The ''Firefly Role-Playing Game'' is a science fiction
role-playing game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
released in 2014, written by
Monica Valentinelli
Monica Valentinelli is an Italian-American game designer, author, essayist, editor, and game developer. She studied at University of Wisconsin–Madison, and holds a B.A. in English with a Creative Writing Emphasis. She started working in the hobb ...
and set in the universe of the
Joss Whedon
Joseph Hill Whedon (; born June 23, 1964) is an American filmmaker, composer, and comic book writer. He is the founder of Mutant Enemy Productions, co-founder of Bellwether Pictures, and is best known as the creator of several television series: ...
television show ''
Firefly
The Lampyridae are a family of elateroid beetles with more than 2,000 described species, many of which are light-emitting. They are soft-bodied beetles commonly called fireflies, lightning bugs, or glowworms for their conspicuous production ...
''. It was produced by
Margaret Weis Productions, Ltd
Margaret Weis Productions, Ltd. is a games publisher located in Williams Bay, Wisconsin, United States and founded in 2004 after Margaret Weis and Don Perrin, the two founders of Sovereign Press, divorced.
Games
Margaret Weis Productions is p ...
, and uses the "Cortex Action" variant of Margaret Weis Production's proprietary
Cortex Plus
The Cortex Plus System is a toolkit RPG system that evolved from Margaret Weis Productions, Ltd's Cortex System. It has been used for four published games and one published preview to date, and the design principles are in the ''Cortex Plus Hack ...
game system.
Setting and themes
The ''Firefly'' setting is an example of the
space Western genre, a blending of science fiction and Western genres, where high technology mixes with frontier life on newly terraformed planets.
This is how the game's core rules describe the game's setting:
''Firefly'' is a space Western television series that debuted on the Fox Television Network in 2002. The show takes place in the 26th century and follows the comings and goings of a close-knit crew led by Captain Malcolm Reynolds. ...The show follows the trials and tribulations of Mal and eight other folks as they fly around on a Firefly-class transport from job to job, planet to planet, in the year 2517. Part of what makes the Firefly TV series so much fun to watch is that you find out more about Mal, Zoe, Wash, Simon, River, Jayne, Book, Inara, and Kaylee with each passing episode. Admittedly, life for Mal and his crew is harder than it needs to be. As it turns out, there's a darn good reason for it-- they insist on surviving on their own terms instead of settling down on Alliance-friendly planets.
In an interview with the
GeekNative website, Firefly line developer and lead writer Monica Valentinelli described how the show's setting and theme were central to her process in designing the game:
At their core, every game asks two questions regardless of genre: What do players do when they’re sitting around the table? What does your character do for themselves and for the group? Once you answer those two questions, you will have a strong foundation for a game. Think of these questions as the elevator pitch or tagline – but for a game. In ''Dune'', you’ll play a member of the Spacing Guild who’ll work with other diplomats to ensure the spice keeps flowing from Arrakis. In ''Firefly'', you’ll join a crew to find a job and keep flying across the ‘Verse in spite of many obstacles, e.g, 'Find a Crew, Find a Job, Keep Flying.' Then, once a game designer has those questions answered, we extend out from there: System. Pacing. Conflict. Naming conventions. Worldbuilding. Characters. Equipment.
Valentinelli also said that, in designing this game, "My primary responsibility is to the
Browncoat fans, and making sure that I give them as much as possible, both setting-wise and system-wise, to make sure that this is done really well.
"
Licensing
Although the ''Firefly RPG'' is sometimes mistaken for a spin-off from Margaret Weis Production's earlier ''
Serenity Role Playing Game
The ''Serenity Role Playing Game'' is a science fiction role-playing game released in 2005 and set in the universe of the movie '' Serenity''. It was produced by Margaret Weis Productions, Ltd, and its mechanics were the first iteration of t ...
'', the two games were produced under separate licenses and utilize very different game systems. In an interview with
BoardGameGeek
BoardGameGeek (BGG) is an online forum for board gaming hobbyists and a game database that holds reviews, images and videos for over 125,600 different tabletop games, including European-style board games, wargames, and card games. In addition to ...
