Forged Of Darkness
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''Forged of Darkness'' is an accessory for the 2nd edition of the '' Advanced Dungeons & Dragons''
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
, published in 1996.


Contents

''Forged of Darkness'' is a supplement which presents nine magical artifacts for the Ravenloft setting, and provides details on the in-game history of each item. Each of these items described can give great powers to characters, but using them comes with a high price.


Publication history

''Forged of Darkness'' was published by
TSR, Inc. TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been ...
in 1996.


Reception

Trenton Webb reviewed ''Forged of Darkness'' for ''Arcane'' magazine, rating it an 8 out of 10 overall. He called the book's artifacts "ungodly", noting that each one "has its own vile history and, used properly, a wonderfully evil future". He felt that the powers of each item were great "but not extreme", and the price for a character using one was "suitably nasty", describing the items as "refreshingly bizarre, not limited to the normal swords, shields, rods and rings, which makes working out their powers and curses that more entertaining. Webb considered the creations of master toy maker Giuseppe, the time pieces fashioned in the Workshops of Klorr and the Hands of the Dead to be the highlights: "As collections they offer a wide range of intertwined powers around a single theme, which adds to the all pervading sense of menace." Webb concluded by saying: "All referees who manipulate a Ravenloft world will want to unearth these items. Low-levellers can be sent to recover or transport them for others, while more potent players will get some serious fun from playing with these toys. They're dangerous, but for Ravenloft that's ideal."


References

Ravenloft supplements Role-playing game supplements introduced in 1996 {{D&D-stub