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Computational geometry is a branch of computer science devoted to the study of algorithms which can be stated in terms of geometry. Some purely geometrical problems arise out of the study of computational geometric algorithms, and such problems are also considered to be part of computational geometry. While modern computational geometry is a recent development, it is one of the oldest fields of computing with a history stretching back to antiquity.
Computational complexity In computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) ...
is central to computational geometry, with great practical significance if algorithms are used on very large datasets containing tens or hundreds of millions of points. For such sets, the difference between O(''n''2) and O(''n'' log ''n'') may be the difference between days and seconds of computation. The main impetus for the development of computational geometry as a discipline was progress in computer graphics and computer-aided design and manufacturing ( CAD/ CAM), but many problems in computational geometry are classical in nature, and may come from mathematical visualization. Other important applications of computational geometry include robotics ( motion planning and visibility problems),
geographic information system A geographic information system (GIS) is a type of database containing Geographic data and information, geographic data (that is, descriptions of phenomena for which location is relevant), combined with Geographic information system software, sof ...
s (GIS) (geometrical location and search, route planning),
integrated circuit An integrated circuit or monolithic integrated circuit (also referred to as an IC, a chip, or a microchip) is a set of electronic circuits on one small flat piece (or "chip") of semiconductor material, usually silicon. Large numbers of tiny ...
design (IC geometry design and verification), computer-aided engineering (CAE) (mesh generation), and
computer vision Computer vision is an interdisciplinary scientific field that deals with how computers can gain high-level understanding from digital images or videos. From the perspective of engineering, it seeks to understand and automate tasks that the hum ...
(
3D reconstruction In computer vision and computer graphics, 3D reconstruction is the process of capturing the shape and appearance of real objects. This process can be accomplished either by active or passive methods. If the model is allowed to change its shape i ...
). The main branches of computational geometry are: *''Combinatorial computational geometry'', also called ''algorithmic geometry'', which deals with geometric objects as discrete entities. A groundlaying book in the subject by Preparata and Shamos dates the first use of the term "computational geometry" in this sense by 1975. * ''Numerical computational geometry'', also called ''machine geometry'', '' computer-aided geometric design'' (CAGD), or ''geometric modeling'', which deals primarily with representing real-world objects in forms suitable for computer computations in CAD/CAM systems. This branch may be seen as a further development of
descriptive geometry Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and ...
and is often considered a branch of computer graphics or CAD. The term "computational geometry" in this meaning has been in use since 1971. Although most algorithms of computational geometry have been developed (and are being developed) for electronic computers, some algorithms were developed for unconventional computers (e.g. optical computers )


Combinatorial computational geometry

The primary goal of research in combinatorial computational geometry is to develop efficient algorithms and
data structure In computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, a ...
s for solving problems stated in terms of basic geometrical objects: points, line segments, polygons, polyhedra, etc. Some of these problems seem so simple that they were not regarded as problems at all until the advent of
computer A computer is a machine that can be programmed to Execution (computing), carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as C ...
s. Consider, for example, the ''
Closest pair problem The closest pair of points problem or closest pair problem is a problem of computational geometry: given n points in metric space, find a pair of points with the smallest distance between them. The closest pair problem for points in the Euclidean ...
'': * Given ''n'' points in the plane, find the two with the smallest distance from each other. One could compute the distances between all the pairs of points, of which there are ''n(n-1)/2'', then pick the pair with the smallest distance. This brute-force algorithm takes O(''n''2) time; i.e. its execution time is proportional to the square of the number of points. A classic result in computational geometry was the formulation of an algorithm that takes O(''n'' log ''n'').
Randomized algorithm A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performan ...
s that take O(''n'') expected time, as well as a deterministic algorithm that takes O(''n'' log log ''n'') time,S. Fortune and J.E. Hopcroft. "A note on Rabin's nearest-neighbor algorithm." Information Processing Letters, 8(1), pp. 20—23, 1979 have also been discovered.


Problem classes

The core problems in computational geometry may be classified in different ways, according to various criteria. The following general classes may be distinguished.


