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is a video game published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
and developed by
Left Field Productions Left Field Productions, Inc. was an American independent video game development studio located in Ventura, California. Founded in 1994 by industry veterans John Brandwood, Jeff Godfrey and Mike Lamb, Left Field is probably best known for their tim ...
. It was released for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Au ...
on April 30, 2000 in North America, June 23 in Japan, and June 8, 2001, in Europe. It is the second installment in the ''Excite'' series, acting as a sequel to ''
Excitebike is a motocross racing video game developed and published by Nintendo. In Japan, it was released for the Famicom in 1984 and then ported to arcades as ''Vs. Excitebike'' for the Nintendo Vs. System later that year. In North America, it was ini ...
'' on the
NES The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
, and is the first 3D game in the series. Many real-life dirt bike gear brands are extensively featured throughout the game, such as
Bell Helmets Bell Sports is an American maker of bicycle and motorcycle helmets. The company is a subsidiary of Vista Outdoor, after BRG Sports –owner of Riddell football helmets– sold some of its brands (including Bell, Giro, C-Preme, and Blackburn) t ...
,
Alpinestars Alpinestars is a manufacturer of clothing and protective gear for motorsports and action sports founded in 1963, and located in Asolo, Italy. Its lines include specialized products for MotoGP, motocross, motorcycling, Formula One, WEC, V8 S ...
and
No Fear No Fear is an American lifestyle clothing brand that was created in 1989 by Mark Simo, Brian Simo, Boris Said, and Marty Moates. No Fear Inc. products are sold at various retail stores ancompany owned stores It also offers No Fear energy drink ...
. The game received positive reviews from critics and was later re-released for
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
via the
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
in 2016. The game is set to be re-released on the Nintendo Switch Online + Expansion Pack in 2023. A third game in the series, ''
Excite Truck is a racing video game developed by Nintendo and Monster Games and published by Nintendo for the Wii. It features malleable environments and tilt-based controls. The game was one of the Wii launch titles in North America. It is the third main ...
'', was released in 2006 for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
.


Gameplay

Players can choose from one of six riders, each with their own pre-set handling attributes. Players control the bike by using either the control stick or D-pad. They can use the gamepad to accelerate, brake, slide and use turbo boost. As in the original, holding down gives the player more air on jumps, while holding up aims the front wheel forward to enable landing on slopes. The player can also tilt the bike to the side while in the air, to adjust the angle at which they hit the turns, and can sideswipe their opponents. Besides the tracks main course many of the levels have hidden shortcuts, that require the player to slow down and change direction, or use a speed boost for jumping over chasms, from hill to hill, over other vehicles and buildings, choosing to follow the original game in its "extreme" jumps and physics.


Features

The main game features a 20-track season mode. Completing races unlocks more tracks and features. There is a
tutorial A tutorial, in education, is a method of transferring knowledge and may be used as a part of a learning process. More interactive and specific than a book or a lecture, a tutorial seeks to teach by example and supply the information to complete ...
that teaches players how to play through the 17 different tracks. There are a variety of exhibitions and time trial modes that lets players do more activities other than the main game. A major feature is the track editor, where players can create their own fully functional track and save it into the game. The announcer, Limua, shouts out the tricks and crashes throughout the race. Also featured is an emulated version of the original ''Excitebike'' and a 3D remake of it with the same obstacles called ''Excite 3D''. There are also several other mini games such as a ''Stunt Course'', ''Hill Climb'', a ''Soccer'' game with a giant human sized soccer ball, and an "infinite, randomly generated" ''Desert Track'' where the player needs to put out ten campfires by driving over them, which ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' called "one of the coolest concepts ever". As bonus features to the game, cheat modes were introduced, requiring the player to press buttons in a certain order to unlock a hidden "Cheats Menu". From there they could enter passwords that unlocked additional features, such as Invisible riders, Big heads, Debug mode, Midnight mode and even unlocking a picture of the programmers in the game's credits.


Development

While in development some of the main features they concentrated on were the game's sense of speed, the jumps and the ability to perform tricks, similar to the original game, as well as taking inspiration from the earlier released ''
Wave Race 64 is a 1996 racing video game developed and published by Nintendo for the Nintendo 64. Gameplay involves the player racing on a personal watercraft on a variety of courses while successfully manoeuvring the vehicle around various buoys. A multipl ...
''.
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
, Volume 121, page 84-85, Nintendo of America Inc.
To recreate the riders' movements and tricks the developers used a technique called '
inverse kinematics In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a g ...
' to create a life like feel. While other parts of the tracks were littered with bumps, log bridges and streams to run through. Using the N64's Rumble Pak allowed the player to feel these game experiences, as well as such things as making a hard landing. Besides the standard tracks, several mini games were also added as unlockable content. The ''Desert Track'' was fractally generated for an endless desert, but despite the random building of its dunes, it also keeps the current configuration in the game's memory, allowing the player to return to the same spot that they once left. The game was revealed by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
to the public at the pre- E3 conference on May 12, 1999. The game was shown playable the next day.


