the
University of California, Berkeley The University of California, Berkeley (UC Berkeley, Berkeley, Cal, or California) is a public land-grant research university in Berkeley, California. Established in 1868 as the University of California, it is the state's first land-grant u ...
, an associate professor of computer science
from faculty roster at USC Computer Science Department, retrieved 2015-03-03.
at the
University of Southern California , mottoeng = "Let whoever earns the palm bear it" , religious_affiliation = Nonsectarian—historically Methodist , established = , accreditation = WSCUC , type = Private research university , academic_affiliations = , endowment = $8.1 ...
, and former director of the Vision and Graphics Lab at the USC
Institute for Creative Technologies An institute is an organisational body created for a certain purpose. They are often research organisations (research institutes) created to do research on specific topics, or can also be a professional body. In some countries, institutes can ...
. He was also a visiting professor at Weta Digital and a research lead at Industrial Light & Magic / Lucasfilm. For his work in non-rigid shape registration, human digitization, and real-time facial performance capture, Li received the TR35 Award in 2013 from the
MIT Technology Review ''MIT Technology Review'' is a bimonthly magazine wholly owned by the Massachusetts Institute of Technology, and editorially independent of the university. It was founded in 1899 as ''The Technology Review'', and was re-launched without "The" in ...
.
from MIT Technology Review TR35 Awards, retrieved 2015-03-03.
He was named Andrew and Erna Viterbi Early Career Chair in 2015, and was awarded the Google Faculty Research Award and the Okawa Foundation Research Grant the same year. Li won an Office of Naval Research Young Investigator Award in 2018 and was named to the
DARPA The Defense Advanced Research Projects Agency (DARPA) is a research and development agency of the United States Department of Defense responsible for the development of emerging technologies for use by the military. Originally known as the Ad ...
ISAT Study Group in 2019. He is a member of the Global Future Council on Virtual and Augmented Reality of the
World Economic Forum The World Economic Forum (WEF) is an international non-governmental and lobbying organisation based in Cologny, canton of Geneva, Switzerland. It was founded on 24 January 1971 by German engineer and economist Klaus Schwab. The foundation, ...
.


Early life

Li's parents are
Taiwanese Taiwanese may refer to: * Taiwanese language, another name for Taiwanese Hokkien * Something from or related to Taiwan ( Formosa) * Taiwanese aborigines, the indigenous people of Taiwan * Han Taiwanese, the Han people of Taiwan * Taiwanese people, ...
and lived in Germany as of 2013.


Education

Li went to a French-German high school in Saarbrücken and speaks four languages (English, German, French, and
Mandarin Chinese Mandarin (; ) is a group of Chinese (Sinitic) dialects that are natively spoken across most of northern and southwestern China. The group includes the Beijing dialect, the basis of the phonology of Standard Chinese, the official language ...
). He obtained his Diplom (eq.
M.Sc. A Master of Science ( la, Magisterii Scientiae; abbreviated MS, M.S., MSc, M.Sc., SM, S.M., ScM or Sc.M.) is a master's degree in the field of science awarded by universities in many countries or a person holding such a degree. In contrast to ...
) in computer science at the Karlsruhe Institute of Technology (then
University of Karlsruhe (TH) The Karlsruhe Institute of Technology (KIT; german: Karlsruher Institut für Technologie) is a public research university in Karlsruhe, Germany. The institute is a national research center of the Helmholtz Association. KIT was created in 2009 w ...
) in 2006 and his PhD in computer science at ETH Zurich in 2010. He was a visiting researcher at ENSIMAG in 2003, the National University of Singapore in 2006, Stanford University in 2008, and EPFL in 2010. He was also a postdoctoral fellow at
Columbia University Columbia University (also known as Columbia, and officially as Columbia University in the City of New York) is a private research university in New York City. Established in 1754 as King's College on the grounds of Trinity Church in Manhatt ...
and
Princeton University Princeton University is a private research university in Princeton, New Jersey. Founded in 1746 in Elizabeth as the College of New Jersey, Princeton is the fourth-oldest institution of higher education in the United States and one of the ...
between 2011 and 2012.


