Fighting Force
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''Fighting Force'' is a 1997 3D
beat 'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
developed by
Core Design Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Co ...
and published by
Eidos Eidos may refer to: * Eidos (philosophy), a Greek term meaning "form" "essence", "type" or "species". See Plato's theory of forms and Aristotle's theory of universals * Eidos plc, a British software company, which created video game publisher Eido ...
. It was released for
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,
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, and
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Au ...
on October 31, 1997. Announced shortly after Core became a star developer through the critical and commercial success of ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, th ...
'', ''Fighting Force'' was highly anticipated but met with mixed reviews.


Gameplay

Players control one of four characters as they move through urban and science fiction environments, battling waves of oncoming enemies with weapons including soda cans, knives, cars, and guns. The player can make some choices as to which territory to travel through.


Story

The four characters have various reasons for taking on Dr. Dex Zeng, a criminal mastermind with an army at his command who predicted that the world would end in the year 2000. After New Year's Eve 1999, Dr. Zeng believed that there was an error preventing the apocalypse, so decides to correct it by destroying the world himself. The action starts with a police cordon around Zeng's office skyscraper, moving to such locales as a shopping mall, subway and Coast Guard base before finally ending at the top of Zeng's island headquarters.


Characters

Players choose from a selection of four characters: Hawk Manson, Mace Daniels, Alana McKendricks and Ben "Smasher" Jackson. Hawk Manson and Mace Daniels are two all-around characters. Hawk is somewhat stronger than Mace who is in turn faster than Hawk. Ben "Smasher" Jackson is a large and slow bruiser capable of lifting and throwing the engines of cars at enemies. Alana McKendricks is a fast but soft-hitting teenager with an effective jump-kick. All four characters have a special move that can be performed with the loss of a portion of health.


Development and release

Core Design originally pitched the game to
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
as a potential fourth entry in Sega's ''
Streets of Rage ''Streets of Rage'' is a series of side-scrolling beat 'em up video games, centering on the efforts of several ex-police vigilantes trying to rid a fictional, large American city from a crime syndicate that has corrupted its local government. ...
'' series. Sega declined; according to Core, Sega explained that it had its own plans for continuing the series. Core opted to go ahead with the game as a standalone, multi-platform title, and started work on it. Core Design collaborated with ten coders from EA Japan in making the game. The story line and character designs were done by
Marc Silvestri Marc Silvestri (born March 29, 1958) is an American comic book artist, creator and publisher. He serves as CEO of both Top Cow Productions and Image Comics. Early life Marc Silvestri was born on March 29, 1958 in Palm Beach, Florida.Rosenberg, ...
. The character of Dr. Zeng was inspired by Heaven's Gate. A "Battle Arena" mode was added to the game during development, but it was cut from the final version. In addition to the PlayStation, Windows, and Nintendo 64 versions, a
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
version was developed and eventually completed. After Eidos decided against publishing this version,
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secured the publishing rights and announced a European release date of November 1997, but it was ultimately cancelled. An early prototype, with older character designs, was
leaked A leak is a way (usually an opening) for fluid to escape a container or fluid-containing system, such as a tank or a ship's hull, through which the contents of the container can escape or outside matter can enter the container. Leaks are usuall ...
in November 2008. Eidos demonstrated a playable Nintendo 64 version at the 1998 E3. Eidos later cancelled this version of the game, but in February 1999 publisher
Crave Entertainment Crave Entertainment was an American video game publisher founded in 1997 by Nima Taghavi. Its headquarters was in Newport Beach, California. It was acquired by Handleman Company in 2005 in a deal valued up to $95,000,000 but was then sold to Fil ...
purchased the rights from Eidos and put the game into its release schedule. The Nintendo 64 version was released in North America and Europe in 1999, under the title ''Fighting Force 64''. Differences include partially improved graphics and changes in the available number of player lives.


