Earth Orbit Stations
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''E.O.S.: Earth Orbit Stations'' is a
space station A space station is a spacecraft capable of supporting a human crew in orbit for an extended period of time, and is therefore a type of space habitat. It lacks major propulsion or landing systems. An orbital station or an orbital space station i ...
construction and management simulation game developed by Karl Buiter for
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
. It was released for the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
and
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
in 1987.


Gameplay

The game focuses on both the material and economic challenges of building a permanent, fully functioning space station in
geocentric orbit A geocentric orbit or Earth orbit involves any object orbiting Earth, such as the Moon or artificial satellites. In 1997, NASA estimated there were approximately 2,465 artificial satellite payloads orbiting Earth and 6,216 pieces of space debris ...
. The game was set in 1996, and the player is given various selected scenarios to fulfill, from mundane tasks such as setting up a simple space station to developing and supplying a specified amount of high-grade, zero G
pharmaceutical A medication (also called medicament, medicine, pharmaceutical drug, medicinal drug or simply drug) is a drug used to diagnose, cure, treat, or prevent disease. Drug therapy (pharmacotherapy) is an important part of the medical field and re ...
s to being the first to contact alien life. The game also is a cutthroat strategy game in multiplayer, as players compete over finite resources and resource management.


Reception

''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' in 1987 gave the game a mixed review. While the single-player portion was praised, the review felt the game had too high a learning curve to be really suitable for multiplayer. The user interface was particularly bothersome, described as "a textbook case of how ''not'' to design a window/menu/graphics interface." The documentation was similarly described as poorly organized and cryptic. In 1992 and 1994 surveys of science fiction games the magazine gave the title two-plus stars of five, calling it "An interesting failure ... the logistics just are not that much fun". ''
Compute! ''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET ...
'' reviewed the game more favorably, stating that "''EOS'' offers a level of challenge unusual in space-related software. To succeed at this game requires careful thought".


Reviews

* '' Casus Belli'' #43 (Feb 1988)


See also

*'' Project: Space Station''


References


External links

* {{lemon64 game, id=808, name=Earth Orbit Stations
Mozomedia
Apple II retrospective 1987 video games Commodore 64 games Apple II games Business simulation games Video games developed in the United States Video games set in 1996