Germany 1985
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''Germany 1985'' is a
computer wargame A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use an ...
published in 1983 by Strategic Simulations. Developed by Roger Keating, it was the first in the "When Superpowers Collide" series, and was followed by '' RDF 1985'', '' Baltic 1985: Corridor to Berlin'' and '' Norway 1985''.


Gameplay

The game presents the hypothetical situation of the Soviet Union invading southern and central West Germany where NATO forces must contain and repel them. The player may choose to play either the NATO or Soviet forces, and can play in turns against another human component or against the computer. There are two battle scenarios. The first, called "Advance-to-Contact" involves Soviet and American forces as they rush to establish a cohesive front line. The second is "Invasion" which starts with an initial Soviet drop of airborne divisions behind NATO lines. In both cases the victory condition is the same: the player who controls the greatest number of towns wins.


Reception

''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
''s reviewer, an Armor Branch officer with the United States Army, stated "I haven't been disappointed". He stated that the terrain was generally accurate to what he saw while stationed in Germany for eight years, and approved of the game's two separate scenarios. Minor criticisms included the criteria for victory and the lack of mines or nuclear combat. '' Electronic Games'' wrote that the game "illustrates the terrible cost of" a conventional war in Germany "even more dramatically than any book or magazine article could". The magazine stated that ''Germany 1985'' was "the most advanced computer war game yet" with "stunning hi-res maps", and concluded that it "does a remarkable job of simulating the way a conventional war would have to be fought ... any war gamer will feel his efforts have been richly rewarded".


Reviews

* ''
Casus Belli A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one b ...
'' #15 (June 1983)


Legacy

The game had three sequels: '' RDF 1985'', which simulated a battle between the American Rapid Deployment Force and Soviet forces for control of the Saudi Arabian oil fields; '' Baltic 1985: Corridor to Berlin'', in which NATO forces were tasked with relieving Allied soldiers trapped in Berlin at the beginning of the war; and '' Norway 1985'', which showed the battle between Soviet forces and NATO ski-troops for control of Norway. In addition, the 1981 SSI game '' Southern Command'', which was a simulation of the Israeli counterattack across the
Suez Canal The Suez Canal ( arz, قَنَاةُ ٱلسُّوَيْسِ, ') is an artificial sea-level waterway in Egypt, connecting the Mediterranean Sea to the Red Sea through the Isthmus of Suez and dividing Africa and Asia. The long canal is a popular ...
during the 1973 war with Egypt, used the same combat resolution system.


References


External links


''Germany 1985''
at Gamebase 64

{{s-end 1983 video games Apple II games Cold War video games Commodore 64 games Video games set in Germany War video games set in Europe Video games set in 1985 Alternate history video games Multiplayer and single-player video games Strategic Simulations games Video games developed in Australia Computer wargames Video games set in East Germany