''Eddie Kidd Jump Challenge'' is a
stunt bike video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
released for the
Acorn Electron
The Acorn Electron (nicknamed the Elk inside Acorn and beyond) was a lower-cost alternative to the BBC Micro educational/ home computer, also developed by Acorn Computers Ltd, to provide many of the features of that more expensive machine at a ...
,
BBC Micro
The British Broadcasting Corporation Microcomputer System, or BBC Micro, is a series of microcomputers and associated peripherals designed and built by Acorn Computers in the 1980s for the BBC Computer Literacy Project. Designed with an emphas ...
,
Commodore 64
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
,
MSX and
ZX Spectrum
The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer.
Referred to during development as t ...
first released in 1984, licensed by British stunt performer,
Eddie Kidd
Edward Kidd (born 22 June 1959) is an English former stunt performer. He was paralysed and suffered brain damage following an accident in 1996. On 15 June 2012 it was announced that he had been made an Officer of the Order of the British Empi ...
.
Gameplay
The player takes the role of Eddie Kidd and must make a series of jumps. Like the real Kidd, the player must start by jumping a
BMX over oil barrels and work up to jumping cars on a motorbike.
["Eddie Kidd Jump Challenge"](_blank)
, Crash, December 1984
The player starts by riding away from the jump to get a big enough run up. They then must set the correct speed, correctly selecting gears, to hit the ramp with enough speed to clear the obstacles but not too much to miss the landing ramp. While in the air, the player can lean forward or back to land correctly.
Development and release
The game was first released in late 1984 for the ZX Spectrum published by Software Communications'
Martech
Martech Games was an early video game publisher based in Pevensey Bay between 1982 and 1989. It published a number of successful video games for the emerging home computer games marketplace, including BBC Micro, BBC Model B, ZX81, Sinclair ZX81, Z ...
label. This version was ported to the MSX in 1985. A similar version was released for the BBC Micro and Acorn Electron and a modified version of the game (with a much more zoomed in camera angle and no on screen display) released for the Commodore 64, also in 1985.
The game
cassette
Cassette may refer to:
Technology
* Cassette tape (or ''musicassette'', ''audio cassette'', ''cassette tape'', or ''tape''), a worldwide standard for analog audio recording and playback
** Cassette single (or "Cassingle"), a music single in th ...
came with a sticker and numbered competition entry card which could be used to win prizes including BMX bikes, computers and TVs.
The game was reissued at a budget price as part of
Mastertronic
Mastertronic was originally a publisher and distributor of low-cost computer game software founded in 1983. Their first games were distributed in mid-1984. At its peak the label was one of the largest software publishers in the UK, achieved b ...
's Ricochet label in 1987.
Reception
''
Crash
Crash or CRASH may refer to:
Common meanings
* Collision, an impact between two or more objects
* Crash (computing), a condition where a program ceases to respond
* Cardiac arrest, a medical condition in which the heart stops beating
* Couch su ...
'' gave the game an overall score of 56% concluding it is "a good simulation, but as a game not over exciting and not particularly addictive".
The difficulty curve was criticised with the early BMX-based levels, which can not be skipped, described as "a doddle" and once the skill has been mastered, the game holds no challenge. Clare Edgeley of ''
Sinclair User
''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was pub ...
'' agreed that having to replay the BMX section after failing the more advanced jumps "seems a waste of time" and gave a similar score of 6/10.
["The Flight of the BMX biker"](_blank)
, Sinclair User, January 1985
''
Computer and Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' gave scores between 7/10 and 8/10, particularly praising the zoomed in graphics and improved sound of the Commodore 64 version calling them "superb - outshining the Spectrum game by miles".
["Jump Challenge"](_blank)
, Computer & Video Games, February 1985
External links
*
*
References
{{reflist
1984 video games
BBC Micro and Acorn Electron games
Commodore 64 games
Motorcycle video games
MSX games
Video games developed in the United Kingdom
ZX Spectrum games
Martech games
Single-player video games