Grappling Hook (video Game)
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''Grappling Hook'' is a
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
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which contains both platform and
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elements. It was released on September 18, 2009 for the
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platform and on September 21 for
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, a
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version was later released. The player must collect passcodes from throughout 31 three dimensional stages, using the titular grappling hook to swing from green surfaces in order to progress. The game was created by German developer Christian Teister, the sole member of SpeedRunGames, who had previously worked on some smaller indie games and the stealth game ''
Velvet Assassin ''Velvet Assassin'' is a stealth video game for Microsoft Windows and Xbox 360, released in 2009. ''Velvet Assassin's'' working title was ''Sabotage''. It was released on the Mac app store in 2013. Players take control of Violette Summer, a World ...
''. Inspired by a fast-paced first-person shooter
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called ''Cold Ice'', Teister wished to couple the mod's speed with the puzzle gameplay made possible by the grappling hook.


Gameplay

''Grappling Hook'' has little plot, the object is to complete the challenges set by a malicious computer, play is focused on speed. The player begins in the first of 31 three-dimensional stages, which are viewed from the first-person perspective, tasked with reaching the exit. The exit will only open once diamond-shaped passcodes have been collected from around the current stage. The titular grappling gun is acquired after the earliest stages have been completed. Moving platforms must be crossed, health-depleting electrified panels must be avoided and green surfaces can be grappled in order to swing towards the stage exit. In later stages defensive turrets populate begin to appear, directly firing at the player-character, timing when swinging with the grappling hook also becomes more difficult, requiring the player to release the grappling hook very precisely. In addition, grappling hook jumps may require leaps of faith - the next green surface to grapple from may not be visible until after the player-character has been launched through the air. The full game is available for free on the game's website. A level editor is included with the full game. Use of the level editor can be enabled within the game's option menu, enabling developer-mode. Within this mode the player can create ''Grappling Hook'' stages, each of which takes the form of an octree, a cube which has been divided into eight equal parts and then divided further. Stages can be manipulated, cubes created and surfaces added. It is also possible to change the starting point of the stage, dictating where play will start.


Development

SpeedRunGames is a one-man development outfit run by
computational visualistics The term Computational visualistics is used for addressing the whole range of investigating pictures scientifically "in" the computer.< ...
student Christian Teister. Having studied since 2001, Teister developed some small video games before being hired to work on the stealth video game ''Velvet Assassin'' during 2008 and early 2009. Work on ''Grappling Hook'' began after the developer finished work on ''Velvet Assassin'', development of ''Grappling Hook'' began in March 2009. The previously created smaller games gave Teister the experience necessary to undertake ''Grappling Hook''. One, a
mobile game A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to ...
named ''Gladiator'', provided the animation system used in ''Grappling Hook''. ''Grappling Hook'' was inspired by a ''
Half-Life Half-life (symbol ) is the time required for a quantity (of substance) to reduce to half of its initial value. The term is commonly used in nuclear physics to describe how quickly unstable atoms undergo radioactive decay or how long stable ato ...
'' mod called ''Cold Ice''. Teister wanted to build on the "feeling of acceleration and velocity" from ''Cold Ice'' with the use of the grappling hook; "I think the spatial puzzles are perfect to encourage the player to explore how the grappling hook can be used."


References

{{reflist


External links


Grappling Hook Website

SpeedRunGames homepage
2009 video games First-person shooters Indie video games Linux games MacOS games Puzzle video games Science fiction video games Video games developed in Germany Windows games