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''Godus'' is a
god In monotheism, monotheistic thought, God is usually viewed as the supreme being, creator deity, creator, and principal object of Faith#Religious views, faith.Richard Swinburne, Swinburne, R.G. "God" in Ted Honderich, Honderich, Ted. (ed)''The Ox ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by the
independent company A privately held company (or simply a private company) is a company whose shares and related rights or obligations are not offered for public subscription or publicly negotiated in the respective listed markets, but rather the company's stock is ...
22cans 22cans Ltd is a British video game developer based in Guildford. It was founded in February 2012 by Peter Molyneux, previously of Bullfrog Productions and Lionhead Studios. History Peter Molyneux, who had previously founded Bullfrog Produc ...
and published by
DeNA Dena (in Luri and fa, ) is the name for a sub-range within the Zagros Mountains, Iran. Mount Dena, with length and average width, is situated on the boundary of the Isfahan, Kohgiluyeh and Boyer-Ahmad and Chaharmahal and Bakhtiari Prov ...
. The company launched a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign to raise funds and met their funding goal of () on 20 December 2012. ''Godus'' was designed by
Peter Molyneux Peter Douglas Molyneux (; born 5 May 1959) is an English video game designer and programmer. He created the god games '' Populous'', ''Dungeon Keeper'', and '' Black & White'', as well as ''Theme Park'', the ''Fable'' series, '' Curiosity: W ...
, who described it as the spiritual successor to his earlier creation, '' Populous''. While the mobile versions of the game continue to be updated, the early access Steam release has yet to see an updated beta since 2016. The contract of the lead developer of the game, Konrad Naszynski, expired 28 June 2016, and it has been reported that there is no one left working on the PC version. As of December 2022, almost 8 years after the last update on the PC version, the game is still being advertised as early access.


Gameplay

The player starts out by saving a man and a woman from drowning. Once the player leads them to the Promised Land, they will settle down and build a tent. They will breed a worker, who will build another tent to live in. By using this strategy, the player will explore the world and improve the population through the ages. The main feature of this game is that the player is able to redesign the land levels at will. Different levels need more "Belief" than usual. The player will be able to explore at least one other world after finding a certain ship and gathering enough resources to repair it. The player will need to build more housing dwellings, which increases the population that worships the player. As the population grows, the player will be rewarded with cards that will give access to more powers and grant new abilities and behaviours to the population as well.


