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Gamercize is an example of an
exergaming Fitness game, exergame, and gamercise (portmanteaus of "exercise" and "game") are terms used for video games that are also a form of exercise. Fitness games rely on technology that tracks body movement or reaction. The genre has been used to chall ...
accessory, connecting exercise machines such as stationary cycles and steppers to video games consoles. These consoles are supported by the following variations
GZ Sport - Xbox,
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wi ...
, PlayStation,
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia o ...
Gizmodo. "Making Exercise Fun"
gizmodo.com
June 28, 2007.

GZ Pro-Sport -
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
, Wii, PlayStation 3Stuff. "Gadget of the Day - Gamercize Pro-Sport"
stuff.tv
January 30, 2008

GZ PC-Sport - PC, Mac.Computer World "New exercise machine targets office workers"
www.computerworld.com
November 14, 2007.
The exercise machines packaged with the above interfaces are
GZ Endurance Cycle - A portable mini exercise cycle used while seated.
GZ Power Stepper - A portable mini step machine used standing or seated for PC desk exercise.
GZ Family Fit - A folding recumbent cycle and rower combination machine.
Gamercize, protected by international patent applications in 2004, was first shown to the public at Leisure Industry Week in 2006.The Stinger Report. "UK’s Leisure Extravaganza Takes off." October 8, 2006.


Description

Exercise motion is detected in the same way calorie counter and exercise computers count repetitions on individual exercise machines. When exercise motion ceases, for the period of time dependent on the difficulty setting, the game controller input is stopped. Any game can be used as this approach does not interact directly with the game control. Exercise machines are only suitable when balance can be maintained and hands are free to operate game controllers. For this reason treadmills and
rowing machines Rowing is the act of propelling a human-powered watercraft using the sweeping motions of oars to displace water and generate reactional propulsion. Rowing is functionally similar to paddling, but rowing requires oars to be mechanically atta ...
are not suitable and could be dangerous.


Approach

The Gamercize approach is to use minimalist interaction between the exercise performed by the user and the game played. This enables compatibility with existing games without making the gameplay harder or less enjoyable.The Red Ferret Journal "Gamercize Pro Sport - exercise while you’re having fun gaming
redferret.net
September 4, 2007.


Purpose

Exergaming Fitness game, exergame, and gamercise (portmanteaus of "exercise" and "game") are terms used for video games that are also a form of exercise. Fitness games rely on technology that tracks body movement or reaction. The genre has been used to chall ...
is intended to provide entertainment through playing video games whilst exercising on fitness equipment.


References


External links


gamercize.net


Fitness games {{sport-stub