Ghostbusters (computer Game)
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The list of ''Ghostbusters'' video games covers many titles and gaming systems, and encompasses the history of the ''Ghostbusters'' media franchise since the original film's release in 1984.


''Ghostbusters'' (1984)

''Ghostbusters'' is a licensed game produced by Activision based on the movie of the same name. It was designed by David Crane, produced by Brad Fregger, and released for several home computer platforms in
1984 Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast A ...
, and later released for various video game console systems, including the Atari 2600, Sega Master System and NES. Most versions of the game have a similar basic format to the initial
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
and Atari 800 game, which Crane wrote in six weeks. He based it in part on an incomplete game called ''Car Wars'' featuring armed automobiles in a city; this led, for example, to the "ghost vacuum" on the Ecto-1, something not present in the film. Activision obtained the license early in the film's production, and most of the game was finished by the time Crane watched the film. While pleased with the game, Crane later stated that he regretted not being able to include a better victory screen. The last week of development was spent on the opening screen which plays the ''Ghostbusters'' theme song. The game was later ported to the Spectrum, Amstrad CPC,
MSX MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-p ...
, and Atari 2600. The game starts with a choice between four drivable cars, and the player must stock up on equipment and make money to complete their objectives. Upon completion of the Commodore 64, ZX Spectrum, Atari 8-bit, Amstrad CPC, Sega Master System and MSX versions of the game, a code was provided that allowed the player to start a new game with the amount of money accumulated by the end of the previous game. This allowed accelerated progression in the new game. The game varied in some respects depending upon which platform it was played; the Sega Master System version (1987) added an on-foot shooting gallery level with different animations, while the NES version (1988), ported by Japanese developer Bits Laboratory, made the action sequences considerably more difficult, had lower graphical resolution and provided a different ending. The new ending in the NES version is full of spelling, grammar and punctuation mistakes:
As an easter egg, this ending text can also be seen on a monitor in the Firehouse in the 2009 '' Ghostbusters: The Video Game''.


''The Real Ghostbusters'' (1987), arcade game

''The Real Ghostbusters'' is an arcade game based on the cartoon series of the same name. It was released by Japanese game company Data East in
1987 File:1987 Events Collage.png, From top left, clockwise: The MS Herald of Free Enterprise capsizes after leaving the Port of Zeebrugge in Belgium, killing 193; Northwest Airlines Flight 255 crashes after takeoff from Detroit Metropolitan Airport, k ...
. The game was later ported to the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
, Amstrad CPC,
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
, Commodore 64, and ZX Spectrum. The game has a total of 10 levels. In Japan, the arcade version is known as , and does not use the ''Ghostbusters'' license. The game went to number 2 in the UK sales charts, behind ''Run the Gauntlet''.


''Ghostbusters II'' video game

''Ghostbusters II'' is the title of a video game released for several home computer and console systems. The game is loosely based on the
film A film also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere ...
of the same name.


Computer versions

The home computer editions were published by Activision; each edition is essentially similar, although the DOS version is completely different from the other ones, having been developed by a different company,
Dynamix Dynamix, Inc. was an American developer of video games from 1984 to 2001, best known for the flight simulator ''Red Baron'', the puzzle game '' The Incredible Machine'', the '' Front Page Sports'' series, ''Betrayal at Krondor,'' and the online ...
, with game design by Doug Barnett. Each version of the game includes a level in which the
Statue of Liberty The Statue of Liberty (''Liberty Enlightening the World''; French: ''La Liberté éclairant le monde'') is a List of colossal sculpture in situ, colossal neoclassical sculpture on Liberty Island in New York Harbor in New York City, in the U ...
is controlled by the player. Each version also includes a final battle with Vigo the Carpathian. The DOS version begins with a level in which the Ghostbusters battle the Scoleri brothers in a courtroom, as in the film. If the player loses a challenge, the player's Ghostbuster character is institutionalized in a mental ward but can be rescued by one of the other Ghostbusters. The other computer versions of the game feature three levels based on scenes from the film.


Activision NES version

Activision's NES edition of the game is a single-player side-scrolling game where the player controls a Ghostbuster through various stages based on the film, making their way to the museum before time runs out. Two levels involves riding around in the heroes' famous car and another level requires the player to control the Statue of Liberty, shooting fireballs. The game was noted for being exceptionally hard to complete.


