Forsaken (video Game)
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''Forsaken'' is a 3D
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
video game. The game was developed by
Probe Entertainment Acclaim Entertainment was an American video game publisher from Long Island, active from 1987 until filing for Chapter 7 bankruptcy on September 1, 2004. Through a series of acquisitions between 1990 and 2002, Acclaim built itself a large portfol ...
for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
and
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
and Iguana Entertainment UK for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Au ...
and published by
Acclaim Entertainment Acclaim Entertainment, Inc. was an American video game publisher based in Glen Cove, New York. Originally formed by Greg Fischbach, Robert Holmes and Jim Scoroposki out of an Oyster Bay storefront in 1987, the company established a worldwide ...
. A remastered version was released in 2018 for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
macOS macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
,
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
.


Gameplay

''Forsaken'' is a 3D
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
in the style of ''
Descent Descent may refer to: As a noun Genealogy and inheritance * Common descent, concept in evolutionary biology * Kinship, one of the major concepts of cultural anthropology **Pedigree chart or family tree ** Ancestry ** Lineal descendant **Heritag ...
'' (1995), featuring similar weapons, power-ups, having missiles and mines being labeled "secondary weapons", and involving 3D movement of a vehicle through several tunnels. It is set on a futuristic Earth that, in 2113, had all of its life destroyed as a result of a shockwave from a science accident. The goal of the game differs between formats. In the PC and PlayStation versions, the player acts as someone trying to obtain the planet's lost treasure, while in the Nintendo 64 release, the goal is to kill looters finding the treasure. There are also elements of '' Quake''. The single-player mode has four difficulty modes: easy, normal, hard and total mayhem. Each has progressively stronger enemies and less ammo to spare. Due to the near-impossible challenge presented by the latter mode, Acclaim provided the patch 1.00 that (among other things) decreased the difficulty of the game dramatically. There are 22 missions, each requiring the player to either destroy all enemy ships in a maze of tunnels, or achieve a certain target, such as completing within a time limit and/or at a specific percentage of enemies murdered. Similar to '' Starfox 64'' (1997), different paths appear depending on which targets were achieved. There are six different types of multiplayer games: Free for All (deathmatch), Team Game, Capture the Flag, Flag Chase, Bounty Hunt, and Team Bounty Hunt. There are various sub-options for each. Up to 16 players can join in on the PC version, four on the Nintendo 64, and two for the PlayStation. Also on the Nintendo 64 version, a maximum of three computer players can join. The PC version also has the ability to record demos.


Development

The game was developed by
Probe Entertainment Acclaim Entertainment was an American video game publisher from Long Island, active from 1987 until filing for Chapter 7 bankruptcy on September 1, 2004. Through a series of acquisitions between 1990 and 2002, Acclaim built itself a large portfol ...
during the 1996–1998 period as the company became merged into its parent company (Acclaim). At that time,
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
's newly bought and re-branded rendering layer (
DirectX Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", ...
) had just started to dominate PC development. Fergus McGovern headed the development team. The game was heavily technology driven at the beginning and was titled ''ProjectX''. This was changed to ''Condemned'' when the story elements were added although it was later changed to ''Forsaken'' due to a potential naming conflict. A
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
version of the game was announced, but canceled as part of Acclaim's general withdrawal of support for the system. Due to the heavy technology focus of the game it was often bundled with hardware to show off the cards and was used as a benchmark for many years after the initial release of the game. The Swarm (
Dominic Glynn Dominic Francis Glynn (born 27 September 1960 in Cuckfield, Sussex) is an English electronic composer. Glynn is a prolific composer of music for television and film. His work includes the arrangement of the ''Doctor Who'' theme music which se ...
and Stephen Root) performed and produced the ''Forsaken'' soundtrack which features dynamic
drum and bass Drum and bass (also written as drum & bass or drum'n'bass and commonly abbreviated as D&B, DnB, or D'n'B) is a genre of electronic dance music characterized by fast breakbeats (typically 165–185 beats per minute) with heavy bass and sub-ba ...
and
electronica Electronica is both a broad group of electronic-based music styles intended for listening rather than strictly for dancing and a music scene that started in the early 1990s in the United Kingdom. In the United States, the term is mostly used to r ...
tracks. An album featuring many of the original tracks and remixes, was released on No Bones Records. Various employees of
Acclaim Studios Teesside Acclaim Entertainment was an American video game publisher from Long Island, active from 1987 until filing for Chapter 7 bankruptcy on September 1, 2004. Through a series of acquisitions between 1990 and 2002, Acclaim built itself a large portf ...
, the developer who worked on the Nintendo 64 port of the game, made plans for a sequel to ''Forsaken'', which were permanently scrapped when Acclaim closed the studio down in 2002.


Release

''Forsaken'' was one of few non-sports video games at the time to be released on multiple formats, as well as a rare game to have all of its formats released close to each other.