Reception

The original PlayStation release received mostly mixed reviews. Critics overwhelmingly commented that the game has a satisfyingly large amount of interactive scenery to destroy or collect weapons from, but agreed that despite the transition to 3D, the gameplay was not meaningfully different from the 2D beat 'em ups of earlier console generations. ''
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'' summed it up as "basically a 3D version of Capcom's classic, ''
Final Fight ''Final Fight'' is a series of beat 'em up video games by Capcom, which began with the arcade release of ''Final Fight'' in 1989. Set in the fictional Metro City, the games focus on a group of heroic vigilantes who fights against the control and ...
'', except the characters and enemies lack the personality that made ''Final Fight'' exciting." Some, however, looked on the game's lack of innovation as a virtue rather than a liability; Shawn Smith commented in ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'', "What's cool about ''Fighting Force'' is that it plays like the old side-scrolling games of the same nature. Then you might ask, why not just make a 2-D one. Well, when the 3-D works, why not go with it?" ''
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'' took more of a middle ground, stating that "despite its derivative nature, ''Fighting Force'' is a very fun game. Yet, it's just not the same huge leap forward for the ''Final Fight'' genre that we might have expected from the creators of ''
Tomb Raider ''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, th ...
''." Besides lack of originality, some critics criticized it for repetitiveness and took issue with how the control configuration assigns multiple actions to the same button while leaving other buttons on the controller unused, saying this often results in the character performing a different action than intended and leaving them open to enemy attacks. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' nonetheless opined, "Despite its few flaws, ''Fighting Force'' delivers the fierce fun and beat-fools-silly action that PlayStation gamers are looking for." ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'', while contradicting ''GamePro'' by actually praising the game's controls, offered a somewhat more pessimistic overall take: "With solid graphics, impeccable control, yet almost zero innovation or variety, ''Fighting Force'' is a mixed bag. If in doubt, rent before you buy." ''
AllGame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
'' gave the game three stars out of five, saying, "All in all, ''Fighting Force'' isn't a bad game. Just some problems that lie in the gameplay department and some graphical glitches that keep this title from achieving the status of the games it was modeled after." In Japan, where the game was ported and published by
Electronic Arts Victor was a joint-venture between Electronic Arts and Victor Entertainment. They made sports games for the Family Computer, Super Famicom, and the Mega Drive. This brand name is unknown outside Japan and the emulation community (since the brand only a ...
under the name on 15 January 1998, ''
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'' gave it a score of 25 out of 40. ''
PC Zone ''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but ...
'' gave the PC version 88%, calling it "a computer game in which a lot of people get hurt in a variety of entertaining ways, with excellent 3D visuals and a surprising amount of detail." However, ''
PC Gamer UK ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games mag ...
'' gave it 62%, calling it "A middle class game without fire in its belly that refuses to strive for better things." ''
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'' and ''
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'' gave the Nintendo 64 average reviews while the game was still in development under Eidos, months before the company handed its development rights over to Crave. The game was a commercial success, selling units worldwide and satisfying a demand for a ''
Streets of Rage ''Streets of Rage'' is a series of side-scrolling beat 'em up video games, centering on the efforts of several ex-police vigilantes trying to rid a fictional, large American city from a crime syndicate that has corrupted its local government. ...
'' like 3D beat 'em up experience in the industry at the time. In the United States, the game sold 596,404 units.


Sequels

A sequel, '' Fighting Force 2'', was released on December 13, 1999 for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
and
Dreamcast The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, N ...
. Unlike the first title, ''Fighting Force 2'' focuses on the character of Hawk Manson exclusively, and rewards a more stealthy approach. A second sequel, ''Fighting Force 3'' was also in development for the
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the na ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
, but was cancelled during development.


Notes


References


External links

* {{Authority control 1997 video games Beat 'em ups Cancelled Sega Saturn games Cooperative video games Core Design games Crave Entertainment games Eidos Interactive games Fiction featuring the turn of the third millennium Nintendo 64 games Organized crime video games PlayStation (console) games PlayStation Network games Square Enix franchises Video games about cults Video games featuring female protagonists Windows games 3D beat 'em ups Video games set in New York City Video games developed in the United Kingdom