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E is an
object-oriented programming Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of pr ...
language for
secure Secure may refer to: * Security, being protected against danger or loss(es) **Physical security, security measures that are designed to deny unauthorized access to facilities, equipment, and resources **Information security, defending information ...
distributed computing A distributed system is a system whose components are located on different computer network, networked computers, which communicate and coordinate their actions by message passing, passing messages to one another from any system. Distributed com ...
, created by
Mark S. Miller Mark S. Miller is an American computer scientist. He is known for his work as one of the participants in the 1979 hypertext project known as Project Xanadu; for inventing Miller columns; and the open-source coordinator of the E programming lan ...
, Dan Bornstein,
Douglas Crockford Douglas Crockford is an American computer programmer who is involved in the development of the JavaScript language. He specified the data format JSON (JavaScript Object Notation), and has developed various JavaScript related tools such as the ...
,
Chip Morningstar Chip Morningstar is an American software architect, mainly for online entertainment and communication. Morningstar held many jobs throughout his career in the research and development of technology and programs. Most notably was Morningstar's r ...
and others at Electric Communities in 1997. E is mainly descended from the concurrent language
Joule The joule ( , ; symbol: J) is the unit of energy in the International System of Units (SI). It is equal to the amount of work done when a force of 1 newton displaces a mass through a distance of 1 metre in the direction of the force applied ...
and from Original-E, a set of extensions to Java for secure distributed programming. E combines
message A message is a discrete unit of communication intended by the source for consumption by some recipient or group of recipients. A message may be delivered by various means, including courier, telegraphy, carrier pigeon and electronic bus. A ...
-based computation with
Java Java (; id, Jawa, ; jv, ꦗꦮ; su, ) is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea to the north. With a population of 151.6 million people, Java is the world's List ...
-like syntax. A concurrency model based on event loops and promises ensures that
deadlock In concurrent computing, deadlock is any situation in which no member of some group of entities can proceed because each waits for another member, including itself, to take action, such as sending a message or, more commonly, releasing a lo ...
can never occur.


Philosophy

The E language is designed with
secure computing Secure Computing Corporation (SCC) was a public company that developed and sold computer security appliances and hosted services to protect users and data. McAfee acquired the company in 2008. The company also developed filtering systems used ...
in mind; this is accomplished chiefly by strict adherence to the object-oriented computing model, which in its pure form has properties that support secure computing. The E language and its standard library employ a capability-based design philosophy throughout in order to help programmers build secure software and to enable software components to co-operate even if they don't fully trust each other. In E, object references serve as capabilities, hence capabilities add no computational or conceptual overhead costs. The language syntax is designed to be easy for people to audit for security flaws. For example, lexical scoping limits the amount of code that has to be examined for its effects on a given variable. As another example, the language uses the

operator for comparison and the := operator for assignment; to avoid the possibility of confusion, there is no = operator.


Computational model

In E, all values are
objects Object may refer to: General meanings * Object (philosophy), a thing, being, or concept ** Object (abstract), an object which does not exist at any particular time or place ** Physical object, an identifiable collection of matter * Goal, an ...
and computation is performed by sending messages to objects. Each object belongs to a ''vat'' (analogous to a
process A process is a series or set of activities that interact to produce a result; it may occur once-only or be recurrent or periodic. Things called a process include: Business and management *Business process, activities that produce a specific se ...
). Each vat has a single thread of execution, a stack frame, and an event queue.
Distributed programming A distributed system is a system whose components are located on different networked computers, which communicate and coordinate their actions by passing messages to one another from any system. Distributed computing is a field of computer sci ...
is just a matter of sending messages to remote objects (objects in other vats). All communication with remote parties is
encrypted In cryptography, encryption is the process of encoding information. This process converts the original representation of the information, known as plaintext, into an alternative form known as ciphertext. Ideally, only authorized parties can decip ...
by the E runtime. Arriving messages are placed into the vat's event queue; the vat's event loop processes the incoming messages one by one in order of arrival. E has two ways of sending messages: the ''immediate call'' and the ''eventual send''. An immediate call is just like a typical function or method call in a non-concurrent language: the sender waits until the receiver finishes and returns a value. An eventual send sends the message while producing a placeholder for the result called a
promise A promise is a commitment by someone to do or not do something. As a noun ''promise'' means a declaration assuring that one will or will not do something. As a verb it means to commit oneself by a promise to do or give. It can also mean a capacity ...
. The sender proceeds immediately with the promise. Later, when the receiver finishes and yields a result, the promise resolves to the result. Since only eventual sends are allowed when communicating with remote objects,
deadlock In concurrent computing, deadlock is any situation in which no member of some group of entities can proceed because each waits for another member, including itself, to take action, such as sending a message or, more commonly, releasing a lo ...
s cannot happen. In distributed systems, the promise mechanism also minimizes delays caused by network latency.


Syntax and examples

E's syntax is most similar to
Java Java (; id, Jawa, ; jv, ꦗꦮ; su, ) is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea to the north. With a population of 151.6 million people, Java is the world's List ...
, though it also bears some resemblance to
Python Python may refer to: Snakes * Pythonidae, a family of nonvenomous snakes found in Africa, Asia, and Australia ** ''Python'' (genus), a genus of Pythonidae found in Africa and Asia * Python (mythology), a mythical serpent Computing * Python (pro ...
and
Pascal Pascal, Pascal's or PASCAL may refer to: People and fictional characters * Pascal (given name), including a list of people with the name * Pascal (surname), including a list of people and fictional characters with the name ** Blaise Pascal, Fren ...
. Variables are
dynamically typed In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type to every "term" (a word, phrase, or other set of symbols). Usually the terms are various constructs of a computer progra ...
and lexically scoped. Unlike Java or Python, however, E is composed entirely of expressions. Here is an extremely simple E program: println("Hello, world!") Here is a recursive function for computing the factorial of a number, written in E. Functions are defined using the keyword. def factorial(n :int) :int In the first line, is a ''guard'' that constrains the argument and result of the function. A guard is not quite the same thing as a type declaration; guards are optional and can specify constraints. The first ensures that the body of the function will only have to handle an integer argument. Without the second above, the function would not be able to return a value. Being able to see up front that information escapes out of the function is helpful for security auditing. Since E is intended to support secure co-operation, the canonical example for E programs is the mint, a simple electronic money system in just a few lines of E. The following code defines a function that makes mints, where each mint has its own currency. Each mint can make purses that hold its currency, and any holder of two purses of the same currency can securely transfer money between the purses. By quick examination of the source code, an E programmer can easily verify that only mints may change the amount of money in circulation, that money can only be created and not destroyed, that mints can only create money of their own currency, and that only the holder of a purse can change its balance. def makeMint(name) :any Objects in E are defined with the keyword, and within the object definition, the keyword begins each method. The guard expressions in this example illustrate how to specify a value constraint (as in or ). The mint example makes use of a built-in mechanism called a ''sealer''. The function creates two associated objects, a sealer and an unsealer, such that the sealer can seal an object in a box and the unsealer is the only object that can retrieve the contents of the box. See the E website for a more detailed explanation of this money example.


See also

*
Object-capability model The object-capability model is a computer security model. A capability describes a transferable right to perform one (or more) operations on a given object. It can be obtained by the following combination: :* An unforgeable reference (in the sens ...


References


External links

* {{DEFAULTSORT:E (Programming Language) Concurrent programming languages Object-oriented programming languages JVM programming languages Secure programming languages Dynamic programming languages Dynamically typed programming languages Capability systems Programming languages High-level programming languages Programming languages created in 1997 1997 software