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A habit (or wont, as a humorous and formal term) is a routine of
behavior Behavior (American English) or behaviour (British English) is the range of actions of Individual, individuals, organisms, systems or Artificial intelligence, artificial entities in some environment. These systems can include other systems or or ...
that is repeated regularly and tends to occur
subconscious In psychology, the subconscious is the part of the mind that is not currently of focal awareness. The term was already popularized in the early 20th century in areas ranging from psychology, religion and spirituality. The concept was heavily popu ...
ly. A 1903 paper in the ''
American Journal of Psychology The ''American Journal of Psychology'' is a journal devoted primarily to experimental psychology. It is the first such journal to be published in the English language (though ''Mind'', founded in 1876, published some experimental psychology earl ...
'' defined a "habit, from the standpoint of
psychology Psychology is the scientific study of mind and behavior. Its subject matter includes the behavior of humans and nonhumans, both consciousness, conscious and Unconscious mind, unconscious phenomena, and mental processes such as thoughts, feel ...
, sa more or less fixed way of thinking, willing, or feeling acquired through previous repetition of a mental
experience Experience refers to Consciousness, conscious events in general, more specifically to perceptions, or to the practical knowledge and familiarity that is produced by these processes. Understood as a conscious event in the widest sense, experience i ...
." Habitual behavior often goes unnoticed by persons exhibiting it, because a person does not need to engage in self-analysis when undertaking routine tasks. Habits are sometimes compulsory. A 2002 daily experience study by habit researcher Wendy Wood and her colleagues found that approximately 43% of daily behaviors are performed out of habit. New behaviours can become automatic through the process of habit formation. Old habits are hard to break and new habits are hard to form because the behavioural patterns that humans repeat become imprinted in
neural pathway In neuroanatomy, a neural pathway is the connection formed by axons that project from neurons to make synapses onto neurons in another location, to enable neurotransmission (the sending of a signal from one region of the nervous system to ano ...
s, but it is possible to form new habits through repetition. When behaviors are repeated in a consistent context, there is an incremental increase in the link between the context and the action. This increases the
automaticity In the field of psychology, automaticity is the ability to do things without occupying the mind with the low-level details required, allowing it to become an automatic response pattern or habit. It is usually the result of learning, repetition, ...
of the behavior in that context. Features of an automatic behavior are all or some of: efficiency, lack of awareness, unintentionality, and uncontrollability.


History

The word habit derives from the Latin words , which means "have, consist of," and , which means "condition, or state of being." It also is derived from the French word (), which means clothes. In the , the word habit first just referred to clothing. The meaning then progressed to the more common use of the word, which is "acquired mode of behavior." In 1890,
William James William James (January 11, 1842 â€“ August 26, 1910) was an American philosopher and psychologist. The first educator to offer a psychology course in the United States, he is considered to be one of the leading thinkers of the late 19th c ...
, a pioneering philosopher and psychologist, addressed the subject of habit in his book, ''
The Principles of Psychology ''The Principles of Psychology'' is an 1890 book about psychology by William James, an American philosopher and psychologist who trained to be a physician before going into psychology. The four key concepts in James' book are: stream of conscio ...
''. James viewed habit as natural tendency in order to navigate life. To him, "living creatures... are bundles of habits" and those habits that have "an innate tendency are called instincts." James also explains how habits can govern our lives. He states, "Any sequence of mental action which has been frequently repeated tends to perpetuate itself; so that we find ourselves automatically prompted to think, feel, or do what we have been before accustomed to think, feel, or do, under like circumstances, without any consciously formed purpose, or anticipated of result." Habit played an important work in the
phenomenology Phenomenology may refer to: Art * Phenomenology (architecture), based on the experience of building materials and their sensory properties Philosophy * Phenomenology (Peirce), a branch of philosophy according to Charles Sanders Peirce (1839â ...
of French philosopher
Maurice Merleau-Ponty Maurice Jean Jacques Merleau-Ponty. ( ; ; 14 March 1908 – 3 May 1961) was a French phenomenological philosopher, strongly influenced by Edmund Husserl and Martin Heidegger. The constitution of meaning in human experience was his main interes ...
. For Merleau-Ponty, habit was a form of embodied consciousness.