TV, line developer and lead writer
Monica Valentinelli
Monica Valentinelli is an Italian-American game designer, author, essayist, editor, and game developer. She studied at University of Wisconsin–Madison, and holds a B.A. in English with a Creative Writing Emphasis. She started working in the hobb ...
described the differences between the two licenses this way:
In 2005, Margaret Weis Productions put out another game called the '' Serenity RPG''. … he Firefly RPGis only based on the TV show—it's a completely different license. It's really kind of fascinating how that works because a lot of fans didn't realize that Universal put out the movie and Fox ut out the TV show … From a business standpoint they're two separate things, but from a universe / continuity standpoint they're not.
Margaret Weis, the game's publisher, described being surprised about receiving a license to produce the ''Firefly'' roleplaying game:
Well, it was kind of odd. We turned in a proposal to Fox, just because it was something I had always wanted to do. I can't remember how long ago, and we didn't hear-- I guess we got a nice little 'thank you' note or something-- and we said, 'Okay, that's that,' and just kind of forgot about it. And then one day, out of the blue, Fox came to us and said, 'Hey! You know, we really liked what you guys did-- and we were wondering if you'd be interested in having a license?'
System
Monica Valentinelli explained the game systems' design process in an interview with
Dungeon Crawlers Radio
''Dungeon Crawlers Radio'' is a podcast, internet radio program and blog that focuses on science fiction and fantasy news, discussions, and reviews of games, movies, comics, and books. Programming frequently includes interviews with authors, game ...
:
Margaret's vision for the game was to make it really fun and easy to play. But we kind of had a really interesting situation because we have fans of Margaret Weis Productions that remember when the Serenity RPG came out and played the Cortex System
The Cortex System is a collection of related roleplaying games. Its most recent iteration, ''Cortex Prime,'' was designed by Cam Banks and published by Fandom Tabletop. Prior versions appeared in the licensed roleplaying games published by Margare ...
, and then for the past eight years we've also had the Cortex Plus
The Cortex Plus System is a toolkit RPG system that evolved from Margaret Weis Productions, Ltd's Cortex System. It has been used for four published games and one published preview to date, and the design principles are in the ''Cortex Plus Hack ...
system in its various iterations... So, what we did was went back to the drawing board, and our systems team developed a game based on Margaret's wish for this to be easy to play, but also give somewhat of a nod to our roots, without essentially shutting off everything that's been done in the last eight years. So, what we have is a new streamlined system that's been adapted for ''Firefly.''
Cortex Plus
The Cortex Plus System is a toolkit RPG system that evolved from Margaret Weis Productions, Ltd's Cortex System. It has been used for four published games and one published preview to date, and the design principles are in the ''Cortex Plus Hack ...
—unlike its predecessor, the
Cortex System
The Cortex System is a collection of related roleplaying games. Its most recent iteration, ''Cortex Prime,'' was designed by Cam Banks and published by Fandom Tabletop. Prior versions appeared in the licensed roleplaying games published by Margare ...
, which was used in the ''
Serenity RPG''—is a roll-and-keep system, in which you roll one die from each of several categories and keep the two highest dice in your
dice pool
In some role-playing game (RPG) systems, the dice pool is the number of dice that a player is allowed to roll when attempting to perform a certain action.
Mechanics
In many RPG systems, non-trivial actions often require dice rolls. Some RPGs ro ...
. Cortex Plus uses polyhedral dice common to many roleplaying games and utilizes standard
dice notation Dice notation (also known as dice algebra, common dice notation, RPG dice notation, and several other titles) is a system to represent different combinations of dice in wargames and tabletop role-playing games using simple algebra-like notation such ...
, ranging from d4 (a 4-sided tetrahedral die) to d12 (a 12-sided dodecahedron die). The cubed d6 is the "default" die used in the game.
