HOME

TheInfoList



OR:

GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of
cross-platform Within computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several Computing platform, computing platforms. Some ...
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
s created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of ''GameMaker'' was released in 2022. GameMaker accommodates the creation of
cross-platform Within computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several Computing platform, computing platforms. Some ...
and multi-genre
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s using a custom drag-and-drop visual programming language or a
scripting language In computing, a script is a relatively short and simple set of instructions that typically automation, automate an otherwise manual process. The act of writing a script is called scripting. A scripting language or script language is a programming ...
known as Game Maker Language (GML), which can be used to develop more advanced games. GameMaker was originally designed to allow novice computer programmers to be able to make computer games without much programming knowledge by use of these actions. Recent versions of software also focus on appealing to advanced developers.


Overview

GameMaker is primarily intended for making games with 2D graphics, allowing
out-of-box An out-of-the-box feature or functionality (also called OOTB or off the shelf), particularly in software Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design doc ...
use of
raster graphics upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for ...
,
vector graphics Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector displ ...
(via SWF), and 2D
skeletal animation Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set ...
s (via Esoteric Software's Spine) along with a large standard library for drawing graphics and 2D primitives. While the software allows for limited use of
3D graphics 3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of perfor ...
, this is in form of vertex buffer and
matrix Matrix (: matrices or matrixes) or MATRIX may refer to: Science and mathematics * Matrix (mathematics), a rectangular array of numbers, symbols or expressions * Matrix (logic), part of a formula in prenex normal form * Matrix (biology), the m ...
functions, and as such not intended for novice users. The engine uses
Direct3D Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware ...
on Windows, UWP, and Xbox One;
OpenGL OpenGL (Open Graphics Library) is a Language-independent specification, cross-language, cross-platform application programming interface (API) for rendering 2D computer graphics, 2D and 3D computer graphics, 3D vector graphics. The API is typic ...
on macOS and Linux;
OpenGL ES OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerate ...
on Android and iOS,
WebGL WebGL (short for Web Graphics Library) is a JavaScript Application programming interface, API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-in (computing), plug-ins. WebGL is fully integra ...
or 2d canvas on HTML5, and proprietary APIs on consoles. The engine's primary element is an IDE with built-in editors for raster graphics, level design, scripting, paths, and
shader In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as '' shading''. Shaders have evolved to perform a variety of s ...
s ( GLSL or HLSL). Additional functionality can be implemented in software's scripting language or platform-specific native extensions. In GameMaker Studio 2, users can choose whether to export the game as an NSIS installer, or a .zip file containing the game, the data.win file, and any files added under the "Included Files" tab in the editor.


Supported platforms

GameMaker supports building for
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
macOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
,
Ubuntu Ubuntu ( ) is a Linux distribution based on Debian and composed primarily of free and open-source software. Developed by the British company Canonical (company), Canonical and a community of contributors under a Meritocracy, meritocratic gover ...
,
HTML5 HTML5 (Hypertext Markup Language 5) is a markup language used for structuring and presenting hypertext documents on the World Wide Web. It was the fifth and final major HTML version that is now a retired World Wide Web Consortium (W3C) recommend ...
, Android, iOS, Amazon Fire TV, Android TV,
Raspberry Pi Raspberry Pi ( ) is a series of small single-board computers (SBCs) developed in the United Kingdom by the Raspberry Pi Foundation in collaboration with Broadcom Inc., Broadcom. To commercialize the product and support its growing demand, the ...
, Microsoft UWP,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
; support for
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
and Xbox Series X, S was announced in February 2021 though an "Enterprise" license is needed to build games for these consoles. In past, GameMaker supported building for
Windows Phone Windows Phone (WP) is a discontinued mobile operating system developed by Microsoft Mobile for smartphones as the replacement successor to Windows Mobile and Zune. Windows Phone featured a new user interface derived from the Metro design languag ...
(deprecated in favor of UWP),
Tizen Tizen () is a Linux-based operating system primarily developed by Samsung Electronics and supported by the Linux Foundation. The project was originally conceived as an HTML5-based platform for mobile devices to succeed MeeGo. It was backed by o ...
,
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
, and
PlayStation Vita The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced ...
(not supported in GMS2 "largely for business reasons"). PlayStation Portable support was demonstrated in May 2010, but never made publicly available (with only a small selection of titles using it). Between 2007 and 2011, YoYo Games maintained a custom web player plugin for GameMaker games before releasing it as open-source mid-2011 and finally deprecating in favor of HTML5 export. Prior to August 2021, users had to obtain a single-purchase license for one of five different platforms, excluding consoles, depending on the target platform they wanted to publish on (such as desktop or mobile). An annual license was required to publish for consoles, which was also contained in an all-encompassing annual Ultimate license that covered all supported platforms. Yoyo Games announced a change to the licensing approach in August 2021, allowing GameMaker to be used for free to learn, and eliminating the single-purchase options. Instead, it simplified the license scheme to only two tiers, one that supported publishing on all non-console platforms, and a higher tier that added in console platform publishing support at a lower rate than the prior Ultimate license. These changes were aided by the financial investment of Opera into YoYo Games to help reduce costs for GameMaker users. On 22 November 2023, GameMaker announced that it would be "free for non-commercial use on all platforms (excluding console)," and the current subscription system would be replaced by a one-time license.


