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is a
fighting Combat ( French for ''fight'') is a purposeful violent conflict meant to physically harm or kill the opposition. Combat may be armed (using weapons) or unarmed ( not using weapons). Combat is sometimes resorted to as a method of self-defense, or ...
/
third-person shooter Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em ...
video game developed on
HAL Laboratory formerly shortened as HALKEN (derived from its native name), is a Japanese video game developer founded on 21 February 1980. While independent, it has been closely tied with Nintendo throughout its history, and is often referred to as a secon ...
Sysdolphin engine and published by
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
in 2003. The game consists primarily of collecting
gacha Gacha may refer to: * Gashapon, a kind of toy that originated in Japan which is sold inside a plastic capsule. Commonly sold in vending machines **Gacha game, video games that are monetized via a concept that is similar to gashapon. Comparable to L ...
toys and battling with them. Upon its initial release the game received mediocre reviews from critics and very little advertising. Due to these circumstances, it was not commercially successful, although it has gained a
cult following A cult following refers to a group of fans who are highly dedicated to some person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The lattermost is often called a cult classic. ...
with numerous high fan reviews. The official Capcom Japan website showcases many pieces of concept art and videos. There is also a toy and manga line in Japan though it is extremely rare. In March 2012, Capcom reprinted copies for the GameCube in Japan 9 years after its original release, which stirred talk of a possible future sequel to come.


Gameplay

The game focuses primarily on its combat system, which goes as follows: Before each match, GF Commanders must pick Gotcha Borgs to put on a force. Each Gotcha Borg, depending upon its powers and abilities, costs a specific amount of "GF Energy" in order to place on a force—in Story Mode, GF Energy increases with each match. In multiplayer, GF Energy is determined by players beforehand. Once Forces are determined, the battle begins. Borgs are placed in an arena, and both Borgs are constantly locked onto each other. If there is more than one enemy, Borgs can switch their lock between enemies, or have the option to lock onto allies (for healing or support). The player must quickly dodge, move, use borg abilities, and use the arena to their advantage in order to evade or block incoming attacks. Borgs often have five attack capabilities that normally consist of close range contextual attacks and three long range attacks, though some Borgs differ. Once a borg is defeated, that does not mean the match is over. Forces are determined by multiple Gotcha Borgs, and once one is defeated, the next Gotcha Borg in the Force will arrive in the arena, picking up where his or her fallen ally left off. Battles continue until a Force simply has no more Gotcha Borgs. There are many different types, or tribes, of Gotcha Borgs. Some types of Gotcha borgs have the ability to make a partner bigger or make an enemy smaller, some borgs can even change the look and abilities of an opponent — there are many different strategies to use with a single force, counters to these strategies, and counters to these counters. There are over 200 Gotcha Borgs overall. As you play through, you may also obtain borgs of alternate colours, or even special colours such as silver, gold, shadow, or crystal, each with various effects on the borg's life points though some borgs are significantly harder to obtain than others.


Plot

The Earth is being attacked by "Gotcha Borgs" called the Death Force. Luckily, a child named Kou finds a borg called G-Red and forms the Gotcha Force. Allied by his friends, Kou counterattacks and aims to get rid of the menace, known as the Death Force's leader, the Galactic Emperor.Gotcha Force Instruction Booklet pg. 2-3


Reception

''Gotcha Force'' received "mixed" reviews according to the
review aggregation A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Reviewers generally praised the game's concept and gameplay, but found the game to lack depth in the long run. Mary Jane Irwin of
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
stated: "What really hurts it is that the game never progresses beyond the simple battles. I never felt challenged -- and after playing through the story mode for an hour, I felt like I had seen all there was to see." Irwin, along with other reviewers, also noted the game to be more appealing to children. Alex Navarro of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
believed the game "crutches itself far too heavily on brainless, clunky, spastic action that doesn't so much entertain as it bewilders." In Japan, ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' gave it a score of one seven, one eight, and two sevens for a total of 29 out of 40.


References


External links


Official website
* {{Studio Hibari 2003 video games Capcom games Fighting games GameCube games GameCube-only games Video games about robots Third-person shooters Video games developed in Japan Multiplayer and single-player video games