Point values
* Point cards: ** The J (goat) is worth +100 points ** The Q♠ (pig) is worth -100 points ** The 10♣ (transformer) counts as zero points, but doubles a player's points at the end of a round and adds it to the accumulated points. If at the end of a round, a player has the 10 of clubs and no other point cards, the 10 of clubs is worth +50 points (or +100 if ''exposed'': see below). ** The Hearts are worth -200 points in total: *** Ace -50 points *** King -40 points *** Queen -30 points *** Jack -20 points *** 10 through 5 are worth -10 points *** 4 through 2 are worth no pointsEven though these three cards are not worth any points, they play a part in accumulation of the Hearts for "Shooting the Moon" and are counted as point cards. * All other cards are worth 0 points and do not play a part in scoring.Exposure of cards
In Gong Zhu, a player may expose ("sell") the cards Q♠, J, 10♣, or A (affecting all hearts) before each round, thus showing the card(s) to the other players. By the rules of ''Gong Zhu'', if a player exposes a card, he/she must not play it in the first trick when the dealer plays the corresponding suit, so as to be able to give a chance for players with higher cards to get rid of them without being disadvantaged by the exposure. The exception to this is when the exposed card is the only card in that suit (in any particular player's possession during that round). :*For example, by exposing the Q♠, a player cannot play it in the ''first trick when the dealer plays a spade'' to allow players with the cards K♠ and A♠ to get rid of them. Exposing a card doubles its effect. For example, if the Q♠ is doubled, it will be worth -200 instead of -100. In the case of the 10♣, since it isn't worth anything in itself, the doubling effect of the 10 of clubs is doubled, which if exposed and taken by that same player, will quadruple the value of all the other point cards collected in that round. # If the Q♠, 10♣ and A have been exposed and a player has these three cards after one trick, then he/she will receive -1200 (4*((-100*2)+(-50*2))) points. # If the A has been exposed and a player has all hearts but the ace, he/she will receive -300 (2*(-150)) points.Playing
In each trick, similar to Hearts, the suit is determined by the dealer who produces the first card. Players take turns to play a card in an counterclockwise direction and whoever produces the card of the largest value in the same suit collects all four cards and becomes the next dealer. In many variants, the holder of 2♣ starts the first trick, and any card can be played during the first trick other than exposed ones. At the end of a round, all players' points are totaled up and added to their accumulated points for that game. Player(s) who have accumulated -1000 or lower points immediately lose that game (called "chulan"(出栏), meaning "being driven out of the pigsty (and ready for slaughter)"). After which, a new game begins and all points are reset to 0.Scoring
;Legend - Point addition (Non-exposed cards)Terms & Jargon
* Cards ** Pig's sty: meaning K♠ and A♠ for their ability to capture the pig. ** Sheep's sty: meaning Q, K, and A for their ability to capture the goat. * Results ** Small slam: collecting all cards of hearts (A-2). In this case, all hearts become positive in point calculations. ** Grand slam: collecting all point cards. In this case, all hearts and Q♠ become positive in point calculations. * Playing (many in this category was derived from bridge) ** Lead: to be the first player in a new trick. The lead of the first trick is the dealer. ** Last: to be the first player in a trick. Players usually try to be in this position to discard unwanted cards such as K♠, A♠, and large cards of hearts and played suits to avoid gaining negative points. ** Shot down(击落): to deplete a player of a suit and capture the guarded honor (usually J) or small hearts (when trying to shoot the moon). ** Self get(自得) or self eat(自吃): to capture a trick using J or Q♠ and capture itself ** Discard(垫): to play a card different from the color of the trick. This card is captured by the largest card of the correct trick. (This can only happen if a player have no cards of the correct trick) ** Declare(摊牌): similar to its counterpart in bridge, it means to expose the remaining hand and explain the plan and result for playing. Other players may agree or disagree to this statement. *** All-get(全大): Declaring that the player will continue to capture all remaining tricks and therefore all point cards remaining.See also
* Hearts * PolignacReferences
External links
* {{List of trick-taking games Chinese card games Four-player card games Trick-avoidance games Year of introduction missing