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The following is a list of well-known
algorithm In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
s along with one-line descriptions for each.


Automated planning


Combinatorial algorithms


General combinatorial algorithms

* Brent's algorithm: finds a cycle in function value iterations using only two iterators * Floyd's cycle-finding algorithm: finds a cycle in function value iterations *
Gale–Shapley algorithm In mathematics, economics, and computer science, the Gale–Shapley algorithm (also known as the deferred acceptance algorithm or propose-and-reject algorithm) is an algorithm for finding a solution to the stable matching problem, named for Dav ...
: solves the stable marriage problem *
Pseudorandom number generator A pseudorandom number generator (PRNG), also known as a deterministic random bit generator (DRBG), is an algorithm for generating a sequence of numbers whose properties approximate the properties of sequences of random numbers. The PRNG-generate ...
s (uniformly distributed—see also
List of pseudorandom number generators Random number generators are important in many kinds of technical applications, including physics, engineering or mathematical computer studies (e.g., Monte Carlo simulations), cryptography and gambling (on game servers). This list includes many ...
for other PRNGs with varying degrees of convergence and varying statistical quality): ** ACORN generator ** Blum Blum Shub **
Lagged Fibonacci generator A Lagged Fibonacci generator (LFG or sometimes LFib) is an example of a pseudorandom number generator. This class of random number generator is aimed at being an improvement on the 'standard' linear congruential generator. These are based on a gene ...
** Linear congruential generator **
Mersenne Twister The Mersenne Twister is a general-purpose pseudorandom number generator (PRNG) developed in 1997 by and . Its name derives from the fact that its period length is chosen to be a Mersenne prime. The Mersenne Twister was designed specifically to re ...


Graph algorithms

* Coloring algorithm: Graph coloring algorithm. *
Hopcroft–Karp algorithm In computer science, the Hopcroft–Karp algorithm (sometimes more accurately called the Hopcroft–Karp–Karzanov algorithm) is an algorithm that takes a bipartite graph as input and produces a maximum cardinality matching as output – a set of ...
: convert a bipartite graph to a
maximum cardinality matching Maximum cardinality matching is a fundamental problem in graph theory. We are given a graph , and the goal is to find a matching containing as many edges as possible; that is, a maximum cardinality subset of the edges such that each vertex is adj ...
*
Hungarian algorithm The Hungarian method is a combinatorial optimization algorithm that solves the assignment problem in polynomial time and which anticipated later primal–dual methods. It was developed and published in 1955 by Harold Kuhn, who gave the name "Hun ...
: algorithm for finding a
perfect matching In graph theory, a perfect matching in a graph is a matching that covers every vertex of the graph. More formally, given a graph , a perfect matching in is a subset of edge set , such that every vertex in the vertex set is adjacent to exactl ...
* Prüfer coding: conversion between a labeled tree and its
Prüfer sequence In combinatorial mathematics, the Prüfer sequence (also Prüfer code or Prüfer numbers) of a labeled tree is a unique sequence associated with the tree. The sequence for a tree on ''n'' vertices has length ''n'' − 2, and can be ...
*
Tarjan's off-line lowest common ancestors algorithm In computer science, Tarjan's off-line lowest common ancestors algorithm is an algorithm for computing lowest common ancestors for pairs of nodes in a tree, based on the union-find data structure. The lowest common ancestor of two nodes ''d'' and ' ...
: computes
lowest common ancestor In graph theory and computer science, the lowest common ancestor (LCA) (also called least common ancestor) of two nodes and in a tree or directed acyclic graph (DAG) is the lowest (i.e. deepest) node that has both and as descendants, where ...
s for pairs of nodes in a tree *
Topological sort In computer science, a topological sort or topological ordering of a directed graph is a linear ordering of its vertices such that for every directed edge ''uv'' from vertex ''u'' to vertex ''v'', ''u'' comes before ''v'' in the ordering. For ...
: finds linear order of nodes (e.g. jobs) based on their dependencies.


Graph drawing

* Force-based algorithms (also known as force-directed algorithms or spring-based algorithm) *
Spectral layout Spectral layout is a class of algorithm for drawing graphs. The layout uses the eigenvectors of a matrix, such as the Laplace matrix of the graph, as Cartesian coordinate A Cartesian coordinate system (, ) in a plane is a coordinate system ...


Network theory

* Network analysis ** Link analysis ***
Girvan–Newman algorithm The Girvan–Newman algorithm (named after Michelle Girvan and Mark Newman) is a hierarchical method used to detect communities in complex systems.Girvan M. and Newman M. E. J.Community structure in social and biological networks Proc. Natl. Acad. ...
: detect communities in complex systems *** Web link analysis ****
Hyperlink-Induced Topic Search Hyperlink-Induced Topic Search (HITS; also known as hubs and authorities) is a link analysis algorithm that rates Web pages, developed by Jon Kleinberg. The idea behind Hubs and Authorities stemmed from a particular insight into the creation of we ...
(HITS) (also known as
Hubs and authorities Hyperlink-Induced Topic Search (HITS; also known as hubs and authorities) is a link analysis algorithm that rates Web pages, developed by Jon Kleinberg. The idea behind Hubs and Authorities stemmed from a particular insight into the creation of we ...
) ****
PageRank PageRank (PR) is an algorithm used by Google Search to rank webpages, web pages in their search engine results. It is named after both the term "web page" and co-founder Larry Page. PageRank is a way of measuring the importance of website pages. A ...
****
TrustRank TrustRank is an algorithm that conducts link analysis to separate useful webpages from spam and helps search engine rank pages in SERPs (Search Engine Results Pages). It is semi-automated process which means that it needs some human assistance ...
*
Flow network In graph theory, a flow network (also known as a transportation network) is a directed graph where each edge has a capacity and each edge receives a flow. The amount of flow on an edge cannot exceed the capacity of the edge. Often in operations re ...
s **
Dinic's algorithm Dinic's algorithm or Dinitz's algorithm is a strongly polynomial algorithm for computing the maximum flow in a flow network, conceived in 1970 by Israeli (formerly Soviet) computer scientist Yefim (Chaim) A. Dinitz. The algorithm runs in O(V^2 E) ti ...
: is a
strongly polynomial In computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by t ...
algorithm for computing the
maximum flow In optimization theory, maximum flow problems involve finding a feasible flow through a flow network that obtains the maximum possible flow rate. The maximum flow problem can be seen as a special case of more complex network flow problems, such ...
in a
flow network In graph theory, a flow network (also known as a transportation network) is a directed graph where each edge has a capacity and each edge receives a flow. The amount of flow on an edge cannot exceed the capacity of the edge. Often in operations re ...
. ** Edmonds–Karp algorithm: implementation of Ford–Fulkerson ** Ford–Fulkerson algorithm: computes the
maximum flow In optimization theory, maximum flow problems involve finding a feasible flow through a flow network that obtains the maximum possible flow rate. The maximum flow problem can be seen as a special case of more complex network flow problems, such ...
in a graph ** Karger's algorithm: a Monte Carlo method to compute the minimum cut of a connected graph ** Push–relabel algorithm: computes a
maximum flow In optimization theory, maximum flow problems involve finding a feasible flow through a flow network that obtains the maximum possible flow rate. The maximum flow problem can be seen as a special case of more complex network flow problems, such ...
in a graph


Routing for graphs

*
Edmonds' algorithm In graph theory, Edmonds' algorithm or Chu–Liu/Edmonds' algorithm is an algorithm for finding a spanning arborescence of minimum weight (sometimes called an ''optimum branching''). It is the directed analog of the minimum spanning tree prob ...
(also known as Chu–Liu/Edmonds' algorithm): find maximum or minimum branchings * Euclidean minimum spanning tree: algorithms for computing the minimum spanning tree of a set of points in the plane * Longest path problem: find a simple path of maximum length in a given graph *
Minimum spanning tree A minimum spanning tree (MST) or minimum weight spanning tree is a subset of the edges of a connected, edge-weighted undirected graph that connects all the vertices together, without any cycles and with the minimum possible total edge weight. ...
**
Borůvka's algorithm Borůvka's algorithm is a greedy algorithm for finding a minimum spanning tree in a graph, or a minimum spanning forest in the case of a graph that is not connected. It was first published in 1926 by Otakar Borůvka as a method of constructing ...
**
Kruskal's algorithm Kruskal's algorithm finds a minimum spanning forest of an undirected edge-weighted graph. If the graph is connected, it finds a minimum spanning tree. (A minimum spanning tree of a connected graph is a subset of the edges that forms a tree that ...
**
Prim's algorithm In computer science, Prim's algorithm (also known as Jarník's algorithm) is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a subset of the edges that forms a tree that includes every v ...
**
Reverse-delete algorithm The reverse-delete algorithm is an algorithm in graph theory used to obtain a minimum spanning tree from a given connected, edge-weighted graph. It first appeared in , but it should not be confused with Kruskal's algorithm which appears in the sa ...
*
Nonblocking minimal spanning switch A nonblocking minimal spanning switch is a device that can connect N inputs to N outputs in any combination. The most familiar use of switches of this type is in a telephone exchange. The term "non-blocking" means that if it is not defective, ...
say, for a
telephone exchange telephone exchange, telephone switch, or central office is a telecommunications system used in the public switched telephone network (PSTN) or in large enterprises. It interconnects telephone subscriber lines or virtual circuits of digital syste ...
*
Shortest path problem In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. The problem of finding the shortest path between ...
**
Bellman–Ford algorithm The Bellman–Ford algorithm is an algorithm that computes shortest paths from a single source vertex to all of the other vertices in a weighted digraph. It is slower than Dijkstra's algorithm for the same problem, but more versatile, as it i ...
: computes shortest paths in a weighted graph (where some of the edge weights may be negative) **
Dijkstra's algorithm Dijkstra's algorithm ( ) is an algorithm for finding the shortest paths between nodes in a graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years ...
: computes shortest paths in a graph with non-negative edge weights **
Floyd–Warshall algorithm In computer science, the Floyd–Warshall algorithm (also known as Floyd's algorithm, the Roy–Warshall algorithm, the Roy–Floyd algorithm, or the WFI algorithm) is an algorithm for finding shortest paths in a directed weighted graph with ...
: solves the all pairs shortest path problem in a weighted, directed graph **
Johnson's algorithm Johnson's algorithm is a way to find the shortest paths between all pairs of vertices in an edge-weighted directed graph. It allows some of the edge weights to be negative numbers, but no negative-weight cycles may exist. It works by using ...
: all pairs shortest path algorithm in sparse weighted directed graph *
Transitive closure In mathematics, the transitive closure of a binary relation on a set is the smallest relation on that contains and is transitive. For finite sets, "smallest" can be taken in its usual sense, of having the fewest related pairs; for infinite ...
problem: find the
transitive closure In mathematics, the transitive closure of a binary relation on a set is the smallest relation on that contains and is transitive. For finite sets, "smallest" can be taken in its usual sense, of having the fewest related pairs; for infinite ...
of a given binary relation *
Traveling salesman problem The travelling salesman problem (also called the travelling salesperson problem or TSP) asks the following question: "Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each cit ...
**
Christofides algorithm The Christofides algorithm or Christofides–Serdyukov algorithm is an algorithm for finding approximate solutions to the travelling salesman problem, on instances where the distances form a metric space (they are symmetric and obey the triangle ine ...
** Nearest neighbour algorithm * Warnsdorff's rule: a heuristic method for solving the
Knight's tour A knight's tour is a sequence of moves of a knight on a chessboard such that the knight visits every square exactly once. If the knight ends on a square that is one knight's move from the beginning square (so that it could tour the board again im ...
problem


Graph search

* A*: special case of best-first search that uses heuristics to improve speed * B*: a best-first graph search algorithm that finds the least-cost path from a given initial node to any goal node (out of one or more possible goals) *
Backtracking Backtracking is a class of algorithms for finding solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it d ...
: abandons partial solutions when they are found not to satisfy a complete solution *
Beam search In computer science, beam search is a heuristic search algorithm that explores a graph by expanding the most promising node in a limited set. Beam search is an optimization of best-first search that reduces its memory requirements. Best-first sea ...
: is a heuristic search algorithm that is an optimization of
best-first search Best-first search is a class of search algorithms, which explore a graph by expanding the most promising node chosen according to a specified rule. Judea Pearl described the best-first search as estimating the promise of node ''n'' by a "heuristic ...
that reduces its memory requirement * Beam stack search: integrates backtracking with
beam search In computer science, beam search is a heuristic search algorithm that explores a graph by expanding the most promising node in a limited set. Beam search is an optimization of best-first search that reduces its memory requirements. Best-first sea ...
*
Best-first search Best-first search is a class of search algorithms, which explore a graph by expanding the most promising node chosen according to a specified rule. Judea Pearl described the best-first search as estimating the promise of node ''n'' by a "heuristic ...
: traverses a graph in the order of likely importance using a
priority queue In computer science, a priority queue is an abstract data-type similar to a regular queue or stack data structure in which each element additionally has a ''priority'' associated with it. In a priority queue, an element with high priority is se ...
*
Bidirectional search Bidirectional search is a graph search algorithm that finds a shortest path from an initial vertex to a goal vertex in a directed graph. It runs two simultaneous searches: one forward from the initial state, and one backward from the goal, stoppin ...
: find the shortest path from an initial vertex to a goal vertex in a directed graph *
Breadth-first search Breadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property. It starts at the tree root and explores all nodes at the present depth prior to moving on to the nodes at the next de ...
: traverses a graph level by level *
Brute-force search In computer science, brute-force search or exhaustive search, also known as generate and test, is a very general problem-solving technique and algorithmic paradigm that consists of systematically enumerating all possible candidates for the soluti ...
: an exhaustive and reliable search method, but computationally inefficient in many applications * D*: an
incremental heuristic search Incremental heuristic search algorithms combine both incremental and heuristic search to speed up searches of sequences of similar search problems, which is important in domains that are only incompletely known or change dynamically. Incremental ...
algorithm *
Depth-first search Depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node (selecting some arbitrary node as the root node in the case of a graph) and explores as far as possible a ...
: traverses a graph branch by branch *
Dijkstra's algorithm Dijkstra's algorithm ( ) is an algorithm for finding the shortest paths between nodes in a graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years ...
: a special case of A* for which no heuristic function is used *
General Problem Solver General Problem Solver (GPS) is a computer program created in 1959 by Herbert A. Simon, J. C. Shaw, and Allen Newell (RAND Corporation) intended to work as a universal problem solver machine. In contrast to the former Logic Theorist project, the ...
: a seminal theorem-proving algorithm intended to work as a universal problem solver machine. *
Iterative deepening depth-first search In computer science, iterative deepening search or more specifically iterative deepening depth-first search (IDS or IDDFS) is a state space/graph search strategy in which a depth-limited version of depth-first search is run repeatedly with incr ...
(IDDFS): a state space search strategy *
Jump point search In computer science, jump point search (JPS) is an optimization to the A* search algorithm for uniform-cost grids. It reduces symmetries in the search procedure by means of graph pruning, eliminating certain nodes in the grid based on assumptions t ...
: an optimization to A* which may reduce computation time by an order of magnitude using further heuristics *
Lexicographic breadth-first search In computer science, lexicographic breadth-first search or Lex-BFS is a linear time algorithm for ordering the vertices of a graph. The algorithm is different from a breadth-first search, but it produces an ordering that is consistent with breadth ...
(also known as Lex-BFS): a linear time algorithm for ordering the vertices of a graph *
Uniform-cost search Dijkstra's algorithm ( ) is an algorithm for finding the shortest paths between nodes in a graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years ...
: a
tree search In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. ...
that finds the lowest-cost route where costs vary *
SSS* SSS* is a search algorithm, introduced by George Stockman in 1979, that conducts a state space search traversing a game tree in a best-first fashion similar to that of the A* search algorithm. SSS* is based on the notion of solution trees. Info ...
: state space search traversing a game tree in a best-first fashion similar to that of the A* search algorithm * F*: special algorithm to merge the two arrays


Subgraphs

*
Cliques A clique ( AusE, CanE, or ), in the social sciences, is a group of individuals who interact with one another and share similar interests. Interacting with cliques is part of normative social development regardless of gender, ethnicity, or popular ...
**
Bron–Kerbosch algorithm In computer science, the Bron–Kerbosch algorithm is an enumeration algorithm for finding all maximal cliques in an undirected graph. That is, it lists all subsets of vertices with the two properties that each pair of vertices in one of the listed ...
: a technique for finding
maximal clique In the mathematical area of graph theory, a clique ( or ) is a subset of vertices of an undirected graph such that every two distinct vertices in the clique are adjacent. That is, a clique of a graph G is an induced subgraph of G that is compl ...
s in an undirected graph ** MaxCliqueDyn maximum clique algorithm: find a
maximum clique In the mathematical area of graph theory, a clique ( or ) is a subset of vertices of an undirected graph such that every two distinct vertices in the clique are adjacent. That is, a clique of a graph G is an induced subgraph of G that is comple ...
in an undirected graph * Strongly connected components ** Path-based strong component algorithm ** Kosaraju's algorithm ** Tarjan's strongly connected components algorithm * Subgraph isomorphism problem


Sequence algorithms


Approximate sequence matching

*
Bitap algorithm The bitap algorithm (also known as the shift-or, shift-and or Baeza-Yates–Gonnet algorithm) is an approximate string matching algorithm. The algorithm tells whether a given text contains a substring which is "approximately equal" to a given patter ...
: fuzzy algorithm that determines if strings are approximately equal. *
Phonetic algorithm A phonetic algorithm is an algorithm for indexing of words by their pronunciation. Most phonetic algorithms were developed for English and are not useful for indexing words in other languages. Because English spelling varies significantly depending ...
s **
Daitch–Mokotoff Soundex Daitch–Mokotoff Soundex (D–M Soundex) is a phonetic algorithm invented in 1985 by Jewish genealogists Gary Mokotoff and Randy Daitch. It is a refinement of the Russell and American Soundex algorithms designed to allow greater accuracy in mat ...
: a
Soundex Soundex is a phonetic algorithm for indexing names by sound, as pronounced in English. The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling. The algorithm mainly enc ...
refinement which allows matching of Slavic and Germanic surnames **
Double Metaphone Metaphone is a phonetic algorithm, published by Lawrence Philips in 1990, for indexing words by their English pronunciation. It fundamentally improves on the Soundex algorithm by using information about variations and inconsistencies in English s ...
: an improvement on Metaphone ** Match rating approach: a phonetic algorithm developed by Western Airlines **
Metaphone Metaphone is a phonetic algorithm, published by Lawrence Philips in 1990, for indexing words by their English pronunciation. It fundamentally improves on the Soundex algorithm by using information about variations and inconsistencies in English sp ...
: an algorithm for indexing words by their sound, when pronounced in English ** NYSIIS:
phonetic algorithm A phonetic algorithm is an algorithm for indexing of words by their pronunciation. Most phonetic algorithms were developed for English and are not useful for indexing words in other languages. Because English spelling varies significantly depending ...
, improves on
Soundex Soundex is a phonetic algorithm for indexing names by sound, as pronounced in English. The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling. The algorithm mainly enc ...
**
Soundex Soundex is a phonetic algorithm for indexing names by sound, as pronounced in English. The goal is for homophones to be encoded to the same representation so that they can be matched despite minor differences in spelling. The algorithm mainly enc ...
: a phonetic algorithm for indexing names by sound, as pronounced in English *
String metric In mathematics and computer science, a string metric (also known as a string similarity metric or string distance function) is a metric that measures distance ("inverse similarity") between two text strings for approximate string matching or comp ...
s: computes a similarity or dissimilarity (distance) score between two pairs of text strings **
Damerau–Levenshtein distance In information theory and computer science, the Damerau–Levenshtein distance (named after Frederick J. Damerau and Vladimir I. Levenshtein.) is a string metric for measuring the edit distance between two sequences. Informally, the Damerau–Leve ...
: computes a distance measure between two strings, improves on Levenshtein distance ** Dice's coefficient (also known as the Dice coefficient): a similarity measure related to the Jaccard index **
Hamming distance In information theory, the Hamming distance between two strings of equal length is the number of positions at which the corresponding symbols are different. In other words, it measures the minimum number of ''substitutions'' required to chan ...
: sum number of positions which are different **
Jaro–Winkler distance In computer science and statistics, the Jaro–Winkler distance is a string metric measuring an edit distance between two sequences. It is a variant proposed in 1990 by William E. Winkler of the Jaro distance metric (1989, Matthew A. Jaro). ...
: is a measure of similarity between two strings ** Levenshtein edit distance: computes a metric for the amount of difference between two sequences *
Trigram search Trigram search is a method of searching for text when the exact syntax or spelling of the target object is not precisely known or when queries may be regular expressions. It finds objects which match the maximum number of three consecutive charact ...
: search for text when the exact syntax or spelling of the target object is not precisely known


Selection algorithms

* Quickselect *
Introselect In computer science, introselect (short for "introspective selection") is a selection algorithm that is a hybrid of quickselect and median of medians which has fast average performance and optimal worst-case performance. Introselect is related ...