Formation

Habit formation is the process by which a behavior, through regular repetition, becomes automatic or habitual. This is modeled as an increase in automaticity with the number of repetitions, up to an
asymptote In analytic geometry, an asymptote () of a curve is a line such that the distance between the curve and the line approaches zero as one or both of the ''x'' or ''y'' coordinates tends to infinity. In projective geometry and related contexts, ...
. This process of habit formation can be slow. Lally ''et al.'' found the average time for participants to reach the asymptote of automaticity was 66 days with a range of 18–254 days. There are four main components to habit formation: the context cue, craving, behavioral repetition, and the reward. The context cue can be a prior action, time of day, location, or anything that triggers the habitual behavior. This could be anything that one associates with that habit, and upon which one will automatically let a habitual behavior begin. The cue leads to a craving or desire. The craving is the motivational force behind the habit. You don’t crave the habit itself; you crave the outcome you believe it will bring. The behavior is the actual habit that one exhibits, and the reward, such as a positive feeling, reinforces the "habit loop". A habit may initially be triggered by a goal, but over time that goal becomes less necessary and the habit becomes more automatic. Intermittent or uncertain rewards have been found to be particularly effective in promoting habit learning. A variety of digital tools, such as online or mobile apps, support habit formation. For example,
Habitica Habitica, formerly HabitRPG, is an online task management application developed by HabitRPG, Inc. It was founded on January 30, 2013. The application uses the format of a role-playing game to organize tasks. Habitica is an open source project ...
uses
gamification Gamification is the process of enhancing systems, services, organisations and activities through the integration of game design elements and principles in non-game contexts. The goal is to increase user engagement, motivation, competition and ...
, implementing strategies found in video games to real-life tasks by adding rewards such as experience and gold. However, a review of such tools suggests most are poorly designed with respect to theory and fail to support the development of automaticity. Shopping habits are particularly vulnerable to change at "major life moments" like graduation, marriage, the birth of the first child, moving to a new home, and divorce. Some stores use purchase data to try to detect these events and take advantage of the marketing opportunity. Some habits are known as "keystone habits," and these influence the formation of other habits. For example, identifying as the type of person who takes care of their body and is in the habit of exercising regularly, can also influence eating better and using credit cards less. In business, safety can be a keystone habit that influences other habits that result in greater productivity. A recent study by Adriaanse ''et al.'' found that habits mediate the relationship between self-control and unhealthy snack consumption. The results of the study empirically demonstrate that high self-control may influence the formation of habits and in turn affect behavior.


Goals

The habit–goal interface or interaction is constrained by the particular manner in which habits are learned and represented in memory. Specifically, the associative learning underlying habits is characterized by the slow, incremental accrual of information over time in
procedural memory Procedural memory is a type of implicit memory ( unconscious, long-term memory) which aids the performance of particular types of tasks without conscious awareness of these previous experiences. Procedural memory guides the processes we perform ...
. Habits can either benefit or hurt the goals a person sets for themselves. Goals guide habits by providing the initial outcome-oriented motivation for response repetition. In this sense, habits are often a trace of past goal pursuit. Although, when a habit forces one action, but a conscious goal pushes for another action, an oppositional context occurs. When the habit prevails over the conscious goal, a capture error has taken place. Behavior prediction is also derived from goals. Behavior prediction acknowledges the likelihood that a habit will form, but in order to form that habit, a goal must have been initially present. The influence of goals on habits is what makes a habit different from other automatic processes in the mind.


Nervousness

Some habits are ''nervous'' habits. These include nail-biting, stammering, sniffling, and banging the head. They are symptoms of an emotional state and conditions of anxiety, insecurity, inferiority, and tension. These habits are often formed at a young age and may be due to a need for attention. When trying to overcome a nervous habit, it is important to resolve the cause of the nervousness rather than the symptom which is a habit itself. Anxiety is a disorder characterized by excessive and unexpected worry that negatively impacts individuals' daily life and routines.


Undesirable habits

A
bad habit A bad habit is a behaviour pattern perceived as negative. Common examples include: procrastination, overspending and nail-biting. Development Research on habit formation generally suggests an individual can acquire a new habit on average over ...
is an undesirable behavior pattern. Common examples of individual habits include
procrastination Procrastination is the act of unnecessarily delaying or postponing something despite knowing that there could be negative consequences for doing so. It is a common human experience involving delays in everyday chores or even putting off tasks such ...
,
fidgeting Fidgeting is the act of moving about restlessly in a way that is not ( socially recognized as) essential to ongoing tasks or events. Fidgeting may involve playing with one's fingers, hair, or personal objects (e.g. glasses, pens or items of clot ...
,
overspending Overspending is spending more money than one can afford. It is a common problem when easy credit is available. The term overspending is also used for investment projects when payments exceed actual calculated cost. Causes Some overspending is a f ...
, and
nail-biting Nail biting, also known as onychophagy or onychophagia, is an oral compulsive habit of biting one's fingernails. It is sometimes described as a parafunctional activity, the use of the mouth for an activity other than speaking, eating, or drink ...
. The sooner one recognizes these bad habits, the easier it is to fix them. Rather than merely attempting to eliminate a bad habit, it may be more productive to seek to replace it with a healthier coping mechanism. Undesirable habits may also be shared at a communal level: for example, there are many shared habits of
consumer behaviour Consumer behaviour is the study of individuals, groups, or organisations and all activities associated with the Purchasing, purchase, Utility, use and disposal of goods and services. It encompasses how the consumer's emotions, Attitude (psy ...
.


