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The geometric mean filter is an image filtering process meant to smooth and reduce noise of an image. It is based on the mathematic geometric mean. The output image G(x,y) of a geometric mean is given by :G(x,y) = \left prod_S(i,j)\right Where S(x,y) is the original image, and the filter mask is m by n pixels. Each pixel of the output image at point (x,y) is given by the product of the pixels within the geometric mean mask raised to the power of 1/mn. For example, using a mask size of 3 by 3, pixel (x,y) in the output image will be the product of S(x,y) and all 8 of its surrounding pixels raised to the 1/9th power. Using the following original image with pixel (x,y) at the center: Gives the result of: (5*16*22*6*3*18*12*3*15)^(1/9) = 8.77.


Application

The geometric mean filter is most widely used to filter out
Gaussian noise Gaussian noise, named after Carl Friedrich Gauss, is a term from signal processing theory denoting a kind of signal noise that has a probability density function (pdf) equal to that of the normal distribution (which is also known as the Gaussian ...
. In general it will help smooth the image with less data loss than an
arithmetic mean In mathematics and statistics, the arithmetic mean ( ) or arithmetic average, or just the ''mean'' or the '' average'' (when the context is clear), is the sum of a collection of numbers divided by the count of numbers in the collection. The coll ...
filter.


Code example

The following code shows the application of a geometric mean filter to an image using
MATLAB MATLAB (an abbreviation of "MATrix LABoratory") is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks. MATLAB allows matrix manipulations, plotting of functions and data, implementa ...
. % Applies geometric mean filter to image input_noise that has added gaussian noise
, n The comma is a punctuation mark that appears in several variants in different languages. It has the same shape as an apostrophe or single closing quotation mark () in many typefaces, but it differs from them in being placed on the baseline of ...
= size(input_noise); output = zeros(m, n); % output image set with placeholder values of all zeros val = 1; % variable to hold new pixel value for i = 2:m-2 % loop through each pixel in original image for j = 2:n-2 % compute geometric mean of 3x3 window around pixel p = input_noise(i - 1, j - 1); q = input_noise(i - 1, j); r = input_noise(i - 1, j + 1); s = input_noise(i, j - 1); t = input_noise(i, j); u = input_noise(i, j + 1); v = input_noise(i + 1, j - 1); w = input_noise(i + 1, j); x = input_noise(i + 1, j + 1); val = (p * q * r * s * t * u * v * w * x) ^ (1 / 9); output(i, j) = val; % set output pixel to computed geometric mean val = 1; % reset val for next pixel end end


References

{{Reflist Image noise reduction techniques