Reception

Paul Biondich of ''
AllGame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
'' argued that although its gameplay was uninventive, its PC version, with its 3D Accelerator chip and
Direct3D Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware a ...
, has "utterly impressive technical savvy and attention to detail" few other games had achieved. He highlighted "the quality and generous use of real-time colored lighting effects", "the screen blistering frame rates", explosions, the detail of enemy ships, and smoke trails of missiles. He also was immersed in the visuals: "Many times during the course of playing this game you may find yourself head bobbing, trying to peer over a wall or ducking from enemy fire. It's really quite an amazing effect." He praised the diversity and amount of surprise in the gameplay, attributed to the level scenery, traps, and huge amount of weapons and powerups. ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' stated that, although the PlayStation version feels familiar to ''
Descent Descent may refer to: As a noun Genealogy and inheritance * Common descent, concept in evolutionary biology * Kinship, one of the major concepts of cultural anthropology **Pedigree chart or family tree ** Ancestry ** Lineal descendant **Heritag ...
'', it refined and updated the formula with features such as its auto-levelling system and orientation aid. '' Hyper'' gave the game 92% and said: "Unless someone pulls some wonder game out of the bag at E3, this one looks like it's going to be the all-formats game of the year. If you like action shooter games, this is a must-have". Martin Kitts of ''
N64 Magazine ''NGC Magazine'' (''N64 Magazine'' until October 2001 (issue 59)) was a British magazine specialising in Nintendo video game consoles and software. It was first printed in 1997 and ran until 2006. It was the successor to ''Super Play'', a magaz ...
'' compared ''Forsaken'' to '' Quake'' and ''
Descent Descent may refer to: As a noun Genealogy and inheritance * Common descent, concept in evolutionary biology * Kinship, one of the major concepts of cultural anthropology **Pedigree chart or family tree ** Ancestry ** Lineal descendant **Heritag ...
'' (1995), as well as 2D shooters such as ''
R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the ''R-Type'' series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful ...
'' (1987) and ''
Axelay is a 1992 scrolling shooter video game developed and published by Konami for the Super Nintendo Entertainment System. Set in the fictional solar system Illis where an alien empire known as "Armada of Annihilation" invades its planets including ...
'' (1992). He called it the best "serious" Nintendo 64 title since ''
GoldenEye ''GoldenEye'' is a 1995 spy film, the seventeenth in the ''James Bond'' series produced by Eon Productions, and the first to star Pierce Brosnan as the fictional MI6 agent James Bond. Directed by Martin Campbell, it was the first in the ser ...
'', and "a game that, although not for the fainthearted, holds a genuinely rewarding experience for those who are prepared to persevere". He wrote that the game's best moments were those that required thinking, although did enjoy the more intense parts, such as enemies popping up behind the player and shots from guns hidden in alcoves. Despite the use of static, non-animated character models, he called the visuals impressive nonetheless, particularly the lighting effects as the best on the Nintendo 64, "giving heated battles a pleasant lava lamp effect, with shots and explosions bouncing around the room in slow motion." He enjoyed how enemy ships, when destroyed, spin out of control, fire random shots, and occasionally dive on the player, adding to the fast-paced gameplay. He also higlighted there being no fogging in the four-playing mode. It did take a little bit of time for him to appreciate the game, however; he was critical of the default control system, as well as the first stage that "will leave most players cold, soon turning into a tedious slog around a nondescript 360° maze". He also was disappointed in the multiplayer mode, writing it was hard to tell players from each other and that weapons barely took off hit points of other players, resulting in overly-long matches. Bobba Fatt of ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' disliked Forsaken, describing it as an "endless maze of frustration" wasting "excellent control and four-player split-screen capability". He criticized the lack of radar, which made it difficult to look for the other players in multi-player, and made single-player a chore: "You'll run in perpetual circles looking for your objective or final enemy until you either memorize the level or pass out. Even worse, the unimaginative bad guys blend right into the background, and every level looks just like the previous one." '' Hyper''s Dan Toose called the PC version one of the best-looking 3D accelerator titles. He wrote the PlayStation version was the smoothest in frame-rate, but also only allowed for two players and was the hardest to control with the D-pad. He called the Nintendo 64 version the most "impressive" for its diverse missions, particularly how they felt as intense as real-life situations. '' Next Generation'' reviewed the Nintendo 64 version of the game, rating it three stars out of five, and stated that "overall, this is solid, enjoyable stuff with not a hint of originality to cloud the fun". ''Next Generation'' reviewed the PlayStation version of the game, rating it three stars out of five, and wrote that "all in all, this is a decent title. Probe has mixed together the best elements of ''Descent'' and ''Quake'' and added some pretty tricky enemy AI, resulting in a game that shines, although in slightly different ways, on each platform". ''Next Generation'' reviewed the PC version of the game, rating it three stars out of five, and stated that "''Forsaken'' is a good game that will provide a nice distraction until players get their hands on the big guns like ''Sin'', ''Half-Life'', and ''Duke Nukem Forever''".


References


External links


Official website for remastered version
* {{DEFAULTSORT:Forsaken (Video Game) 1998 video games Acclaim Entertainment games Cancelled Sega Saturn games Commercial video games with freely available source code Dystopian video games First-person shooters Linux games MacOS games Multiplayer and single-player video games Nintendo 64 games PlayStation (console) games Video games developed in the United Kingdom Video games with 6 degrees of freedom Windows games Xbox One games Zero-G shooters