''Ghostbusters II'' is a 1990
action video game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
for the
NES
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
, developed by
Imagineering
''Imagineering'' (from "imagination" and "engineering") is the implementation of creative ideas in practical form. The word was registered as a trademark of Disney Enterprises, Inc. in 1990, and forms part of the title of Disney's research and dev ...
and published by
Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
. It is based on the 1989
film of the same name, and was released in the United States in April 1990, followed by a United Kingdom release in March 1991.
[
In Europe and Japan, ]HAL Laboratory
formerly shortened as HALKEN (derived from its native name), is a Japanese video game developer founded on 21 February 1980. While independent, it has been closely tied with Nintendo throughout its history, and is often referred to as a secon ...
released its own ''Ghostbusters II'' game called ''New Ghostbusters II
is an Action game, action video game for the Nintendo Entertainment System and Game Boy, both developed and published by HAL Laboratory in 1990 in Japan and in 1992 in the PAL region. The NES version was never released in North America due to li ...
''.
Gameplay
''Ghostbusters II'' is a side-scrolling action game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
.[ It features various levels, including one in which the player, as a Ghostbuster, must avoid giant spiders and ghosts in a sewer. The game also allows the player to drive the ]Ectomobile
The Ectomobile (also known as The Ecto-1) is a fictional vehicle from the ''Ghostbusters'' franchise. It appears in the films ''Ghostbusters'' (1984), ''Ghostbusters II'' (1989), the reboot ''Ghostbusters'' (2016), '' Ghostbusters: Afterlife'' ...
, which must avoid obstacles and can shoot at oncoming ghosts. The player can also control the Statue of Liberty
The Statue of Liberty (''Liberty Enlightening the World''; French: ''La Liberté éclairant le monde'') is a List of colossal sculpture in situ, colossal neoclassical sculpture on Liberty Island in New York Harbor in New York City, in the U ...
. In the final level, the player faces off against Vigo the Carpathian
''GhostbustersII'' is a 1989 American Supernatural fiction, supernatural comedy film directed and produced by Ivan Reitman, and written by Dan Aykroyd and Harold Ramis. The film stars Bill Murray, Aykroyd, Sigourney Weaver, Ramis, Rick Moranis ...
.
Reception
''Computer and Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' wrote that the game has bad graphics and average sound and recommended to avoid it. Reviewers for ''Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The m ...
'' criticized the gameplay, believing it to be inadequate.
''Mean Machines
''Mean Machines'' was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom.
Origins
In the late 1980s '' Computer and Video Games'' (''CVG'') was largely covering the outgoing generation of 8-bit computers l ...
'' praised the variety and considered the game to be adequately difficult, but criticism was directed at the graphics, sound, and lack of originality. In a later review, Skyler Miller of AllGame
RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel.
Blinkx was founded in 2004, went publ ...
criticized the graphics and called the game's difficulty as grueling, but stated that the ''Ghostbusters'' theme music was well done.
Notes
References
External links
II''
at MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
{{Authority control
1990 video games
Activision games
Imagineering (company) games
Ghostbusters video games
Nintendo Entertainment System games
Nintendo Entertainment System-only games
Platform games
Video game sequels
Video games set in New York City
Video games based on films
Video games scored by Mark Van Hecke
Video games developed in the United States