''New Ghostbusters II''

A version of the game was released in Europe and Japan for the NES and Game Boy, titled ''New Ghostbusters II'', developed by HAL Laboratory. It is more of a straightforward action game than the Activision game. The Game Boy version was released in America without the ''New'' label. Notable for allowing players to choose from all five ghostbusters from the end of the film; Peter, Ray, Egon, Winston, and
Louis Tully The ''Ghostbusters'' franchise spans multiple films, animated series, novelizations, comic books, and video games. Beginning with the 1984 live-action film ''Ghostbusters'', directed by Ivan Reitman, and written by Dan Aykroyd and Harold Rami ...
.


Atari 2600 version

Activision made a version of the game for the Atari 2600 in 1989, late in the console's market lifespan. Activision never released the game. British game company Salu released the game in Europe under its name in 1992, after Atari had already ended support for the 2600 system. Licensing issues have prevented this version of the game from being included on the '' Activision Anthology'' collections, along with a few other titles.


''Ghostbusters'' (1990), Mega Drive/Genesis

''Ghostbusters'' was developed and published by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
for the Mega Drive/Genesis in
1990 File:1990 Events Collage.png, From left, clockwise: The 1990 FIFA World Cup is played in Italy; The Human Genome Project is launched; Voyager I takes the famous Pale Blue Dot image- speaking on the fragility of Humankind, humanity on Earth, Astroph ...
. It is unrelated to Activision's initial ''Ghostbusters'' game, and is instead a platform shoot 'em up game in which the player chooses to play as one of three Ghostbusters from the films; Winston Zeddemore is excluded from the game. Four levels are available initially; after they are completed, a fifth level is unlocked, followed by a sixth and final level. Each level contains a number (usually two) of mid-bosses known as "middle ghosts"; after a middle ghost is defeated, it turns into a small green ghost which can be captured for extra money by luring it over a ghost trap. Between levels, money can be used to buy powerups, such as a 3-way shot or recovery items. The Ghostbusters are down on their luck due to lack of ghost activity, when suddenly several calls begin to pour in from around the city, including the eventual reappearance of the
Stay Puft Marshmallow Man The Stay-Puft Marshmallow Man, also known as Mr. Stay-Puft, is a fictional character from the Ghostbusters (franchise), ''Ghostbusters'' franchise, who sometimes appears as a giant, lumbering and paranormal monster. He first appears in the 1984 '' ...
(although dialogue indicates it is not the same one from the movie). After each case, a piece of a stone tablet is collected. The three Ghostbusters piece together the mysterious tablet, inadvertently opening a portal to "the evil world" and releasing a horde of ghosts. In the end, though, the Ghostbusters manage to defeat Janna, the God of Darkness, and retrieve a mystical gem from the evil world. They combine the gem with the tablet to close the portal, and save the city.


''The Real Ghostbusters'' (1993), Game Boy

The 1993 ''The Real Ghostbusters'' game was developed by Kemco and published in
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by Activision for the Game Boy. In it, the player played as Peter Venkman. The game is based on Kemco's '' Crazy Castle'' franchise and features similar puzzle-oriented gameplay. This game was released in Europe as ''Garfield Labyrinth'' and in
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
as , which features different characters and licenses for both versions.


''Extreme Ghostbusters'' series


''Extreme Ghostbusters''

''Extreme Ghostbusters'' was released on April 2, 2001 by Light and Shadow Productions for the
Game Boy Color The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
exclusively in Europe. It was originally thought to be intended for multiple consoles and the personal computer. It includes four playable characters including Kylie, Garett, Roland, and Eduardo. Each character has unique gameplay attributes and may be chosen at any point in the game. Set in New York City, players must defeat and either capture or destroy ghosts.


''Extreme Ghostbusters: Zap the Ghosts!''

''Extreme Ghostbusters: Zap the Ghosts!'' was released in December 2001 by Light and Shadow Productions for Windows PCs exclusively in Europe. The game is a clone of the game '' Bust-A-Move''. It includes Arcade, Contest, Challenge, and Edit modes.


''Extreme Ghostbusters Creativity Center''

''Extreme Ghostbusters Creativity Center'' was released in 2001 by Light and Shadow Productions for Windows PCs exclusively in Europe.


''Extreme Ghostbusters (pachinko machine)''

An ''Extreme Ghostbusters'' pachinko machine was released in 2001 by Fuji Shogi.