GameMaker Language

GameMaker Language (GML) is GameMaker's scripting language. It is an imperative,
dynamically typed In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a ''type'' (for example, integer, floating point, string) to every '' term'' (a word, phrase, or other set of symbols). Usua ...
language commonly likened to
JavaScript JavaScript (), often abbreviated as JS, is a programming language and core technology of the World Wide Web, alongside HTML and CSS. Ninety-nine percent of websites use JavaScript on the client side for webpage behavior. Web browsers have ...
and C-like languages. The language's default mode of operation on native platforms is via a
stack machine In computer science, computer engineering and programming language implementations, a stack machine is a computer processor or a Virtual machine#Process virtual machines, process virtual machine in which the primary interaction is moving short- ...
; it can also be source-to-source compiled to C++ via
LLVM LLVM, also called LLVM Core, is a target-independent optimizer and code generator. It can be used to develop a Compiler#Front end, frontend for any programming language and a Compiler#Back end, backend for any instruction set architecture. LLVM i ...
for higher performance. On HTML5, GML is source-to-source compiled to JavaScript with optimizations and minification applied in non-debug builds.


GML Visual

GML Visual (originally called "Drag and Drop") is GameMaker's visual scripting tool. GML Visual allows developers to perform common tasks (like instantiating objects, calling functions, or working with files and data structures) without having to write a single line of code. It is largely aimed at novice users. While historically GML Visual remained fairly limited in what can be comfortably done with it, GameMaker Studio 2 had seen an overhaul to the system, allowing more tasks to be done with GML Visual, and having it translate directly to code (with an in-IDE preview for users interested in migrating to code).


History

GameMaker was originally developed by Mark Overmars. The program was first released on 15 November 1999 under the name of Animo (at the time, it was just a graphics tool with limited visual scripting capabilities). The first versions of the program were being developed in
Delphi Delphi (; ), in legend previously called Pytho (Πυθώ), was an ancient sacred precinct and the seat of Pythia, the major oracle who was consulted about important decisions throughout the ancient Classical antiquity, classical world. The A ...
. Subsequent releases saw the name changed to Game Maker and software moving towards more general-purpose 2D game development. Versions 5.0 and below were freeware; version 5.1 introduced an optional registration fee; version 5.3 (January 2004) introduced a number of new features for registered users, including particle systems, networking, and possibility to extend games using DLLs. Version 6.0 (October 2004) introduced limited functionality for use of 3D graphics, as well as migrating the runtime's drawing pipeline from VCL to
DirectX Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct" ...
. Growing public interest led Overmars to seek help in expanding the program, which led to partnership with YoYo Games in 2007. From this point onward, development was handled by YoYo Games while Overmars retained a position as one of the company's directors. Version 7.0 was the first to emerge under this partnership. The first macOS compatible version of the program was released in 2009, allowing games to be made for two operating systems with minimal changes. Version 8.1 (April 2011) saw the name changed to GameMaker (lacking a space) to avoid any confusion with the 1991 software '' Game-Maker''. This version also had the runtime rewritten in C++ to address performance concerns with previous versions. September 2011 saw the initial release of "GameMaker: HTML5" - a new version of software with capability to export games for web browsers along with desktop. GameMaker: Studio entered public beta in March 2012 and enjoyed a full release in May 2012. Initial supported platforms included Windows, Mac, HTML5, Android, and iOS. Additional platforms and features were introduced over the years following; Late 2012 there was an accident with anti-piracy measures misfiring for some legitimate users. In February 2015, GameMaker was acquired by Playtech together with YoYo Games. Announcement reassured that GameMaker will be further improved and states plans to appeal to broader demographic, including more advanced developers. November 2016 saw the initial release of GameMaker Studio 2 beta, with full release in March 2017. This version sports a completely redesigned IDE (rewritten in C#) and a number of new editor and runtime features. In August 2020, major update 2.3 was released, bringing a host of new features to IDE, runtime, and the scripting language. In January 2021, YoYo Games was sold to Opera Software for roughly 10 million
USD The United States dollar (symbol: $; currency code: USD) is the official currency of the United States and several other countries. The Coinage Act of 1792 introduced the U.S. dollar at par with the Spanish silver dollar, divided it int ...
. The development team of GameMaker remains the same, and has not caused any major development changes to GameMaker Studio. In August 2021, YoYo Games announced that they would be changing their licenses to offer a free version of the GameMaker engine. In January 2022, YoYo Games changed GameMaker Studio 2's numbering scheme so the version corresponds to the year and the month it was released (For example, 2022.1 for January 2022). In April 2022, YoYo Games dropped the ''GameMaker Studio 2'' name in order to match its new version numbering scheme, changing it to simply GameMaker.


Reception

Douglas Clements of ''Indie Game Magazine'' wrote that the program " mplifies and streamlines game development" and is "easy for beginners yet powerful enough to grow as you develop", though noting that "resource objects have to be gathered if unable to create" and that licensing between
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
and the YoYo Games website is "convoluted".


References


External links

* * {{Video game engines Video game IDE Video game engines 1999 software IOS video game engines Programming tools for Windows Proprietary software for Windows