Everybody's Gone To The Rapture
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''Everybody's Gone to the Rapture'' is a 2015
adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme spo ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
The Chinese Room The Chinese Room (formerly Thechineseroom) is a British video game developer based in Brighton that is best known for exploration games. The company originated as a mod team for ''Half-Life 2'', based at the University of Portsmouth in 2007, ...
and published by
Sony Computer Entertainment Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
for the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
. The game takes place in a small English village whose inhabitants have mysteriously disappeared. It is considered a
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue th ...
to '' Dear Esther'' (2012), also by The Chinese Room. It was released for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
on 11 August 2015 and for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
on 14 April 2016. It received positive reviews from critics.


Gameplay

In ''Everybody's Gone to the Rapture'', the player explores a small English village whose inhabitants have mysteriously disappeared. The player can interact with floating lights throughout the world, most of which can reveal parts of the story. The player can interact with objects such as doors, radios, phones, fences, and power switches.


Plot

The game takes place in 1984 in a fictional
Shropshire Shropshire (; abbreviated SalopAlso used officially as the name of the county from 1974–1980. The demonym for inhabitants of the county "Salopian" derives from this name.) is a Ceremonial counties of England, ceremonial county in the West M ...
village named Yaughton. The player's objective is to explore and try to discover how and why everyone in the village has disappeared. Mysterious floating orbs of light swim around the air and lead the player to scenes made up of other human-shaped lights, which re-enact various previously occurring events. Following the orbs' evidence from scene-to-scene across the valley, as well as finding telephones and radios that replay conversations, recordings, and broadcasts, eventually provide all of the puzzle pieces to the game's main event, the "
rapture The Rapture is an Christian eschatology, eschatological position held by some Christians, particularly those of American evangelicalism, consisting of an end-time event when all dead Christian believers will be resurrected and, joined with Chr ...
". There are five areas in the game, each of which revolve around a different character, with the main protagonists being Dr Katherine "Kate" Collins and her husband, Stephen Appleton, both scientists at the observatory. During their work, Kate and Stephen encounter a strange pattern of lights in the night sky which they believe is an unknown form of life. They observe the pattern infecting and sometimes killing other lifeforms such as birds and cows, before spreading to humans. Kate concludes that the pattern is attempting to communicate with humans, ignorant to the harm that it is causing them. After confronting Stephen about his ongoing affair with his former fiancé Lizzie Graves, Kate locks herself in the observatory and spends the vast majority of the story attempting to communicate with the pattern. During this time, Stephen becomes convinced that the pattern is a deadly threat capable of destroying the human race. Most of the valley's inhabitants begin to succumb to symptoms of unexplained hemorrhaging; pressure in the brain that is normally consistent with a brain tumor, as the doctor notes in a left-behind recording. Other people disappear, leaving behind a room full of odd specks of light and the lingering scent of unidentifiable ash. Convinced that this is connected to the pattern and that it will spread beyond the village if not contained, Stephen urges the local government to quarantine the area, blocking the roads and cutting the telephone lines. The locals are told that it is due to an outbreak of
Spanish flu The 1918–1920 flu pandemic, also known as the Great Influenza epidemic or by the common misnomer Spanish flu, was an exceptionally deadly global influenza pandemic caused by the H1N1 subtype of the influenza A virus. The earliest docum ...
, though many are skeptical of this and become even more so when the corpses of the dead begin to disappear into thin air. As the town's population rapidly dwindles, Stephen realizes that the quarantine has failed and that the 'pattern', or 'It' as it is often referred to, has learned to adapt. He believes that it has learned to travel not just through direct human contact, but through the telephone lines, radio waves, and television sets. In light of this, he desperately insists to the local government that they must gas the valley. In the penultimate chapter of the game, the player is led to a bunker where Stephen waited out the nerve gas bombings with the intention of killing himself once he ensured that every other infected person in the valley is dead. When he is unable to reach anyone at all outside the valley via telephone, he realizes that he has failed and that the pattern has spread, presumably to the entire planet. The pattern comes for him and he confronts It. He tells It that he has decided to set fire to himself, having doused himself in petrol to prevent being taken by It. Moments before he ignites the fuel, an image of Kate appears in the pattern of the light. Stephen stands in awe, reaching out to her. The scene fades out as Stephen's lighter slips out of his hand and hits the ground, igniting the petrol. In the final part of the game the player is transported to the inside of the observatory's locked entrance gate. The player makes their way up the hill to the top-most observatory and upon entering, sees the human light shape of Kate inside in the darkness, making the last of the recordings heard. She states that she is the last one left, and it is revealed that she did achieve communication with It. Kate explains that when she told the pattern that what it did to everyone in the valley - the people, the birds, the insects, the cows - was wrong; It countered that it was not wrong, because now everyone that wanted to be together was together, and that everyone had found their counterpart and was no longer alone. Kate explains how she finally understands and says that she has accepted her fate, and that she and 'the pattern' will soon join the others. She states that humanity can finally 'slip away, unafraid.' Kate turns and appears to reach out to the pattern coming down from above as it reaches out to meet her, her last words being her belief that the pattern was her own counterpart.