Career

Li joined Industrial Light & Magic / Lucasfilm in 2012 as a research lead to develop next generation real-time performance capture technologies for virtual production and visual effects. He later joined the computer science department at the
University of Southern California , mottoeng = "Let whoever earns the palm bear it" , religious_affiliation = Nonsectarian—historically Methodist , established = , accreditation = WSCUC , type = Private research university , academic_affiliations = , endowment = $8.1 ...
as an assistant professor in 2013 and was promoted to associate professor in 2019. In 2014, he spent a summer as a visiting professor at Weta Digital working on facial tracking and hair digitization technologies for the visual effects of ''
Furious 7 ''Furious 7'' (also known as ''Fast & Furious 7'') is a 2015 American action film directed by James Wan and written by Chris Morgan. It is the sequel to ''Fast & Furious 6'' (2013) and '' The Fast and the Furious: Tokyo Drift'' (2006), and ser ...
'' and '' The Hobbit: The Battle of the Five Armies''. In 2015, he founded Pinscreen, Inc., an
Artificial Intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
startup that specializes on the creation of photorealistic virtual avatars using advanced
machine learning Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine ...
algorithms. In 2016, he was appointed director of the Vision and Graphics Lab at the USC
Institute for Creative Technologies An institute is an organisational body created for a certain purpose. They are often research organisations (research institutes) created to do research on specific topics, or can also be a professional body. In some countries, institutes can ...
and joined the
University of California, Berkeley The University of California, Berkeley (UC Berkeley, Berkeley, Cal, or California) is a public land-grant research university in Berkeley, California. Established in 1868 as the University of California, it is the state's first land-grant u ...
in 2020 as a Distinguished Fellow. In 2022, Li was appointed associate professor of computer vision at the
Mohamed Bin Zayed University of Artificial Intelligence Mohamed Bin Zayed University of Artificial Intelligence (MBZUAI) is a graduate-level, research-based academic institution located in Abu Dhabi, United Arab Emirates. The current president, Professor Eric Xing, joined in January 2021. Sir J. Mic ...
in Abu Dhabi to direct a new AI center for
Metaverse In science fiction, the "metaverse" is a hypothetical iteration of the Internet as a single, universal, and immersive virtual world that is facilitated by the use of virtual reality (VR) and augmented reality (AR) headsets. In colloquial usa ...
research.