Development

''Godus'' was the effort of
game designer Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in ...
Peter Molyneux Peter Douglas Molyneux (; born 5 May 1959) is an English video game designer and programmer. He created the god games '' Populous'', ''Dungeon Keeper'', and '' Black & White'', as well as ''Theme Park'', the ''Fable'' series, '' Curiosity: W ...
and his development studio 22cans. The game is the spiritual successor to Molyneux's earlier creation, '' Populous'', and is inspired by his other titles: ''
Dungeon Keeper ''Dungeon Keeper'' is a strategy video game developed by Bullfrog Productions and released by Electronic Arts in June 1997 for MS-DOS and Windows 95. In ''Dungeon Keeper'', the player builds and manages a dungeon, protecting it from invading ' ...
'' and '' Black & White''. Molyneux left his position at
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
in March 2012 to found 22cans. With a staff of 20 people, the studio released its first game, '' Curiosity – What's Inside the Cube?'', on 6 November 2012, and began working on ''Godus''. The company launched a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign to help
crowdfund Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and alternative finance. In 2015, over was raised worldwide by crow ...
the costs of producing the game, and the campaign met its funding goal of () on 20 December 2012. Although the game was only funded two days before the campaign ended, any remaining pledges would be put towards stretch goals which would add features to the game such as more
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
modes, a
cooperative A cooperative (also known as co-operative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democratically-control ...
mode, and adding support for
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
and the
Ouya The Ouya ( ), stylized as OUYA, is an Android-based microconsole developed by Ouya Inc. Julie Uhrman founded the project in 2012, bringing in designer Yves Béhar to collaborate on its design and Muffi Ghadiali as VP of Product Management to ...
platform. 22cans planned to release a prototype of the game on 13 December 2012, in an effort to attract more backers to the campaign. At the close of the campaign, was raised and five out of the six stretch goals were reached, failing to achieve the goal for Ouya support. As of 21 December 2012, Molyneux had not set a release date for the game. As of 13 September 2013, ''Godus'' was released on
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
early access as a beta version. A
freemium Freemium, a portmanteau of the words "free" and "premium," is a pricing strategy by which a basic product or service is provided free of charge, but money (a premium) is charged for additional features, services, or virtual (online) or physical (o ...
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
version of the game was released 7 August 2014, and the Android version was released on 27 November 2014. With the end of Molyneux's social experiment, ''Curiosity – What's Inside the Cube?'', it was revealed that in ''Godus'' a single person will reign as the virtual god over all other players. It was also revealed that this same player will receive a portion of the revenue made by the game. As of February 2015, the winner Bryan Henderson has still not received the prize. In March 2017, Molyneux claimed that ''Godus'' had not made a profit and Henderson would not receive money. In February 2015, 22cans switched focus to another title ''The Trail'', and the remaining ''Godus'' development team acknowledged that they “simply can’t see us delivering all the features promised on the KickStarter page.” Due to Molyneux's apparent abandonment of the project, contrary to his earlier enthusiasm, many fans requested refunds. Furthermore, fans frequently cite "disgraceful treatment" and blatant lying in association with ''Godus'', and by extension Molyneux. In February 2016, 22cans released a new game, titled ''Godus Wars'', adding in a combat-focused
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
mode, but the original Godus game is still a standalone world separate from the new game. Both are still advertised as early access. The most recent update to Godus was 2 April 2015 and the last communication with 22Cans regarding the game and its Steam community was 13 May 2016. Despite many years without update or communication with 22Cans, the game is available for purchase as an early access title on Steam. In a December 2021 interview, Molyneux stated that "we are announcing our first new set of features for ''Godus'' in almost two years and that should be coming out before Christmas." It was not released before or after the Christmas timeframe, and nothing has been heard about the update since the interview.


Reception

Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
's Tom Bramwell expressed concern that successful game designers were funding their projects using Kickstarter, stating: "I'm looking at Kickstarter through the prism of Molyneux and Braben and Schafer and Fargo reaching out of their mansions and rattling their golden cups in my direction. They instantly put me in the mentality of a consumer ..weighing up a pre-order against the potential fiction of their oft-broken pre-release promises. ..It's not wrong because they are taking advantage of people – which may or may not be the case – but because this is absolutely not what Kickstarter is about." ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' expressed similar concern: "one wonders if Molyneux couldn't have handled his own funding". Molyneux responded, saying, "I don't see why I, with my background, should be precluded from ickstarter I made the choice when I left Microsoft to become a small developer again and to define myself like a small developer defines itself, and that is someone who takes unbelievable risks – foolish risks like releasing Curiosity and doing Kickstarter." Molyneux also said that he invested a lot of his own money into the development studio 22cans. Additional criticisms were made over the
freemium Freemium, a portmanteau of the words "free" and "premium," is a pricing strategy by which a basic product or service is provided free of charge, but money (a premium) is charged for additional features, services, or virtual (online) or physical (o ...
model chosen for the iOS version. Gamers and Kickstarter supporters have reacted negatively to the broken promises by Molyneux, and demands for refunds or apologies have not been met or addressed.


References


External links

* * {{Populous series 2014 video games Android (operating system) games Crowdfunded video games DeNA God games Indie video games IOS games Kickstarter-funded video games Linux games MacOS games Video games with Steam Workshop support Video game controversies Video games developed in the United Kingdom Windows games Early access video games