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Eric Haines is an American
software engineer Software engineering is a systematic engineering approach to software development. A software engineer is a person who applies the principles of software engineering to design, develop, maintain, test, and evaluate computer software. The term ''p ...
, and is an expert in
computer graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
, specifically image rendering. he is with
NVIDIA Corporation Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
as Distinguished Engineer. He is a co-author of the book ''Real-Time Rendering'', currently in its fourth edition.Tomas Akenine-Möller, Eric Haines, Naty Hoffman, Angelo Pesce, Michał Iwanicki, and Sébastien Hillaire
''Real-Time Rendering''
A K Peters/CRC Press, 4th edition: 2018, 1198pp. * 3rd edition: Tomas Akenine-Möller, Eric Haines, and Naty Hoffman, ''Real-Time Rendering'', Natick: A.K. Peters Ltd., 3rd edition: 2008, 1045pp. * 2nd edition: Tomas Akenine-Möller, Eric Haines, ''Real-Time Rendering'', Natick: A.K. Peters Ltd., 2002, 900pp. * 1st edition: Tomas Möller, Eric Haines, ''Real-Time Rendering'', 1999, 512pp.
Eric Haines earned an M.S. in 1986 from
Cornell University Cornell University is a private statutory land-grant research university based in Ithaca, New York. It is a member of the Ivy League. Founded in 1865 by Ezra Cornell and Andrew Dickson White, Cornell was founded with the intention to teach an ...
. His thesis was ''The Light Buffer: A Ray Tracer Shadow Testing Accelerator''. An image created by software based on the thesis was used on the September 1986 cover of the ''
IEEE Computer Graphics and Applications The publications of the Institute of Electrical and Electronics Engineers (IEEE) constitute around 30% of the world literature in the electrical and electronics engineering and computer science fields, publishing well over 100 peer-reviewed journa ...
'' journal. He created the
Massive open online course A massive open online course (MOOC ) or an open online course is an online course aimed at unlimited participation and open access via the Web. In addition to traditional course materials, such as filmed lectures, readings, and problem sets, m ...
''Interactive 3D Graphics'' in 2013 with
Udacity Udacity, Inc. is an American for-profit educational organization founded by Sebastian Thrun, David Stavens, and Mike Sokolsky offering massive open online courses. According to Thrun, the origin of the name Udacity comes from the company's desi ...
. As of July 2013 it had 30,000 enrolled, with 1300-1700 students active over a given week. He authored a chapter in the book ''An Introduction to Ray Tracing'' by
Andrew Glassner Andrew S. Glassner (born 1960) is an American expert in computer graphics, well known in computer graphics community as the originator and editor of the ''Graphics Gems'' series, ''An Introduction to Ray Tracing,'' and ''Principles of Digital Image ...
(ed), 1989. He published a number articles in computer graphics, some of which are included in the '' Graphics Gems'' series. He also maintains the Graphics Gems code repository. Haines was on the editorial board of the '' Journal of Graphics Tools'' until 2012, at which time he helped found the '' Journal of Computer Graphics Techniques.'' He was the editor of the online forum of experts in ray tracing, ''Ray Tracing News'' (1988-2010)"Ray Tracing News Guide"
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References

{{DEFAULTSORT:Haines, Eric American computer programmers Computer graphics professionals Cornell University alumni Living people Year of birth missing (living people)