HOME

TheInfoList



OR:

''Eye of the Wyvern'' is an
adventure module An adventure is a playable scenario in a tabletop role-playing game. These can be constructed by gamemasters for their players, and are also released by game publishers as pre-made adventure modules. Different types of designs exist, including l ...
for the '' Dungeons & Dragons'' fantasy
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
.


Plot summary

''Eye of the Wyvern'' is a wilderness adventure, and part of TSR's Fast-Play Game adventure series. The Fast-Play products, which began with the introductory adventure "The Ruined Tower" and continued with ''
Wrath of the Minotaur ''Wrath of the Minotaur'', subtitled "An Underground Adventure for Starting DMs", is a fantasy role-playing game adventure published by TSR in 1999, designed to introduce new players to the rules of the second edition of ''Advanced Dungeons & Dr ...
'' and ''Eye of the Wyvern'', are intended to be easy to set up, run, and play, even for players new to ''D&D'' and roleplaying games. ''Eye of the Wyvern'' briefly introduces the game system, with a "What is Roleplaying?" section and an introduction to the ''D&D'' concepts of character stats, character class, and race.


Publication history

''Eye of the Wyvern'' was published by TSR and written by Jeff Grubb.


Reception

Scott D. Haring reviewed ''Eye of the Wyvern'' for the online version of '' Pyramid'' on March 19, 1999.
sample
He felt that ''Eye of the Wyvern'' has "enough hooks to keep players interested, but is otherwise straightforward and to the point -- exactly what this kind of product needs to be". Haring summarized his review by stating "''Eye of the Wyvern'' doesn't have very high aspirations; the adventure is simple and the ultimate in linear-ness. But designing a get-started-quick, anybody-can-play roleplaying module is a very high aspiration for the future of this hobby, and in that, this book gets high marks."


Reviews

*''
Casus Belli A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one b ...
'' #119


References

{{D&D topics Dungeons & Dragons modules Role-playing game supplements introduced in 1999