Reception

The game received "generally favorable reviews", just two points shy of "universal acclaim", according to the
review aggregation A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. In Japan, ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' gave it a score of 29 out of 40. ''
N64 Magazine ''NGC Magazine'' (''N64 Magazine'' until October 2001 (issue 59)) was a British magazine specialising in Nintendo video game consoles and software. It was first printed in 1997 and ran until 2006. It was the successor to ''Super Play'', a maga ...
'' mentioned the low quality of other similar games released around the same time and said: "After the lackluster efforts of ''
Jeremy McGrath Jeremy McGrath (born November 19, 1971) is one of the most popular American Motocross/Supercross champions in the history of the sport, racking up seven Supercross championships. He was most active in the 1990s earning the title the "King of S ...
'' and ''
Supercross 2000 ''Supercross 2000'' is a 3D racing game based on the sport of Supercross. It was published by EA Sports for PlayStation and Nintendo 64 consoles in North America on October 31, 1999, and in Europe in February 2000. Its sequel, ''Supercross'', w ...
'', we now have an intelligent racer".
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
commended the game for its "fantastic 3D engine, delightfully realistic physics, intuitive control, brilliantly detailed graphics, ingenious subtleties and tons of options". Levi Buchanan of ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
'' stated: "In addition to the superb animation, the game sounds awesome... Its dirt bikes actually sound like the real thing--none of that high-pitched tin squeal you'll find in other sub-par racers". Michael Wolf of ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' commented that "with all the secrets and special tracks, not to mention the realistic physics that'll make you wince during crashes, this is one motocross racing game that will entertain for hours on end". While the game received high praise, certain publications voiced complaints. ''GameCritics'' stated that "the game isn't perfect — I would have liked even more tracks to race on as well as a few more racers". ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' opined that "some will cry about the frame rate, and some will wish the game featured real riders". Another problem the game encountered was that it was one of the last games released for the N64 in Europe, having been released there over a year later than the Japan and U.S. releases. The delay was due to Nintendo's struggle to keep up with the demand for the games ''
Pokémon Stadium ''Pokémon Stadium'', known in Japan as is a strategy video game developed and published by Nintendo for the Nintendo 64. First released in Japan on April 30, 1999, it was later released as the first ''Stadium'' title in Western regions the foll ...
'' and ''
Perfect Dark ''Perfect Dark'' is a first-person shooter developed and published by Rare for the Nintendo 64 video game console in 2000. The first game of the ''Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research c ...
''. This led some to feel that it was released too late in the system's life and if it "had appeared earlier... it would have been a bigger hit". Nonetheless, the game ultimately went on to sell approximately two million copies, according to information provided by former employees of Left Field Productions.


See also

*'' Nitrobike'' *''
F-Zero X is a futuristic racing video game for the Nintendo 64 console. Developed by Nintendo's EAD division, it was released in Japan, North America, and Europe in 1998. In 2000, the ''Expansion Kit'' was released in Japan, including a track and vehic ...
'' *''
Road Rash 64 ''Road Rash 64'' is a racing video game developed by Pacific Coast Power and Light and published by THQ for the Nintendo 64. The game is the fifth of six entries in the ''Road Rash'' series of video games, the only entry to be published by THQ a ...
'' *''
Supercross 2000 ''Supercross 2000'' is a 3D racing game based on the sport of Supercross. It was published by EA Sports for PlayStation and Nintendo 64 consoles in North America on October 31, 1999, and in Europe in February 2000. Its sequel, ''Supercross'', w ...
'' *''
Top Gear Hyper Bike ''Top Gear Hyper-Bike'' is a racing video game developed by Snowblind Studios and released for the Nintendo 64 in 2000. Gameplay ''Top Gear Hyper-Bike'' is a motorcycle racing video game that features three gameplay modes and six track layouts. A ...
''


Notes


References


External links


Official Nintendo Japan ''Excitebike 64'' site

Official Nintendo of America ''Excitebike 64'' guide
* {{Authority control 2000 video games IQue games Left Field Productions games Motorcycle video games Nintendo 64 games Nintendo games Nintendo Switch Online games Off-road racing video games Racing video games Video game sequels Video games developed in the United States Virtual Console games Multiplayer and single-player video games