Familienbande (card Game)
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''Familienbande'' (
German German(s) may refer to: * Germany (of or related to) **Germania (historical use) * Germans, citizens of Germany, people of German ancestry, or native speakers of the German language ** For citizens of Germany, see also German nationality law **Ger ...
for ''Family Ties'') is a card game designed by Leo Colovini. ''Familienbande'' is a game of family inheritance, not of money, but of genetic traits. The card deck in ''Familienbande'' features an equal number of men and women. Each person on a card has three characteristics, chosen from a set of five, namely big ears, orange
hair Hair is a protein filament that grows from follicles found in the dermis. Hair is one of the defining characteristics of mammals. The human body, apart from areas of glabrous skin, is covered in follicles which produce thick terminal and f ...
, thick lips, a big nose and glasses (to represent nearsightedness). A card's characteristics need not be different, so, for example, a man could have two symbols for big ears and one for orange hair, or three "glasses" symbols.


Gameplay

Each player represents a "family" in which one of the genetic traits is dominant, and therefore wishes to pass along this trait to as many children as possible (and as many times as possible in each child). On each player's turn he or she can do one of three things: : (1) Draw a card. : (2) Play a card that forms a marriage, i.e. is paired with a card of the opposite sex, after which the player then draws a card. : (3) Play a card as a child of a marriage that is already on the board. Most importantly, the three genetic characteristics of a child must be included in the six characteristics of its parents (e.g. so a child's one "ear" and two "lips" traits must be appear in its parents' six genetic traits). Every trait symbol on the child's card scores one point for that genetic trait times the generation number of that child. After scoring, the player may then discard a card from his or her hand, and then draw a replacement. The game ends when the seventh child is played in the fifth "generation".


Bluffing

The genetic trait of the each player's "family" is chosen randomly at the start of the game, being kept hidden from all other players and only revealed at the end of the game. The scores of all five genetic characteristics are tracked throughout the course of the game (even if there are only two players), allowing players to bluff and misdirect their opponents. At the end of the game, players reveal their own genetic trait and are penalized for cards left in hand, the winner being the one with the highest score.


External links

* {{bgg, 11081, ''Familienbande''
Independent review
of ''Familienbande'' at juegos.games

of ''Familienbande'' Card games introduced in 2004 Dedicated deck card games Winning Moves games