Cortex Plus uses dice pools ranging from d4 (terrible) to d12 (the best possible). Every die in your pool that rolls a natural 1 (called an 'Opportunity') not only doesn't count toward your total but also causes some form of negative consequence for the characters to overcome. Players may voluntarily reduce some of the dice in their pool to a d4, decreasing their likelihood of success and increasing the likelihood of a negative consequence, in exchange for "Plot Points" which may be spent in several ways to influence the game's plot.
In their review of the game, Steven A. Torres-Roman and Carson E. Snow point out that "the
Cortex Plus
The Cortex Plus System is a toolkit RPG system that evolved from Margaret Weis Productions, Ltd's Cortex System. It has been used for four published games and one published preview to date, and the design principles are in the ''Cortex Plus Hack ...
system serves as the engine for several other genre games" and that "Margaret Weis Productions also publishes the ''Cortex Hacker's Guide'', so players who want to dig into the intricacies of the system can do so more easily and come up with a variety of new ideas for their games."
Published books and supplements
As of 2016, ''Margaret Weis Productions'' has published six titles in the ''Firefly Role-Playing Game'' line: a beta preview of the rules, the core rules, and four printed supplements. The publisher has also released a digital adventure for the game which hasn't as yet been collected in any of its print materials.
''Gaming in the 'Verse: Gen Con 2013 Preview''
''Gaming in the 'Verse'' was a preview of the ''Firefly Role-Playing'' Game which included a beta edition of the rules, a quickstart character generation system, and two complete adventures. Both of these adventures were later reprinted in the ''Echoes of War: Thrillin Heroics'' supplement.
Included Adventures
* Wedding Planners
* Shooting Fish
''Firefly Role-Playing Game'' (Core rule book)
''Firefly Role-Playing Game'' begins with an episode summary of the ''Firefly'' television show, which provides the game's setting:
''The Firefly RPG'' has an extensive episode guide, so that GMs and players who haven't seen the television show and film ''Serenity'' will know of the signature crew's encounters and adventures. Even better, the episode guide comes with gaming examples, demonstrating how events in the show might have played out at the table, so GMs can see how to adjudicate a number of situations. The core book also has an extensive guide to the 'Verse, lots of write-ups for GMCs, and even a small guide to pronouncing Chinese words and a few choice phrases.
Included Adventure
* What's Yours Is Mine
''Echoes of War: Thrillin' Heroics''
''
Echoes of War: Thrillin' Heroics'' was the first supplement published for
Margaret Weis Productions, Ltd
Margaret Weis Productions, Ltd. is a games publisher located in Williams Bay, Wisconsin, United States and founded in 2004 after Margaret Weis and Don Perrin, the two founders of Sovereign Press, divorced.
Games
Margaret Weis Productions is p ...
's ''Firefly Role-Playing Game''. It was awarded an
ENnie
The ENNIE Awards (previously stylized as ENnie Awards) are awards for role-playing game (RPG) products (including game-related accessories, publications, and art) and their creators. The awards were created in 2001 by Russ Morrissey of EN World i ...
Judges' Spotlight Award at
Gen Con 2015.
Contents
''Echoes of War'' collected four digital adventures for the ''
Firefly RPG
The ''Firefly Role-Playing Game'' is a science fiction role-playing game released in 2014, written by Monica Valentinelli and set in the universe of the Joss Whedon television show ''Firefly''. It was produced by Margaret Weis Productions, Ltd ...
'', (two of which, including the adventure "Wedding Planners" by ''
The New York Times
''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid ...
'' bestselling author
Margaret Weis, had previously appeared in the ''Gaming in the 'Verse'' preview edition), and published them together under a single cover. ''Echoes of War'' also included a basic set of rules, statistics for all nine crew characters from the ''
Firefly
The Lampyridae are a family of elateroid beetles with more than 2,000 described species, many of which are light-emitting. They are soft-bodied beetles commonly called fireflies, lightning bugs, or glowworms for their conspicuous production ...
'' TV show, twelve new character archetypes, and basic ship rules. The adventures in this book all deal with themes of loss and renewal in the aftermath of the Unification War. Each adventure was illustrated with original artwork and presented in a five-to-six act structure.