Research

He has worked on
dynamic geometry Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a ...
processing and data-driven techniques for making 3D human digitization and facial animation. During his PhD, Li co-created a real-time and markerless system for performance-driven facial animation based on depth sensors which won the best paper award at the ACM SIGGRAPH / Eurographics Symposium on Computer Animation in 2009. The team later commercialized a variant of this technology as the facial animation software Faceshift (acquired by
Apple Inc. Apple Inc. is an American multinational technology company headquartered in Cupertino, California, United States. Apple is the largest technology company by revenue (totaling in 2021) and, as of June 2022, is the world's biggest company ...
in 2015 and incorporated into the
iPhone X The iPhone X (Roman numeral "X" pronounced "ten", also known as iPhone 10) is a smartphone designed, developed and marketed by Apple Inc. It is part of the 11th generation of the iPhone. Available for pre-order from October 27, 2017, it was re ...
in 2017). This technique in deformable shape registration is used by the company C-Rad AB and deployed in hospitals for tracking tumors in real-time during radiation therapy. In 2013, he worked on a home scanning system that uses a Kinect to capture people into game characters or realistic miniature versions. This technology was licensed by
Artec Artec Consultants Inc, is an acoustics design and theater planning firm located in New York City. The company was founded by Frederick Russell Johnson in 1970. In 2013, Artec was integrated into the acoustic design and theater consulting pract ...
and released as a free software Shapify.me. In 2014, he was brought on as visiting professor at Weta Digital to build the high-fidelity facial performance capture pipeline for reenacting the deceased actor
Paul Walker Paul William Walker IV (September 12, 1973 – November 30, 2013) was an American actor. He was known for his role as Brian O'Conner in the ''Fast & Furious'' franchise. Walker began his career as a child actor in the 1980s, gaining recogniti ...
in the movie ''
Furious 7 ''Furious 7'' (also known as ''Fast & Furious 7'') is a 2015 American action film directed by James Wan and written by Chris Morgan. It is the sequel to ''Fast & Furious 6'' (2013) and '' The Fast and the Furious: Tokyo Drift'' (2006), and ser ...
'' (2015). His recent research focuses on combining techniques in Deep Learning and
Computer Graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
to facilitate the creation of 3D avatars and to enable true immersive face-to-face communication and
telepresence Telepresence refers to a set of technologies which allow a person to feel as if they were present, to give the appearance or effect of being present via telerobotics, at a place other than their true location. Telepresence requires that the use ...
in
Virtual Reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), e ...
. In collaboration with
Oculus Oculus (a term from Latin ''oculus'', meaning 'eye'), may refer to the following Architecture * Oculus (architecture), a circular opening in the centre of a dome or in a wall Arts, entertainment, and media * ''Oculus'' (film), a 2013 American ...
/
Facebook Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin Mosk ...
, in 2015 he helped developed a facial performance sensing
head-mounted display A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet (see Helmet-mounted display for aviation applications), that has a small display optic in front of one ( monocular HMD) or each eye ( binocular HMD). An ...
, which allows users to transfer their facial expressions onto their digital avatars while being immersed in a virtual environment. In the same year, he founded the company Pinscreen, Inc. in
Los Angeles Los Angeles ( ; es, Los Ángeles, link=no , ), often referred to by its initials L.A., is the List of municipalities in California, largest city in the U.S. state, state of California and the List of United States cities by population, sec ...
, which introduced a technology that can generate realistic 3D avatars of a person including the hair from a single photograph. They also work on deep neural networks that can infer photorealistic faces and expressions, which has been showcased at the Annual Meeting of the New Champions 2019 of the
World Economic Forum The World Economic Forum (WEF) is an international non-governmental and lobbying organisation based in Cologny, canton of Geneva, Switzerland. It was founded on 24 January 1971 by German engineer and economist Klaus Schwab. The foundation, ...
in Dalian. Due to the ease of generating and manipulating digital faces, Hao has been raising public awareness about the threat of manipulated videos such as
deepfakes Deepfakes (a portmanteau of "deep learning" and "fake") are synthetic media in which a person in an existing image or video is replaced with someone else's likeness. While the act of creating fake content is not new, deepfakes leverage powerful ...
. In 2019, Hao and media forensics expert, Hany Farid, from the
University of California, Berkeley The University of California, Berkeley (UC Berkeley, Berkeley, Cal, or California) is a public land-grant research university in Berkeley, California. Established in 1868 as the University of California, it is the state's first land-grant u ...
, released a research paper outlining a new method for spotting
deepfake Deepfakes (a portmanteau of " deep learning" and "fake") are synthetic media in which a person in an existing image or video is replaced with someone else's likeness. While the act of creating fake content is not new, deepfakes leverage powerfu ...
s by analyzing facial expression and movement patterns of a specific person. With the rapid progress in artificial intelligence and computer graphics, Li has predicted that genuine videos and
deepfakes Deepfakes (a portmanteau of "deep learning" and "fake") are synthetic media in which a person in an existing image or video is replaced with someone else's likeness. While the act of creating fake content is not new, deepfakes leverage powerful ...
will become indistinguishable in as soon as 6 to 12 months, as of September 2019. In January 2020, Li spoke at the
World Economic Forum The World Economic Forum (WEF) is an international non-governmental and lobbying organisation based in Cologny, canton of Geneva, Switzerland. It was founded on 24 January 1971 by German engineer and economist Klaus Schwab. The foundation, ...
Annual Meeting 2020 in Davos about deepfakes and how they could pose a danger to society. Li and his team at Pinscreen, Inc. also demonstrated a real-time deepfake technology at the annual meeting, where the faces of celebrities are superimposed onto the participants' face. In 2020, Li and his team developed a volumetric human teleportation system which can digitize an entire human body in 3D from a single webcam and stream the content in real-time. The technology uses 3D deep learning to infer a complete textured model of a person using a single view. The team presented the work at
ECCV The European Conference on Computer Vision (ECCV) is a biennial research conference with the proceedings published by Springer Science+Business Media. Similar to ICCV in scope and quality, it is held those years which ICCV is not. It is considere ...
2020 and demonstrated the system live at the
ACM SIGGRAPH ACM SIGGRAPH is the international Association for Computing Machinery's Special Interest Group on Computer Graphics and Interactive Techniques based in New York. It was founded in 1969 by Andy van Dam (its direct predecessor, ACM SICGRAPH was fo ...
's Real-Time Live! show, where they won the "Best in Show" award.


