Fast Food (1987 Video Game)
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''Fast Food'' (sometimes referred to as ''Fast Food Dizzy'') is the title of two slightly different maze video games in the vein of ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
''. Both feature
Dizzy Dizziness is an imprecise term that can refer to a sense of disorientation in space, vertigo, or lightheadedness. It can also refer to disequilibrium or a non-specific feeling, such as giddiness or foolishness. Dizziness is a common medica ...
an
anthropomorphic Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics t ...
egg designed by the British-born Oliver Twins. The game was originally released in April 1989 and published by Codemasters. It was the third title to feature Dizzy. The 8-bit versions of the game were released for the ZX Spectrum,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
and Amstrad CPC with mazes of abstract design. The 16-bit versions released for the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
,
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
and DOS have environments that are identifiable as real-world locations such as gardens, harbours, and graveyards.


Gameplay

Dizzy's aim in each maze is to gather all of the food (burgers, pizzas, etc.): some of the food also moves around the maze, either evading Dizzy or trying to meet him. Dizzy is pursued by four mushroom-like monsters: Bonzo, Wizza, Pippa, and Fido. Power-ups and breakable walls add to the complexity of the game.


Development

The game was playable within three days of work; the developers only took two more weeks to finalize the graphics, interface and music. The game was originally to be a marketing tool for the Happy Eater chain of restaurants, but this idea was dropped during development and Dizzy was added to the game.


Legacy

A shortened, altered version of the game, entitled Easter Eggstravaganza Dizzy, was made available on '' Amiga Action'' and ''
ST Action ''ST Action'' was a video game magazine published in the UK during the late 1980s and early 1990s that covered the Atari ST, platform. Some news coverage was also given to the Atari Lynx and Jaguar in the later stages of its life. ST Action w ...
'' coverdiscs in May 1993. Completion of this game would give players a code which would allow them to enter a competition in the magazine. In November 2020, a completely new version of ''Fast Food'' (now titled ''Fast Food Dizzy'') was released for the
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. It was developed and published by the Oliver Twins on the FUZE program for the console.


References


External links

* * {{Dizzy series 1989 video games Dizzy (series) Codemasters games Amstrad CPC games ZX Spectrum games Commodore 64 games Atari ST games Amiga games DOS games Video games about food and drink Video games scored by Allister Brimble Video games scored by David Whittaker Maze games Video games developed in the United Kingdom