In its review of ''Echoes of War'', the gaming site
Reviews from R'lyeh
A review is an evaluation of a publication, product, service, or company or a critical take on current affairs in literature, politics or culture. In addition to a critical evaluation, the review's author may assign the work a rating to indic ...
noted that this title's inclusion of a basic set of rules for the ''Firefly RPG'' "means that ''Firefly Echoes of War: Thrillin' Heroics'' is a standalone book that can be run using just the rules it contains, or it can be run with access to either version of the rulebook."
This is how ''Firefly Role-Playing Game'' brand manager
Monica Valentinelli
Monica Valentinelli is an Italian-American game designer, author, essayist, editor, and game developer. She studied at University of Wisconsin–Madison, and holds a B.A. in English with a Creative Writing Emphasis. She started working in the hobb ...
described the original concept for this digital series of adventures in 2013, a year before their print publication:
The logistics of doing a full core book for Gen Con 013
013 is a music venue in Tilburg, the Netherlands. The venue opened in 1998 and replaced the ''Noorderligt'', the ''Bat Cave'' and the ''MuziekKantenWinkel''. 013 is the largest popular music venue in the southern Netherlands.
There are two concer ...
just wasn't possible, but what we are doing instead, is, we're going to have the ''Echoes of War'' line. It's a digital line of adventures, and each adventure ties back to, or has something to do with, the Unification War. … ''Wedding Planners'' is by Margaret, and then ''Shooting Fish'' is by an writer named Andrew Peregrine
Andrew is the English form of a given name common in many countries. In the 1990s, it was among the top ten most popular names given to boys in English-speaking countries. "Andrew" is frequently shortened to "Andy" or "Drew". The word is derived ...
… those two both have something to do with the Unification War, and you find out what as the adventures continues. But we're going to be releasing those n digital formaton a regular basis leading up to he release of
He or HE may refer to:
Language
* He (pronoun), an English pronoun
* He (kana), the romanization of the Japanese kana へ
* He (letter), the fifth letter of many Semitic alphabets
* He (Cyrillic), a letter of the Cyrillic script called ''He'' in ...
the core book, so that if people want to play a one-shot or a couple of sessions, just to have fun, there's plenty of game material in each one."
The included adventures were written by
Margaret Weis,
Andrew Peregrine
Andrew is the English form of a given name common in many countries. In the 1990s, it was among the top ten most popular names given to boys in English-speaking countries. "Andrew" is frequently shortened to "Andy" or "Drew". The word is derived ...
,
Monica Valentinelli
Monica Valentinelli is an Italian-American game designer, author, essayist, editor, and game developer. She studied at University of Wisconsin–Madison, and holds a B.A. in English with a Creative Writing Emphasis. She started working in the hobb ...
, and
Nicole Wakelin
Nicole may refer to:
People
* Nicole (name)
* Nicole (American singer) (born 1958), a contestant in season 3 of the American ''The X Factor''
* Nicole (Chilean singer) (born 1977)
* Nicole (German singer) (born 1964), winner of the 1982 Eurovi ...
. Featured artists included
Ben Mund
Ben is frequently used as a shortened version of the given names Benjamin, Benedict, Bennett or Benson, and is also a given name in its own right.
Ben (in he, בֶּן, ''son of'') forms part of Hebrew surnames, e.g. Abraham ben Abraham ( he, ...
,
Beth Sobel
Beth may refer to:
Letter and number
*Bet (letter), or beth, the second letter of the Semitic abjads (writing systems)
*Hebrew word for "house", often used in the name of synagogues and schools (e.g. Beth Israel)
Name
*Beth (given name) lists p ...
,
Jennifer Rodgers
Jennifer Gillum Rodgers (born 1970/1971) is an American attorney and legal analyst at CNN.
Biography
Rodgers was born Jennifer Gillum, the daughter of Sharon and Edward R. Gillum, and raised in metropolitan Sacramento. Her father was a civil engi ...
,
Kurt Komoda, and
Melissa Gay.