Sequence search

*
Linear search In computer science, a linear search or sequential search is a method for finding an element within a list. It sequentially checks each element of the list until a match is found or the whole list has been searched. A linear search runs in at ...
: locates an item in an unsorted sequence *
Selection algorithm In computer science, a selection algorithm is an algorithm for finding the ''k''th smallest number in a list or array; such a number is called the ''k''th '' order statistic''. This includes the cases of finding the minimum, maximum, and medi ...
: finds the ''k''th largest item in a sequence * Ternary search: a technique for finding the minimum or maximum of a function that is either strictly increasing and then strictly decreasing or vice versa * Sorted lists **
Binary search algorithm In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search algorithm that finds the position of a target value within a sorted array. Binary search compares the target value to the ...
: locates an item in a sorted sequence **
Fibonacci search technique In computer science, the Fibonacci search technique is a method of searching a sorted array using a divide and conquer algorithm that narrows down possible locations with the aid of Fibonacci numbers. Note that the running time analysis is thi ...
: search a sorted sequence using a divide and conquer algorithm that narrows down possible locations with the aid of
Fibonacci numbers In mathematics, the Fibonacci numbers, commonly denoted , form a sequence, the Fibonacci sequence, in which each number is the sum of the two preceding ones. The sequence commonly starts from 0 and 1, although some authors start the sequence from ...
** Jump search (or block search): linear search on a smaller subset of the sequence ** Predictive search: binary-like search which factors in magnitude of search term versus the high and low values in the search. Sometimes called dictionary search or interpolated search. ** Uniform binary search: an optimization of the classic binary search algorithm


Sequence merging

* Simple merge algorithm * k-way merge algorithm * Union (merge, with elements on the output not repeated)


Sequence permutations

* Fisher–Yates shuffle (also known as the Knuth shuffle): randomly shuffle a finite set *
Schensted algorithm Craige Schensted (), who formally changed his name to Ea Ea, was an American physicist and mathematician who first formulated the insertion algorithm that defines the Robinson–Schensted correspondence. Under a different form, that corresponden ...
: constructs a pair of
Young tableau In mathematics, a Young tableau (; plural: tableaux) is a combinatorial object useful in representation theory and Schubert calculus. It provides a convenient way to describe the group representations of the symmetric and general linear groups a ...
x from a permutation * Steinhaus–Johnson–Trotter algorithm (also known as the Johnson–Trotter algorithm): generates permutations by transposing elements * Heap's permutation generation algorithm: interchange elements to generate next permutation


Sequence combinations


Sequence alignment

*
Dynamic time warping In time series analysis, dynamic time warping (DTW) is an algorithm for measuring similarity between two temporal sequences, which may vary in speed. For instance, similarities in walking could be detected using DTW, even if one person was walk ...
: measure similarity between two sequences which may vary in time or speed *
Hirschberg's algorithm In computer science, Hirschberg's algorithm, named after its inventor, Dan Hirschberg, is a dynamic programming algorithm that finds the optimal sequence alignment between two strings. Optimality is measured with the Levenshtein distance, define ...
: finds the least cost
sequence alignment In bioinformatics, a sequence alignment is a way of arranging the sequences of DNA, RNA, or protein to identify regions of similarity that may be a consequence of functional, structural, or evolutionary relationships between the sequences. Al ...
between two sequences, as measured by their Levenshtein distance *
Needleman–Wunsch algorithm The Needleman–Wunsch algorithm is an algorithm used in bioinformatics to align protein or nucleotide sequences. It was one of the first applications of dynamic programming to compare biological sequences. The algorithm was developed by Saul ...
: find global alignment between two sequences *
Smith–Waterman algorithm The Smith–Waterman algorithm performs local sequence alignment; that is, for determining similar regions between two strings of nucleic acid sequences or protein sequences. Instead of looking at the entire sequence, the Smith–Waterman algorit ...
: find local sequence alignment


Sequence sorting

* Exchange sorts **
Bubble sort Bubble sort, sometimes referred to as sinking sort, is a simple sorting algorithm that repeatedly steps through the input list element by element, comparing the current element with the one after it, swapping their values if needed. These passe ...
: for each pair of indices, swap the items if out of order **
Cocktail shaker sort Cocktail shaker sort, also known as bidirectional bubble sort, cocktail sort, shaker sort (which can also refer to a variant of selection sort), ripple sort, shuffle sort, or shuttle sort, is an extension of bubble sort. The algorithm extends bub ...
or bidirectional bubble sort, a bubble sort traversing the list alternately from front to back and back to front ** Comb sort **
Gnome sort Gnome sort (nicknamed stupid sort) is a variation of the insertion sort sorting algorithm that does not use nested loops. Gnome sort was originally proposed by Iranian computer scientist Hamid Sarbazi-Azad (professor of Computer Science and Engin ...
** Odd–even sort **
Quicksort Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 and published in 1961, it is still a commonly used algorithm for sorting. Overall, it is slightly faster than ...
: divide list into two, with all items on the first list coming before all items on the second list.; then sort the two lists. Often the method of choice * Humorous or ineffective **
Bogosort In computer science, bogosort (also known as permutation sort, stupid sort, slowsort or bozosort) is a sorting algorithm based on the generate and test paradigm. The function successively generates permutations of its input until it finds one t ...
** Stooge sort * Hybrid ** Flashsort **
Introsort Introsort or introspective sort is a hybrid sorting algorithm that provides both fast average performance and (asymptotically) optimal worst-case performance. It begins with quicksort, it switches to heapsort when the recursion depth exceeds a ...
: begin with quicksort and switch to heapsort when the recursion depth exceeds a certain level **
Timsort Timsort is a hybrid, stable sorting algorithm, derived from merge sort and insertion sort, designed to perform well on many kinds of real-world data. It was implemented by Tim Peters in 2002 for use in the Python programming language. The al ...
: adaptative algorithm derived from merge sort and insertion sort. Used in Python 2.3 and up, and Java SE 7. * Insertion sorts **
Insertion sort Insertion sort is a simple sorting algorithm that builds the final sorted array (or list) one item at a time by comparisons. It is much less efficient on large lists than more advanced algorithms such as quicksort, heapsort, or merge sort. Ho ...
: determine where the current item belongs in the list of sorted ones, and insert it there **
Library sort Library sort, or gapped insertion sort is a sorting algorithm that uses an insertion sort, but with gaps in the array to accelerate subsequent insertions. The name comes from an analogy: Suppose a librarian were to store their books alphabetical ...
** Patience sorting ** Shell sort: an attempt to improve insertion sort ** Tree sort (binary tree sort): build binary tree, then traverse it to create sorted list **
Cycle sort Cycle sort is an in-place, unstable sorting algorithm, a comparison sort that is theoretically optimal in terms of the total number of writes to the original array, unlike any other in-place sorting algorithm. It is based on the idea that the pe ...
: in-place with theoretically optimal number of writes * Merge sorts **
Merge sort In computer science, merge sort (also commonly spelled as mergesort) is an efficient, general-purpose, and comparison-based sorting algorithm. Most implementations produce a stable sort, which means that the order of equal elements is the same ...
: sort the first and second half of the list separately, then merge the sorted lists **
Slowsort Slowsort is a sorting algorithm. It is of humorous nature and not useful. It is a ''reluctant algorithm'' based on the principle of ''multiply and surrender'' (a parody formed by taking the opposites of '' divide and conquer''). It was published ...
**
Strand sort Strand sort is a recursive sorting algorithm that sorts items of a list into increasing order. It has O(n2) worst time complexity which occurs when the input list is reverse sorted. It has a best case time complexity In computer science, the t ...
* Non-comparison sorts ** Bead sort **
Bucket sort Bucket sort, or bin sort, is a sorting algorithm that works by distributing the elements of an array into a number of buckets. Each bucket is then sorted individually, either using a different sorting algorithm, or by recursively applying the b ...
** Burstsort: build a compact, cache efficient burst trie and then traverse it to create sorted output **
Counting sort In computer science, counting sort is an algorithm for sorting a collection of objects according to keys that are small positive integers; that is, it is an integer sorting algorithm. It operates by counting the number of objects that possess dis ...
**
Pigeonhole sort __NOTOC__ Pigeonhole sorting is a sorting algorithm that is suitable for sorting lists of elements where the number ''n'' of elements and the length ''N'' of the range of possible key values are approximately the same. It requires O(''n'' + ''N'' ...
** Postman sort: variant of Bucket sort which takes advantage of hierarchical structure **
Radix sort In computer science, radix sort is a non-comparative sorting algorithm. It avoids comparison by creating and distributing elements into buckets according to their radix. For elements with more than one significant digit, this bucketing process i ...
: sorts strings letter by letter * Selection sorts **
Heapsort In computer science, heapsort is a comparison-based sorting algorithm. Heapsort can be thought of as an improved selection sort: like selection sort, heapsort divides its input into a sorted and an unsorted region, and it iteratively shrinks ...
: convert the list into a heap, keep removing the largest element from the heap and adding it to the end of the list **
Selection sort In computer science, selection sort is an in-place comparison sorting algorithm. It has an O(''n''2) time complexity, which makes it inefficient on large lists, and generally performs worse than the similar insertion sort. Selection sort is no ...
: pick the smallest of the remaining elements, add it to the end of the sorted list **
Smoothsort In computer science, smoothsort is a comparison-based sorting algorithm. A variant of heapsort, it was invented and published by Edsger Dijkstra in 1981. Like heapsort, smoothsort is an in-place algorithm with an upper bound of , but it is n ...
* Other ** Bitonic sorter ** Pancake sorting ** Spaghetti sort **
Topological sort In computer science, a topological sort or topological ordering of a directed graph is a linear ordering of its vertices such that for every directed edge ''uv'' from vertex ''u'' to vertex ''v'', ''u'' comes before ''v'' in the ordering. For ...
* Unknown class **
Samplesort Samplesort is a sorting algorithm that is a divide and conquer algorithm often used in parallel processing systems. Conventional divide and conquer sorting algorithms partitions the array into sub-intervals or buckets. The buckets are then sorted in ...


Subsequences

*
Longest common subsequence problem The longest common subsequence (LCS) problem is the problem of finding the longest subsequence common to all sequences in a set of sequences (often just two sequences). It differs from the longest common substring problem: unlike substrings, sub ...
: Find the longest subsequence common to all sequences in a set of sequences *
Longest increasing subsequence problem In computer science, the longest increasing subsequence problem is to find a subsequence of a given sequence in which the subsequence's elements are in sorted order, lowest to highest, and in which the subsequence is as long as possible. This subse ...
: Find the longest increasing subsequence of a given sequence *
Ruzzo–Tompa algorithm The Ruzzo–Tompa algorithm or the RT algorithm is a Time complexity#Linear time, linear-time algorithm for finding all non-overlapping, contiguous, maximal scoring subsequences in a sequence of real numbers. The Ruzzo–Tompa algorithm was proposed ...
: Find all non-overlapping, contiguous, maximal scoring subsequences in a sequence of real numbers * Shortest common supersequence problem: Find the shortest supersequence that contains two or more sequences as subsequences


Substrings

*
Kadane's algorithm In computer science, the maximum sum subarray problem, also known as the maximum segment sum problem, is the task of finding a contiguous subarray with the largest sum, within a given one-dimensional array A ...nof numbers. Formally, the task is ...
: finds the contiguous subarray with largest sum in an array of numbers *
Longest common substring problem In computer science, the longest common substring problem is to find a longest string that is a substring of two or more strings. The problem may have multiple solutions. Applications include data deduplication and plagiarism detection. Examples ...
: find the longest string (or strings) that is a substring (or are substrings) of two or more strings * Substring search ** Aho–Corasick string matching algorithm:
trie In computer science, a trie, also called digital tree or prefix tree, is a type of ''k''-ary search tree, a tree data structure used for locating specific keys from within a set. These keys are most often strings, with links between nodes ...
based algorithm for finding all substring matches to any of a finite set of strings **
Boyer–Moore string-search algorithm In computer science, the Boyer–Moore string-search algorithm is an efficient string-searching algorithm that is the standard benchmark for practical string-search literature. It was developed by Robert S. Boyer and J Strother Moore in 1977. ...
: amortized linear (
sublinear In linear algebra, a sublinear function (or functional as is more often used in functional analysis), also called a quasi-seminorm or a Banach functional, on a vector space X is a real-valued function with only some of the properties of a seminorm. ...
in most times) algorithm for substring search **
Boyer–Moore–Horspool algorithm In computer science, the Boyer–Moore–Horspool algorithm or Horspool's algorithm is an algorithm for finding substrings in string (computer science), strings. It was published by Nigel Horspool in 1980 as SBM. It is a simplification of the Bo ...
: Simplification of Boyer–Moore **
Knuth–Morris–Pratt algorithm In computer science, the Knuth–Morris–Pratt string-searching algorithm (or KMP algorithm) searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies s ...
: substring search which bypasses reexamination of matched characters ** Rabin–Karp string search algorithm: searches multiple patterns efficiently ** Zhu–Takaoka string matching algorithm: a variant of Boyer–Moore *
Ukkonen's algorithm In computer science, Ukkonen's algorithm is a linear-time, online algorithm for constructing suffix trees, proposed by Esko Ukkonen in 1995. The algorithm begins with an implicit suffix tree containing the first character of the string. Then it ste ...
: a linear-time,
online algorithm In computer science, an online algorithm is one that can process its input piece-by-piece in a serial fashion, i.e., in the order that the input is fed to the algorithm, without having the entire input available from the start. In contrast, an o ...
for constructing
suffix tree In computer science, a suffix tree (also called PAT tree or, in an earlier form, position tree) is a compressed trie containing all the suffixes of the given text as their keys and positions in the text as their values. Suffix trees allow parti ...
s *
Matching wildcards In computer science, an algorithm for matching wildcards (also known as globbing) is useful in comparing text strings that may contain wildcard syntax. Common uses of these algorithms include command-line interfaces, e.g. the Bourne shell or Micro ...
**
Rich Salz InterNetNews (INN) is a Usenet news server package, originally released by Rich Salz in 1991, and presented at the Summer 1992 USENIX conference in San Antonio, Texas. It was the first news server with integrated NNTP functionality. While ...
'
wildmat wildmat is a pattern matching library developed by Rich Salz. Based on the wildcard syntax already used in the Bourne shell, wildmat provides a uniform mechanism for matching patterns across applications with simpler syntax than that typically ...
: a widely used
open-source Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized so ...
recursive algorithm **
Krauss matching wildcards algorithm In computer science, the Krauss wildcard-matching algorithm is a pattern matching algorithm. Based on the wildcard syntax in common use, e.g. in the Microsoft Windows command-line interface, the algorithm provides a non- recursive mechanism for mat ...
: an open-source non-recursive algorithm


Computational mathematics


Abstract algebra

* Chien search: a recursive algorithm for determining roots of polynomials defined over a finite field *
Schreier–Sims algorithm The Schreier–Sims algorithm is an algorithm in computational group theory, named after the mathematicians Otto Schreier and Charles Sims. This algorithm can find the order of a finite permutation group, test membership (is a given permutation ...
: computing a base and strong generating set (BSGS) of a
permutation group In mathematics, a permutation group is a group ''G'' whose elements are permutations of a given set ''M'' and whose group operation is the composition of permutations in ''G'' (which are thought of as bijective functions from the set ''M'' to ...
*
Todd–Coxeter algorithm In group theory, the Todd–Coxeter algorithm, created by J. A. Todd and H. S. M. Coxeter in 1936, is an algorithm for solving the coset enumeration problem. Given a presentation of a group ''G'' by generators and relations and a subgroup ''H'' ...
: Procedure for generating
coset In mathematics, specifically group theory, a subgroup of a group may be used to decompose the underlying set of into disjoint, equal-size subsets called cosets. There are ''left cosets'' and ''right cosets''. Cosets (both left and right) ...
s.


