Gunpoint (video Game)
   HOME

TheInfoList



OR:

''Gunpoint'' is a stealth-based
puzzle-platform A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform game ...
video game created by
indie Indie is a short form of "independence" or "independent"; it may refer to: Arts, entertainment, and media Gaming *Independent video game development, video games created without financial backing from large companies *Indie game, any game (board ...
developer Tom Francis. The game was released for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
on 3 June 2013, and soon followed with versions for
OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
. The game is set in the near future and sees players assume the role of freelance spy Richard Conway, who is tasked with infiltrating buildings to fulfil assignments from various clients. To do so, the player must avoid guards and bypass security features with the aid of a number of high-tech gadgets, such as the Crosslink tool which is used to rewire electrical circuits. Throughout the game, Conway seeks to clear his name in the murder of a high-profile weapons manufacturer, and gradually uncovers a
murder mystery Crime fiction, detective story, murder mystery, mystery novel, and police novel are terms used to describe narratives that centre on criminal acts and especially on the investigation, either by an amateur or a professional detective, of a crime, ...
in his search for the real killer.


Gameplay

''Gunpoint'' is divided into a number of missions, between which the player, as Richard Conway, interacts with others through a
PDA PDA may refer to: Science and technology * Patron-driven acquisition, a mechanism for libraries to purchase books *Personal digital assistant, a mobile device * Photodiode array, a type of detector * Polydiacetylenes, a family of conducting poly ...
to accept missions, shop for new gear, and allocate resource points among various abilities Conway possesses. Each mission typically involves entering a building and hack into a computer, and then making way for the exit point of the level. Initially missions are provided in a linear order but the game provides optional missions later. The building is presented in a two-dimensional cross-section on screen, showing the locations of guards, doors, switch panels, lights, security cameras, and other features, including the target objectives. The player, as Conway, can run and climb on walls, use stairwells and elevators, and using the abilities of Conway's "Bullfrog" hypertrousers, can launch the character great heights or distances, potentially tackling guards or breaking through glass walls. Conway can survive long falls, but can be killed by a single gunshot, thus requiring the player to stay out of the guards' line of sight. Within a few missions, the player gains access to the Crosslink device. This allows the player to change the view to show all the security features of the building and their current connectivity, such as the light controlled by a given light switch. From here, the player can rewire these controls, within the current limits of the Crosslink, such as by making a light switch control a secured door, or by completely disabling a security feature. The availability of which controls can be affected is initially limited at the start of the game, but as the player earns in-game money, they can buy improved features, such as being able to control encrypted controls or even affect weapons carried by guards. With the Crosslink, the player can then create situations that would allow them to sneak through without being detected by guards, lure the guards into areas where they can be neutralized, or simply to gain access to secured areas of the facility. Other tools to help navigate the building and avoid guards become available to purchase later. The player is ranked at the end of each mission based on time taken, number of guards knocked out/killed, number of times they were spotted, and how much noise or distraction they created. The game includes a level editor to allow players to create their own challenges.


Development

''Gunpoint'' was developed by Tom Francis in his spare time while working as section editor for ''
PC Gamer UK ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games mag ...
'' magazine. Francis had no formal background in programming, but having learned that ''
Spelunky ''Spelunky'' is a 2008 source-available 2D platform game created by independent developer Derek Yu and released as freeware for Microsoft Windows. It was remade for the Xbox 360 in 2012, with ports of the new version following for various platfo ...
'' was created by one person with the user-friendly software suite Game Maker 8, he decided to experiment with game development. He started work on his first game, under the working title ''Private Dick'', in May 2010. Within about a month Francis had a working prototype which he released on his
blog A blog (a truncation of "weblog") is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries (posts). Posts are typically displayed in reverse chronological order ...
to gauge interest and garner feedback. After making further progress on the game's core mechanics, Francis requested on his blog that interested artists submit character and background mockups for the game to replace his
programmer art Programmer art refers to temporary assets added by the programmer to test functionality. When creating the graphics, speed is a priority and aesthetics are secondary (if they are given any consideration at all). In fact, programmer art might be ...
. He described the response as "humbling and overwhelming," and ultimately chose to work with artists John Roberts and Fabian van Dommelen. Francis then repeated this process for musicians, recruiting Ryan Ike, Francisco Cerda, and John Robert Matz to create the background music of ''Gunpoint''. The concept for ''Gunpoint'' came from Francis' review work for ''PC Gamer UK'', as he found himself often writing means of suggesting how games could be improved, and considered himself too harsh for writing such criticism. He wanted to make a game that avoided the pitfall of assuming "the player is stupid", and instead not worry about if the player out-thought his own level design. The idea of the Crosslink tool made it effectively a type of limited level editor to let the player complete each level in the manner they wanted to. Francis considered that the stealth element was less about evasion and more on simply avoiding being even seen by the guards; he considered that for most other games, player characters can typically take a great deal of damage, and instead wanted to make the player consider the guards' guns as serious threats and included instant death if seen by the guards. The Crosslink tool could thus allow players to deal with such guards without even being in the same room. Francis did cut out one element of the Crosslink tool that would allow the player to remotely activate a device that is on an accessible circuit as he felt this would make for trivial solutions. In 2015, the game was ported by Abstraction Games to a newer version of the game engine, with added support for Steam Workshop.


Reception

''Gunpoint'' was positively received by critics, attaining a score of 83/100 from review aggregator
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. The game was widely praised for its gameplay, art style, music, and writing; while its short length was a common criticism.
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
awarded the game 8/10 and wrote "'Always leave them wanting more,' goes the old showbiz adage, and ''Gunpoint'' certainly does that."
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's review was more critical of the game's length, awarding it 7.5/10 and describing it as "the start of something great, but without more content, it feels too much like the appetizer to a main course."
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ' ...
gave the game 9.5/10 and called it "a hallmark of excellence," noting that "its short length might be seen as a flaw, but a robust level editor soundly nips that issue in the bud." ''PC Gamer UK'', where Francis worked while developing the game, declined to review it in order to avoid any perceived
conflict of interest A conflict of interest (COI) is a situation in which a person or organization is involved in multiple interests, financial or otherwise, and serving one interest could involve working against another. Typically, this relates to situations i ...
. Francis noted that his only development cost was $30 for a version of Game Maker 8. He recouped this cost within 64 seconds of offering pre-orders for the game, but since has made revenue many times more than this and recognizing he was making enough to become a game developer. With the success of ''Gunpoint'', Francis announced that he would be departing ''PC Gamer UK'' to take up full-time independent game development, while still writing freelance for the magazine from time to time.


See also

*


References


External links

* {{Authority control 2013 video games GameMaker Studio games Hacking video games Indie games Linux games MacOS games Side-scrolling platform games Puzzle video games Science fiction video games Single-player video games Spy video games Video games with Steam Workshop support Video games developed in the United Kingdom Windows games Video games with commentaries