Included Adventures
* Wedding Planners
* Shooting Fish
* Friends in Low Places
* Freedom Flyer
Production and release information
''Echoes of War'' was initially released at
Gen Con 2014.
Industry Awards
Winner, 2015
ENnie
The ENNIE Awards (previously stylized as ENnie Awards) are awards for role-playing game (RPG) products (including game-related accessories, publications, and art) and their creators. The awards were created in 2001 by Russ Morrissey of EN World i ...
Judges' Spotlight Award
''Bucking the Tiger''
''Bucking the Tiger'' is a full-length adventure for the ''Firefly Role-Playing Game'' which has only been published in a digital format. It was available for download at the ''DriveThruRPG'' web site.
''Things Don't Go Smooth''
''
Things Don't Go Smooth'' is the second supplement published for
Margaret Weis Productions, Ltd
Margaret Weis Productions, Ltd. is a games publisher located in Williams Bay, Wisconsin, United States and founded in 2004 after Margaret Weis and Don Perrin, the two founders of Sovereign Press, divorced.
Games
Margaret Weis Productions is p ...
's ''Firefly Role-Playing Game''. It utilizes the
Cortex Plus
The Cortex Plus System is a toolkit RPG system that evolved from Margaret Weis Productions, Ltd's Cortex System. It has been used for four published games and one published preview to date, and the design principles are in the ''Cortex Plus Hack ...
system.
Contents
''Things Don't Go Smooth'' introduces four new types of
non-player character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s for ''Firefly'' campaigns, and offers advice on how to handle
Reaver encounters using the
Cortex Plus
The Cortex Plus System is a toolkit RPG system that evolved from Margaret Weis Productions, Ltd's Cortex System. It has been used for four published games and one published preview to date, and the design principles are in the ''Cortex Plus Hack ...
system. It also includes new rules introducing scene Triggers, a random adventure generator, and two new adventures.
Included Adventures
* Merciless
* Thieves in Heaven
''Smuggler's Guide to the Rim''
''
Smuggler's Guide to the Rim'' is the third supplement published for
Margaret Weis Productions, Ltd
Margaret Weis Productions, Ltd. is a games publisher located in Williams Bay, Wisconsin, United States and founded in 2004 after Margaret Weis and Don Perrin, the two founders of Sovereign Press, divorced.
Games
Margaret Weis Productions is p ...
's ''Firefly Role-Playing Game''. It presents several planetary systems in the ''Firefly'' game setting in
gazetteer format and expands the game's rules.
Contents
The ''Smuggler's Guide to the Rim'' provides expanded setting information for the Blue Sun and Kalidasa Systems, including secret trade routes, places for
player character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s to hide out, and new game rules for character reputation. It also includes twelve new player character archetypes and several new ship designs. The Smuggler's Guide also includes two new adventures, including one adventure written by ''
The New York Times
''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid ...
'' best-selling author
Margaret Weis.
Included Adventures
* All In the Family
* Circling the Wagons
''Ghosts in the Black''
''
Ghosts In the Black'' was the fourth supplement published for
Margaret Weis Productions, Ltd
Margaret Weis Productions, Ltd. is a games publisher located in Williams Bay, Wisconsin, United States and founded in 2004 after Margaret Weis and Don Perrin, the two founders of Sovereign Press, divorced.
Games
Margaret Weis Productions is p ...
's ''Firefly Role-Playing Game''. Robin Laws described his concept for the adventures contained in this supplement as "a pastiche of a property which itself has a heavy element of pastiche in it, because it's a space opera which is actually a tribute to the classic Westerns."
Contents
''Ghosts In the Black'' is a full-length adventure campaign designed by award-winning game designer
Robin Laws
Robin D. Laws (born October 14, 1964 in Orillia, Ontario, Canada) is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of a number of novels and role-playing games as well as an anthologist.
Career
Robin D. Laws ...
for the ''
Firefly RPG
The ''Firefly Role-Playing Game'' is a science fiction role-playing game released in 2014, written by Monica Valentinelli and set in the universe of the Joss Whedon television show ''Firefly''. It was produced by Margaret Weis Productions, Ltd ...
