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The DualShock (originally Dual Shock; trademarked as DUALSHOCK or DUAL SHOCK; with the
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
version named DualSense) is a line of
gamepad A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Gamepads generally feature a set o ...
s with vibration-feedback and analog controls developed by
Sony Interactive Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
family of systems. Introduced in November 1997, it was initially marketed as a secondary
peripheral A peripheral or peripheral device is an auxiliary device used to put information into and get information out of a computer. The term ''peripheral device'' refers to all hardware components that are attached to a computer and are controlled by the ...
for the original PlayStation, with updated versions of the PlayStation console including the controller, Sony subsequently phased out the controller that was originally included with the console, called the
PlayStation controller The PlayStation controller is the first gamepad released by Sony Computer Entertainment for its PlayStation home video game console. The original version (model SCPH-1010) was released alongside the PlayStation on 3 December 1994. Design Bas ...
, as well as the Sony
Dual Analog Controller The Dual Analog Controller (SCPH-1150 in Japan, SCPH-1180 in the United States, and SCPH-1180e in Europe) is Sony's first handheld analog controller for the PlayStation, and the predecessor to the DualShock. Its first official analog controller ...
. The DualShock is the best-selling
gamepad A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Gamepads generally feature a set o ...
of all time in terms of units sold, excluding bundled controllers.


DualShock

The DualShock Analog Controller (SCPH-1200) is capable of providing vibration feedback based on the onscreen actions taking place in the game (if the game supports it), and provides
analog Analog or analogue may refer to: Computing and electronics * Analog signal, in which information is encoded in a continuous variable ** Analog device, an apparatus that operates on analog signals *** Analog electronics, circuits which use analog ...
input through two
analog stick An analog stick (or analogue stick in British English), sometimes called a control stick or thumbstick, is an input device for a controller (often a game controller) that is used for two-dimensional input. An analog stick is a variation of a joy ...
s. Its name derives from its use of two (dual) vibration motors (shock). These motors are housed within the handles of the controller, with the left one being larger and more powerful than the one on the right, so as to allow for varying levels of vibration. The DualShock differs from the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
's
Rumble Pak The is a removable device from Nintendo which provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player ...
in this respect as the Rumble Pak only uses a single motor. The Rumble Pak uses battery power for the vibration function but all corded varieties of the DualShock use power supplied by the PlayStation. The rumble feature of the DualShock is similar to that of the Japanese version of the
Dual Analog Controller The Dual Analog Controller (SCPH-1150 in Japan, SCPH-1180 in the United States, and SCPH-1180e in Europe) is Sony's first handheld analog controller for the PlayStation, and the predecessor to the DualShock. Its first official analog controller ...
, a feature that was removed shortly after that controller was released. The DualShock, like its predecessor the Dual Analog controller, has two analog sticks. Unlike the earlier controller, the DualShock's analog sticks feature textured rubber grips rather than the smooth
plastic Plastics are a wide range of synthetic or semi-synthetic materials that use polymers as a main ingredient. Their plasticity makes it possible for plastics to be moulded, extruded or pressed into solid objects of various shapes. This adapta ...
tips with recessed grooves found on the Dual Analog controller. Other differences between Dual Analog and the DualShock include the longer grips/handles and slightly larger L2/R2 buttons. The Dual Analog controller also has an additional mode accessible by pressing the "Analog" button that provides compatibility with the PlayStation Analog Joystick which results in the analog indicator light turning green instead of red; this feature was removed in the DualShock. The DualShock, as well as its following designs, also includes a direction pad, Start and Select button, and four face buttons with labelling first introduced on the original PlayStation controller using simple geometric shapes: a green triangle, a red circle, a blue cross, and a pink square (, , , ) The controller's designer Teiyu Goto had intended the circle and cross to represent "yes" and "no" respectively as common in Japanese culture, and thus typically used for "confirm" and "cancel" in most PlayStation games respectively, and placed similarly to the A and B buttons on the
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
controller which had similar functions, while the triangle symbolizes a point of view and the square is equated to a sheet of paper there to be used to access menus. In Western releases, the circle and cross functions are often switched (circle to cancel, cross to confirm) or reassigned to a different button (cross to confirm, triangle to cancel). The DualShock controller is widely supported; shortly after its launch most new games, including '' Crash Bandicoot: Warped'', ''
Spyro the Dragon ''Spyro the Dragon'' is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation on September 9, 1998. The first game in the ''Spyro'' series, it stars the title character, a young purple ...
'', and ''
Tekken 3 is a fighting game, the third entry in the ''Tekken'' series. It was released to the arcades in 1997, before being ported for the PlayStation in 1998. The arcade version of the game was released in 2005 for the PlayStation 2 as part of ''Tekke ...
'' include support for the vibration feature and dual
analog sticks An analog stick (or analogue stick in British English), sometimes called a control stick or thumbstick, is an input device for a controller (often a game controller) that is used for two-dimensional input. An analog stick is a variation of a joys ...
, and
Capcom is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being '' Resident Evil'', '' Monster Hunter'', '' Street Fighter'', ''Mega Man'', ''De ...
re-released '' Resident Evil: Director's Cut'' and ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation (console), PlayStation. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens a ...
'' with support for the controller added to these newer versions. Some games designed for the Dual Analog's vibration capability, such as ''Porsche Challenge'' and ''Crash Bandicoot 2'', also work. Many games take advantage of the presence of two motors to provide vibration effects in
stereo Stereophonic sound, or more commonly stereo, is a method of sound reproduction that recreates a multi-directional, 3-dimensional audible perspective. This is usually achieved by using two independent audio channels through a configuration ...
including '' Gran Turismo'' and the PlayStation port of ''
Quake II ''Quake II'' is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the ''Quake'' series, but not a direct sequel to '' Quake''. The game's storyline is continued in its ...
''. Released in 1999, the PlayStation hit ''
Ape Escape ''Ape Escape'' is a series of video games developed primarily by Japan Studio and published by Sony Computer Entertainment, starting with '' Ape Escape'' for PlayStation in 1999. The series incorporates ape-related humour, unique gameplay, and a ...
'' is the first game to explicitly require DualShock/Dual-Analog-type controllers, with its gameplay requiring the use of both analog sticks. In 2000, the
PS one A number of models of Sony's PlayStation (PS) video game console were produced. Revisions of standard PlayStation hardware The PlayStation went through a number of variants during its production run, each accompanied by a change in the part ...
(a redesigned version of the original PlayStation) was released with a slightly redesigned DualShock Controller (SCPH-110). This controller was similar to the first one, except with a "PSone" word mark replacing "PlayStation" underneath the logo, a purple hue on the buttons and sticks to match the color scheme of the PSone, a semicircle-shaped connector, and multiple color options for the body. The DualShock is compatible with the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
, as they use the same connector and protocol. However, certain PS2 games that utilize the DualShock 2's analog buttons, such as '' The Bouncer'', are not compatible with the DualShock. The DualShock is fully compatible with the PlayStation 2's backwards compatibility to play PlayStation games.


