Ghost Master
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''Ghost Master'' (released as ''Ghost Master: The Gravenville Chronicles'' on the
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and
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) is a
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strategy game A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decisi ...
developed by British studio Sick Puppies for
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. The game was later published on
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by
Feral Interactive Feral Interactive is a British video games developer and publisher for macOS, Linux, iOS, Android, Nintendo Switch and Microsoft Windows platforms. It was founded in 1996 to bring games to Mac and specialises in porting games to different ...
. The player assumes the role of a Ghost Master, a bureaucratic spirit tasked to perform certain duties. While the bulk of a Ghost Master's duties consist of hauntings, a Ghost Master may also be "called in" to increase belief in the
supernatural Supernatural refers to phenomena or entities that are beyond the laws of nature. The term is derived from Medieval Latin , from Latin (above, beyond, or outside of) + (nature) Though the corollary term "nature", has had multiple meanings si ...
, avenge deaths, and
conscript Conscription (also called the draft in the United States) is the state-mandated enlistment of people in a national service, mainly a military service. Conscription dates back to antiquity and it continues in some countries to the present day un ...
renegade ghosts. Because a Ghost Master cannot directly interfere in the world of mortals, the Ghost Master is given a team of subordinate ghosts to do so. When not haunting, the Ghost Master is responsible for the training of the ghosts under their command.


Gameplay

The game consists of 15 levels. In most levels, the primary goal is to scare all the mortals (humans) and cause them to flee the area in fear or succumb to madness. ''Ghost Master'' plays similarly to a
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
game. The player first chooses the ghosts to field in the level. The player cannot field every ghost in every place. Each ghost has one or two types of objects (or "
fetter Legcuffs are physical restraints used on the ankles of a person to allow walking only with a restricted stride and to prevent running and effective physical resistance. Frequently used alternative terms are leg cuffs, (leg/ankle) shackles, foot ...
s") it can be bound to. For example, a ghost who died during a robbery could only be bound to a "Murder Fetter," whereas a water spirit can only be bound to a bath, sink, or a simple puddle of water. Another limiting factor is "
Plasm PLaSM (Programming Language of Solid Modeling) is an open source scripting languageA. Paoluzzi: Geometric Programming for Computer Aided Design, Wiley, 2003 for solid modeling, a discipline that constitutes the foundation of computer-aided design ...
". This numerical resource dictates which abilities a ghost can use. When a human becomes frightened, Plasm is generated. With more Plasm, stronger abilities (and more ghosts) can be fielded at any one time. Once the objective(s) for a level has been completed, the game rates the player's performance. Many factors are considered, including time, amount of impact on the mortals, and how many mortals fled. If the player is able to complete the mission fairly quickly, there is a multiplier added to the final score. This score determines the amount of "Gold Plasm" given to the player, which is used to add more spells to ghosts' arsenals. The game ends with a cliffhanger, with the Ghostbreakers bringing in a bomb that would completely erase supernatural presence in the city where the game takes place. Because of the lack of a sequel, a bonus level was released for fans, which provided some closure. However, the bonus level is only available for the UK version of the game and was not released for the retail US version.


Bonus content

The bonus level is included in the
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and
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release of the game. The bonus level "Class of Spook'em high" is the only
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
released for the game. In the level, the Ghostbreakers attack the HQ of ghost master, an old, abandoned mansion where the player has to defeat the Ghostbreakers in order to win the game. The bonus content was released in place of a sequel.


Restless spirits

Each level also has "Restless Spirits," haunters bound to a certain location in some levels; usually, there is a backstory as to why they are there. The player can use the haunters on their team as well as the bound spirit to free them using a certain move or combination of moves. For example, in the first level the restless spirit Weatherwitch is bound to a vacuum cleaner that the player must destroy in order to free her.