''. The campaign is presented in five interconnected adventures which can either be run consecutively in a single story arc, or as individual adventures. When played as a campaign,
player characters get caught up in the mystery of a missing Alliance vessel called the ''Westlake''. ''Firefly Role-Playing Game'' brand manager
Monica Valintinelli described the ''Westlake'' as "a ghost ship from the Unification War—so there's this legendary battleship that's out there, somewhere, in the black—it's got all these rumors about it."
In the course of the adventures, the
player characters are able to collect enough of these rumors to set out in search of the ''Westlake'' themselves.
''Ghosts In the Black'' describes its own campaign premise as follows:
Some folk think that the Westlake disappeared after the first battle of the war. Other travelers believe it happened later on, right before the Battle of Serenity Valley. Before it vanished, the Westlake, a luxury liner originally commandeered as an Alliance troopship, had been modified for prisoner transport. On its run from Hera to Londinium it up and vanished, along with its cargo of Independent POWs and a treasure trove of secrets. 'Ghosts In the Black' gives you and your Crew the opportunity to conclude the Westlake saga, from a false glimmer that establishes its legend in your game, to the final revelation of its mysteries.'
Included Adventures
* Six Cylinders Make a Right
* Prisoner 3102Y
* Tombstone Bullets and a Graveyard Mind
* Hellhound Trail
* The Big Dark
Production Notes
Robin Laws has said that he was approached about writing "a campaign of interlocking adventures" for the ''Firefly Role-Playing Game'' at
Gen Con 2013, and that he accepted because his "wife would really love it" and "would gladly participate in that homework" if he had to watch all of the shows from the original series again.
Although
ICv2
''ICv2'' is an online trade magazine that covers geek culture for retailers. ''ICv2s main areas of focus are comic books, anime, gaming, and show business products. The site offers news, reviews, analysis, and sales information for retailers an ...
initially reported that ''Ghosts In the Black'' would be released in April 2015, the supplement wasn't officially announced on the
Margaret Weis Productions, Ltd
Margaret Weis Productions, Ltd. is a games publisher located in Williams Bay, Wisconsin, United States and founded in 2004 after Margaret Weis and Don Perrin, the two founders of Sovereign Press, divorced.
Games
Margaret Weis Productions is p ...
website until 5 May 2015. Retailer
Amazon.com, Inc.
Amazon.com, Inc. ( ) is an American multinational technology company focusing on e-commerce, cloud computing, online advertising, digital streaming, and artificial intelligence. It has been referred to as "one of the most influential econom ...
provides an actual release date of 22 July 2015. "Ghosts in the Black" was one of the prizes offered in the ''Lone Wolf Challenge'' at
Gen Con 2015.
Complete list of published adventures for Firefly Role-Playing Game
* Wedding Planners by
Margaret Weis (published in ''Gaming in the 'Verse'' and ''Echoes of War'')
* Shooting Fish by
Andrew Peregrine
Andrew is the English form of a given name common in many countries. In the 1990s, it was among the top ten most popular names given to boys in English-speaking countries. "Andrew" is frequently shortened to "Andy" or "Drew". The word is derived ...
(published in ''Gaming in the 'Verse'' and ''Echoes of War'')
* What's Yours is Mine by
Monica Valentinelli
Monica Valentinelli is an Italian-American game designer, author, essayist, editor, and game developer. She studied at University of Wisconsin–Madison, and holds a B.A. in English with a Creative Writing Emphasis. She started working in the hobb ...
(published in ''Firefly Role-Playing Game Core Book'')
* Friends in Low Places by
Monica Valentinelli
Monica Valentinelli is an Italian-American game designer, author, essayist, editor, and game developer. She studied at University of Wisconsin–Madison, and holds a B.A. in English with a Creative Writing Emphasis. She started working in the hobb ...