DualShock 2

The DualShock 2 Analog Controller (SCPH-10010) included with
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
's launch is almost identical externally as the previous DualShock analog controller, with a few minor cosmetic changes. It has different screw positioning and one fewer screw. A blue DualShock 2 logo was added to the top of the controller, the connector is more square than the DualShock, and both the cable and connector are black rather than grey. The standard controller is black (other colors came later), rather than grey as with the original DualShock. The analog sticks are also noticeably stiffer than on the original DualShock. Internally, the DualShock 2 was lighter and all of the buttons (except for the Analog mode, start, select, L3 and R3 buttons) were readable as analog values (pressure-sensitive). The DualShock 2 can sense 256 levels of pressure. The DualShock 2 has been made available in various colors: black, satin silver, ceramic white, slate grey, clear, ocean blue, emerald green, crimson red, lemon yellow, and candy pink. Some coin operated arcade cabinets also had connections that allowed the user to use DualShock or DualShock 2 controllers. The notable ones are Namco's
Tekken 5 is a fighting game developed and published by Namco for the arcades in 2004, and for the PlayStation 2 in 2005. It is the fifth main and sixth installment, in the '' Tekken'' series, marking the tenth anniversary of the series. The game is set ...
and Konami's Winning Eleven Arcade Championship 2012. The original PlayStation is
forward compatible Forward compatibility or upward compatibility is a design characteristic that allows a system to accept input intended for a later version of itself. The concept can be applied to entire systems, electrical interfaces, telecommunication signals, ...
with the DualShock 2. The PlayStation 3 is
backward compatible Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially in ...
with the DualShock and DualShock 2 by the use of third party peripherals, which connect the controller to the console via a USB port. However, the DualShock and DualShock 2 will not work properly with games that require
Sixaxis The Sixaxis (trademarked SIXAXIS) is a wireless gamepad produced by Sony for their PlayStation 3 video game console. It was introduced alongside the PlayStation 3 in 2006 and remained the console's official controller until 2008. The Sixaxis was ...
functionality, such as ''
Heavy Rain ''Heavy Rain'' is a 2010 adventure game developed by Quantic Dream and published by Sony Computer Entertainment. The game features four protagonists involved with the mystery of the Origami Killer, a serial murderer who uses extended periods ...
''.


