Fortnite World Cup
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The Fortnite World Cup was an
esports Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although orga ...
competition based on the video game '' Fortnite''. It look place July 26–28, 2019 at the Arthur Ashe Stadium in New York City, United States. A total prize pool was available across the various competitions.


Overview

The Fortnite World Cup uses two of the game modes available to the video game, ''Fortnite''. The main World Cup event as well as the Pro-Am use '' Fortnite Battle Royale'', a battle royale game where up to 100 players airdrop onto an island without any weapons or armor, save for a pickaxe. Once on the ground, players must scavenge for weapons, armor, and healing items, as well as using their pickaxe to knock down existing features to gather wood, stone, and metal resources. This all must be done while avoiding attacks from other players, as well as staying within a shrinking circle on the map or risk taking fatal damage outside it. Players can use gathered resources to build walls, floors, and stairs and ramps to use as cover from attacks. The last player or team left alive wins. The Fortnite World Cup had online events over 10 weeks from April to June 2019 for people to place. The weeks alternated between solo players and duos teams. During the Saturday of each week, any player or duo could compete with others by geographic region, playing up to 10 matches to earn points through eliminations and victories. The top three thousand players/teams from each region then competed on the Sunday event, again playing up to ten matches to earn points. The top point-scorers in each region from the Sunday event then proceed through to the World Cup, a total of about twenty players/teams each week. An estimated 40 million players vied for spots in the solo and duos World Cup. In the World Cup finals, the competitors played a total of six matches, with points earned for the highest finishers. The solo player or duo with the highest point total after six matches won the grand prize, with other players getting part of the prize pool available. All solo players received a minimum of for reaching the finals, with the top prize being . Similarly, each duo team in the final received a minimum of with the top team winning . The Fortnite Creative Cup had a similar online process to select the players for the finals, taking place over five two-week periods from April to June 2019. Each active week, a new Creative challenge is available. Players, once completed with their Creative island, must submit a video of that challenge to Epic in that period. For each period, Epic selected three of the best entries by a panel of judges. Each selected entry earns a cash prize of and a guaranteed spot in the Creative Cup finals. From the fifteen winning entries, five were selected by Epic to be used in the Creative Cup finales. In the finales, eight teams of four, consisting of those that had their Creative island selected and other notable ''Fortnite'' players, complete in these five events to earn the best overall score. The winners in the finale split a prize pool. The teams for the Fortnite Pro-Am are selected by Epic Games, with each team made up of a ''Fortnite'' streamer and a celebrity. The teams each played five matches, with a scoring system for the winning teams. The team with the highest overall score after five matches won the Pro-Am. Each team received a minimum of with the winning team receiving US$2 million.


History

Epic Games Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, M ...
had launched ''Fortnite'' in its original planned form, now known as '' Fortnite: Save the World'', as an early access title in July 2017, around the same time that the first influential battle royale game, '' PlayerUnknown's Battlegrounds'' (PUBG) was released. Inspired by this, Epic created a variation of ''Fortnite'' and released it as '' Fortnite Battle Royale'' in September 2017. While free-to-play, the game was supported by
microtransaction Microtransactions, often abbreviated as mtx, are a business model where users can purchase virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransact ...
s. ''Fortnite Battle Royale'' rapidly became popular, and by June 2018, with the game ported to computer, consoles, and mobile devices, had reached 125 million players. Total 2018 revenue for ''Fortnite Battle Royale'' was estimated at by analysis firm SuperData Research. Epic designated of these revenues to position ''Fortnite Battle Royale'' as an esport. The inaugural Fortnite World Cup was first announced in February 2019. While Epic planned to run the event in 2020, the COVID-19 pandemic led Epic to cancel the event for the year, though will still hold other ''Fortnite'' seasonal championship events known as Fortnite Champion Series.


2019 events


Format

The Fortnite World Cup was split into two different events, one for solo players, and a separate for two-player teams, or duos. Both the solos and duos formats consisted of six matches. World Cup solo and duo final standings:


Solos

The 2019 solo event finals were held on July 28, 2019, and was won by 16-year-old American Kyle "Bugha" Giersdorf, who took home the grand prize. The scoring format in solos provided points for eliminations and for placement. Competitors received one point for each elimination and non-cumulative placement points. For solos the placement points were as follows: * 16th-25th, 3 points * 15th-6th, 5 points * 5th-2nd, 7 points * Victory Royale (1st), 10 points


Duos

The duo event finals were held on July 27, 2019, with Emil Bergquist Pedersen ("Nyhrox") and David Wang ("Aqua") sharing its grand prize. The scoring format in duos provided points for eliminations and for placement. Competitors received one point for each elimination and non-cumulative placement points. For duos the placement points were as follows: * 15th-11th, 3 points * 10th-6th, 5 points * 5th-2nd, 7 points * Victory Royale (1st), 10 points


Creative Cup

The creative cup involved 8 teams, each led by a popular Fortnite icon. The team leaders held qualifiers, in which they had those attempting to qualify participate in a challenge in creative mode. The top 3 performers on each challenge were recruited to their respective leader's team. The cup included three different creative game maps: a king of the hill map, a prop hunt map, and a death run map. Each map had one round with three matches dedicated to it, and the final round had one match on each map. In the end, the “Fish Fam” led by FaZe Clan's Cizzorz won the event. Creative Cup final standings:


Pro-Am

The 2019 Fortnite Pro-Am matched 50 popular ''Fortnite'' streamers with various celebrities, and was held on July 26, 2019, at The Forum In Los Angeles, CA, for a prize to be split between the winning pair to go to charities of their choice. Streamer Airwaks and music producer RL Grime won the event, their second win after a similar Pro-Am event at E3 2019, with their selected charities being the World Wildlife Fund and the American Civil Liberties Union, respectively. Other teams split the remaining prize pool for charity, with each team assured a minimum of . Pro-Am final standings:


Other activities

In addition to the games in the stadium, the area around the stadium in
Flushing Meadows–Corona Park Flushing Meadows–Corona Park, often referred to as Flushing Meadows Park, or simply Flushing Meadows, is a public park in the northern part of Queens, New York City. It is bounded by I-678 (Van Wyck Expressway) on the east, Grand Central Par ...
was set up for a number of fan events, such as contests and games, and a concert by Marshmello.


Viewership

Epic reported that tickets for the 23,700-capcity stadium venue were sold out. An estimated 2.3 concurrent million viewers on Twitch and YouTube streaming services watched the World Cup finales; additional viewers included those watching the final events from within ''Fortnite'', and China viewership.


Post world cup events

Shortly after his win in the World Cup, Kyle “Bugha” Giersdorf had been
swatted Swatting is a criminal harassment tactic of deceiving an emergency service (via such means as hoaxing an emergency services dispatcher) into sending a police or emergency service response team to another person's address. This is triggered by ...
while streaming from his home. However, one of the officers responding to the call had recognized Giersdorf from his win, and quickly calmed the situation down to determine that they were responding to a false call.


References

{{Main world championships World championships in esports World Cup Recurring events established in 2018 International esports competitions hosted by the United States