Will and intention

A key factor in distinguishing a bad habit from an
addiction Addiction is a neuropsychological disorder characterized by a persistent and intense urge to use a drug or engage in a behavior that produces natural reward, despite substantial harm and other negative consequences. Repetitive drug use can ...
or
mental disease A mental disorder, also referred to as a mental illness, a mental health condition, or a psychiatric disability, is a behavioral or mental pattern that causes significant distress or impairment of personal functioning. A mental disorder is ...
is willpower. If a person can easily control the behavior, then it is a habit.
Implementation intention An implementation intention is a self-regulatory strategy in the form of if-then-plans that can lead to better goal attainment, as well as create useful habits and modify problematic behaviors. It is subordinate to goal intentions as it specifie ...
s can override the negative effect of bad habits, but seem to act by temporarily subduing rather than eliminating those habits.


Elimination

Many techniques exist for removing established bad habits, for example ''withdrawal of reinforcers'': identifying and removing factors that trigger and reinforce the habit. The
basal ganglia The basal ganglia (BG) or basal nuclei are a group of subcortical Nucleus (neuroanatomy), nuclei found in the brains of vertebrates. In humans and other primates, differences exist, primarily in the division of the globus pallidus into externa ...
appears to remember the context that triggers a habit, and can revive habits if triggers reappear. Habit elimination becomes more difficult with age because repetitions reinforce habits cumulatively over the lifespan. According to Charles Duhigg, there is a loop that includes a cue, routine, and reward for every habit. An example of a habit loop is: TV program ends (cue), go to the fridge (routine), eat a
snack A snack is a small portion of Human food, food generally Eating, eaten between meals. Snacks come in a variety of forms including Food packaging, packaged snack foods and other processed foods, as well as items made from fresh ingredients at ho ...
(reward). The key to changing habits is to identify the cue and modify routine and reward.


See also

*
Behavioral addiction Behavioral addiction, process addiction, or non-substance-related disorder is a form of addiction that involves a compulsive behavior, compulsion to engage in a rewarding non-Chemical substance, substance-related behavior – sometimes called a n ...
*
Fixation (psychology) Fixation () is a concept (in human psychology) that was originated by Sigmund Freud (1905) to denote the persistence of anachronistic sexual traits. The term subsequently came to denote object relationships with attachments to people or things in ...
* Habitus (disambiguation) *
Self control Self-control is an aspect of inhibitory control, one of the core executive functions. Executive functions are cognitive processes that are necessary for regulating one's behavior in order to achieve specific goals. Defined more independen ...
*
Tetris effect The Tetris effect occurs when someone dedicates vast amounts of time, effort and concentration on an activity which thereby alters their thoughts, dreams, and other experiences not directly linked to said activity. The term originates from the p ...
*
Vice A vice is a practice, behaviour, Habit (psychology), habit or item generally considered morally wrong in the associated society. In more minor usage, vice can refer to a fault, a negative character trait, a defect, an infirmity, or a bad or unhe ...
*
Perseverance (virtue) Courage (also called bravery, valour (British English, British and Commonwealth English), or valor (American English)) is the choice and willingness to confront Suffering, agony, pain, Risk, danger, uncertainty, or intimidation. Valor is coura ...
;Habit modification approaches * Behavior modification *
Cognitive behavioral therapy Cognitive behavioral therapy (CBT) is a form of psychotherapy that aims to reduce symptoms of various mental health conditions, primarily depression, PTSD, and anxiety disorders. Cognitive behavioral therapy focuses on challenging and chang ...
*
Habit reversal training Habit reversal training (HRT) is a "multicomponent behavioral treatment package originally developed to address a wide variety of repetitive behavior disorders". Behavioral disorders treated with HRT include tics, trichotillomania, nail biting, ...
* Paradoxical intention ;Behaviors with habitual elements *
Childhood obesity Childhood obesity is a condition where excess adipose tissue, body fat negatively affects a child's health or well-being. As methods to determine body fat directly are difficult, the diagnosis of obesity is often based on Body mass index, BMI. ...
*
Nail biting Nail biting, also known as onychophagy or onychophagia, is an oral compulsive habit of biting one's fingernails. It is sometimes described as a parafunctional activity, the use of the mouth for an activity other than speaking, eating, or drink ...
* Neurodermatitis *
Nose picking Nose picking is the act of extracting mucus with one's finger (rhinotillexis) and may include the subsequent ingestion of the extracted mucus (mucophagy). In Western cultures, this act is generally considered to be socially deviant; parents and ...
* Obsessive-compulsive disorder *
Procrastination Procrastination is the act of unnecessarily delaying or postponing something despite knowing that there could be negative consequences for doing so. It is a common human experience involving delays in everyday chores or even putting off tasks such ...
*
Thumb sucking Thumb sucking is a behavior found in humans, chimpanzees, captive ring-tailed lemurs, and other primates.Benjamin, Lorna S.: "The Beginning of Thumbsucking." ''Child Development'', Vol. 38, No. 4 (Dec., 1967), pp. 1065–1078. It usually invol ...
*
Bulimia Bulimia nervosa, also known simply as bulimia, is an eating disorder characterized by binge eating (eating large quantities of food in a short period of time, often feeling out of control) followed by compensatory behaviors, such as self-induc ...


References


Further reading

* *


External links

* * Habits {{Virtues