Computer algebra

* Buchberger's algorithm: finds a
Gröbner basis In mathematics, and more specifically in computer algebra, computational algebraic geometry, and computational commutative algebra, a Gröbner basis is a particular kind of generating set of an ideal in a polynomial ring over a field . A Gröbn ...
*
Cantor–Zassenhaus algorithm In computational algebra, the Cantor–Zassenhaus algorithm is a method for factoring polynomials over finite fields (also called Galois fields). The algorithm consists mainly of exponentiation and polynomial GCD computations. It was invented by ...
: factor polynomials over finite fields * Faugère F4 algorithm: finds a Gröbner basis (also mentions the F5 algorithm) *
Gosper's algorithm In mathematics, Gosper's algorithm, due to Bill Gosper, is a procedure for finding sums of hypergeometric terms that are themselves hypergeometric terms. That is: suppose one has ''a''(1) + ... + ''a''(''n'') = ''S''(''n'')&nb ...
: find sums of hypergeometric terms that are themselves hypergeometric terms *
Knuth–Bendix completion algorithm The Knuth–Bendix completion algorithm (named after Donald Knuth and Peter Bendix) is a semi-decision algorithm for transforming a set of equations (over terms) into a confluent term rewriting system. When the algorithm succeeds, it effectively ...
: for
rewriting In mathematics, computer science, and logic, rewriting covers a wide range of methods of replacing subterms of a formula with other terms. Such methods may be achieved by rewriting systems (also known as rewrite systems, rewrite engines, or reduc ...
rule systems *
Multivariate division algorithm Multivariate may refer to: In mathematics * Multivariable calculus * Multivariate function * Multivariate polynomial In computing * Multivariate cryptography * Multivariate division algorithm * Multivariate interpolation * Multivariate optical ...
: for
polynomial In mathematics, a polynomial is an expression consisting of indeterminates (also called variables) and coefficients, that involves only the operations of addition, subtraction, multiplication, and positive-integer powers of variables. An exampl ...
s in several indeterminates *
Pollard's kangaroo algorithm In computational number theory and computational algebra, Pollard's kangaroo algorithm (also Pollard's lambda algorithm, see Naming below) is an algorithm for solving the discrete logarithm problem. The algorithm was introduced in 1978 by the numb ...
(also known as Pollard's lambda algorithm ): an algorithm for solving the discrete logarithm problem *
Polynomial long division In algebra, polynomial long division is an algorithm for dividing a polynomial by another polynomial of the same or lower degree, a generalized version of the familiar arithmetic technique called long division. It can be done easily by hand, bec ...
: an algorithm for dividing a polynomial by another polynomial of the same or lower degree *
Risch algorithm In symbolic computation, the Risch algorithm is a method of indefinite integration used in some computer algebra systems to find antiderivatives. It is named after the American mathematician Robert Henry Risch, a specialist in computer algebra ...
: an algorithm for the calculus operation of indefinite integration (i.e. finding antiderivatives)


Geometry

*
Closest pair problem The closest pair of points problem or closest pair problem is a problem of computational geometry: given n points in metric space, find a pair of points with the smallest distance between them. The closest pair problem for points in the Euclidean ...
: find the pair of points (from a set of points) with the smallest distance between them *
Collision detection Collision detection is the computational problem of detecting the intersection of two or more objects. Collision detection is a classic issue of computational geometry and has applications in various computing fields, primarily in computer grap ...
algorithms: check for the collision or intersection of two given solids * Cone algorithm: identify surface points *
Convex hull algorithms Algorithms that construct convex hulls of various objects have a broad range of applications in mathematics and computer science. In computational geometry, numerous algorithms are proposed for computing the convex hull of a finite set of point ...
: determining the
convex hull In geometry, the convex hull or convex envelope or convex closure of a shape is the smallest convex set that contains it. The convex hull may be defined either as the intersection of all convex sets containing a given subset of a Euclidean space ...
of a
set Set, The Set, SET or SETS may refer to: Science, technology, and mathematics Mathematics *Set (mathematics), a collection of elements *Category of sets, the category whose objects and morphisms are sets and total functions, respectively Electro ...
of points **
Graham scan Graham's scan is a method of finding the convex hull of a finite set of points in the plane with time complexity O(''n'' log ''n''). It is named after Ronald Graham, who published the original algorithm in 1972. The algorithm finds all vertices ...
** Quickhull **
Gift wrapping algorithm In computational geometry, the gift wrapping algorithm is an algorithm for computing the convex hull of a given set of points. Planar case In the two-dimensional case the algorithm is also known as Jarvis march, after R. A. Jarvis, who published ...
or Jarvis march **
Chan's algorithm In computational geometry, Chan's algorithm, named after Timothy M. Chan, is an optimal output-sensitive algorithm to compute the convex hull of a set P of n points, in 2- or 3-dimensional space. The algorithm takes O(n \log h) time, where h is ...
**
Kirkpatrick–Seidel algorithm The Kirkpatrick–Seidel algorithm, proposed by its authors as a potential "ultimate planar convex hull algorithm", is an algorithm for computing the convex hull of a set of points in the plane, with \mathcal(n \log h) time complexity, where n is th ...
* Euclidean distance transform: computes the distance between every point in a grid and a discrete collection of points. *
Geometric hashing In computer science, geometric hashing is a method for efficiently finding two-dimensional objects represented by discrete points that have undergone an affine transformation, though extensions exist to other object representations and transformat ...
: a method for efficiently finding two-dimensional objects represented by discrete points that have undergone an
affine transformation In Euclidean geometry, an affine transformation or affinity (from the Latin, ''affinis'', "connected with") is a geometric transformation that preserves lines and parallelism, but not necessarily Euclidean distances and angles. More generall ...
*
Gilbert–Johnson–Keerthi distance algorithm The Gilbert–Johnson–Keerthi distance algorithm is a method of determining the minimum distance between two convex sets. Unlike many other distance algorithms, it does not require that the geometry data be stored in any specific format, but inst ...
: determining the smallest distance between two
convex Convex or convexity may refer to: Science and technology * Convex lens, in optics Mathematics * Convex set, containing the whole line segment that joins points ** Convex polygon, a polygon which encloses a convex set of points ** Convex polytop ...
shapes. * Jump-and-Walk algorithm: an algorithm for point location in triangulations *
Laplacian smoothing Laplacian smoothing is an algorithm to smooth a polygonal mesh In 3D computer graphics and solid modeling, a polygon mesh is a collection of , s and s that defines the shape of a polyhedral object. The faces usually consist of triangles (tr ...
: an algorithm to smooth a polygonal mesh * Line segment intersection: finding whether lines intersect, usually with a
sweep line algorithm In computational geometry, a sweep line algorithm or plane sweep algorithm is an algorithmic paradigm that uses a conceptual ''sweep line'' or ''sweep surface'' to solve various problems in Euclidean space. It is one of the key techniques in compu ...
** Bentley–Ottmann algorithm ** Shamos–Hoey algorithm *
Minimum bounding box algorithms In computational geometry, the smallest enclosing box problem is that of finding the oriented minimum bounding box enclosing a set of points. It is a type of bounding volume. "Smallest" may refer to volume, area, perimeter, ''etc.'' of the box. I ...
: find the oriented minimum bounding box enclosing a set of points *
Nearest neighbor search Nearest neighbor search (NNS), as a form of proximity search, is the optimization problem of finding the point in a given set that is closest (or most similar) to a given point. Closeness is typically expressed in terms of a dissimilarity function ...
: find the nearest point or points to a query point *
Point in polygon In computational geometry, the point-in-polygon (PIP) problem asks whether a given point in the plane lies inside, outside, or on the boundary of a polygon. It is a special case of point location problems and finds applications in areas that dea ...
algorithms: tests whether a given point lies within a given polygon *
Point set registration In computer vision, pattern recognition, and robotics, point-set registration, also known as point-cloud registration or scan matching, is the process of finding a spatial transformation (''e.g.,'' scaling, rotation and translation) that aligns ...
algorithms: finds the transformation between two point sets to optimally align them. *
Rotating calipers In computational geometry, the method of rotating calipers is an algorithm design technique that can be used to solve optimization problems including finding the width or diameter of a set of points. The method is so named because the idea is ana ...
: determine all antipodal pairs of points and vertices on a
convex polygon In geometry, a convex polygon is a polygon that is the boundary of a convex set. This means that the line segment between two points of the polygon is contained in the union of the interior and the boundary of the polygon. In particular, it is a ...
or
convex hull In geometry, the convex hull or convex envelope or convex closure of a shape is the smallest convex set that contains it. The convex hull may be defined either as the intersection of all convex sets containing a given subset of a Euclidean space ...
. * Shoelace algorithm: determine the area of a polygon whose vertices are described by ordered pairs in the plane *
Triangulation In trigonometry and geometry, triangulation is the process of determining the location of a point by forming triangles to the point from known points. Applications In surveying Specifically in surveying, triangulation involves only angle me ...
**
Delaunay triangulation In mathematics and computational geometry, a Delaunay triangulation (also known as a Delone triangulation) for a given set P of discrete points in a general position is a triangulation DT(P) such that no point in P is inside the circumcircle o ...
*** Ruppert's algorithm (also known as Delaunay refinement): create quality Delaunay triangulations *** Chew's second algorithm: create quality constrained Delaunay triangulations ** Marching triangles: reconstruct two-dimensional surface geometry from an unstructured
point cloud Point or points may refer to: Places * Point, Lewis, a peninsula in the Outer Hebrides, Scotland * Point, Texas, a city in Rains County, Texas, United States * Point, the NE tip and a ferry terminal of Lismore, Inner Hebrides, Scotland * Poin ...
**
Polygon triangulation In computational geometry, polygon triangulation is the partition of a polygonal area ( simple polygon) into a set of triangles, i.e., finding a set of triangles with pairwise non-intersecting interiors whose union is . Triangulations may ...
algorithms: decompose a polygon into a set of triangles **
Voronoi diagram In mathematics, a Voronoi diagram is a partition of a plane into regions close to each of a given set of objects. In the simplest case, these objects are just finitely many points in the plane (called seeds, sites, or generators). For each seed ...
s, geometric dual of
Delaunay triangulation In mathematics and computational geometry, a Delaunay triangulation (also known as a Delone triangulation) for a given set P of discrete points in a general position is a triangulation DT(P) such that no point in P is inside the circumcircle o ...
***
Bowyer–Watson algorithm In computational geometry, the Bowyer–Watson algorithm is a method for computing the Delaunay triangulation of a finite set of points in any number of dimensions. The algorithm can be also used to obtain a Voronoi diagram of the points, which is ...
: create voronoi diagram in any number of dimensions *** Fortune's Algorithm: create voronoi diagram ** Quasitriangulation


Number theoretic algorithms

*
Binary GCD algorithm The binary GCD algorithm, also known as Stein's algorithm or the binary Euclidean algorithm, is an algorithm that computes the greatest common divisor of two nonnegative integers. Stein's algorithm uses simpler arithmetic operations than the conv ...
: Efficient way of calculating GCD. *
Booth's multiplication algorithm Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck ...
*
Chakravala method The ''chakravala'' method ( sa, चक्रवाल विधि) is a cyclic algorithm to solve indeterminate quadratic equations, including Pell's equation. It is commonly attributed to Bhāskara II, (c. 1114 – 1185 CE)Hoiberg & Ramchandani ...
: a cyclic algorithm to solve indeterminate quadratic equations, including
Pell's equation Pell's equation, also called the Pell–Fermat equation, is any Diophantine equation of the form x^2 - ny^2 = 1, where ''n'' is a given positive nonsquare integer, and integer solutions are sought for ''x'' and ''y''. In Cartesian coordinates, ...
*
Discrete logarithm In mathematics, for given real numbers ''a'' and ''b'', the logarithm log''b'' ''a'' is a number ''x'' such that . Analogously, in any group ''G'', powers ''b'k'' can be defined for all integers ''k'', and the discrete logarithm log''b ...
: **
Baby-step giant-step In group theory, a branch of mathematics, the baby-step giant-step is a meet-in-the-middle algorithm for computing the discrete logarithm or order of an element in a finite abelian group by Daniel Shanks. The discrete log problem is of fundamental ...
**
Index calculus algorithm In computational number theory, the index calculus algorithm is a probabilistic algorithm for computing discrete logarithms. Dedicated to the discrete logarithm in (\mathbb/q\mathbb)^* where q is a prime, index calculus leads to a family of algorit ...
**
Pollard's rho algorithm for logarithms Pollard's rho algorithm for logarithms is an algorithm introduced by John Pollard in 1978 to solve the discrete logarithm problem, analogous to Pollard's rho algorithm to solve the integer factorization problem. The goal is to compute \gamma suc ...
**
Pohlig–Hellman algorithm In group theory, the Pohlig–Hellman algorithm, sometimes credited as the Silver–Pohlig–Hellman algorithm, Mollin 2006, pg. 344 is a special-purpose algorithm for computing discrete logarithms in a finite abelian group whose order is a smoot ...
*
Euclidean algorithm In mathematics, the Euclidean algorithm,Some widely used textbooks, such as I. N. Herstein's ''Topics in Algebra'' and Serge Lang's ''Algebra'', use the term "Euclidean algorithm" to refer to Euclidean division or Euclid's algorithm, is an e ...
: computes the
greatest common divisor In mathematics, the greatest common divisor (GCD) of two or more integers, which are not all zero, is the largest positive integer that divides each of the integers. For two integers ''x'', ''y'', the greatest common divisor of ''x'' and ''y'' is ...
*
Extended Euclidean algorithm In arithmetic and computer programming, the extended Euclidean algorithm is an extension to the Euclidean algorithm, and computes, in addition to the greatest common divisor (gcd) of integers ''a'' and ''b'', also the coefficients of Bézout's id ...
: also solves the equation ''ax'' + ''by'' = ''c'' *
Integer factorization In number theory, integer factorization is the decomposition of a composite number into a product of smaller integers. If these factors are further restricted to prime numbers, the process is called prime factorization. When the numbers are s ...
: breaking an integer into its
prime A prime number (or a prime) is a natural number greater than 1 that is not a product of two smaller natural numbers. A natural number greater than 1 that is not prime is called a composite number. For example, 5 is prime because the only ways ...
factors **
Congruence of squares In number theory, a congruence of squares is a congruence commonly used in integer factorization algorithms. Derivation Given a positive integer ''n'', Fermat's factorization method relies on finding numbers ''x'' and ''y'' satisfying the equa ...
**
Dixon's algorithm In number theory, Dixon's factorization method (also Dixon's random squares method or Dixon's algorithm) is a general-purpose integer factorization algorithm; it is the prototypical factor base method. Unlike for other factor base methods, its run ...
** Fermat's factorization method **
General number field sieve In number theory, the general number field sieve (GNFS) is the most efficient classical algorithm known for factoring integers larger than . Heuristically, its complexity for factoring an integer (consisting of bits) is of the form :\exp\lef ...
** Lenstra elliptic curve factorization ** Pollard's ''p'' − 1 algorithm **
Pollard's rho algorithm Pollard's rho algorithm is an algorithm for integer factorization. It was invented by John Pollard in 1975. It uses only a small amount of space, and its expected running time is proportional to the square root of the smallest prime factor of the ...
** prime factorization algorithm **
Quadratic sieve The quadratic sieve algorithm (QS) is an integer factorization algorithm and, in practice, the second fastest method known (after the general number field sieve). It is still the fastest for integers under 100 decimal digits or so, and is consider ...
**
Shor's algorithm Shor's algorithm is a quantum computer algorithm for finding the prime factors of an integer. It was developed in 1994 by the American mathematician Peter Shor. On a quantum computer, to factor an integer N , Shor's algorithm runs in polynom ...
**
Special number field sieve In number theory, a branch of mathematics, the special number field sieve (SNFS) is a special-purpose integer factorization algorithm. The general number field sieve (GNFS) was derived from it. The special number field sieve is efficient for intege ...
**
Trial division Trial division is the most laborious but easiest to understand of the integer factorization algorithms. The essential idea behind trial division tests to see if an integer ''n'', the integer to be factored, can be divided by each number in turn t ...
*
Multiplication algorithm A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Efficient multiplication algorithms have existed since the advent of the d ...
s: fast multiplication of two numbers ** Karatsuba algorithm **
Schönhage–Strassen algorithm The Schönhage–Strassen algorithm is an asymptotically fast multiplication algorithm for large integers. It was developed by Arnold Schönhage and Volker Strassen in 1971.A. Schönhage and V. Strassen,Schnelle Multiplikation großer Zahlen, ...
** Toom–Cook multiplication *
Modular square root In number theory, an integer ''q'' is called a quadratic residue modulo ''n'' if it is congruent to a perfect square modulo ''n''; i.e., if there exists an integer ''x'' such that: :x^2\equiv q \pmod. Otherwise, ''q'' is called a quadratic ...
: computing square roots modulo a prime number ** Tonelli–Shanks algorithm **
Cipolla's algorithm In computational number theory, Cipolla's algorithm is a technique for solving a congruence of the form :x^2\equiv n \pmod, where x,n \in \mathbf_, so ''n'' is the square of ''x'', and where p is an odd prime. Here \mathbf_p denotes the finite f ...
** Berlekamp's root finding algorithm * Odlyzko–Schönhage algorithm: calculates nontrivial zeroes of the
Riemann zeta function The Riemann zeta function or Euler–Riemann zeta function, denoted by the Greek letter (zeta), is a mathematical function of a complex variable defined as \zeta(s) = \sum_^\infty \frac = \frac + \frac + \frac + \cdots for \operatorname(s) > ...
* Lenstra–Lenstra–Lovász algorithm (also known as LLL algorithm): find a short, nearly orthogonal
lattice Lattice may refer to: Arts and design * Latticework, an ornamental criss-crossed framework, an arrangement of crossing laths or other thin strips of material * Lattice (music), an organized grid model of pitch ratios * Lattice (pastry), an orna ...
basis in polynomial time *
Primality test A primality test is an algorithm for determining whether an input number is prime. Among other fields of mathematics, it is used for cryptography. Unlike integer factorization, primality tests do not generally give prime factors, only stating whet ...
s: determining whether a given number is
prime A prime number (or a prime) is a natural number greater than 1 that is not a product of two smaller natural numbers. A natural number greater than 1 that is not prime is called a composite number. For example, 5 is prime because the only ways ...
**
AKS primality test The AKS primality test (also known as Agrawal–Kayal–Saxena primality test and cyclotomic AKS test) is a deterministic Determinism is a philosophical view, where all events are determined completely by previously existing causes. Determi ...
**
Baillie–PSW primality test The Baillie–PSW primality test is a probabilistic primality testing algorithm that determines whether a number is composite or is a probable prime. It is named after Robert Baillie, Carl Pomerance, John Selfridge, and Samuel Wagstaff. The Bail ...
**
Fermat primality test The Fermat primality test is a probabilistic test to determine whether a number is a probable prime. Concept Fermat's little theorem states that if ''p'' is prime and ''a'' is not divisible by ''p'', then :a^ \equiv 1 \pmod. If one wants to tes ...
** Lucas primality test ** Miller–Rabin primality test **
Sieve of Atkin In mathematics, the sieve of Atkin is a modern algorithm for finding all prime numbers up to a specified integer. Compared with the ancient sieve of Eratosthenes, which marks off multiples of primes, the sieve of Atkin does some preliminary work ...
**
Sieve of Eratosthenes In mathematics, the sieve of Eratosthenes is an ancient algorithm for finding all prime numbers up to any given limit. It does so by iteratively marking as composite (i.e., not prime) the multiples of each prime, starting with the first prime n ...
**
Sieve of Sundaram In mathematics, the sieve of Sundaram is a variant of the sieve of Eratosthenes, a simple deterministic algorithm for finding all the prime numbers up to a specified integer. It was discovered by Indian student S. P. Sundaram in 1934. Algorithm S ...


