Fast and Loose is a
cheating game
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator s ...
played at
fair
A fair (archaic: faire or fayre) is a gathering of people for a variety of entertainment or commercial activities. Fairs are typically temporary with scheduled times lasting from an afternoon to several weeks.
Types
Variations of fairs incl ...
s by
sharper
A sharper is an older term, common since the seventeenth-century, for thieves who use trickery to part an owner with his or her money or other possessions. Sharpers vary from what are now known as con-men by virtue of the simplicity of their co ...
s. It is also known as Pricking the Garter (Renaissance), The Strap (1930 con man argot), The Old Army Game (World War II), The Australian Belt, and Pricking at the Belt.
The basic game is played with a circle of some sort of material, typically belts or garters in the past, or loops of string or
jewellery chains in modern times. It is placed on a table in such a way that it forms two open loops. The player, or mark, places an object such as their finger or stick in one of the loops.
If they choose the right one, when the sharper attempts to lift the chain it will wrap around the object and become "fast" and the player wins. If they choose the wrong one, it is not actually around the object and is "loose". The
confidence game
''Confidence Game'' is a 2016 American thriller film written and directed by Deborah Twiss. The film stars Sean Young, Deborah Twiss, James McCaffrey, and Steve Stanulis with Stefano Da Fre and Robert Clohessy in supporting roles.
Sylvie (You ...
involves the fact that which loop is fast changes depending on the way it is lifted, so the sharper can always make it loose.
The term "playing fast and loose" now means to be tricky, saying one thing and doing another. This use of the term has been traced back to
William Shakespeare
William Shakespeare ( 26 April 1564 – 23 April 1616) was an English playwright, poet and actor. He is widely regarded as the greatest writer in the English language and the world's pre-eminent dramatist. He is often called England's nation ...
's ''
King John King John may refer to:
Rulers
* John, King of England (1166–1216)
* John I of Jerusalem (c. 1170–1237)
* John Balliol, King of Scotland (c. 1249–1314)
* John I of France (15–20 November 1316)
* John II of France (1319–1364)
* John I o ...
'', implying the trick was already well established in the
16th century
The 16th century begins with the Julian year 1501 ( MDI) and ends with either the Julian or the Gregorian year 1600 ( MDC) (depending on the reckoning used; the Gregorian calendar introduced a lapse of 10 days in October 1582).
The 16th cent ...
.
History
In older periods, the leather or cloth webbing garters that men used to hold their stockings up around their thighs were used in this game; later, the cloth webbing belts like those used by soldiers were popular. Whatever the form, the game is played the same way. A strap, usually in the form of a belt, is folded in half by the street hustler or mountebank, and then wound into a coil, forming two identical loops in the center of the coil—one the folded center of the strap, and the other its first fold. These loops look identical.
The scam artist challenges a spectator to place a stick in the true center loop — the one that holds Fast to the stick when the two ends of the strap are pulled. If the operator pulled and the strap came "loose," the spectator lost his bet. Since the operator could secretly change how the two ends are pulled away, he could always win. Shills would help encourage others to play, make it look possible to win, and give "advice" to the "marks" who tried to win. By winning, the shills encourage others to try — "It's easy, if you know how to spot it." At one time a popular scam, it was much practised by
Gypsies, a circumstance alluded to by
Shakespeare
William Shakespeare ( 26 April 1564 – 23 April 1616) was an English playwright, poet and actor. He is widely regarded as the greatest writer in the English language and the world's pre-eminent dramatist. He is often called England's nation ...
in ''
Antony and Cleopatra
''Antony and Cleopatra'' (First Folio title: ''The Tragedie of Anthonie, and Cleopatra'') is a tragedy by William Shakespeare. The play was first performed, by the King's Men, at either the Blackfriars Theatre or the Globe Theatre in around ...
'' (iv. 12):
"Like a right gipsy, hath, at fast and loose, Beguiled me to the very heart of loss."
Shakespeare also mentions Fast and Loose in "
Love's Labour's Lost
''Love's Labour's Lost'' is one of William Shakespeare's early comedies, believed to have been written in the mid-1590s for a performance at the Inns of Court before Elizabeth I of England, Queen Elizabeth I. It follows the King of Navarre and ...
". This phrase is often attributed to Shakespeare, but according to the OED, first appears as the title of an epigram in a popular miscellany from 1557. An act of the
Parliament of Scotland
The Parliament of Scotland ( sco, Pairlament o Scotland; gd, Pàrlamaid na h-Alba) was the legislature of the Kingdom of Scotland from the 13th century until 1707. The parliament evolved during the early 13th century from the king's council o ...
from March 1575 set fines of up to five pounds Scots for those "using subtile, crafty and unlauchfull playis, as juglerie
magic
Magic or Magick most commonly refers to:
* Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces
* Ceremonial magic, encompasses a wide variety of rituals of magic
* Magical thinking, the belief that unrela ...
] fast and lowise, and sic utheris".
The colloquial expression to "play fast and loose" — to act or live recklessly or thoughtlessly — has come into our common usage from Shakespeare. Sometime in the 18th or 19th century, the scam was resurrected with a new method — one which used a continuous loop of string.
The scam artists who worked the docks would often play this con on a barrel top for the sailors. This new version of the game was called "On the Barrelhead," from the phrase, "Put your money on the Barrelhead." It was also known as "The Figure Eight" and later as "The Endless Chain."
Two or more loops are formed within the circle of a string (see figure below). The spectator bets on which loop will hold Fast. In this version, it doesn’t matter in what manner the string is picked up. Instead, the important thing is the method used to lay it out. Laid out in one pattern, one of the loops holds "fast." Laid out in what looked like an identical pattern, none of the loops would hold "fast" — the victims cannot win. Since both the belt style games and the endless string and loop games are so similar, Fast and Loose is often used as a general term for this kind of game.
How it works
Pricking the Garter
On the Barrelhead
The loop is laid out in a twist so that it forms a circle with an X in it, similar to a
cat's cradle or
infinity symbol. The mark picks one side of the X or the other as the side to which the loop will hold fast when pulled from the other side. Unfortunately for the mark, the loop can be laid out in multiple ways. Here are a few versions that demonstrate the con:
1) The basic loop: Take a loop of string and lay it on the table. Take the right hand side of the loop and bring it down and around (clockwise) until it overlaps the other end of the loop. Do not twist the loop at all. The right hand side of the X is the gap around which you formed the circle-X and is thus the loose-side. The overlapped part is trapped and is the hold-side.
2) The cheat loop: Take a loop of string and lay it on the table. Take the right hand side of the loop and twist it 180 degrees counter-clockwise. Then bring it down and around (clockwise) as before. Again the gap on the right hand side is loose, but now the overlapped portion on the left hand side is also loose. Additionally, by picking up the bottom string and pulling it through the top string on either side will cause the loop to wrap around the opposite side and hold fast. Thus both sides will hold fast or come loose at the con-artist’s discretion.
References
*
*Haydn, Whit, "School for Scoundrels Notes on Fast and Loose." School for Scoundrels, Canyon Lake, CA, 2000.
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Games of physical skill