Static problems

In the problems of this category, some input is given and the corresponding output needs to be constructed or found. Some fundamental problems of this type are: *
Convex hull In geometry, the convex hull or convex envelope or convex closure of a shape is the smallest convex set that contains it. The convex hull may be defined either as the intersection of all convex sets containing a given subset of a Euclidean space ...
: Given a set of points, find the smallest convex polyhedron/polygon containing all the points. * Line segment intersection: Find the intersections between a given set of line segments. * Delaunay triangulation * Voronoi diagram: Given a set of points, partition the space according to which points are closest to the given points. *
Linear programming Linear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements are represented by linear function#As a polynomial function, li ...
* Closest pair of points: Given a set of points, find the two with the smallest distance from each other. * Farthest pair of points * Largest empty circle: Given a set of points, find a largest circle with its center inside of their convex hull and enclosing none of them. * Euclidean shortest path: Connect two points in a Euclidean space (with polyhedral obstacles) by a shortest path. *
Polygon triangulation In computational geometry, polygon triangulation is the partition of a polygonal area (simple polygon) into a set of triangles, i.e., finding a set of triangles with pairwise non-intersecting interiors whose union is . Triangulations may be v ...
: Given a polygon, partition its interior into triangles * Mesh generation *
Boolean operations on polygons Boolean operations on polygons are a set of Boolean operations (AND, OR, NOT, XOR, ...) operating on one or more sets of polygons in computer graphics. These sets of operations are widely used in computer graphics, CAD, and in EDA (in integrated ci ...
The computational complexity for this class of problems is estimated by the time and space (computer memory) required to solve a given problem instance.


Geometric query problems

In geometric query problems, commonly known as geometric search problems, the input consists of two parts: the search space part and the query part, which varies over the problem instances. The search space typically needs to be preprocessed, in a way that multiple queries can be answered efficiently. Some fundamental geometric query problems are: *
Range searching In computer science, the range searching problem consists of processing a set ''S'' of objects, in order to determine which objects from ''S'' intersect with a query object, called the ''range''. For example, if ''S'' is a set of points correspond ...
: Preprocess a set of points, in order to efficiently count the number of points inside a query region. * Point location: Given a partitioning of the space into cells, produce a data structure that efficiently tells in which cell a query point is located. * Nearest neighbor: Preprocess a set of points, in order to efficiently find which point is closest to a query point. * Ray tracing: Given a set of objects in space, produce a data structure that efficiently tells which object a query ray intersects first. If the search space is fixed, the computational complexity for this class of problems is usually estimated by: *the time and space required to construct the data structure to be searched in *the time (and sometimes an extra space) to answer queries. For the case when the search space is allowed to vary, see " Dynamic problems".


Dynamic problems

Yet another major class is the dynamic problems, in which the goal is to find an efficient algorithm for finding a solution repeatedly after each incremental modification of the input data (addition or deletion input geometric elements). Algorithms for problems of this type typically involve dynamic data structures. Any of the computational geometric problems may be converted into a dynamic one, at the cost of increased processing time. For example, the
range searching In computer science, the range searching problem consists of processing a set ''S'' of objects, in order to determine which objects from ''S'' intersect with a query object, called the ''range''. For example, if ''S'' is a set of points correspond ...
problem may be converted into the dynamic range searching problem by providing for addition and/or deletion of the points. The dynamic convex hull problem is to keep track of the convex hull, e.g., for the dynamically changing set of points, i.e., while the input points are inserted or deleted. The computational complexity for this class of problems is estimated by: *the time and space required to construct the data structure to be searched in *the time and space to modify the searched data structure after an incremental change in the search space *the time (and sometimes an extra space) to answer a query.


Variations

Some problems may be treated as belonging to either of the categories, depending on the context. For example, consider the following problem. * Point in polygon: Decide whether a point is inside or outside a given polygon. In many applications this problem is treated as a single-shot one, i.e., belonging to the first class. For example, in many applications of computer graphics a common problem is to find which area on the screen is clicked by a
pointer Pointer may refer to: Places * Pointer, Kentucky * Pointers, New Jersey * Pointers Airport, Wasco County, Oregon, United States * The Pointers, a pair of rocks off Antarctica People with the name * Pointer (surname), a surname (including a list ...
. However, in some applications, the polygon in question is invariant, while the point represents a query. For example, the input polygon may represent a border of a country and a point is a position of an aircraft, and the problem is to determine whether the aircraft violated the border. Finally, in the previously mentioned example of computer graphics, in CAD applications the changing input data are often stored in dynamic data structures, which may be exploited to speed-up the point-in-polygon queries. In some contexts of query problems there are reasonable expectations on the sequence of the queries, which may be exploited either for efficient data structures or for tighter computational complexity estimates. For example, in some cases it is important to know the worst case for the total time for the whole sequence of N queries, rather than for a single query. See also " amortized analysis".


Numerical computational geometry

This branch is also known as geometric modelling and computer-aided geometric design (CAGD). Core problems are curve and surface modelling and representation. The most important instruments here are parametric curves and parametric surfaces, such as
Bézier curve A Bézier curve ( ) is a parametric curve used in computer graphics and related fields. A set of discrete "control points" defines a smooth, continuous curve by means of a formula. Usually the curve is intended to approximate a real-world shape t ...
s, spline curves and surfaces. An important non-parametric approach is the level-set method. Application areas of computational geometry include shipbuilding, aircraft, and automotive industries.