''Extreme Ghostbusters: Code Ecto-1''

It is a Game Boy Advance video game based on '' Extreme Ghostbusters''. The half-human/half-demon Count Mercharior has kidnapped Roland and Garett, two key members of the Ghostbusters team. The remaining team members, Eduardo and Kylie, immediately set off to find them, determined to capture the ghosts who have come to invade the city. The game is a combination platform and shooter game with some races, using a top-down perspective. There are 12 platform levels and four regions.


''Extreme Ghostbusters: The Ultimate Invasion''

A video game that is similar to ''Time Crisis''. Players would choose from one of the four Extreme Ghostbusters and play through various missions set in New York. It can be used with gun con. There are two kinds of shots that can be fired, using a proton cartridge like what is seen in the show. There is a standard mini proton shot, similar to a bullet fire, that uses 1/10 of cartridge, or a proton beam, which uses 5/10 a proton cartridge. There are 3 game modes: Adventure, Training, and Replay.


''Ghostbusters'' (2006), mobile

A top down puzzle game was released in 2006 for cell phones on Verizon, Sprint, T-Mobile, and Cingular (now AT&T) networks. The story revolves around the Ghostbusters being hired by a millionaire tycoon to rid his home of ghosts, but the story does not go beyond that with no cut scenes or dialog during the game. Ultimately, ''Ghostbusters'' mobile was panned critically due to its extreme length (over 100 rooms to enter), plain gameplay design (gathering colored keys, pushing statues, activating switches), and no real references to any of the original Ghostbusters characters or movies, besides the opening theme music.


''Ghostbusters: The Video Game'' (2009)

''Ghostbusters: The Video Game '' is a video game for Xbox 360, PlayStation 3,
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
,
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
,
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
,
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
and PC. The game was originally slated for an October 2008 release. ZootFly began independently developing the game in May 2006 but hit a "bump in the road" with regard to the ''Ghostbusters'' copyright in July 2006. Vivendi Universal acquired the rights to make the game, which was developed by Terminal Reality for the PlayStation 3, PC and Xbox 360, and by Red Fly Studios for the Wii, DS and PS2. Harold Ramis has said that he and Aykroyd, in addition to contributing to the game's script, did voiceover for the ''Ghostbusters'' video game. It was released on June 2009 for the U.S. and EU on the PlayStation formats (due to a publishing deal by Sony Computer Entertainment Europe), and November for other formats in the EU. Although the US Xbox 360 version of the game is region free, it can be played on any Xbox 360 console. A remastered version developed by Saber Interactive was released in 2019 for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, Xbox One,
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
and PC through Epic Games Store.


''Ghostbusters'' (pachinko) (2010)

A ''Ghostbusters'' pachinko machine was released in 2010 by Fuji Shogi. It was the second ''Ghostbusters'' pachinko machine after the ''Extreme Ghostbusters'' pachinko machine.


''Ghostbusters: Sanctum of Slime'' (2011)

''Ghostbusters: Sanctum of Slime'' is a video game for download for Xbox Live Arcade,
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
, and PC. It is a sequel to ''Ghostbusters: The Video Game''. It features 4 ghostbusters defeating ghosts. The game received negative reviews.


''Ghostbusters: Paranormal Blast'' (2012)

''Ghostbusters: Paranormal Blast'' is a location-based
augmented reality Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be de ...
mobile game launched by XMG Studio in August 2012, available for sale in the iTunes App Store. The game allows users to take the perspective of a Ghostbuster, catching ghosts in their own cities.


''Ghostbusters'' (2013), mobile

''Ghostbusters'' is a mobile game available for download from Beeline Interactive. Players start out with three new Ghostbusters in Michelle Ying, Tara Fitzpatrick, and Michael Prince. A fourth Ghostbuster, Joel Holowinsky, is available for purchase with money earned in game. Others can also be purchased, including Peter Venkman, Egon Spengler, Winston Zeddemore, and Ray Stantz, for 50 power cores each (which cost real world money). The game has three types of Ghostbusters: 1) Wrangler - used to weaken ghosts, 2) Blasters - used primarily for their offensive capabilities, and 3) Scientists - used primarily for healing Ghostbusters. The story centers around the male student that Peter Venkman kept shocking during his ESP "experiment" at the beginning of the first film. The man is contacted by a mysterious force promising him a way to get vengeance against Peter. The game instantly flashes forward to after the second film, where we see that the man now is a ghost with telepathic powers. He takes over a 50-story building where each floor serves as a separate level for Ghostbusters to defeat.