Awards

*
ACM SIGGRAPH ACM SIGGRAPH is the international Association for Computing Machinery's Special Interest Group on Computer Graphics and Interactive Techniques based in New York. It was founded in 1969 by Andy van Dam (its direct predecessor, ACM SICGRAPH was fo ...
2020 Real-Time Live! "Best in Show" Award. *
DARPA The Defense Advanced Research Projects Agency (DARPA) is a research and development agency of the United States Department of Defense responsible for the development of emerging technologies for use by the military. Originally known as the Ad ...
Information Science and Technology (ISAT) Study Group Member. * Office of Naval Research Young Investigator Award. * Andrew and Erna Viterbi Early Career Chair. * Okawa Foundation Research Grant. * Google Faculty Research Award. * World's top 35 innovator under 35 by
MIT Technology Review ''MIT Technology Review'' is a bimonthly magazine wholly owned by the Massachusetts Institute of Technology, and editorially independent of the university. It was founded in 1899 as ''The Technology Review'', and was re-launched without "The" in ...
. * Best Paper Award at the ACM SIGGRAPH / Eurographics Symposium on Computer Animation 2009.


Media

For his work on visual effects, Hao has been credited in several
motion pictures A film also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere ...
, including '' Blade Runner 2049'' (2017), ''
Valerian and the City of a Thousand Planets ''Valerian and the City of a Thousand Planets'' (french: Valérian et la Cité des mille planètes) is a 2017 space opera film written and directed by Luc Besson, and produced by his wife, Virginie Besson-Silla. It is based on the French scie ...
'' (2017), ''
Furious 7 ''Furious 7'' (also known as ''Fast & Furious 7'') is a 2015 American action film directed by James Wan and written by Chris Morgan. It is the sequel to ''Fast & Furious 6'' (2013) and '' The Fast and the Furious: Tokyo Drift'' (2006), and ser ...
'' (2015), '' The Hobbit: The Battle of the Five Armies'' (2014), and '' Noah'' (2014). He also appeared as himself in various documentaries on
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
and
deepfake Deepfakes (a portmanteau of " deep learning" and "fake") are synthetic media in which a person in an existing image or video is replaced with someone else's likeness. While the act of creating fake content is not new, deepfakes leverage powerfu ...
s, including Buzzfeed's Follow This in 2018, CBC's The Fifth Estate in 2018, and iHuman in 2019. In 2022, Hao and his company, Pinscreen, were featured in an episode of the documentary series, Amazon re:MARS Luminaries.


References


External links


Hao Li's Home Page
*
Pinscreen, Inc.Hao Li
a
Mohamed Bin Zayed University of Artificial Intelligence, Faculty Directory
{{DEFAULTSORT:Li, Hao Living people American computer scientists Computer graphics professionals Computer graphics researchers 1981 births