Features
The program features a unified API that allows users to add interactive 3D visualization to both desktop and mobile applications. HOOPS Visualize provides a hierarchical scene management engine capable of handling a range of graphics entities, together with a graphics pipeline and interaction handling algorithms. It includes clash detection, multi-plane sectioning, and large model visualization, along with many other features.History
The HOOPS 3D Graphics System was originally developed in the mid-1980s in the CADIF Lab at Cornell University. Ithaca Software later formed to commercialize the technology. Subsequently, HOOPS was widely adopted forKey Features and Capabilities
* Retained-mode graphics system with a supporting database * Data is structured hierarchically in a scene graph * Able to use many different contexts for rendering, including DirectX, OpenGL, as well as software and hardcopy * Interfaces with C, C++, C#, and Java * Out-of-core rendering mode for visualizing large point-cloud datasets * Integrates with other engineering SDKs like ACIS, Parasolid, RealDWG, and HOOPS Exchange, as well as industry standard CAD formats * PMI support, mark-up, model trees, point clouds * Compatible with all major graphical user interfaces * Platform independent input architectureReferences
{{reflist Application programming interfaces 3D scenegraph APIs C++ libraries