Development

During the development of ''Dear Esther'', the team wanted to introduce interactive elements. When this proved to be impractical, the concept of ''Everybody's Gone to the Rapture'' was born. The developers were inspired by "the very British apocalyptic sci-fi of the 60s and 70s", like
John Christopher Sam Youd (16 April 1922 – 3 February 2012) was a British writer best known for science fiction written under the name of John Christopher, including the novels '' The Death of Grass'', ''The Possessors'', and the young-adult novel series ...
's '' The Death of Grass'' and
Charles Eric Maine David McIlwain (21 January 1921 – 30 November 1981) better known by his pen name, Charles Eric Maine, was an English writer best known for several science fiction serials published in the 1950s and 1960s. He also wrote detective thrillers und ...
's ''The Tide Went Out''. The voice cast includes Merle Dandridge, Oliver Dimsdale,
Aimee-Ffion Edwards Aimee-Ffion Edwards (born 1986 or 1987) is a Welsh actress. She is best known for her television roles as Sketch in '' Skins'', Esme Shelby in ''Peaky Blinders'', Sophie in '' Detectorists'', Abi in '' Loaded'', and Shirley Dander in '' Slow H ...
, Susan Brown, and
Jonathan Bailey Jonathan Stuart Bailey (born 25 April 1988) is an English actor known for his dramatic, comedic, and musical roles on List of Jonathan Bailey performances, stage and screen. List of awards and nominations received by Jonathan Bailey, His accola ...
. The team made the decision to partner with Sony's
Santa Monica Studio Santa Monica Studio is an American video game developer of Sony Interactive Entertainment based in Los Angeles. It is best known for developing the ''God of War'' series. The studio was founded in 1999 by Allan Becker and was located in Santa ...
as they felt they could not raise enough money for the project through
crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and Alternative Finance, alternative finance, to fund projects "withou ...
sources or through sales of alpha versions. A Windows version of the game was released on 14 April 2016. The game's soundtrack composed by Jessica Curry was published by
Sony Classical Sony Classical is an American record label founded in 1924 as Columbia Masterworks Records, a subsidiary of Columbia Records. In 1980, the Columbia Masterworks label was renamed as CBS Masterworks Records. The CBS Records Group was acquired ...
as a 28-track album in the UK.


Reception

''Everybody's Gone to the Rapture'' received "generally favorable" reviews from critics, according to
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
website
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. GamesRadar called the game "brave, ..challenging, and ..essential", while IGN talked about "a beautiful, heart-breaking journey into the end of the world". ''Everybody's Gone to the Rapture'' was featured on several "Best games of the year" lists, such as Kirk Hamilton's from Kotaku, Alexa Ray Corriea's from GameSpot or Kill Screen's "Best Videogames of 2015" list. Some reviewers criticized what was perceived as too little interactivity from the player. James Stephanie Sterling, while analysing games often derided as "
walking simulator A walking simulator, shortened walking sim, is an adventure game that consists primarily of movement and environmental interaction. Walking sims sometimes include puzzle elements, and generally do not have combat mechanics or traditional win/l ...
s", said that ''Everybody's Gone to the Rapture'' is a model of what not to do in this genre, such as by not shifting the tone of the game as it progresses, and by making the back-story more interesting than the game itself. They unfavorably compared it to '' Gone Home'' and '' The Stanley Parable''.


Accolades


Notes


References


External links

* {{Authority control 2015 video games Adventure games Apocalyptic video games Art games BAFTA winners (video games) The Chinese Room games CryEngine games Walking simulators Open-world video games PlayStation 4 games Santa Monica Studio games Single-player video games Sony Interactive Entertainment games Video games developed in the United Kingdom Video games featuring female protagonists Video games scored by Jessica Curry Video games set in 1984 Video games set in Shropshire Video games set in the United Kingdom Windows games