Numerical algorithms


Differential equation solving

*
Euler method In mathematics and computational science, the Euler method (also called forward Euler method) is a first-order numerical procedure for solving ordinary differential equations (ODEs) with a given initial value. It is the most basic explicit m ...
*
Backward Euler method In numerical analysis and scientific computing, the backward Euler method (or implicit Euler method) is one of the most basic numerical methods for the solution of ordinary differential equations. It is similar to the (standard) Euler method, but d ...
*
Trapezoidal rule (differential equations) In numerical analysis and scientific computing, the trapezoidal rule is a numerical method to solve ordinary differential equations derived from the trapezoidal rule for computing integrals. The trapezoidal rule is an implicit second-order method ...
*
Linear multistep method Linear multistep methods are used for the numerical solution of ordinary differential equations. Conceptually, a numerical method starts from an initial point and then takes a short step forward in time to find the next solution point. The proce ...
s *
Runge–Kutta methods In numerical analysis, the Runge–Kutta methods ( ) are a family of implicit and explicit iterative methods, which include the Euler method, used in temporal discretization for the approximate solutions of simultaneous nonlinear equations. T ...
**
Euler integration In mathematics and computational science, the Euler method (also called forward Euler method) is a first-order numerical procedure for solving ordinary differential equations (ODEs) with a given initial value. It is the most basic explicit ...
*
Multigrid method In numerical analysis, a multigrid method (MG method) is an algorithm for solving differential equations using a hierarchy of discretizations. They are an example of a class of techniques called multiresolution methods, very useful in problems exhi ...
s (MG methods), a group of algorithms for solving differential equations using a hierarchy of discretizations *
Partial differential equation In mathematics, a partial differential equation (PDE) is an equation which imposes relations between the various partial derivatives of a multivariable function. The function is often thought of as an "unknown" to be solved for, similarly to h ...
: **
Finite difference method In numerical analysis, finite-difference methods (FDM) are a class of numerical techniques for solving differential equations by approximating derivatives with finite differences. Both the spatial domain and time interval (if applicable) are ...
**
Crank–Nicolson method In numerical analysis, the Crank–Nicolson method is a finite difference method used for numerically solving the heat equation and similar partial differential equations. It is a second-order method in time. It is implicit in time, can be writ ...
for diffusion equations ** Lax–Wendroff for wave equations *
Verlet integration Verlet integration () is a numerical method used to integrate Newton's equations of motion. It is frequently used to calculate trajectories of particles in molecular dynamics simulations and computer graphics. The algorithm was first used in 1791 ...
(): integrate Newton's equations of motion


Elementary and special functions

* Computation of π: **
Borwein's algorithm In mathematics, Borwein's algorithm is an algorithm devised by Jonathan and Peter Borwein to calculate the value of . They devised several other algorithms. They published the book ''Pi and the AGM – A Study in Analytic Number Theory and Computa ...
: an algorithm to calculate the value of 1/π **
Gauss–Legendre algorithm The Gauss–Legendre algorithm is an algorithm to compute the digits of . It is notable for being rapidly convergent, with only 25 iterations producing 45 million correct digits of . However, it has some drawbacks (for example, it is computer ...
: computes the digits of pi **
Chudnovsky algorithm The Chudnovsky algorithm is a fast method for calculating the digits of , based on Ramanujan’s formulae. It was published by the Chudnovsky brothers in 1988. It was used in the world record calculations of 2.7 trillion digits of in Decembe ...
: a fast method for calculating the digits of π **
Bailey–Borwein–Plouffe formula The Bailey–Borwein–Plouffe formula (BBP formula) is a formula for . It was discovered in 1995 by Simon Plouffe and is named after the authors of the article in which it was published, David H. Bailey, Peter Borwein, and Plouffe. Before that, ...
: (BBP formula) a spigot algorithm for the computation of the nth binary digit of π *
Division algorithm A division algorithm is an algorithm which, given two integers N and D, computes their quotient and/or remainder, the result of Euclidean division. Some are applied by hand, while others are employed by digital circuit designs and software. Div ...
s: for computing quotient and/or remainder of two numbers **
Long division In arithmetic, long division is a standard division algorithm suitable for dividing multi-digit Hindu-Arabic numerals (Positional notation) that is simple enough to perform by hand. It breaks down a division problem into a series of easier steps ...
** Restoring division ** Non-restoring division **
SRT division A division algorithm is an algorithm which, given two integers N and D, computes their quotient and/or remainder, the result of Euclidean division. Some are applied by hand, while others are employed by digital circuit designs and software. Divis ...
**
Newton–Raphson division A division algorithm is an algorithm which, given two integers N and D, computes their quotient and/or remainder, the result of Euclidean division. Some are applied by hand, while others are employed by digital circuit designs and software. Divis ...
: uses
Newton's method In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real- ...
to find the
reciprocal Reciprocal may refer to: In mathematics * Multiplicative inverse, in mathematics, the number 1/''x'', which multiplied by ''x'' gives the product 1, also known as a ''reciprocal'' * Reciprocal polynomial, a polynomial obtained from another pol ...
of D, and multiply that reciprocal by N to find the final quotient Q. ** Goldschmidt division * Hyperbolic and Trigonometric Functions: **
BKM algorithm The BKM algorithm is a shift-and-add algorithm for computing elementary functions, first published in 1994 by Jean-Claude Bajard, Sylvanus Kla, and Jean-Michel Muller. BKM is based on computing complex logarithms (''L-mode'') and exponentials ( ...
: computes elementary functions using a table of logarithms **
CORDIC CORDIC (for "coordinate rotation digital computer"), also known as Volder's algorithm, or: Digit-by-digit method Circular CORDIC (Jack E. Volder), Linear CORDIC, Hyperbolic CORDIC (John Stephen Walther), and Generalized Hyperbolic CORDIC (GH C ...
: computes hyperbolic and trigonometric functions using a table of arctangents * Exponentiation: ** Addition-chain exponentiation: exponentiation by positive integer powers that requires a minimal number of multiplications **
Exponentiating by squaring Exponentiation is a mathematical operation, written as , involving two numbers, the '' base'' and the ''exponent'' or ''power'' , and pronounced as " (raised) to the (power of) ". When is a positive integer, exponentiation corresponds to re ...
: an algorithm used for the fast computation of large integer powers of a number *
Montgomery reduction In modular arithmetic computation, Montgomery modular multiplication, more commonly referred to as Montgomery multiplication, is a method for performing fast modular multiplication. It was introduced in 1985 by the American mathematician Peter L. ...
: an algorithm that allows
modular arithmetic In mathematics, modular arithmetic is a system of arithmetic for integers, where numbers "wrap around" when reaching a certain value, called the modulus. The modern approach to modular arithmetic was developed by Carl Friedrich Gauss in his boo ...
to be performed efficiently when the modulus is large *
Multiplication algorithm A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Efficient multiplication algorithms have existed since the advent of the d ...
s: fast multiplication of two numbers **
Booth's multiplication algorithm Booth's multiplication algorithm is a multiplication algorithm that multiplies two signed binary numbers in two's complement notation. The algorithm was invented by Andrew Donald Booth in 1950 while doing research on crystallography at Birkbeck ...
: a multiplication algorithm that multiplies two signed binary numbers in two's complement notation **
Fürer's algorithm A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Efficient multiplication algorithms have existed since the advent of the d ...
: an integer multiplication algorithm for very large numbers possessing a very low asymptotic complexity ** Karatsuba algorithm: an efficient procedure for multiplying large numbers **
Schönhage–Strassen algorithm The Schönhage–Strassen algorithm is an asymptotically fast multiplication algorithm for large integers. It was developed by Arnold Schönhage and Volker Strassen in 1971.A. Schönhage and V. Strassen,Schnelle Multiplikation großer Zahlen, ...
: an asymptotically fast multiplication algorithm for large integers ** Toom–Cook multiplication: (Toom3) a multiplication algorithm for large integers * Multiplicative inverse Algorithms: for computing a number's multiplicative inverse (reciprocal). **
Newton's method In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real- ...
* Rounding functions: the classic ways to round numbers *
Spigot algorithm A spigot algorithm is an algorithm for computing the value of a transcendental number (such as or ''e'') that generates the digits of the number sequentially from left to right providing increasing precision as the algorithm proceeds. Spigot alg ...
: a way to compute the value of a
mathematical constant A mathematical constant is a key number whose value is fixed by an unambiguous definition, often referred to by a symbol (e.g., an alphabet letter), or by mathematicians' names to facilitate using it across multiple mathematical problems. Cons ...
without knowing preceding digits * Square and Nth root of a number: ** Alpha max plus beta min algorithm: an approximation of the square-root of the sum of two squares ** Methods of computing square roots ** ''n''th root algorithm **
Shifting nth-root algorithm The shifting ''n''th root algorithm is an algorithm for extracting the ''n''th root of a positive real number which proceeds iteratively by shifting in ''n'' digits of the radicand, starting with the most significant, and produces one digit of t ...
: digit by digit root extraction * Summation: ** Binary splitting: a divide and conquer technique which speeds up the numerical evaluation of many types of series with rational terms **
Kahan summation algorithm In numerical analysis, the Kahan summation algorithm, also known as compensated summation, significantly reduces the numerical error in the total obtained by adding a sequence of finite- precision floating-point numbers, compared to the obvious a ...
: a more accurate method of summing floating-point numbers * Unrestricted algorithm


Geometric

* Filtered back-projection: efficiently computes the inverse 2-dimensional
Radon transform In mathematics, the Radon transform is the integral transform which takes a function ''f'' defined on the plane to a function ''Rf'' defined on the (two-dimensional) space of lines in the plane, whose value at a particular line is equal to the ...
. *
Level set method Level-set methods (LSM) are a conceptual framework for using level sets as a tool for numerical analysis of surfaces and shapes. The advantage of the level-set model is that one can perform numerical computations involving curves and surfaces on a ...
(LSM): a numerical technique for tracking interfaces and shapes


Interpolation and extrapolation

*
Birkhoff interpolation In mathematics, Birkhoff interpolation is an extension of polynomial interpolation. It refers to the problem of finding a polynomial ''p'' of degree ''d'' such that certain derivatives have specified values at specified points: : p^(x_i) = y_i \q ...
: an extension of polynomial interpolation *
Cubic interpolation In numerical analysis, a cubic Hermite spline or cubic Hermite interpolator is a spline where each piece is a third-degree polynomial specified in Hermite form, that is, by its values and first derivatives at the end points of the correspondin ...
*
Hermite interpolation In numerical analysis, Hermite interpolation, named after Charles Hermite, is a method of polynomial interpolation, which generalizes Lagrange interpolation. Lagrange interpolation allows computing a polynomial of degree less than that takes the ...
*
Lagrange interpolation In numerical analysis, the Lagrange interpolating polynomial is the unique polynomial of lowest degree that interpolates a given set of data. Given a data set of coordinate pairs (x_j, y_j) with 0 \leq j \leq k, the x_j are called ''nodes'' an ...
: interpolation using
Lagrange polynomial In numerical analysis, the Lagrange interpolating polynomial is the unique polynomial of lowest degree that interpolates a given set of data. Given a data set of coordinate pairs (x_j, y_j) with 0 \leq j \leq k, the x_j are called ''nodes'' an ...
s *
Linear interpolation In mathematics, linear interpolation is a method of curve fitting using linear polynomials to construct new data points within the range of a discrete set of known data points. Linear interpolation between two known points If the two known poi ...
: a method of curve fitting using linear polynomials * Monotone cubic interpolation: a variant of cubic interpolation that preserves monotonicity of the data set being interpolated. *
Multivariate interpolation In numerical analysis, multivariate interpolation is interpolation on functions of more than one variable; when the variates are spatial coordinates, it is also known as spatial interpolation. The function to be interpolated is known at given poi ...
**
Bicubic interpolation In mathematics, bicubic interpolation is an extension of cubic interpolation (not to be confused with cubic spline interpolation, a method of applying cubic interpolation to a data set) for interpolating data points on a two-dimensional regular g ...
, a generalization of
cubic interpolation In numerical analysis, a cubic Hermite spline or cubic Hermite interpolator is a spline where each piece is a third-degree polynomial specified in Hermite form, that is, by its values and first derivatives at the end points of the correspondin ...
to two dimensions **
Bilinear interpolation In mathematics, bilinear interpolation is a method for interpolating functions of two variables (e.g., ''x'' and ''y'') using repeated linear interpolation. It is usually applied to functions sampled on a 2D rectilinear grid, though it can be ...
: an extension of
linear interpolation In mathematics, linear interpolation is a method of curve fitting using linear polynomials to construct new data points within the range of a discrete set of known data points. Linear interpolation between two known points If the two known poi ...
for interpolating functions of two variables on a regular grid **
Lanczos resampling filtering and Lanczos resampling are two applications of a mathematical formula. It can be used as a low-pass filter or used to smoothly interpolate the value of a digital signal between its samples. In the latter case it maps each sample of t ...
("Lanzosh"): a multivariate interpolation method used to compute new values for any digitally sampled data **
Nearest-neighbor interpolation Nearest-neighbor interpolation (also known as proximal interpolation or, in some contexts, point sampling) is a simple method of multivariate interpolation in one or more dimensions. Interpolation is the problem of approximating the value of ...
**
Tricubic interpolation In the mathematical subfield numerical analysis, tricubic interpolation is a method for obtaining values at arbitrary points in 3D space of a function defined on a regular grid. The approach involves approximating the function locally by an exp ...
, a generalization of
cubic interpolation In numerical analysis, a cubic Hermite spline or cubic Hermite interpolator is a spline where each piece is a third-degree polynomial specified in Hermite form, that is, by its values and first derivatives at the end points of the correspondin ...
to three dimensions * Pareto interpolation: a method of estimating the median and other properties of a population that follows a
Pareto distribution The Pareto distribution, named after the Italian civil engineer, economist, and sociologist Vilfredo Pareto ( ), is a power-law probability distribution that is used in description of social, quality control, scientific, geophysical, ac ...
. *
Polynomial interpolation In numerical analysis, polynomial interpolation is the interpolation of a given data set by the polynomial of lowest possible degree that passes through the points of the dataset. Given a set of data points (x_0,y_0), \ldots, (x_n,y_n), with no ...
**
Neville's algorithm In mathematics, Neville's algorithm is an algorithm used for polynomial interpolation that was derived by the mathematician Eric Harold Neville in 1934. Given ''n'' + 1 points, there is a unique polynomial of degree ''≤ n'' which goes through the ...
*
Spline interpolation In the mathematical field of numerical analysis, spline interpolation is a form of interpolation where the interpolant is a special type of piecewise polynomial called a spline. That is, instead of fitting a single, high-degree polynomial to all ...
: Reduces error with
Runge's phenomenon In the mathematical field of numerical analysis, Runge's phenomenon () is a problem of oscillation at the edges of an interval that occurs when using polynomial interpolation with polynomials of high degree over a set of equispaced interpolation ...
. **
De Boor algorithm In the mathematical subfield of numerical analysis de Boor's algorithmC. de Boor 971 "Subroutine package for calculating with B-splines", Techn.Rep. LA-4728-MS, Los Alamos Sci.Lab, Los Alamos NM; p. 109, 121. is a polynomial-time and numerically st ...
:
B-spline In the mathematical subfield of numerical analysis, a B-spline or basis spline is a spline function that has minimal support with respect to a given degree, smoothness, and domain partition. Any spline function of given degree can be expresse ...
s **
De Casteljau's algorithm In the mathematical field of numerical analysis, De Casteljau's algorithm is a recursive method to evaluate polynomials in Bernstein form or Bézier curves, named after its inventor Paul de Casteljau. De Casteljau's algorithm can also be used to s ...
:
Bézier curve A Bézier curve ( ) is a parametric curve used in computer graphics and related fields. A set of discrete "control points" defines a smooth, continuous curve by means of a formula. Usually the curve is intended to approximate a real-world shape ...
s * Trigonometric interpolation


Linear algebra

*
Eigenvalue algorithm In numerical analysis, one of the most important problems is designing efficient and stable algorithms for finding the eigenvalues of a matrix. These eigenvalue algorithms may also find eigenvectors. Eigenvalues and eigenvectors Given an square ...
s **
Arnoldi iteration In numerical linear algebra, the Arnoldi iteration is an eigenvalue algorithm and an important example of an iterative method. Arnoldi finds an approximation to the eigenvalues and eigenvectors of general (possibly non- Hermitian) matrices by c ...
**
Inverse iteration In numerical analysis, inverse iteration (also known as the ''inverse power method'') is an iterative eigenvalue algorithm. It allows one to find an approximate eigenvector when an approximation to a corresponding eigenvalue is already known. The me ...
**
Jacobi method In numerical linear algebra, the Jacobi method is an iterative algorithm for determining the solutions of a strictly diagonally dominant system of linear equations. Each diagonal element is solved for, and an approximate value is plugged in. The ...
**
Lanczos iteration The Lanczos algorithm is an iterative method devised by Cornelius Lanczos that is an adaptation of power methods to find the m "most useful" (tending towards extreme highest/lowest) eigenvalues and eigenvectors of an n \times n Hermitian matri ...
**
Power iteration In mathematics, power iteration (also known as the power method) is an eigenvalue algorithm: given a diagonalizable matrix A, the algorithm will produce a number \lambda, which is the greatest (in absolute value) eigenvalue of A, and a nonzero vec ...
**
QR algorithm In numerical linear algebra, the QR algorithm or QR iteration is an eigenvalue algorithm: that is, a procedure to calculate the eigenvalues and eigenvectors of a matrix. The QR algorithm was developed in the late 1950s by John G. F. Francis and by ...
**
Rayleigh quotient iteration Rayleigh quotient iteration is an eigenvalue algorithm which extends the idea of the inverse iteration by using the Rayleigh quotient to obtain increasingly accurate eigenvalue estimates. Rayleigh quotient iteration is an iterative method, that is, ...
*
Gram–Schmidt process In mathematics, particularly linear algebra and numerical analysis, the Gram–Schmidt process is a method for orthonormalizing a set of vectors in an inner product space, most commonly the Euclidean space equipped with the standard inner produ ...
: orthogonalizes a set of vectors * Matrix multiplication algorithms **
Cannon's algorithm In computer science, Cannon's algorithm is a distributed algorithm for matrix multiplication for two-dimensional meshes A mesh is a barrier made of connected strands of metal, fiber, or other flexible or ductile materials. A mesh is simil ...
: a
distributed algorithm A distributed algorithm is an algorithm designed to run on computer hardware constructed from interconnected processors. Distributed algorithms are used in different application areas of distributed computing, such as telecommunications, scientific ...
for
matrix multiplication In mathematics, particularly in linear algebra, matrix multiplication is a binary operation that produces a matrix from two matrices. For matrix multiplication, the number of columns in the first matrix must be equal to the number of rows in the s ...
especially suitable for computers laid out in an N × N mesh ** Coppersmith–Winograd algorithm: square
matrix multiplication In mathematics, particularly in linear algebra, matrix multiplication is a binary operation that produces a matrix from two matrices. For matrix multiplication, the number of columns in the first matrix must be equal to the number of rows in the s ...
** Freivalds' algorithm: a randomized algorithm used to verify matrix multiplication **
Strassen algorithm In linear algebra, the Strassen algorithm, named after Volker Strassen, is an algorithm for matrix multiplication. It is faster than the standard matrix multiplication algorithm for large matrices, with a better asymptotic complexity, although ...
: faster
matrix multiplication In mathematics, particularly in linear algebra, matrix multiplication is a binary operation that produces a matrix from two matrices. For matrix multiplication, the number of columns in the first matrix must be equal to the number of rows in the s ...
* Solving
systems of linear equations In mathematics, a system of linear equations (or linear system) is a collection of one or more linear equations involving the same variables. For example, :\begin 3x+2y-z=1\\ 2x-2y+4z=-2\\ -x+\fracy-z=0 \end is a system of three equations in th ...
** Biconjugate gradient method: solves systems of linear equations **
Conjugate gradient In mathematics, the conjugate gradient method is an algorithm for the numerical solution of particular systems of linear equations, namely those whose matrix is positive-definite. The conjugate gradient method is often implemented as an itera ...
: an algorithm for the numerical solution of particular systems of linear equations **
Gaussian elimination In mathematics, Gaussian elimination, also known as row reduction, is an algorithm for solving systems of linear equations. It consists of a sequence of operations performed on the corresponding matrix of coefficients. This method can also be used ...
**
Gauss–Jordan elimination In mathematics, Gaussian elimination, also known as row reduction, is an algorithm for solving systems of linear equations. It consists of a sequence of operations performed on the corresponding matrix of coefficients. This method can also be used ...
: solves systems of linear equations **
Gauss–Seidel method In numerical linear algebra, the Gauss–Seidel method, also known as the Liebmann method or the method of successive displacement, is an iterative method used to solve a system of linear equations. It is named after the German mathematicians Carl ...
: solves systems of linear equations iteratively **
Levinson recursion Levinson recursion or Levinson–Durbin recursion is a procedure in linear algebra to recursively calculate the solution to an equation involving a Toeplitz matrix. The algorithm runs in time, which is a strong improvement over Gauss–Jordan eli ...
: solves equation involving a
Toeplitz matrix In linear algebra, a Toeplitz matrix or diagonal-constant matrix, named after Otto Toeplitz, is a matrix in which each descending diagonal from left to right is constant. For instance, the following matrix is a Toeplitz matrix: :\qquad\begin a & b ...
** Stone's method: also known as the strongly implicit procedure or SIP, is an algorithm for solving a sparse linear system of equations **
Successive over-relaxation In numerical linear algebra, the method of successive over-relaxation (SOR) is a variant of the Gauss–Seidel method for solving a linear system of equations, resulting in faster convergence. A similar method can be used for any slowly converging ...
(SOR): method used to speed up convergence of the
Gauss–Seidel method In numerical linear algebra, the Gauss–Seidel method, also known as the Liebmann method or the method of successive displacement, is an iterative method used to solve a system of linear equations. It is named after the German mathematicians Carl ...
**
Tridiagonal matrix algorithm In numerical linear algebra, the tridiagonal matrix algorithm, also known as the Thomas algorithm (named after Llewellyn Thomas), is a simplified form of Gaussian elimination that can be used to solve tridiagonal systems of equations. A tridiagon ...
(Thomas algorithm): solves systems of tridiagonal equations *
Sparse matrix In numerical analysis and scientific computing, a sparse matrix or sparse array is a matrix in which most of the elements are zero. There is no strict definition regarding the proportion of zero-value elements for a matrix to qualify as sparse b ...
algorithms **
Cuthill–McKee algorithm In numerical linear algebra, the Cuthill–McKee algorithm (CM), named after Elizabeth Cuthill and James McKee,E. Cuthill and J. McKeethe bandwidth of sparse symmetric matrices''In Proc. 24th Nat. Conf. Association for Computing Machinery, ACM, ...
: reduce the
bandwidth Bandwidth commonly refers to: * Bandwidth (signal processing) or ''analog bandwidth'', ''frequency bandwidth'', or ''radio bandwidth'', a measure of the width of a frequency range * Bandwidth (computing), the rate of data transfer, bit rate or thr ...
of a
symmetric sparse matrix In numerical analysis and scientific computing, a sparse matrix or sparse array is a matrix in which most of the elements are zero. There is no strict definition regarding the proportion of zero-value elements for a matrix to qualify as sparse b ...
**
Minimum degree algorithm In numerical analysis, the minimum degree algorithm is an algorithm used to permute the rows and columns of a symmetric sparse matrix before applying the Cholesky decomposition, to reduce the number of non-zeros in the Cholesky factor. This results ...
: permute the rows and columns of a
symmetric sparse matrix In numerical analysis and scientific computing, a sparse matrix or sparse array is a matrix in which most of the elements are zero. There is no strict definition regarding the proportion of zero-value elements for a matrix to qualify as sparse b ...
before applying the
Cholesky decomposition In linear algebra, the Cholesky decomposition or Cholesky factorization (pronounced ) is a decomposition of a Hermitian, positive-definite matrix into the product of a lower triangular matrix and its conjugate transpose, which is useful for effici ...
** Symbolic Cholesky decomposition: Efficient way of storing
sparse matrix In numerical analysis and scientific computing, a sparse matrix or sparse array is a matrix in which most of the elements are zero. There is no strict definition regarding the proportion of zero-value elements for a matrix to qualify as sparse b ...