(published in ''Echoes of War'')
* Freedom Flyer by
Nicole Wakelin
Nicole may refer to:
People
* Nicole (name)
* Nicole (American singer) (born 1958), a contestant in season 3 of the American ''The X Factor''
* Nicole (Chilean singer) (born 1977)
* Nicole (German singer) (born 1964), winner of the 1982 Eurovi ...
(published in ''Echoes of War'')
* Bucking the Tiger by
Rob Wieland (digital format only)
* Merciless by
Monica Valentinelli
Monica Valentinelli is an Italian-American game designer, author, essayist, editor, and game developer. She studied at University of Wisconsin–Madison, and holds a B.A. in English with a Creative Writing Emphasis. She started working in the hobb ...
(published in ''Things Don't Go Smooth'']
* Thieves in Heaven by
Monica Valentinelli
Monica Valentinelli is an Italian-American game designer, author, essayist, editor, and game developer. She studied at University of Wisconsin–Madison, and holds a B.A. in English with a Creative Writing Emphasis. She started working in the hobb ...
(published in ''Things Don't Go Smooth'']
* All In the Family by
Margaret Weis (published in ''Smuggler's Guide to the Rim'']
* Circling the Wagons by
Monica Valentinelli
Monica Valentinelli is an Italian-American game designer, author, essayist, editor, and game developer. She studied at University of Wisconsin–Madison, and holds a B.A. in English with a Creative Writing Emphasis. She started working in the hobb ...
(published in ''Smuggler's Guide to the Rim'']
* Six Cylinders Make a Right by
Robin Laws
Robin D. Laws (born October 14, 1964 in Orillia, Ontario, Canada) is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of a number of novels and role-playing games as well as an anthologist.
Career
Robin D. Laws ...
(published in ''Ghosts in the Black'')
* Prisoner 3102Y by
Robin Laws
Robin D. Laws (born October 14, 1964 in Orillia, Ontario, Canada) is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of a number of novels and role-playing games as well as an anthologist.
Career
Robin D. Laws ...
(published in ''Ghosts in the Black'')
* Tombstone Bullets and a Graveyard Mind by
Robin Laws
Robin D. Laws (born October 14, 1964 in Orillia, Ontario, Canada) is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of a number of novels and role-playing games as well as an anthologist.
Career
Robin D. Laws ...
(published in ''Ghosts in the Black'')
* Hellhound Trail by
Robin Laws
Robin D. Laws (born October 14, 1964 in Orillia, Ontario, Canada) is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of a number of novels and role-playing games as well as an anthologist.
Career
Robin D. Laws ...
(published in ''Ghosts in the Black'')
* The Big Dark by
Robin Laws
Robin D. Laws (born October 14, 1964 in Orillia, Ontario, Canada) is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of a number of novels and role-playing games as well as an anthologist.
Career
Robin D. Laws ...
(published in ''Ghosts in the Black'')
Industry awards and nominations for Firefly Role-Playing
* 2014 Second Runner-Up for
Golden Geek Awards Game of the Year
* 2014
The Escapist Game of the Year Nominee
* 2015
ENnie
The ENNIE Awards (previously stylized as ENnie Awards) are awards for role-playing game (RPG) products (including game-related accessories, publications, and art) and their creators. The awards were created in 2001 by Russ Morrissey of EN World i ...
Nominee for Best Game
* 2015 ENnie Nominee for Product of the Year
* 2015
Origins Award Nominee
* 2015 ENnie Judges' Spotlight Award Winner for ''
Echoes of War: Thrillin' Heroics''
Reviews
* ''
Casus Belli
A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one b ...
'' (v4, Issue 12 - Nov/Dec 2014)
References
External links
Game review at ''Strange Assembly''List of 2015 ENnie Award Nominees''Thrillin Heroics'' review at ''Neuronphaser''''Things Don't Go Smooth'' review at ''Geek Native''
{{DEFAULTSORT:Firefly Role-Playing Game
American role-playing games
Role-playing games based on television series
Margaret Weis Productions games
Role-playing games introduced in 2014
Firefly (franchise) games
Space opera role-playing games