Mortal defenses and abilities

All mortals have a belief level, which partially determines the effectiveness of a ghost's powers upon them. The belief bar is raised slightly with every scare, and particular powers are able to raise belief better than others. Every mortal also has
conscious Consciousness, at its simplest, is sentience and awareness of internal and external existence. However, the lack of definitions has led to millennia of analyses, explanations and debates by philosophers, theologians, linguisticians, and scien ...
and
subconscious In psychology, the subconscious is the part of the mind that is not currently of focal awareness. Scholarly use of the term The word ''subconscious'' represents an anglicized version of the French ''subconscient'' as coined in 1889 by the psycho ...
fears which are linked to certain ghost's powers. Scaring a mortal with a power that targets their individual fear is particularly effective. These are usually unknown at the beginning of each level, but some ghosts have the ability to expose these fears. Mortals also have a terror level and a madness level, with certain limits to each. When a human's terror bar is raised to a certain level, they flee; this is the objective of most of the in-game levels. The madness bar is filled only by the use of certain powers. When a mortal's madness bar reaches a certain point, they go insane, which is visible in that they now just roam the area of the scenario in a frenzy and are unable to be scared or maddened any more. The fear bar reduces as time progresses in the game, but the belief and madness bars do not. Somewhere between average humans and ghosts are
priest A priest is a religious leader authorized to perform the sacred rituals of a religion, especially as a mediatory agent between humans and one or more deities. They also have the authority or power to administer religious rites; in particu ...
s,
witch Witchcraft traditionally means the use of Magic (supernatural), magic or supernatural powers to harm others. A practitioner is a witch. In Middle Ages, medieval and early modern Europe, where the term originated, accused witches were usually ...
es, and
mediums Mediumship is the practice of purportedly mediating communication between familiar spirits or spirits of the dead and living human beings. Practitioners are known as "mediums" or "spirit mediums". There are different types of mediumship or spir ...
. These humans have the ability to
banish Exile is primarily penal expulsion from one's native country, and secondarily expatriation or prolonged absence from one's homeland under either the compulsion of circumstance or the rigors of some high purpose. Usually persons and peoples su ...
ghosts that are fielded. Banished ghosts are no longer usable during that level, but are returned after the mission is complete. Also, a large score penalty is levied on players who allow ghosts to be banished. Ghostbreakers are the most dangerous mortals, from a supernatural perspective. They are able to detect and banish ghosts at a much faster speed than the other "special" mortals mentioned previously. They are also able to field special wards, which prevent the player from fielding, or benching, ghosts trapped underneath them. Only if the
electrical generators In electricity generation, a generator is a device that converts motive power (mechanical energy) or fuel-based power ( chemical energy) into electric power for use in an external circuit. Sources of mechanical energy include steam turbines, g ...
are destroyed do the wards fail.


Reception

The PC and PlayStation 2 versions received "generally favorable reviews", while the Xbox version received "mixed" reviews, according to the
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website
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. ''
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'' named ''Ghost Master'' the best computer game of August 2003. The staff of ''
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'' nominated ''Ghost Master'' for their 2003 "Best Strategy Game" award, which ultimately went to ''
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''.


See also

*''
Dungeon Keeper ''Dungeon Keeper'' is a strategy video game developed by Bullfrog Productions and released by Electronic Arts in June 1997 for MS-DOS and Windows 95. In ''Dungeon Keeper'', the player builds and manages a dungeon, protecting it from invading ' ...
'' and ''
Dungeon Keeper 2 ''Dungeon Keeper 2'' is a strategy game developed by Bullfrog Productions and published by Electronic Arts in 1999 for Microsoft Windows. The sequel to ''Dungeon Keeper'', the player takes the role of a 'dungeon keeper', building and defending ...
'', video games in which the player controls hellish creatures. *'' Evil Genius'', a video game where the player controls an evil genius who is bent on world domination. *'' Haunting Starring Polterguy'', a similar 1993 comedy-horror video game.


References


External links

* * * {{moby game, id=/ghost-master-the-gravenville-chronicles, name=''Ghost Master: The Gravenville Chronicles'' 2003 video games Classic Mac OS games Feral Interactive games MacOS games PlayStation 2 games Puzzle video games Strategy video games Video games about ghosts Video games about mental health Windows games Xbox games Empire Interactive games Video games developed in the United Kingdom