Monte Carlo

*
Gibbs sampling In statistics, Gibbs sampling or a Gibbs sampler is a Markov chain Monte Carlo (MCMC) algorithm for obtaining a sequence of observations which are approximated from a specified multivariate probability distribution, when direct sampling is diff ...
: generates a sequence of samples from the joint probability distribution of two or more random variables *
Hybrid Monte Carlo The Hamiltonian Monte Carlo algorithm (originally known as hybrid Monte Carlo) is a Markov chain Monte Carlo method for obtaining a sequence of random samples which converge to being distributed according to a target probability distribution for w ...
: generates a sequence of samples using Hamiltonian weighted
Markov chain Monte Carlo In statistics, Markov chain Monte Carlo (MCMC) methods comprise a class of algorithms for sampling from a probability distribution. By constructing a Markov chain that has the desired distribution as its equilibrium distribution, one can obtain ...
, from a probability distribution which is difficult to sample directly. *
Metropolis–Hastings algorithm In statistics and statistical physics, the Metropolis–Hastings algorithm is a Markov chain Monte Carlo (MCMC) method for obtaining a sequence of random samples from a probability distribution from which direct sampling is difficult. This se ...
: used to generate a sequence of samples from the
probability distribution In probability theory and statistics, a probability distribution is the mathematical function that gives the probabilities of occurrence of different possible outcomes for an experiment. It is a mathematical description of a random phenomenon ...
of one or more variables *
Wang and Landau algorithm The Wang and Landau algorithm, proposed by Fugao Wang and David P. Landau, is a Monte Carlo method designed to estimate the density of states of a system. The method performs a non-Markovian random walk to build the density of states by quickly ...
: an extension of
Metropolis–Hastings algorithm In statistics and statistical physics, the Metropolis–Hastings algorithm is a Markov chain Monte Carlo (MCMC) method for obtaining a sequence of random samples from a probability distribution from which direct sampling is difficult. This se ...
sampling


Numerical integration

* MISER algorithm: Monte Carlo simulation,
numerical integration In analysis, numerical integration comprises a broad family of algorithms for calculating the numerical value of a definite integral, and by extension, the term is also sometimes used to describe the numerical solution of differential equatio ...


Root finding

*
Bisection method In mathematics, the bisection method is a root-finding method that applies to any continuous function for which one knows two values with opposite signs. The method consists of repeatedly bisecting the interval defined by these values and the ...
*
False position method In mathematics, the ''regula falsi'', method of false position, or false position method is a very old method for solving an equation with one unknown; this method, in modified form, is still in use. In simple terms, the method is the trial and ...
: approximates roots of a function * ITP method: minmax optimal and superlinar convergence simultaneously *
Newton's method In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real- ...
: finds zeros of functions with
calculus Calculus, originally called infinitesimal calculus or "the calculus of infinitesimals", is the mathematics, mathematical study of continuous change, in the same way that geometry is the study of shape, and algebra is the study of generalizati ...
*
Halley's method In numerical analysis, Halley's method is a root-finding algorithm used for functions of one real variable with a continuous second derivative. It is named after its inventor Edmond Halley. The algorithm is second in the class of Householder's m ...
: uses first and second derivatives *
Secant method In numerical analysis, the secant method is a root-finding algorithm that uses a succession of roots of secant lines to better approximate a root of a function ''f''. The secant method can be thought of as a finite-difference approximation o ...
: 2-point, 1-sided *
False position method In mathematics, the ''regula falsi'', method of false position, or false position method is a very old method for solving an equation with one unknown; this method, in modified form, is still in use. In simple terms, the method is the trial and ...
and Illinois method: 2-point, bracketing * Ridder's method: 3-point, exponential scaling *
Muller's method Muller's method is a root-finding algorithm, a numerical method for solving equations of the form ''f''(''x'') = 0. It was first presented by David E. Muller in 1956. Muller's method is based on the secant method, which constructs at every iter ...
: 3-point, quadratic interpolation


Optimization algorithms

*
Alpha–beta pruning Alpha–beta pruning is a search algorithm that seeks to decrease the number of nodes that are evaluated by the minimax algorithm in its search tree. It is an adversarial search algorithm used commonly for machine playing of two-player games ...
: search to reduce number of nodes in minimax algorithm *
Branch and bound Branch and bound (BB, B&B, or BnB) is an algorithm design paradigm for discrete and combinatorial optimization problems, as well as mathematical optimization. A branch-and-bound algorithm consists of a systematic enumeration of candidate solut ...
*
Bruss algorithm The odds algorithm (or Bruss algorithm) is a mathematical method for computing optimal strategies for a class of problems that belong to the domain of optimal stopping problems. Their solution follows from the ''odds strategy'', and the importance ...
: see
odds algorithm The odds algorithm (or Bruss algorithm) is a mathematical method for computing optimal strategies for a class of problems that belong to the domain of optimal stopping problems. Their solution follows from the ''odds strategy'', and the importance ...
*
Chain matrix multiplication Matrix chain multiplication (or the matrix chain ordering problem) is an optimization problem concerning the most efficient way to multiply a given sequence of matrices. The problem is not actually to ''perform'' the multiplications, but merely t ...
*
Combinatorial optimization Combinatorial optimization is a subfield of mathematical optimization that consists of finding an optimal object from a finite set of objects, where the set of feasible solutions is discrete or can be reduced to a discrete set. Typical combi ...
: optimization problems where the set of feasible solutions is discrete **
Greedy randomized adaptive search procedure The greedy randomized adaptive search procedure (also known as GRASP) is a metaheuristic algorithm commonly applied to combinatorial optimization problems. GRASP typically consists of iterations made up from successive constructions of a greedy r ...
(GRASP): successive constructions of a greedy randomized solution and subsequent iterative improvements of it through a local search **
Hungarian method The Hungarian method is a combinatorial optimization algorithm that solves the assignment problem in polynomial time and which anticipated later primal–dual methods. It was developed and published in 1955 by Harold Kuhn, who gave the name "Hung ...
: a combinatorial optimization algorithm which solves the
assignment problem The assignment problem is a fundamental combinatorial optimization problem. In its most general form, the problem is as follows: :The problem instance has a number of ''agents'' and a number of ''tasks''. Any agent can be assigned to perform any ta ...
in polynomial time *
Constraint satisfaction In artificial intelligence and operations research, constraint satisfaction is the process of finding a solution through a set of constraints that impose conditions that the variables must satisfy. A solution is therefore a set of values for th ...
** General algorithms for the constraint satisfaction *** AC-3 algorithm ***
Difference map algorithm The difference-map algorithm is a search algorithm for general constraint satisfaction problems. It is a meta-algorithm in the sense that it is built from more basic algorithms that perform projections onto constraint sets. From a mathematical pe ...
*** Min conflicts algorithm **
Chaff algorithm Chaff is an algorithm for solving instances of the Boolean satisfiability problem in programming. It was designed by researchers at Princeton University. The algorithm is an instance of the DPLL algorithm with a number of enhancements for efficient ...
: an algorithm for solving instances of the boolean satisfiability problem **
Davis–Putnam algorithm The Davis–Putnam algorithm was developed by Martin Davis and Hilary Putnam for checking the validity of a first-order logic formula using a resolution-based decision procedure for propositional logic. Since the set of valid first-order formulas i ...
: check the validity of a first-order logic formula **
Davis–Putnam–Logemann–Loveland algorithm In logic and computer science, the Davis–Putnam–Logemann–Loveland (DPLL) algorithm is a complete, backtracking-based search algorithm for deciding the satisfiability of propositional logic formulae in conjunctive normal form, i.e. for solv ...
(DPLL): an algorithm for deciding the satisfiability of propositional logic formula in
conjunctive normal form In Boolean logic, a formula is in conjunctive normal form (CNF) or clausal normal form if it is a conjunction of one or more clauses, where a clause is a disjunction of literals; otherwise put, it is a product of sums or an AND of ORs. As a cano ...
, i.e. for solving the CNF-SAT problem ** Exact cover problem ***
Algorithm X Algorithm X is an algorithm for solving the exact cover problem. It is a straightforward recursive, nondeterministic, depth-first, backtracking algorithm used by Donald Knuth to demonstrate an efficient implementation called DLX, which uses the da ...
: a
nondeterministic algorithm In computer programming, a nondeterministic algorithm is an algorithm that, even for the same input, can exhibit different behaviors on different runs, as opposed to a deterministic algorithm. There are several ways an algorithm may behave diff ...
*** Dancing Links: an efficient implementation of Algorithm X *
Cross-entropy method The cross-entropy (CE) method is a Monte Carlo method for importance sampling and optimization. It is applicable to both combinatorial and continuous problems, with either a static or noisy objective. The method approximates the optimal importance ...
: a general Monte Carlo approach to combinatorial and continuous multi-extremal optimization and importance sampling *
Differential evolution In evolutionary computation, differential evolution (DE) is a method that optimizes a problem by iteratively trying to improve a candidate solution with regard to a given measure of quality. Such methods are commonly known as metaheuristics as ...
*
Dynamic Programming Dynamic programming is both a mathematical optimization method and a computer programming method. The method was developed by Richard Bellman in the 1950s and has found applications in numerous fields, from aerospace engineering to economics. ...
: problems exhibiting the properties of overlapping subproblems and optimal substructure *
Ellipsoid method In mathematical optimization, the ellipsoid method is an iterative method for minimizing convex functions. When specialized to solving feasible linear optimization problems with rational data, the ellipsoid method is an algorithm which finds ...
: is an algorithm for solving convex optimization problems *
Evolutionary computation In computer science, evolutionary computation is a family of algorithms for global optimization inspired by biological evolution, and the subfield of artificial intelligence and soft computing studying these algorithms. In technical terms, th ...
: optimization inspired by biological mechanisms of evolution **
Evolution strategy In computer science, an evolution strategy (ES) is an optimization technique based on ideas of evolution. It belongs to the general class of evolutionary computation or artificial evolution methodologies. History The 'evolution strategy' optimizat ...
** Gene expression programming **
Genetic algorithms In computer science and operations research, a genetic algorithm (GA) is a metaheuristic inspired by the process of natural selection that belongs to the larger class of evolutionary algorithms (EA). Genetic algorithms are commonly used to gene ...
***
Fitness proportionate selection Fitness proportionate selection, also known as roulette wheel selection, is a genetic operator used in genetic algorithms for selecting potentially useful solutions for recombination. In fitness proportionate selection, as in all selection method ...
– also known as roulette-wheel selection ***
Stochastic universal sampling Stochastic universal sampling (SUS) is a technique used in genetic algorithms for selecting potentially useful solutions for recombination. It was introduced by James Baker. SUS is a development of fitness proportionate selection (FPS) which exh ...
***
Truncation selection In animal and plant breeding, truncation selection is a standard method in selective breeding in selecting animals to be bred for the next generation. Animals are ranked by their phenotypic value on some trait such as milk production, and the top p ...
***
Tournament selection Tournament selection is a method of selecting an individual from a population of individuals in a genetic algorithm. Tournament selection involves running several "tournaments" among a few individuals (or " chromosomes") chosen at random from the po ...
**
Memetic algorithm A memetic algorithm (MA) in computer science and operations research, is an extension of the traditional genetic algorithm. It may provide a sufficiently good solution to an optimization problem. It uses a local search technique to reduce the like ...
**
Swarm intelligence Swarm intelligence (SI) is the collective behavior of decentralized, self-organized systems, natural or artificial. The concept is employed in work on artificial intelligence. The expression was introduced by Gerardo Beni and Jing Wang in 1989, ...
***
Ant colony optimization In computer science and operations research, the ant colony optimization algorithm (ACO) is a probabilistic technique for solving computational problems which can be reduced to finding good paths through graphs. Artificial ants stand for multi ...
***
Bees algorithm In computer science and operations research, the bees algorithm is a population-based search algorithm which was developed by Pham, Ghanbarzadeh et al. in 2005.Pham DT, Ghanbarzadeh A, Koc E, Otri S, Rahim S and Zaidi M. The Bees Algorithm. Technic ...
: a search algorithm which mimics the food foraging behavior of swarms of honey bees *** Particle swarm * Frank-Wolfe algorithm: an iterative first-order optimization algorithm for constrained convex optimization *
Golden-section search The golden-section search is a technique for finding an extremum (minimum or maximum) of a function inside a specified interval. For a strictly unimodal function with an extremum inside the interval, it will find that extremum, while for an interv ...
: an algorithm for finding the maximum of a real function *
Gradient descent In mathematics, gradient descent (also often called steepest descent) is a first-order iterative optimization algorithm for finding a local minimum of a differentiable function. The idea is to take repeated steps in the opposite direction of the ...
* Grid Search *
Harmony search This is a chronologically ordered list of metaphor-based metaheuristics and swarm intelligence algorithms, sorted by decade of proposal. Algorithms 1980s-1990s Simulated annealing (Kirkpatrick et al., 1983) Simulated annealing is a pro ...
(HS): a
metaheuristic In computer science and mathematical optimization, a metaheuristic is a higher-level procedure or heuristic designed to find, generate, or select a heuristic (partial search algorithm) that may provide a sufficiently good solution to an optimizati ...
algorithm mimicking the improvisation process of musicians *
Interior point method Interior-point methods (also referred to as barrier methods or IPMs) are a certain class of algorithms that solve linear and nonlinear convex optimization problems. An interior point method was discovered by Soviet mathematician I. I. Dikin in 1 ...
*
Linear programming Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements are represented by linear relationships. Linear programming is ...
**
Benson's algorithm Benson's algorithm, named after Harold Benson, is a method for solving multi-objective linear programming problems and vector linear programs. This works by finding the "efficient extreme points in the outcome set". The primary concept in Bens ...
: an algorithm for solving linear
vector optimization Vector optimization is a subarea of mathematical optimization where optimization problems with a vector-valued objective functions are optimized with respect to a given partial ordering and subject to certain constraints. A multi-objective optimiz ...
problems **
Dantzig–Wolfe decomposition Dantzig–Wolfe decomposition is an algorithm for solving linear programming problems with special structure. It was originally developed by George Dantzig and Philip Wolfe and initially published in 1960. Many texts on linear programming have s ...
: an algorithm for solving linear programming problems with special structure **
Delayed column generation Column generation or delayed column generation is an efficient algorithm for solving large linear programs. The overarching idea is that many linear programs are too large to consider all the variables explicitly. The idea is thus to start by sol ...
**
Integer linear programming An integer programming problem is a mathematical optimization or feasibility program in which some or all of the variables are restricted to be integers. In many settings the term refers to integer linear programming (ILP), in which the objective ...
: solve linear programming problems where some or all the unknowns are restricted to integer values ***
Branch and cut Branch and cut is a method of combinatorial optimization for solving integer linear programs (ILPs), that is, linear programming (LP) problems where some or all the unknowns are restricted to integer values. Branch and cut involves running a branc ...
***
Cutting-plane method In mathematical optimization, the cutting-plane method is any of a variety of optimization methods that iteratively refine a feasible set or objective function by means of linear inequalities, termed ''cuts''. Such procedures are commonly used t ...
** Karmarkar's algorithm: The first reasonably efficient algorithm that solves the
linear programming Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements are represented by linear relationships. Linear programming is ...
problem in
polynomial time In computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by ...
. **
Simplex algorithm In mathematical optimization, Dantzig's simplex algorithm (or simplex method) is a popular algorithm for linear programming. The name of the algorithm is derived from the concept of a simplex and was suggested by T. S. Motzkin. Simplices are n ...
: an algorithm for solving
linear programming Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements are represented by linear relationships. Linear programming is ...
problems *
Line search In optimization, the line search strategy is one of two basic iterative approaches to find a local minimum \mathbf^* of an objective function f:\mathbb R^n\to\mathbb R. The other approach is trust region. The line search approach first finds a ...
* Local search: a metaheuristic for solving computationally hard optimization problems ** Random-restart hill climbing **
Tabu search Tabu search is a metaheuristic search method employing local search methods used for mathematical optimization. It was created by Fred W. Glover in 1986 and formalized in 1989. Local (neighborhood) searches take a potential solution to a pro ...
*
Minimax Minimax (sometimes MinMax, MM or saddle point) is a decision rule used in artificial intelligence, decision theory, game theory, statistics, and philosophy for ''mini''mizing the possible loss for a worst case (''max''imum loss) scenario. When ...
used in game programming *
Nearest neighbor search Nearest neighbor search (NNS), as a form of proximity search, is the optimization problem of finding the point in a given set that is closest (or most similar) to a given point. Closeness is typically expressed in terms of a dissimilarity function ...
(NNS): find closest points in a
metric space In mathematics, a metric space is a set together with a notion of '' distance'' between its elements, usually called points. The distance is measured by a function called a metric or distance function. Metric spaces are the most general setti ...
** Best Bin First: find an approximate solution to the
nearest neighbor search Nearest neighbor search (NNS), as a form of proximity search, is the optimization problem of finding the point in a given set that is closest (or most similar) to a given point. Closeness is typically expressed in terms of a dissimilarity function ...
problem in very-high-dimensional spaces *
Newton's method in optimization In calculus, Newton's method is an iterative method for finding the roots of a differentiable function , which are solutions to the equation . As such, Newton's method can be applied to the derivative of a twice-differentiable function to fi ...
*
Nonlinear optimization In mathematics, nonlinear programming (NLP) is the process of solving an optimization problem where some of the constraints or the objective function are nonlinear. An optimization problem is one of calculation of the extrema (maxima, minima or sta ...
** BFGS method: a
nonlinear optimization In mathematics, nonlinear programming (NLP) is the process of solving an optimization problem where some of the constraints or the objective function are nonlinear. An optimization problem is one of calculation of the extrema (maxima, minima or sta ...
algorithm **
Gauss–Newton algorithm The Gauss–Newton algorithm is used to solve non-linear least squares problems, which is equivalent to minimizing a sum of squared function values. It is an extension of Newton's method for finding a minimum of a non-linear function. Since a sum ...
: an algorithm for solving nonlinear
least squares The method of least squares is a standard approach in regression analysis to approximate the solution of overdetermined systems (sets of equations in which there are more equations than unknowns) by minimizing the sum of the squares of the re ...
problems **
Levenberg–Marquardt algorithm In mathematics and computing, the Levenberg–Marquardt algorithm (LMA or just LM), also known as the damped least-squares (DLS) method, is used to solve non-linear least squares problems. These minimization problems arise especially in least sq ...
: an algorithm for solving nonlinear
least squares The method of least squares is a standard approach in regression analysis to approximate the solution of overdetermined systems (sets of equations in which there are more equations than unknowns) by minimizing the sum of the squares of the re ...
problems ** Nelder–Mead method (downhill simplex method): a
nonlinear optimization In mathematics, nonlinear programming (NLP) is the process of solving an optimization problem where some of the constraints or the objective function are nonlinear. An optimization problem is one of calculation of the extrema (maxima, minima or sta ...
algorithm *
Odds algorithm The odds algorithm (or Bruss algorithm) is a mathematical method for computing optimal strategies for a class of problems that belong to the domain of optimal stopping problems. Their solution follows from the ''odds strategy'', and the importance ...
(Bruss algorithm): Finds the optimal strategy to predict a last specific event in a random sequence event *
Random Search Random search (RS) is a family of numerical optimization methods that do not require the gradient of the problem to be optimized, and RS can hence be used on functions that are not continuous or differentiable. Such optimization methods are also ...
*
Simulated annealing Simulated annealing (SA) is a probabilistic technique for approximating the global optimum of a given function. Specifically, it is a metaheuristic to approximate global optimization in a large search space for an optimization problem. ...
*
Stochastic tunneling In numerical analysis, stochastic tunneling (STUN) is an approach to global optimization based on the Monte Carlo method- sampling of the function to be objective minimized in which the function is nonlinearly transformed to allow for easier tunne ...
*
Subset sum The subset sum problem (SSP) is a decision problem in computer science. In its most general formulation, there is a multiset S of integers and a target-sum T, and the question is to decide whether any subset of the integers sum to precisely T''.'' ...
algorithm