List of algorithms


See also

*
List of combinatorial computational geometry topics List of combinatorial computational geometry topics enumerates the topics of computational geometry that states problems in terms of geometric objects as discrete mathematics, discrete entities and hence the methods of their solution are mostly the ...
* List of numerical computational geometry topics * CAD/ CAM/
CAE CAE may refer to: Organisations Aviation * CAE Aviation, a Luxembourgian aviation services company * CAE Inc. (formerly Canadian Aviation Electronics), a Canadian manufacturer of simulation technologies and training provider * Régional Compagnie A ...
* Solid modeling * Computational topology * Computer representation of surfaces * Digital geometry * Discrete geometry (combinatorial geometry) * Space partitioning * Tricomplex number *
Robust geometric computation In mathematics, specifically in computational geometry, geometric nonrobustness is a problem wherein branching decisions in computational geometry algorithms are based on approximate numerical computations, leading to various forms of unreliability ...
* Wikiversity:Topic:Computational geometry * Wikiversity:Computer-aided geometric design


References


Further reading

*
List of books in computational geometry This is a list of books in computational geometry. There are two major, largely nonoverlapping categories: *Combinatorial computational geometry, which deals with collections of discrete objects or defined in discrete terms: points, lines, polygon ...


Journals


Combinatorial/algorithmic computational geometry

Below is the list of the major journals that have been publishing research in geometric algorithms. Please notice with the appearance of journals specifically dedicated to computational geometry, the share of geometric publications in general-purpose computer science and computer graphics journals decreased. *''
ACM Computing Surveys ''ACM Computing Surveys'' is a quarterly peer-reviewed scientific journal published by the Association for Computing Machinery. It publishes survey articles and tutorials related to computer science and computing. The journal was established in 196 ...
'' *'' ACM Transactions on Graphics'' *'' Acta Informatica'' *''
Advances in Geometry '' Advances in Geometry'' is a peer-reviewed mathematics journal published quarterly by Walter de Gruyter. Founded in 2001, the journal publishes articles on geometry. The journal is indexed by ''Mathematical Reviews'' and Zentralblatt MATH. Its ...
'' *'' Algorithmica'' *'' Ars Combinatoria'' *'' Computational Geometry: Theory and Applications'' *'' Communications of the ACM'' *
Computer Aided Geometric Design
' *''
Computer Graphics and Applications A computer is a machine that can be programmed to Execution (computing), carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as C ...
'' *''
Computer Graphics World A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These progra ...
'' *'' Discrete & Computational Geometry'' *'' Geombinatorics'' *'' Geometriae Dedicata'' *''
IEEE Transactions on Graphics The Institute of Electrical and Electronics Engineers (IEEE) is a 501(c)(3) professional association for electronic engineering and electrical engineering (and associated disciplines) with its corporate office in New York City and its operation ...
'' *'' IEEE Transactions on Computers'' *'' IEEE Transactions on Pattern Analysis and Machine Intelligence'' *''
Information Processing Letters ''Information Processing Letters'' is a peer reviewed scientific journal in the field of computer science, published by Elsevier Elsevier () is a Dutch academic publishing company specializing in scientific, technical, and medical content. Its ...
'' *'' International Journal of Computational Geometry and Applications'' *''
Journal of Combinatorial Theory The ''Journal of Combinatorial Theory'', Series A and Series B, are mathematical journals specializing in combinatorics and related areas. They are published by Elsevier. ''Series A'' is concerned primarily with structures, designs, and applicat ...
, Series B'' *'' Journal of Computational Geometry'' *
Journal of Differential Geometry
' *'' Journal of the ACM'' *'' Journal of Algorithms'' *''
Journal of Computer and System Sciences The ''Journal of Computer and System Sciences'' (JCSS) is a peer-reviewed scientific journal in the field of computer science. ''JCSS'' is published by Elsevier, and it was started in 1967. Many influential scientific articles have been publishe ...
'' *'' Management Science'' *'' Pattern Recognition'' *'' Pattern Recognition Letters'' *'' SIAM Journal on Computing'' *'' SIGACT News''; featured the "Computational Geometry Column" by Joseph O'Rourke *'' Theoretical Computer Science'' *'' The Visual Computer''


External links


Computational GeometryComputational Geometry Pages
* ttp://jocg.org/ Journal of Computational Geometrybr>(Annual) Winter School on Computational GeometryComputational Geometry Lab
{{DEFAULTSORT:Computational Geometry Computational fields of study Geometry processing