Falcon (video Game Series)
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The ''Falcon'' line of computer games is a series of
simulations A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the s ...
of the
F-16 Fighting Falcon The General Dynamics F-16 Fighting Falcon is a single-engine multirole fighter aircraft originally developed by General Dynamics for the United States Air Force (USAF). Designed as an air superiority day fighter, it evolved into a successful ...
combat aircraft. The games, mostly published by Spectrum HoloByte, were noted for their high level of realism unseen in contemporary simulation games.


Series


''F-16 Fighting Falcon''

''F-16 Fighting Falcon'' was developed by Nexa Corporation (later merged to Spectrum Holobyte) and published by
ASCII Corporation was a Japanese publishing company based in Chiyoda, Tokyo. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks (publisher), MediaWorks on April 1, 2008, becoming ASCII Media Works. T ...
in 1984 for the
MSX MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-p ...
. Designed by
Gilman Louie Gilman Louie (born 1960) is an American technology venture capitalist who got his start as a video game designer and then co-founded and ran the CIA venture capital fund In-Q-Tel. With his company Nexa Corporation he designed and developed multipl ...
and Les Watts, it used bitmapped 3D
MiG-21 The Mikoyan-Gurevich MiG-21 (russian: Микоян и Гуревич МиГ-21; NATO reporting name: Fishbed) is a supersonic jet fighter and interceptor aircraft, designed by the Mikoyan-Gurevich Design Bureau in the Soviet Union. Its nickna ...
s as adversaries, several years before
Origin Origin(s) or The Origin may refer to: Arts, entertainment, and media Comics and manga * Origin (comics), ''Origin'' (comics), a Wolverine comic book mini-series published by Marvel Comics in 2002 * The Origin (Buffy comic), ''The Origin'' (Bu ...
's ''
Wing Commander Wing commander (Wg Cdr in the RAF, the IAF, and the PAF, WGCDR in the RNZAF and RAAF, formerly sometimes W/C in all services) is a senior commissioned rank in the British Royal Air Force and air forces of many countries which have historical ...
'' used a similar graphics engine.
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
's
Yuji Naka , credited in some games as YU2, is a Japanese video game programmer, video game designer, designer and video game producer, producer. He is the former head of the Sega studio Sonic Team, where he was the lead programmer of the original ''Sonic t ...
ported the game to the
Sega Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and ...
.


''Falcon''

''Falcon'' is the first official entry in the series. Originally developed by Sphere for
Macintosh The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and ...
and
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
in 1987 and ported to several platforms between 1988 and 1992, the game earned commercial success and critical acclaim.


''Falcon A.T.''

''Falcon A.T.'' (PC
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicatio ...
1988), also known as ''Falcon 2'', was one of the first flight sims to use EGA graphics as well as one of the earliest commercially released games to require a 286 or better PC. In comparison to the older game, this version allows external viewing of the player aircraft, enables a "head-to-head" multiplayer mode, and includes the
MiG-29 The Mikoyan MiG-29 (russian: Микоян МиГ-29; NATO reporting name: Fulcrum) is a twin-engine fighter aircraft designed in the Soviet Union. Developed by the Mikoyan design bureau as an air superiority fighter during the 1970s, the Mi ...
as an adversary. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' gave the game 3 stars out of 5 in their June 1992 issue.


''Falcon 3.0''

''Falcon 3.0'' was published in 1991 for
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
as the third official main entry in the series.


''Falcon 3.0'' based games

''Falcon 3.0'' was sold as being the first of a series of inter-linked military simulations that Spectrum Holobyte collectively called the "Electronic Battlefield". Two games released in this range were the 1993 flight simulators for the
F/A-18 The McDonnell Douglas F/A-18 Hornet is an all-weather, twin-engine, supersonic, carrier-capable, multirole combat aircraft, designed as both a fighter and attack aircraft (hence the F/A designation). Designed by McDonnell Douglas (now part ...
(''Falcon 3.0: Hornet: Naval Strike Fighter'') and the MiG-29 (''MiG-29: Deadly Adversary of Falcon 3.0'') that could be played as stand-alone games or integrated into "Electronic Battlefield" network games. Further games in the range were expected - rumours abounded of a simulator for the
AH-64 Apache The Boeing AH-64 Apache () is an American twin-turboshaft attack helicopter with a tailwheel-type landing gear arrangement and a tandem cockpit for a crew of two. It features a nose-mounted sensor suite for target acquisition and night vis ...
helicopter gunship, and even one or more tank simulators. The only one the company actually admitted to working on was a flight simulator of the
A-10 Thunderbolt The Fairchild Republic A-10 Thunderbolt II is a single-seat, twin-turbofan, straight-wing, subsonic attack aircraft developed by Fairchild Republic for the United States Air Force (USAF). In service since 1976, it is named for the Republic ...
, but was never released. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' in November 1993 criticized ''MiG-29''s new redout/blackout model as unrealistic, and lack of fixes to existing bugs, but approved of the improved modem play and its "new set of challenges designed to broaden ''Falcon''s appeal". In a January 1994 survey of wargames the magazine gave the title four stars out of five, stating that the game was "mandatory" for serious players but not for "the casual weekend flyer". ''Computer Gaming World'' in April 1994 approved of ''Hornet''s "Excellent enemy AI" and "intense" air-to-ground combat. While citing "some irritating bugs", the magazine concluded that as "basically ''Falcon 3'' with new scenarios and a different flight model", it "will make a very welcome addition to the hard-core pilot's collection".


''Falcon 4.0'' and ''Falcon 4.0: Allied Force''

''Falcon 4.0'' was published in 1998 for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
as the fourth official main entry in the series. The ''Falcon 4.0'' series is one of the longest running game series in PC history to have used the same code base. The history of ''Falcon 4.0'' spans over two decades due to derivatives like ''Falcon 4.0: Allied Force'', the BMS derivative from 2012, and other variants.


Reception

The ''Falcon'' series sold 700,000 copies by January 1995; ''Falcon 3.0'' alone accounted for 400,000 sales by March 1995. Sales of the series had surpassed 900,000 copies by 2005.


References


External links

* {{DEFAULTSORT:Falcon (Computer Game) Combat flight simulators General Dynamics F-16 Fighting Falcon Golden Joystick Award winners Video games developed in the United States Video game franchises Video game franchises introduced in 1987