Computational science


Astronomy

* Doomsday algorithm: day of the week *
Zeller's congruence Zeller's congruence is an algorithm devised by Christian Zeller in the 19th century to calculate the day of the week for any Julian or Gregorian calendar date. It can be considered to be based on the conversion between Julian day and the calendar ...
is an algorithm to calculate the day of the week for any Julian or Gregorian calendar date * various Easter algorithms are used to calculate the day of Easter


Bioinformatics

* Basic Local Alignment Search Tool also known as BLAST: an algorithm for comparing primary biological sequence information *
Kabsch algorithm The Kabsch algorithm, named after Wolfgang Kabsch, is a method for calculating the optimal rotation matrix that minimizes the RMSD (root mean squared deviation) between two paired sets of points. It is useful in graphics, cheminformatics to compa ...
: calculate the optimal alignment of two sets of points in order to compute the root mean squared deviation between two protein structures. *
Velvet Weave details visible on a purple-colored velvet fabric Velvet is a type of woven tufted fabric in which the cut threads are evenly distributed, with a short pile, giving it a distinctive soft feel. By extension, the word ''velvety'' means ...
: a set of algorithms manipulating
de Bruijn graph In graph theory, an -dimensional De Bruijn graph of symbols is a directed graph representing overlaps between sequences of symbols. It has vertices, consisting of all possible sequences of the given symbols; the same symbol may appear multipl ...
s for genomic
sequence assembly In bioinformatics, sequence assembly refers to aligning and merging fragments from a longer DNA sequence in order to reconstruct the original sequence. This is needed as DNA sequencing technology might not be able to 'read' whole genomes in one ...
* Sorting by signed reversals: an algorithm for understanding genomic evolution. *
Maximum parsimony (phylogenetics) In phylogenetics, maximum parsimony is an optimality criterion under which the phylogenetic tree that minimizes the total number of character-state changes (or miminizes the cost of differentially weighted character-state changes) is preferred. ...
: an algorithm for finding the simplest phylogenetic tree to explain a given character matrix. *
UPGMA UPGMA (unweighted pair group method with arithmetic mean) is a simple agglomerative (bottom-up) hierarchical clustering method. The method is generally attributed to Sokal and Michener. The UPGMA method is similar to its ''weighted'' variant, the ...
: a distance-based phylogenetic tree construction algorithm.


Geoscience

*
Vincenty's formulae Vincenty's formulae are two related iterative methods used in geodesy to calculate the distance between two points on the surface of a spheroid, developed by Thaddeus Vincenty (1975a). They are based on the assumption that the figure of the Earth ...
: a fast algorithm to calculate the distance between two latitude/longitude points on an ellipsoid *
Geohash Geohash is a public domain geocode system invented in 2008 by Gustavo NiemeyerEvidences at the Wayback Machine: labix.org in 2008, the G. Niemeyer's blog announcing Geohash *an article about Geohash witnessing and citing G. Niemeyer works, befor ...
: a public domain algorithm that encodes a decimal latitude/longitude pair as a hash string


Linguistics

*
Lesk algorithm The Lesk algorithm is a classical algorithm for word sense disambiguation introduced by Michael E. Lesk in 1986. Overview The Lesk algorithm is based on the assumption that words in a given "neighborhood" (section of text) will tend to share a co ...
: word sense disambiguation * Stemming algorithm: a method of reducing words to their stem, base, or root form * Sukhotin's algorithm: a statistical classification algorithm for classifying characters in a text as vowels or consonants


Medicine

*
ESC algorithm Heart failure (HF), also known as congestive heart failure (CHF), is a syndrome, a group of signs and symptoms caused by an impairment of the heart's blood pumping function. Symptoms typically include shortness of breath, excessive fatigue, ...
for the diagnosis of heart failure * Manning Criteria for irritable bowel syndrome *
Pulmonary embolism Pulmonary embolism (PE) is a blockage of an artery in the lungs by a substance that has moved from elsewhere in the body through the bloodstream ( embolism). Symptoms of a PE may include shortness of breath, chest pain particularly upon breathin ...
diagnostic algorithms *
Texas Medication Algorithm Project The Texas Medication Algorithm Project (TMAP) is a decision-tree medical algorithm, the design of which was based on the expert opinions of mental health specialists. It has provided and rolled out a set of psychiatric management guidelines for doc ...


Physics

*
Constraint algorithm In computational chemistry, a constraint algorithm is a method for satisfying the Newtonian motion of a rigid body which consists of mass points. A restraint algorithm is used to ensure that the distance between mass points is maintained. The gene ...
: a class of algorithms for satisfying constraints for bodies that obey Newton's equations of motion * Demon algorithm: a
Monte Carlo method Monte Carlo methods, or Monte Carlo experiments, are a broad class of computational algorithms that rely on repeated random sampling to obtain numerical results. The underlying concept is to use randomness to solve problems that might be deter ...
for efficiently sampling members of a
microcanonical ensemble In statistical mechanics, the microcanonical ensemble is a statistical ensemble that represents the possible states of a mechanical system whose total energy is exactly specified. The system is assumed to be isolated in the sense that it canno ...
with a given energy *
Featherstone's algorithm Featherstone's algorithm is a technique used for computing the effects of forces applied to a structure of joints and links (an "open kinematic chain") such as a skeleton used in ragdoll physics. The Featherstone's algorithm uses a reduced coordina ...
: computes the effects of forces applied to a structure of joints and links *
Ground state The ground state of a quantum-mechanical system is its stationary state of lowest energy; the energy of the ground state is known as the zero-point energy of the system. An excited state is any state with energy greater than the ground state. ...
approximation ** Variational method ***
Ritz method The Ritz method is a direct method to find an approximate solution for boundary value problems. The method is named after Walther Ritz, and is also commonly called the Rayleigh–Ritz method and the Ritz-Galerkin method. In quantum mechanics, a ...
* ''n''-body problems **
Barnes–Hut simulation The Barnes–Hut simulation (named after Josh Barnes and Piet Hut) is an approximation algorithm for performing an ''n''-body simulation. It is notable for having order O(''n'' log ''n'') compared to a direct-sum algorithm which would b ...
: Solves the n-body problem in an approximate way that has the order instead of as in a direct-sum simulation. **
Fast multipole method __NOTOC__ The fast multipole method (FMM) is a numerical technique that was developed to speed up the calculation of long-ranged forces in the ''n''-body problem. It does this by expanding the system Green's function using a multipole expansion, w ...
(FMM): speeds up the calculation of long-ranged forces *
Rainflow-counting algorithm The rainflow-counting algorithm is used in calculating the fatigue (material), fatigue life of a component in order to convert a uniaxial loading sequence of varying stress (physics), stress into an equivalent set of constant amplitude stress reve ...
: Reduces a complex
stress Stress may refer to: Science and medicine * Stress (biology), an organism's response to a stressor such as an environmental condition * Stress (linguistics), relative emphasis or prominence given to a syllable in a word, or to a word in a phrase ...
history to a count of elementary stress-reversals for use in
fatigue Fatigue describes a state of tiredness that does not resolve with rest or sleep. In general usage, fatigue is synonymous with extreme tiredness or exhaustion that normally follows prolonged physical or mental activity. When it does not resolve ...
analysis * Sweep and prune: a broad phase algorithm used during
collision detection Collision detection is the computational problem of detecting the intersection of two or more objects. Collision detection is a classic issue of computational geometry and has applications in various computing fields, primarily in computer grap ...
to limit the number of pairs of solids that need to be checked for collision * VEGAS algorithm: a method for reducing error in
Monte Carlo simulation Monte Carlo methods, or Monte Carlo experiments, are a broad class of computational algorithms that rely on repeated random sampling to obtain numerical results. The underlying concept is to use randomness to solve problems that might be determi ...
s *
Glauber dynamics In statistical physics, Glauber dynamics is a way to simulate the Ising model (a model of magnetism) on a computer. It is a type of Markov Chain Monte Carlo algorithm. The algorithm In the Ising model, we have say N particles that can spin ...
: a method for simulating the Ising Model on a computer


Statistics

* Algorithms for calculating variance: avoiding instability and numerical overflow * Approximate counting algorithm: allows counting large number of events in a small register *
Bayesian statistics Bayesian statistics is a theory in the field of statistics based on the Bayesian interpretation of probability where probability expresses a ''degree of belief'' in an event. The degree of belief may be based on prior knowledge about the event, ...
** Nested sampling algorithm: a computational approach to the problem of comparing models in Bayesian statistics * Clustering Algorithms ** Average-linkage clustering: a simple agglomerative clustering algorithm ** Canopy clustering algorithm: an unsupervised pre-clustering algorithm related to the K-means algorithm **
Complete-linkage clustering Complete-linkage clustering is one of several methods of agglomerative hierarchical clustering. At the beginning of the process, each element is in a cluster of its own. The clusters are then sequentially combined into larger clusters until all ...
: a simple agglomerative clustering algorithm **
DBSCAN Density-based spatial clustering of applications with noise (DBSCAN) is a data clustering algorithm proposed by Martin Ester, Hans-Peter Kriegel, Jörg Sander and Xiaowei Xu in 1996. It is a density-based clustering non-parametric algorithm: gi ...
: a density based clustering algorithm ** Expectation-maximization algorithm **
Fuzzy clustering Fuzzy clustering (also referred to as soft clustering or soft ''k''-means) is a form of clustering in which each data point can belong to more than one cluster. Clustering or cluster analysis involves assigning data points to clusters such that i ...
: a class of clustering algorithms where each point has a degree of belonging to clusters *** Fuzzy c-means *** FLAME clustering (Fuzzy clustering by Local Approximation of MEmberships): define clusters in the dense parts of a dataset and perform cluster assignment solely based on the neighborhood relationships among objects ** KHOPCA clustering algorithm: a local clustering algorithm, which produces hierarchical multi-hop clusters in static and mobile environments. **
k-means clustering ''k''-means clustering is a method of vector quantization, originally from signal processing, that aims to partition ''n'' observations into ''k'' clusters in which each observation belongs to the cluster with the nearest mean (cluster centers ...
: cluster objects based on attributes into partitions ** k-means++: a variation of this, using modified random seeds **
k-medoids The -medoids problem is a clustering problem similar to -means. The name was coined by Leonard Kaufman and Peter J. Rousseeuw with their PAM algorithm. Both the -means and -medoids algorithms are partitional (breaking the dataset up into group ...
: similar to k-means, but chooses datapoints or
medoid Medoids are representative objects of a data set or a cluster within a data set whose sum of dissimilarities to all the objects in the cluster is minimal. Medoids are similar in concept to means or centroids, but medoids are always restricted to be ...
s as centers **
Linde–Buzo–Gray algorithm The Linde–Buzo–Gray algorithm (introduced by Yoseph Linde, Andrés Buzo and Robert M. Gray in 1980) is a vector quantization algorithm to derive a good codebook A codebook is a type of document used for gathering and storing cryptography ...
: a vector quantization algorithm to derive a good codebook **
Lloyd's algorithm In electrical engineering and computer science, Lloyd's algorithm, also known as Voronoi iteration or relaxation, is an algorithm named after Stuart P. Lloyd for finding evenly spaced sets of points in subsets of Euclidean spaces and partitions of t ...
(Voronoi iteration or relaxation): group data points into a given number of categories, a popular algorithm for
k-means clustering ''k''-means clustering is a method of vector quantization, originally from signal processing, that aims to partition ''n'' observations into ''k'' clusters in which each observation belongs to the cluster with the nearest mean (cluster centers ...
**
OPTICS Optics is the branch of physics that studies the behaviour and properties of light, including its interactions with matter and the construction of instruments that use or detect it. Optics usually describes the behaviour of visible, ultrav ...
: a density based clustering algorithm with a visual evaluation method **
Single-linkage clustering In statistics, single-linkage clustering is one of several methods of hierarchical clustering. It is based on grouping clusters in bottom-up fashion (agglomerative clustering), at each step combining two clusters that contain the closest pair of el ...
: a simple agglomerative clustering algorithm ** SUBCLU: a subspace clustering algorithm **
Ward's method In statistics, Ward's method is a criterion applied in hierarchical cluster analysis. Ward's minimum variance method is a special case of the objective function approach originally presented by Joe H. Ward, Jr. Ward suggested a general agglomerati ...
: an agglomerative clustering algorithm, extended to more general Lance–Williams algorithms ** WACA clustering algorithm: a local clustering algorithm with potentially multi-hop structures; for dynamic networks *
Estimation Theory Estimation theory is a branch of statistics that deals with estimating the values of parameters based on measured empirical data that has a random component. The parameters describe an underlying physical setting in such a way that their valu ...
** Expectation-maximization algorithm A class of related algorithms for finding maximum likelihood estimates of parameters in probabilistic models *** Ordered subset expectation maximization (OSEM): used in
medical imaging Medical imaging is the technique and process of imaging the interior of a body for clinical analysis and medical intervention, as well as visual representation of the function of some organs or tissues (physiology). Medical imaging seeks to re ...
for
positron emission tomography Positron emission tomography (PET) is a functional imaging technique that uses radioactive substances known as radiotracers to visualize and measure changes in metabolic processes, and in other physiological activities including blood flow, ...
,
single-photon emission computed tomography Single-photon emission computed tomography (SPECT, or less commonly, SPET) is a nuclear medicine tomographic imaging technique using gamma rays. It is very similar to conventional nuclear medicine planar imaging using a gamma camera (that is, ...
and
X-ray An X-ray, or, much less commonly, X-radiation, is a penetrating form of high-energy electromagnetic radiation. Most X-rays have a wavelength ranging from 10 picometers to 10  nanometers, corresponding to frequencies in the range 30&nb ...
computed tomography. **
Odds algorithm The odds algorithm (or Bruss algorithm) is a mathematical method for computing optimal strategies for a class of problems that belong to the domain of optimal stopping problems. Their solution follows from the ''odds strategy'', and the importance ...
(Bruss algorithm) Optimal online search for distinguished value in sequential random input **
Kalman filter For statistics and control theory, Kalman filtering, also known as linear quadratic estimation (LQE), is an algorithm that uses a series of measurements observed over time, including statistical noise and other inaccuracies, and produces estima ...
: estimate the state of a linear dynamic system from a series of noisy measurements *
False nearest neighbor algorithm Within abstract algebra, the false nearest neighbor algorithm is an algorithm for estimating the embedding dimension. The concept was proposed by Kennel et al. (1992). The main idea is to examine how the number of neighbors of a point along a signa ...
(FNN) estimates
fractal dimension In mathematics, more specifically in fractal geometry, a fractal dimension is a ratio providing a statistical index of complexity comparing how detail in a pattern (strictly speaking, a fractal pattern) changes with the scale at which it is me ...
*
Hidden Markov model A hidden Markov model (HMM) is a statistical Markov model in which the system being modeled is assumed to be a Markov process — call it X — with unobservable ("''hidden''") states. As part of the definition, HMM requires that there be an ...
**
Baum–Welch algorithm In electrical engineering, statistical computing and bioinformatics, the Baum–Welch algorithm is a special case of the expectation–maximization algorithm used to find the unknown parameters of a hidden Markov model (HMM). It makes use of the ...
: computes maximum likelihood estimates and
posterior mode In Bayesian statistics, a maximum a posteriori probability (MAP) estimate is an estimate of an unknown quantity, that equals the mode of the posterior distribution. The MAP can be used to obtain a point estimate of an unobserved quantity on the ...
estimates for the parameters of a hidden Markov model ** Forward-backward algorithm: a dynamic programming algorithm for computing the probability of a particular observation sequence **
Viterbi algorithm The Viterbi algorithm is a dynamic programming algorithm for obtaining the maximum a posteriori probability estimate of the most likely sequence of hidden states—called the Viterbi path—that results in a sequence of observed events, especiall ...
: find the most likely sequence of hidden states in a hidden Markov model *
Partial least squares regression Partial least squares regression (PLS regression) is a statistical method that bears some relation to principal components regression; instead of finding hyperplanes of maximum variance between the response and independent variables, it finds a ...
: finds a linear model describing some predicted variables in terms of other observable variables *
Queuing theory Queueing theory is the mathematical study of waiting lines, or queues. A queueing model is constructed so that queue lengths and waiting time can be predicted. Queueing theory is generally considered a branch of operations research because the ...
**
Buzen's algorithm In queueing theory, a discipline within the mathematical theory of probability, Buzen's algorithm (or convolution algorithm) is an algorithm for calculating the normalization constant G(''N'') in the Gordon–Newell theorem. This method was first p ...
: an algorithm for calculating the normalization constant G(K) in the
Gordon–Newell theorem In queueing theory, a discipline within the mathematical theory of probability, the Gordon–Newell theorem is an extension of Jackson's theorem from open queueing networks to closed queueing networks of exponential servers where customers cannot l ...
*
RANSAC Random sample consensus (RANSAC) is an iterative method to estimate parameters of a mathematical model from a set of observed data that contains outliers, when outliers are to be accorded no influence on the values of the estimates. Therefore, it a ...
(an abbreviation for "RANdom SAmple Consensus"): an iterative method to estimate parameters of a mathematical model from a set of observed data which contains outliers * Scoring algorithm: is a form of
Newton's method In numerical analysis, Newton's method, also known as the Newton–Raphson method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real- ...
used to solve
maximum likelihood In statistics, maximum likelihood estimation (MLE) is a method of estimating the parameters of an assumed probability distribution, given some observed data. This is achieved by maximizing a likelihood function so that, under the assumed stat ...
equations numerically *
Yamartino method The Yamartino method is an algorithm for calculating an approximation of the standard deviation of wind direction during a single pass through the incoming data. Background The standard deviation of wind direction is a measure of lateral turbulen ...
: calculate an approximation to the standard deviation σθ of wind direction θ during a single pass through the incoming data *
Ziggurat algorithm The ziggurat algorithm is an algorithm for pseudo-random number sampling. Belonging to the class of rejection sampling algorithms, it relies on an underlying source of uniformly-distributed random numbers, typically from a pseudo-random number gen ...
: generates random numbers from a non-uniform distribution


