Flights Of Fantasy
   HOME

TheInfoList



OR:

''Flights of Fantasy'' is a
collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in ...
.


Publication history

''Flights of Fantasy'' is an out-of-print fantasy trading card art set that was turned into a
collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in ...
near the end of its development and marketed as a "Collectors Card Set & Game". The game is technically the second CCG ever released, however it's not considered a serious contender. It was published by Destini Productions and was released in September 1994.


Description

The set had 118 cards and was sold only in
booster pack In collectible card games, digital collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs is referred to as a b ...
s. The game is generally not considered the second CCG released after
Magic: the Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card game, collectable card game created by Richard Garfield. Released in 1993 by Wizards ...
because of its
gimmick A gimmick is a novel device or idea designed primarily to attract attention or increase appeal, often with little intrinsic value. When applied to retail marketing, it is a unique or quirky feature designed to make a product or service "stand ou ...
y nature. The game mechanics appear to be "grafted on" and merely an afterthought, and it lacks a uniform card back. All card back art was created by Ed Beard Jr. According to Beard, as a "first collector card/game" it began production in May 1992.> The card art was designed specifically to match a storyline, featuring "novel-like" card backs. The game claimed to feature "quick and fierce" battles based on the story, and could be played a variety of ways. According to Scrye magazine from 1995, the game was to be released mid-December of 1995 in boxes consisting of 36
booster packs In collectible card games, digital collectible card games and miniature wargaming, collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs i ...
with 10 cards.


Reception

Scrye ''SCRYE'' (''Scrye Collectible Card Game Checklist and Price Guide'') was a gaming magazine published from 1994 to April 2009 by Scrye, Inc. It was the longest-running periodical to have reported on the collectible card game hobby. It was also t ...
noted that the
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pla ...
element was a "very minor" part to what was essentially a "card art set" and appeared to be "grafted on" and was about to fun to play as "doing your taxes".


References

Collectible card games Card games introduced in 1994 {{CCG-game-stub