''Ghostbusters Pinball'' (2014), mobile

''Ghostbusters Pinball'' is pinball game released in 2014 for mobile and developed by FarSight Studios.


''Lego Dimensions'' (2015)

The crossover toys-to-life game ''Lego Dimensions'' developed by Traveller's Tales features content based on both the original ''Ghostbusters'' and its 2016 remake. A "level pack" includes an additional level that recreates the events of the original film and adds Peter Venkman as a playable character, with the unlockable ability to play as the other three Ghostbusters. A "story pack" offers an extended six-level story campaign retelling the events of the 2016 film, and includes a playable Abby Yates, who can also be used to play as the other three Ghostbusters. Additional "fun packs" add Slimer and Stay Puft as playable characters.


''Ghostbusters'' (2016)

A video game based on 2016 film was published by Activision for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, Xbox One and PC. The game was developed by California-based FireForge Games. It was critically panned, being the worst reviewed game of 2016. Three days after its release and $12 million in debt, FireForge filed for bankruptcy.


''Ghostbusters: Slime City'' (2016), mobile

A mobile game called ''Ghostbusters: Slime City'' was published by Activision for mobile phones developed by EightPixelsSquare. It was launched in July 2016 along with ''Ghostbusters''. The game lets players be a Ghostbuster member and save New York City from new threats, and collect powerful ghosts to rise to the top of the leaderboards. Players can upgrade their own headquarters and complete jobs around the city for new weapons and rewards.


''Ghostbusters World'' (2018), mobile

An
augmented reality Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be de ...
(AR)
mobile game A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to ...
called ''Ghostbusters World'' was developed by NextAge as part of a collaboration between publishing partner FourThirtyThree Inc. (4:33), Columbia Pictures, and Ghost Corps. Like '' Pokémon Go'', players use smart devices to find and catch "specters, ghosts, and apparitions" from "all dimensions of the franchise", including the films, TV shows, comic books, theme parks, and video games. There are new ghosts to capture created especially for the game. Erik Burnham, the writer from the ongoing ''Ghostbusters'' IDW comic series had involvement with the game. The game was released in October 2018.


''Lego Legacy: Heroes Unboxed'' (2020)

The crossover online game ''Lego Legacy: Heroes Unboxed'', developed by Gameloft and released exclusively for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
, and iOS devices on 27 February 2020, includes Peter Venkman, Ray Stanz, Egon Spengler, Winston Zeddemore, and Slimer as playable characters. They are the first licensed characters in the game.


''Ghostbusters: Afterlife ScARe (2021)''

''Ghostbusters: Afterlife ScARe'' is an
augmented reality Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be de ...
(AR)
mobile game A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to ...
for
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
and iOS inspired by the 2021 film, Ghostbusters: Afterlife. Developed by Imprezario Entertainment, and published by
Sony Pictures Entertainment Sony Pictures Entertainment Inc. (commonly known as Sony Pictures or SPE, and formerly known as Columbia Pictures Entertainment, Inc.) is an American diversified multinational mass media and entertainment studio conglomerate that produces, ac ...
, and Ghost Corps, the game sets players in the
Jason Reitman Jason R. Reitman (; born October 19, 1977) is a Canadian-American actor and filmmaker, best known for directing the films ''Thank You for Smoking'' (2005), ''Juno'' (2007), '' Up in the Air'' (2009), ''Young Adult'' (2011), and '' Ghostbusters: ...
film as they seek to defend their surroundings amid an oncoming apocalypse. The game features original footage of various cast members from ''Ghostbusters: Afterlife''; including Finn Wolfhard as Trevor Spengler, and Logan Kim as Podcast.


''Ghostbusters: Spirits Unleashed'' (2022)

''Ghostbusters: Spirits Unleashed'' was released on October 18, 2022 for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North Ame ...
, Xbox One and Xbox Series X/S. The game also features the likenesses and voices of Ernie Hudson as Winston Zeddemore and
Dan Aykroyd Daniel Edward Aykroyd ( ; born July 1, 1952) is a Canadian actor, comedian, producer, musician and writer. He was an original member of the "Not Ready for Prime Time Players" on ''Saturday Night Live'' (1975–1979). During his tenure on ''SNL'' ...
as Raymond "Ray" Stantz.


References


External links


Movie Game Database

Ghostbusters DoomGhostbusters
at CPC WIKI


Extreme Ghostbusters

*
Magic Pocket page
Contains ''Extreme Ghostbusters: Code Ecto-1'' info {{Ghostbusters Ghostbusters