Computer science


Computer architecture

*
Tomasulo algorithm Tomasulo's algorithm is a computer architecture hardware algorithm for dynamic scheduling of instructions that allows out-of-order execution and enables more efficient use of multiple execution units. It was developed by Robert Tomasulo at IBM in ...
: allows sequential instructions that would normally be stalled due to certain dependencies to execute non-sequentially


Computer graphics

*
Clipping Clipping may refer to: Words * Clipping (morphology), the formation of a new word by shortening it, e.g. "ad" from "advertisement" * Clipping (phonetics), shortening the articulation of a speech sound, usually a vowel * Clipping (publications) ...
**
Line clipping In computer graphics, line clipping is the process of removing (clipping) lines or portions of lines outside an area of interest (a viewport or view volume). Typically, any part of a line which is outside of the viewing area is removed. There a ...
*** Cohen–Sutherland *** Cyrus–Beck *** Fast-clipping *** Liang–Barsky *** Nicholl–Lee–Nicholl ** Polygon clipping *** Sutherland–Hodgman *** Vatti *** Weiler–Atherton *
Contour line A contour line (also isoline, isopleth, or isarithm) of a function of two variables is a curve along which the function has a constant value, so that the curve joins points of equal value. It is a plane section of the three-dimensional gr ...
s and
Isosurface An isosurface is a three-dimensional analog of an isoline. It is a surface that represents points of a constant value (e.g. pressure, temperature, velocity, density) within a volume of space; in other words, it is a level set of a continuous f ...
s **
Marching cubes Marching cubes is a computer graphics algorithm, published in the 1987 SIGGRAPH proceedings by Lorensen and Cline, for extracting a polygonal mesh of an isosurface from a three-dimensional discrete scalar field (the elements of which are sometim ...
: extract a polygonal mesh of an isosurface from a three-dimensional scalar field (sometimes called voxels) ** Marching squares: generates contour lines for a two-dimensional scalar field ** Marching tetrahedrons: an alternative to
Marching cubes Marching cubes is a computer graphics algorithm, published in the 1987 SIGGRAPH proceedings by Lorensen and Cline, for extracting a polygonal mesh of an isosurface from a three-dimensional discrete scalar field (the elements of which are sometim ...
* Discrete Green's Theorem: is an algorithm for computing double integral over a generalized rectangular domain in constant time. It is a natural extension to the summed area table algorithm *
Flood fill Flood fill, also called seed fill, is a flooding algorithm that determines and alters the area connected to a given node in a multi-dimensional array with some matching attribute. It is used in the "bucket" fill tool of paint programs to fill c ...
: fills a connected region of a multi-dimensional array with a specified symbol *
Global illumination Global illumination (GI), or indirect illumination, is a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light that comes directly from ...
algorithms: Considers direct illumination and reflection from other objects. **
Ambient occlusion In 3D computer graphics, modeling, and animation, ambient occlusion is a shading and rendering technique used to calculate how exposed each point in a scene is to ambient lighting. For example, the interior of a tube is typically more occluded ...
**
Beam tracing Beam tracing is an algorithm to simulate wave propagation. It was developed in the context of computer graphics to render 3D scenes, but it has been also used in other similar areas such as acoustics and electromagnetism simulations. Beam traci ...
**
Cone tracing Cone tracing and beam tracing are a derivative of the ray tracing algorithm that replaces rays, which have no thickness, with thick rays. Principles In ray tracing, rays are often modeled as geometric ray with no thickness to perform efficient g ...
**
Image-based lighting Image-based lighting (IBL) is a 3D rendering technique which involves capturing an omnidirectional representation of real-world light information as an image, typically using a 360° camera. This image is then projected onto a dome or sphere analog ...
**
Metropolis light transport Metropolis light transport (MLT) is a global illumination application of a variant of the Monte Carlo method called the Metropolis–Hastings algorithm to the rendering equation for generating images from detailed physical descriptions of three- ...
**
Path tracing Path tracing is a computer graphics Monte Carlo method of rendering images of three-dimensional scenes such that the global illumination is faithful to reality. Fundamentally, the algorithm is integrating over all the illuminance arriving to ...
** Photon mapping ** Radiosity ** Ray tracing * Hidden-surface removal or Visual surface determination ** Newell's algorithm: eliminate polygon cycles in the depth sorting required in hidden-surface removal **
Painter's algorithm The painter’s algorithm (also depth-sort algorithm and priority fill) is an algorithm for visible surface determination in 3D computer graphics that works on a polygon-by-polygon basis rather than a pixel-by-pixel, row by row, or area by are ...
: detects visible parts of a 3-dimensional scenery **
Scanline rendering Scanline rendering (also scan line rendering and scan-line rendering) is an algorithm for visible surface determination, in 3D computer graphics, that works on a row-by-row basis rather than a polygon-by-polygon or pixel-by-pixel basis. All of t ...
: constructs an image by moving an imaginary line over the image **
Warnock algorithm The Warnock algorithm is a hidden surface algorithm invented by John Warnock that is typically used in the field of computer graphics. It solves the problem of rendering a complicated image by recursive subdivision of a scene until areas are o ...
* Line Drawing: graphical algorithm for approximating a line segment on discrete graphical media. **
Bresenham's line algorithm Bresenham's line algorithm is a line drawing algorithm that determines the points of an ''n''-dimensional raster that should be selected in order to form a close approximation to a straight line between two points. It is commonly used to draw li ...
: plots points of a 2-dimensional array to form a straight line between 2 specified points (uses decision variables) ** DDA line algorithm: plots points of a 2-dimensional array to form a straight line between 2 specified points (uses floating-point math) ** Xiaolin Wu's line algorithm: algorithm for line antialiasing. * Midpoint circle algorithm: an algorithm used to determine the points needed for drawing a circle * Ramer–Douglas–Peucker algorithm: Given a 'curve' composed of line segments to find a curve not too dissimilar but that has fewer points *
Shading Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness. Shading tries to approximate local behavior of light on the object ...
**
Gouraud shading Gouraud shading, named after Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by polygon meshes. In practice, Gouraud shading is most often used to achieve continuous li ...
: an algorithm to simulate the differing effects of light and colour across the surface of an object in 3D computer graphics **
Phong shading In 3D computer graphics, Phong shading, Phong interpolation, or normal-vector interpolation shading is an interpolation technique for surface shading invented by computer graphics pioneer Bui Tuong Phong. Phong shading interpolates surface norm ...
: an algorithm to interpolate surface normal-vectors for surface shading in 3D computer graphics *
Slerp In computer graphics, Slerp is shorthand for spherical linear interpolation, introduced by Ken Shoemake in the context of quaternion interpolation for the purpose of animating 3D rotation. It refers to constant-speed motion along a unit-radius g ...
(spherical linear interpolation): quaternion interpolation for the purpose of animating 3D rotation * Summed area table (also known as an integral image): an algorithm for computing the sum of values in a rectangular subset of a grid in constant time


Cryptography

* Asymmetric (public key) encryption: ** ElGamal **
Elliptic curve cryptography Elliptic-curve cryptography (ECC) is an approach to public-key cryptography based on the algebraic structure of elliptic curves over finite fields. ECC allows smaller keys compared to non-EC cryptography (based on plain Galois fields) to provid ...
** MAE1 **
NTRUEncrypt The NTRUEncrypt public key cryptosystem, also known as the NTRU encryption algorithm, is an NTRU lattice-based alternative to RSA and elliptic curve cryptography (ECC) and is based on the shortest vector problem in a lattice (which is not known ...
** RSA *
Digital signature A digital signature is a mathematical scheme for verifying the authenticity of digital messages or documents. A valid digital signature, where the prerequisites are satisfied, gives a recipient very high confidence that the message was created b ...
s (asymmetric authentication): ** DSA, and its variants: ***
ECDSA In cryptography, the Elliptic Curve Digital Signature Algorithm (ECDSA) offers a variant of the Digital Signature Algorithm (DSA) which uses elliptic-curve cryptography. Key and signature-size As with elliptic-curve cryptography in general, the b ...
an
Deterministic ECDSA
*** EdDSA (Ed25519) ** RSA *
Cryptographic hash function A cryptographic hash function (CHF) is a hash algorithm (a map of an arbitrary binary string to a binary string with fixed size of n bits) that has special properties desirable for cryptography: * the probability of a particular n-bit output ...
s (see also the section on message authentication codes): ** BLAKE ** MD5 – Note that there is now a method of generating collisions for MD5 **
RIPEMD-160 RIPEMD (RIPE Message Digest) is a family of cryptographic hash functions developed in 1992 (the original RIPEMD) and 1996 (other variants). There are five functions in the family: RIPEMD, RIPEMD-128, RIPEMD-160, RIPEMD-256, and RIPEMD-320, of w ...
**
SHA-1 In cryptography, SHA-1 (Secure Hash Algorithm 1) is a cryptographically broken but still widely used hash function which takes an input and produces a 160- bit (20- byte) hash value known as a message digest – typically rendered as 40 hexa ...
– Note that there is now a method of generating collisions for SHA-1 **
SHA-2 SHA-2 (Secure Hash Algorithm 2) is a set of cryptographic hash functions designed by the United States National Security Agency (NSA) and first published in 2001. They are built using the Merkle–Damgård construction, from a one-way compres ...
(SHA-224, SHA-256, SHA-384, SHA-512) **
SHA-3 SHA-3 (Secure Hash Algorithm 3) is the latest member of the Secure Hash Algorithm family of standards, released by NIST on August 5, 2015. Although part of the same series of standards, SHA-3 is internally different from the MD5-like struc ...
(SHA3-224, SHA3-256, SHA3-384, SHA3-512, SHAKE128, SHAKE256) **
Tiger The tiger (''Panthera tigris'') is the largest living Felidae, cat species and a member of the genus ''Panthera''. It is most recognisable for its dark vertical stripes on orange fur with a white underside. An apex predator, it primarily pr ...
(TTH), usually used in Tiger tree hashes **
WHIRLPOOL A whirlpool is a body of rotating water produced by opposing currents or a current running into an obstacle. Small whirlpools form when a bath or a sink is draining. More powerful ones formed in seas or oceans may be called maelstroms ( ). ''Vo ...
*
Cryptographically secure pseudo-random number generator A cryptographically secure pseudorandom number generator (CSPRNG) or cryptographic pseudorandom number generator (CPRNG) is a pseudorandom number generator (PRNG) with properties that make it suitable for use in cryptography. It is also loosely kno ...
s ** Blum Blum Shub – based on the hardness of
factorization In mathematics, factorization (or factorisation, see English spelling differences) or factoring consists of writing a number or another mathematical object as a product of several ''factors'', usually smaller or simpler objects of the same kind ...
**
Fortuna Fortuna ( la, Fortūna, equivalent to the Greek goddess Tyche) is the goddess of fortune and the personification of luck in Roman religion who, largely thanks to the Late Antique author Boethius, remained popular through the Middle Ages until at ...
, intended as an improvement on Yarrow algorithm **
Linear-feedback shift register In computing, a linear-feedback shift register (LFSR) is a shift register whose input bit is a linear function of its previous state. The most commonly used linear function of single bits is exclusive-or (XOR). Thus, an LFSR is most often a ...
(note: many LFSR-based algorithms are weak or have been broken) ** Yarrow algorithm *
Key exchange Key exchange (also key establishment) is a method in cryptography by which cryptographic keys are exchanged between two parties, allowing use of a cryptographic algorithm. If the sender and receiver wish to exchange encrypted messages, each ...
**
Diffie–Hellman key exchange Diffie–Hellman key exchangeSynonyms of Diffie–Hellman key exchange include: * Diffie–Hellman–Merkle key exchange * Diffie–Hellman key agreement * Diffie–Hellman key establishment * Diffie–Hellman key negotiation * Exponential key exc ...
** Elliptic-curve Diffie–Hellman (ECDH) *
Key derivation function In cryptography, a key derivation function (KDF) is a cryptographic algorithm that derives one or more secret keys from a secret value such as a master key, a password, or a passphrase using a pseudorandom function (which typically uses a cry ...
s, often used for password hashing and
key stretching In cryptography, key stretching techniques are used to make a possibly weak key, typically a password or passphrase, more secure against a brute-force attack by increasing the resources (time and possibly space) it takes to test each possible ke ...
**
bcrypt bcrypt is a password-hashing function designed by Niels Provos and David Mazières, based on the Blowfish cipher and presented at USENIX in 1999. Besides incorporating a salt to protect against rainbow table attacks, bcrypt is an adaptive func ...
** PBKDF2 **
scrypt In cryptography, scrypt (pronounced "ess crypt") is a password-based key derivation function created by Colin Percival in March 2009, originally for the Tarsnap online backup service. The algorithm was specifically designed to make it costly ...
**
Argon2 Argon2 is a key derivation function that was selected as the winner of the 2015 Password Hashing Competition. It was designed by Alex Biryukov, Daniel Dinu, and Dmitry Khovratovich from the University of Luxembourg. The reference implementation o ...
*
Message authentication code In cryptography, a message authentication code (MAC), sometimes known as a ''tag'', is a short piece of information used for authenticating a message. In other words, to confirm that the message came from the stated sender (its authenticity) and ...
s (symmetric authentication algorithms, which take a key as a parameter): **
HMAC In cryptography, an HMAC (sometimes expanded as either keyed-hash message authentication code or hash-based message authentication code) is a specific type of message authentication code (MAC) involving a cryptographic hash function and a secret ...
: keyed-hash message authentication **
Poly1305 Poly1305 is a universal hash family designed by Daniel J. Bernstein for use in cryptography. As with any universal hash family, Poly1305 can be used as a one-time message authentication code to authenticate a single message using a key shared b ...
**
SipHash SipHash is an add–rotate–xor (ARX) based family of pseudorandom functions created by Jean-Philippe Aumasson and Daniel J. Bernstein in 2012, in response to a spate of "hash flooding" denial-of-service attacks (HashDoS) in late 2011. Althou ...
*
Secret sharing Secret sharing (also called secret splitting) refers to methods for distributing a secret among a group, in such a way that no individual holds any intelligible information about the secret, but when a sufficient number of individuals combine t ...
, Secret Splitting, Key Splitting, M of N algorithms ** Blakey's Scheme ** Shamir's Scheme * Symmetric (secret key) encryption: **
Advanced Encryption Standard The Advanced Encryption Standard (AES), also known by its original name Rijndael (), is a specification for the encryption of electronic data established by the U.S. National Institute of Standards and Technology (NIST) in 2001. AES is a variant ...
(AES), winner of
NIST The National Institute of Standards and Technology (NIST) is an agency of the United States Department of Commerce whose mission is to promote American innovation and industrial competitiveness. NIST's activities are organized into physical sci ...
competition, also known as Rijndael **
Blowfish Tetraodontidae is a family of primarily marine and estuarine fish of the order Tetraodontiformes. The family includes many familiar species variously called pufferfish, puffers, balloonfish, blowfish, blowies, bubblefish, globefish, swellfis ...
**
Twofish In cryptography, Twofish is a symmetric key block cipher with a block size of 128 bits and key sizes up to 256 bits. It was one of the five finalists of the Advanced Encryption Standard contest, but it was not selected for standardization. T ...
**
Threefish Threefish is a symmetric-key tweakable block cipher designed as part of the Skein hash function, an entry in the NIST hash function competition. Threefish uses no S-boxes or other table lookups in order to avoid cache timing attacks; The pape ...
**
Data Encryption Standard The Data Encryption Standard (DES ) is a symmetric-key algorithm for the encryption of digital data. Although its short key length of 56 bits makes it too insecure for modern applications, it has been highly influential in the advancement of cry ...
(DES), sometimes DE Algorithm, winner of NBS selection competition, replaced by AES for most purposes **
IDEA In common usage and in philosophy, ideas are the results of thought. Also in philosophy, ideas can also be mental representational images of some object. Many philosophers have considered ideas to be a fundamental ontological category of bei ...
** RC4 (cipher) **
Tiny Encryption Algorithm In cryptography, the Tiny Encryption Algorithm (TEA) is a block cipher notable for its simplicity of description and implementation, typically a few lines of code. It was designed by David Wheeler and Roger Needham of the Cambridge Computer La ...
(TEA) **
Salsa20 Salsa20 and the closely related ChaCha are stream ciphers developed by Daniel J. Bernstein. Salsa20, the original cipher, was designed in 2005, then later submitted to the eSTREAM European Union cryptographic validation process by Bernstein. Ch ...
, and its updated variant
ChaCha20 Salsa20 and the closely related ChaCha are stream ciphers developed by Daniel J. Bernstein. Salsa20, the original cipher, was designed in 2005, then later submitted to the eSTREAM European Union cryptographic validation process by Bernstein. Ch ...
*
Post-quantum cryptography In cryptography, post-quantum cryptography (sometimes referred to as quantum-proof, quantum-safe or quantum-resistant) refers to cryptographic algorithms (usually public-key algorithms) that are thought to be secure against a cryptanalytic attack ...
* Proof-of-work algorithms


Digital logic

* Boolean minimization **
Quine–McCluskey algorithm The Quine–McCluskey algorithm (QMC), also known as the method of prime implicants, is a method used for minimization of Boolean functions that was developed by Willard V. Quine in 1952 and extended by Edward J. McCluskey in 1956. As a genera ...
: also called as Q-M algorithm, programmable method for simplifying the boolean equations ** Petrick's method: another algorithm for boolean simplification **
Espresso heuristic logic minimizer The ESPRESSO logic minimizer is a computer program using heuristic and specific algorithms for efficiently reducing the complexity of digital logic gate circuits. ESPRESSO-I was originally developed at IBM by Robert K. Brayton et al. in 1982. a ...
: a fast algorithm for boolean function minimization


Machine learning and statistical classification

* ALOPEX: a correlation-based machine-learning algorithm *
Association rule learning Association rule learning is a rule-based machine learning method for discovering interesting relations between variables in large databases. It is intended to identify strong rules discovered in databases using some measures of interestingness.Pi ...
: discover interesting relations between variables, used in data mining **
Apriori algorithm AprioriRakesh Agrawal and Ramakrishnan SrikanFast algorithms for mining association rules Proceedings of the 20th International Conference on Very Large Data Bases, VLDB, pages 487-499, Santiago, Chile, September 1994. is an algorithm for frequent ...
**
Eclat algorithm Association rule learning is a rule-based machine learning method for discovering interesting relations between variables in large databases. It is intended to identify strong rules discovered in databases using some measures of interestingness.Pi ...
** FP-growth algorithm **
One-attribute rule Association rule learning is a rule-based machine learning method for discovering interesting relations between variables in large databases. It is intended to identify strong rules discovered in databases using some measures of interestingness.Pi ...
** Zero-attribute rule * Boosting (meta-algorithm): Use many weak learners to boost effectiveness **
AdaBoost AdaBoost, short for ''Adaptive Boosting'', is a statistical classification meta-algorithm formulated by Yoav Freund and Robert Schapire in 1995, who won the 2003 Gödel Prize for their work. It can be used in conjunction with many other types of ...
: adaptive boosting ** BrownBoost: a boosting algorithm that may be robust to noisy datasets **
LogitBoost In machine learning and computational learning theory, LogitBoost is a boosting algorithm formulated by Jerome Friedman, Trevor Hastie, and Robert Tibshirani. The original paper casts the AdaBoost algorithm into a statistical framework. Specif ...
:
logistic regression In statistics, the logistic model (or logit model) is a statistical model that models the probability of an event taking place by having the log-odds for the event be a linear combination of one or more independent variables. In regression an ...
boosting **
LPBoost Linear Programming Boosting (LPBoost) is a supervised classifier from the boosting family of classifiers. LPBoost maximizes a ''margin'' between training samples of different classes and hence also belongs to the class of margin-maximizing superv ...
:
linear programming Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements are represented by linear relationships. Linear programming is ...
boosting *
Bootstrap aggregating Bootstrap aggregating, also called bagging (from bootstrap aggregating), is a machine learning ensemble meta-algorithm designed to improve the stability and accuracy of machine learning algorithms used in statistical classification and regressi ...
(bagging): technique to improve stability and classification accuracy *
Computer Vision Computer vision is an interdisciplinary scientific field that deals with how computers can gain high-level understanding from digital images or videos. From the perspective of engineering, it seeks to understand and automate tasks that the human ...
** Grabcut based on Graph cuts *
Decision Trees A decision tree is a decision support tool that uses a tree-like model of decisions and their possible consequences, including chance event outcomes, resource costs, and utility. It is one way to display an algorithm that only contains cond ...
**
C4.5 algorithm C4.5 is an algorithm used to generate a decision tree developed by Ross Quinlan. C4.5 is an extension of Quinlan's earlier ID3 algorithm. The decision trees generated by C4.5 can be used for classification, and for this reason, C4.5 is often referr ...
: an extension to ID3 **
ID3 algorithm In decision tree learning, ID3 (Iterative Dichotomiser 3) is an algorithm invented by Ross QuinlanQuinlan, J. R. 1986. Induction of Decision Trees. Mach. Learn. 1, 1 (Mar. 1986), 81–106 used to generate a decision tree from a dataset. ID3 is th ...
(Iterative Dichotomiser 3): use heuristic to generate small decision trees * Clustering: a class of
unsupervised learning Unsupervised learning is a type of algorithm that learns patterns from untagged data. The hope is that through mimicry, which is an important mode of learning in people, the machine is forced to build a concise representation of its world and t ...
algorithms for grouping and bucketing related input vector. **
k-nearest neighbors In statistics, the ''k''-nearest neighbors algorithm (''k''-NN) is a non-parametric supervised learning method first developed by Evelyn Fix and Joseph Hodges in 1951, and later expanded by Thomas Cover. It is used for classification and regres ...
(k-NN): a method for classifying objects based on closest training examples in the
feature space In machine learning and pattern recognition, a feature is an individual measurable property or characteristic of a phenomenon. Choosing informative, discriminating and independent features is a crucial element of effective algorithms in pattern r ...
*
Linde–Buzo–Gray algorithm The Linde–Buzo–Gray algorithm (introduced by Yoseph Linde, Andrés Buzo and Robert M. Gray in 1980) is a vector quantization algorithm to derive a good codebook A codebook is a type of document used for gathering and storing cryptography ...
: a vector quantization algorithm used to derive a good codebook * Locality-sensitive hashing (LSH): a method of performing probabilistic dimension reduction of high-dimensional data *
Neural Network A neural network is a network or circuit of biological neurons, or, in a modern sense, an artificial neural network, composed of artificial neurons or nodes. Thus, a neural network is either a biological neural network, made up of biological ...
**
Backpropagation In machine learning, backpropagation (backprop, BP) is a widely used algorithm for training feedforward artificial neural networks. Generalizations of backpropagation exist for other artificial neural networks (ANNs), and for functions gener ...
: a
supervised learning Supervised learning (SL) is a machine learning paradigm for problems where the available data consists of labelled examples, meaning that each data point contains features (covariates) and an associated label. The goal of supervised learning alg ...
method which requires a teacher that knows, or can calculate, the desired output for any given input **
Hopfield net A Hopfield network (or Ising model of a neural network or Ising–Lenz–Little model) is a form of recurrent artificial neural network and a type of spin glass system popularised by John Hopfield in 1982 as described earlier by Little in 1974 ba ...
: a
Recurrent neural network A recurrent neural network (RNN) is a class of artificial neural networks where connections between nodes can create a cycle, allowing output from some nodes to affect subsequent input to the same nodes. This allows it to exhibit temporal dynamic ...
in which all connections are symmetric **
Perceptron In machine learning, the perceptron (or McCulloch-Pitts neuron) is an algorithm for supervised learning of binary classifiers. A binary classifier is a function which can decide whether or not an input, represented by a vector of numbers, belon ...
: the simplest kind of feedforward neural network: a linear classifier. ** Pulse-coupled neural networks (PCNN): Artificial neural network, Neural models proposed by modeling a cat's visual cortex and developed for high-performance Bionics, biomimetic image processing. ** Radial basis function network: an artificial neural network that uses radial basis functions as activation functions ** Self-organizing map: an unsupervised network that produces a low-dimensional representation of the input space of the training samples * Random forest: classify using many decision trees * Reinforcement learning: ** Q-learning: learns an action-value function that gives the expected utility of taking a given action in a given state and following a fixed policy thereafter ** State–action–reward–state–action, State–Action–Reward–State–Action (SARSA): learn a Markov decision process policy ** Temporal difference learning * relevance vector machine, Relevance-Vector Machine (RVM): similar to SVM, but provides probabilistic classification * Supervised learning: Learning by examples (labelled data-set split into training-set and test-set) * Support vector machine, Support Vector Machine (SVM): a set of methods which divide multidimensional data by finding a dividing hyperplane with the maximum margin between the two sets ** Structured SVM: allows training of a classifier for general structured output labels. * Winnow algorithm: related to the perceptron, but uses a Multiplicative Weight Update Method, multiplicative weight-update scheme


Programming language theory

* C3 linearization: an algorithm used primarily to obtain a consistent linearization of a multiple inheritance hierarchy in object-oriented programming * Chaitin's algorithm: a bottom-up, graph coloring register allocation algorithm that uses cost/degree as its spill metric * Hindley-Milner type inference, Hindley–Milner type inference algorithm * Rete algorithm: an efficient pattern matching algorithm for implementing Start symbol (formal languages), production rule systems * Sethi-Ullman algorithm: generates optimal code for arithmetic expressions


Parsing

* CYK algorithm: an O(n3) algorithm for parsing context-free grammars in Chomsky normal form * Earley parser: another O(n3) algorithm for parsing any context-free grammar * GLR parser: an algorithm for parsing any context-free grammar by Masaru Tomita. It is tuned for deterministic grammars, on which it performs almost linear time and O(n3) in worst case. * Inside-outside algorithm: an O(n3) algorithm for re-estimating production probabilities in probabilistic context-free grammars * LL parser: a relatively simple linear time parsing algorithm for a limited class of context-free grammars * LR parser: A more complex linear time parsing algorithm for a larger class of context-free grammars. Variants: ** Canonical LR parser ** Look-ahead LR parser, LALR (look-ahead LR) parser ** Operator-precedence parser ** Simple LR parser, SLR (Simple LR) parser ** Simple precedence parser * Packrat parser: a linear time parsing algorithm supporting some context-free grammars and parsing expression grammars * Recursive descent parser: a top-down parsing, top-down parser suitable for LL(''k'') grammars * Shunting-yard algorithm: converts an infix-notation math expression to postfix * Pratt parser * Lexical analysis


Quantum algorithms

* Deutsch–Jozsa algorithm: criterion of balance for Boolean function * Grover's algorithm: provides quadratic speedup for many search problems *
Shor's algorithm Shor's algorithm is a quantum computer algorithm for finding the prime factors of an integer. It was developed in 1994 by the American mathematician Peter Shor. On a quantum computer, to factor an integer N , Shor's algorithm runs in polynom ...
: provides exponential function, exponential speedup (relative to currently known non-quantum algorithms) for factoring a number * Simon's algorithm: provides a provably exponential function, exponential speedup (relative to any non-quantum algorithm) for a black-box problem


Theory of computation and automata

* DFA minimization#Hopcroft's algorithm, Hopcroft's algorithm, DFA minimization#Moore's algorithm, Moore's algorithm, and DFA minimization#Brzozowski's algorithm, Brzozowski's algorithm: algorithms for DFA minimization, minimizing the number of states in a deterministic finite automaton * Powerset construction: algorithm to convert nondeterministic automaton to deterministic automaton. * Tarski–Kuratowski algorithm: a non-deterministic algorithm which provides an upper bound for the complexity of formulas in the arithmetical hierarchy and analytical hierarchy


Information theory and signal processing


Coding theory


Error detection and correction

* BCH Codes ** Berlekamp–Massey algorithm ** Peterson–Gorenstein–Zierler algorithm ** Reed–Solomon error correction * BCJR algorithm: decoding of error correcting codes defined on trellises (principally convolutional codes) * Forward error correction * Gray code * Hamming codes ** Hamming(7,4): a Hamming code that encodes 4 bits of data into 7 bits by adding 3 parity bits **
Hamming distance In information theory, the Hamming distance between two strings of equal length is the number of positions at which the corresponding symbols are different. In other words, it measures the minimum number of ''substitutions'' required to chan ...
: sum number of positions which are different ** Hamming weight (population count): find the number of 1 bits in a binary word * Redundancy checks ** Adler-32 ** Cyclic redundancy check ** Damm algorithm ** Fletcher's checksum ** Longitudinal redundancy check (LRC) ** Luhn algorithm: a method of validating identification numbers ** Luhn mod N algorithm: extension of Luhn to non-numeric characters ** Parity bit, Parity: simple/fast error detection technique ** Verhoeff algorithm


Lossless compression algorithms

* Burrows–Wheeler transform: preprocessing useful for improving Lossless data compression, lossless compression * Context tree weighting * Delta encoding: aid to compression of data in which sequential data occurs frequently * Dynamic Markov compression: Compression using predictive arithmetic coding * Dictionary coders ** Byte pair encoding (BPE) ** Deflate ** Lempel–Ziv *** LZ77 and LZ78 *** LZJB, Lempel–Ziv Jeff Bonwick (LZJB) *** Lempel–Ziv–Markov chain algorithm (LZMA) *** Lempel–Ziv–Oberhumer (LZO): speed oriented *** Lempel–Ziv–Stac (LZS) *** Lempel–Ziv–Storer–Szymanski (LZSS) *** Lempel–Ziv–Welch (LZW) *** LZWL: syllable-based variant *** LZX *** LZRW, Lempel–Ziv Ross Williams (LZRW) * Entropy encoding: coding scheme that assigns codes to symbols so as to match code lengths with the probabilities of the symbols ** Arithmetic coding: advanced entropy coding *** Range encoding: same as arithmetic coding, but looked at in a slightly different way ** Huffman coding: simple lossless compression taking advantage of relative character frequencies *** Adaptive Huffman coding: adaptive coding technique based on Huffman coding *** Package-merge algorithm: Optimizes Huffman coding subject to a length restriction on code strings ** Shannon–Fano coding ** Shannon–Fano–Elias coding: precursor to arithmetic encoding * Entropy encoding, Entropy coding with known entropy characteristics ** Golomb coding: form of entropy coding that is optimal for alphabets following geometric distributions ** Rice coding: form of entropy coding that is optimal for alphabets following geometric distributions ** Truncated binary encoding ** Unary coding: code that represents a number n with n ones followed by a zero ** Universal code (data compression), Universal codes: encodes positive integers into binary code words *** Elias Elias delta coding, delta, Elias gamma coding, gamma, and Elias omega coding, omega coding *** Exponential-Golomb coding *** Fibonacci coding *** Levenshtein coding * FELICS, Fast Efficient & Lossless Image Compression System (FELICS): a lossless image compression algorithm * Incremental encoding: delta encoding applied to sequences of strings * PPM compression algorithm, Prediction by partial matching (PPM): an adaptive statistical data compression technique based on context modeling and prediction * Run-length encoding: lossless data compression taking advantage of strings of repeated characters * SEQUITUR algorithm: lossless compression by incremental grammar inference on a string


Lossy compression algorithms

* 3Dc: a lossy data compression algorithm for Normal mapping, normal maps * Audio data compression, Audio and speech encoding, Speech compression ** A-law algorithm: standard companding algorithm ** Code-excited linear prediction (CELP): low bit-rate speech compression ** Linear predictive coding (LPC): lossy compression by representing the spectral envelope of a digital signal of speech in compressed form ** Mu-law algorithm: standard analog signal compression or companding algorithm ** Warped Linear Predictive Coding (WLPC) * Image compression ** Block Truncation Coding (BTC): a type of lossy image compression technique for greyscale images ** Embedded Zerotree Wavelet (EZW) ** Fast Cosine Transform, Fast Cosine Transform algorithms (FCT algorithms): computes Discrete Cosine Transform (DCT) efficiently ** Fractal compression: method used to compress images using fractals ** Set Partitioning in Hierarchical Trees (SPIHT) ** Wavelet compression: form of data compression well suited for image compression (sometimes also video compression and audio compression) * Transform coding: type of data compression for "natural" data like audio signals or photographic images * Video compression * Vector quantization: technique often used in lossy data compression


Digital signal processing

* Adaptive-additive algorithm (AA algorithm): find the spatial frequency phase of an observed wave source * Discrete Fourier transform: determines the frequencies contained in a (segment of a) signal ** Bluestein's FFT algorithm ** Bruun's FFT algorithm ** Cooley–Tukey FFT algorithm ** Fast Fourier transform ** Prime-factor FFT algorithm ** Rader's FFT algorithm * Fast folding algorithm: an efficient algorithm for the detection of approximately periodic events within time series data * Gerchberg–Saxton algorithm: Phase retrieval algorithm for optical planes * Goertzel algorithm: identify a particular frequency component in a signal. Can be used for DTMF digit decoding. * Karplus-Strong string synthesis: physical modelling synthesis to simulate the sound of a hammered or plucked string or some types of percussion


Image processing

* Contrast Enhancement ** Histogram equalization: use histogram to improve image contrast ** Adaptive histogram equalization: histogram equalization which adapts to local changes in contrast * Connected-component labeling: find and label disjoint regions * Dithering and half-toning ** Error diffusion ** Floyd–Steinberg dithering ** Ordered dithering ** Riemersma dithering * Elser difference-map algorithm: a search algorithm for general constraint satisfaction problems. Originally used for X-ray crystallography, X-Ray diffraction microscopy * Feature detection (computer vision), Feature detection ** Canny edge detector: detect a wide range of edges in images ** Generalised Hough transform ** Hough transform ** Marr–Hildreth algorithm: an early edge detection algorithm ** Scale-invariant feature transform, SIFT (Scale-invariant feature transform): is an algorithm to detect and describe local features in images. ** : is a robust local feature detector, first presented by Herbert Bay et al. in 2006, that can be used in computer vision tasks like object recognition or 3D reconstruction. It is partly inspired by the SIFT descriptor. The standard version of SURF is several times faster than SIFT and claimed by its authors to be more robust against different image transformations than SIFT. * Richardson–Lucy deconvolution: image de-blurring algorithm * Blind deconvolution: image de-blurring algorithm when point spread function is unknown. * Median filtering * Seam carving: content-aware image resizing algorithm * Segmentation (image processing), Segmentation: partition a digital image into two or more regions ** GrowCut algorithm: an interactive segmentation algorithm ** Random walker algorithm ** Region growing ** Watershed (algorithm), Watershed transformation: a class of algorithms based on the watershed analogy


Software engineering

* Cache algorithms * CHS conversion: converting between disk addressing systems * Double dabble: Convert binary numbers to BCD * Hash Function: convert a large, possibly variable-sized amount of data into a small datum, usually a single integer that may serve as an index into an array ** Fowler–Noll–Vo hash function: fast with low collision rate ** Pearson hashing: computes 8 bit value only, optimized for 8 bit computers ** Zobrist hashing: used in the implementation of transposition tables * Unicode Collation Algorithm * Xor swap algorithm: swaps the values of two variables without using a buffer


Database algorithms

* Algorithms for Recovery and Isolation Exploiting Semantics (ARIES): transaction (database), transaction recovery * Join (SQL), Join algorithms ** Block nested loop ** Hash join ** Nested loop join ** Sort-Merge Join


Distributed systems algorithms

* Clock synchronization ** Berkeley algorithm ** Cristian's algorithm ** Intersection algorithm ** Marzullo's algorithm * Consensus (computer science): agreeing on a single value or history among unreliable processors ** Chandra–Toueg consensus algorithm ** Paxos algorithm ** Raft (computer science) * Detection of Process Termination ** Dijkstra-Scholten algorithm ** Huang's algorithm * Lamport ordering: a partial ordering of events based on the ''happened-before'' relation * Leader election: a method for dynamically selecting a coordinator ** Bully algorithm * Mutual exclusion ** Lamport's Distributed Mutual Exclusion Algorithm ** Naimi-Trehel's log(n) Algorithm ** Maekawa's algorithm, Maekawa's Algorithm ** Raymond's algorithm, Raymond's Algorithm ** Ricart–Agrawala algorithm, Ricart–Agrawala Algorithm * Snapshot algorithm: record a consistent global state for an asynchronous system ** Chandy–Lamport algorithm * Vector clocks: generate a partial ordering of events in a distributed system and detect causality violations


Memory allocation and deallocation algorithms

* Buddy memory allocation: an algorithm to allocate memory such with less fragmentation * Garbage collection (computer science), Garbage collectors ** Cheney's algorithm: an improvement on the Semi-space collector ** garbage collection (computer science), Generational garbage collector: Fast garbage collectors that segregate memory by age ** Mark-compact algorithm: a combination of the Mark and sweep, mark-sweep algorithm and Cheney's algorithm, Cheney's copying algorithm ** Mark and sweep ** Semi-space collector: an early copying collector * Reference counting


Networking

* Karn's algorithm: addresses the problem of getting accurate estimates of the round-trip time for messages when using TCP * Luleå algorithm: a technique for storing and searching internet routing tables efficiently * Network congestion ** Exponential backoff ** Nagle's algorithm: improve the efficiency of TCP/IP networks by coalescing packets ** Truncated binary exponential backoff


Operating systems algorithms

* Banker's algorithm: algorithm used for deadlock avoidance * Page replacement algorithms: for selecting the victim page under low memory conditions ** Adaptive replacement cache: better performance than LRU ** Clock with Adaptive Replacement (CAR): a page replacement algorithm with performance comparable to adaptive replacement cache


Process synchronization

* Dekker's algorithm * Lamport's Bakery algorithm * Peterson's algorithm


Scheduling

* Earliest deadline first scheduling * Fair-share scheduling * Least slack time scheduling * List scheduling * Multi level feedback queue * Rate-monotonic scheduling * Round-robin scheduling * Shortest job next * Shortest remaining time * Top-nodes algorithm: resource calendar management


I/O scheduling


Disk scheduling

* Elevator algorithm: Disk scheduling algorithm that works like an elevator. * Shortest seek first: Disk scheduling algorithm to reduce seek time.


Other

*'For You' algorithm: a proprietary algorithm developed by the social media network TikTok, Tik-Tok. Uploaded videos are released first to a selection of users who have been identified by the algorithm as being likely to engage with the video, based on their previous web-site viewing patterns.TikTok Finally Explains How the ‘For You’ Algorithm Works
''Wired'', published 18 June 2020, accessed 30 January 2022


See also

* List of data structures * List of machine learning algorithms * List of pathfinding algorithms * List of algorithm general topics * List of terms relating to algorithms and data structures * Heuristic


References

{{Reflist Algorithms, * Mathematics-related lists, Algorithms Optimization algorithms and methods,