DualShock 3

Announced at the 2007
Tokyo Game Show , commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. T ...
, the DualShock 3 wireless controller (SCPH-98050/CECHZC2) is a gamepad for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
. It replaces the
Sixaxis The Sixaxis (trademarked SIXAXIS) is a wireless gamepad produced by Sony for their PlayStation 3 video game console. It was introduced alongside the PlayStation 3 in 2006 and remained the console's official controller until 2008. The Sixaxis was ...
wireless controller originally released with earlier versions of the console. The DualShock 3 is nearly identical to the previous
Sixaxis The Sixaxis (trademarked SIXAXIS) is a wireless gamepad produced by Sony for their PlayStation 3 video game console. It was introduced alongside the PlayStation 3 in 2006 and remained the console's official controller until 2008. The Sixaxis was ...
version but adds the haptic feedback capabilities found in the DualShock and DualShock 2. Sony settled a patent infringement lawsuit with
Immersion Immersion may refer to: The arts * "Immersion", a 2012 story by Aliette de Bodard * ''Immersion'', a French comic book series by Léo Quievreux#Immersion, Léo Quievreux * Immersion (album), ''Immersion'' (album), the third album by Australian gro ...
in March 2007 following a lengthy
legal battle - A lawsuit is a proceeding by a party or parties against another in the civil court of law. The archaic term "suit in law" is found in only a small number of laws still in effect today. The term "lawsuit" is used in reference to a civil acti ...
. The settlement cleared the way for incorporating the missing "rumble" feature that the Sixaxis lacked. Both the vibration function and motion-sensing capabilities of the DualShock 3 can be used simultaneously without one interfering with the other. Like the Sixaxis, it also has a USB mini-B port for charging and can also be used on a
PSP Go The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
via
Bluetooth Bluetooth is a short-range wireless technology standard that is used for exchanging data between fixed and mobile devices over short distances and building personal area networks (PANs). In the most widely used mode, transmission power is limi ...
, though the controller and the PSP Go must be registered using a PS3 console. The DualShock 3 can be identified by its "DualShock 3" and "Sixaxis" markings. It also weighs , 40% more than its predecessor, the Sixaxis, which weighed only . The rear markings indicate the original DualShock 3 draws up to 300  mA of current at 3.7  V for a power consumption of 1.11  W, an
order of magnitude An order of magnitude is an approximation of the logarithm of a value relative to some contextually understood reference value, usually 10, interpreted as the base of the logarithm and the representative of values of magnitude one. Logarithmic di ...
increase from the 30 mA of current at 3.7 V (0.111 W) listed on the Sixaxis. However, this current is not drawn constantly and is the maximum current when the rumble is active. Its main power source is an internal 3.7 V
Li-ion battery A lithium-ion or Li-ion battery is a type of rechargeable battery which uses the reversible reduction of lithium ions to store energy. It is the predominant battery type used in portable consumer electronics and electric vehicles. It also see ...
tentatively capable of storing 570 mAh, which provides up to 30 hours of continuous gaming on a full charge. Third party replacement batteries are also available. Like the Sixaxis, the DualShock 3 comes with instructions on how to remove and replace the battery. The DualShock 3 can also draw power over a USB cable via a USB mini-B connector on the top of the controller. This allows the controller to be used when the battery is low and is also used for charging the battery. When connected via USB, the controller communicates with the console through the USB cable, rather than Bluetooth. Along with the release of the 'slim' model PS3, Sony released a new version of the DualShock 3 (A1) which uses 5.0 V at 500 mA while connected, but still contains a 3.7 V battery. This revision of the DualShock 3 does away with the additional plastic brackets between the L1/R1 buttons and the L2/R2 triggers (increasing controller rigidity), has indicator lights soldered directly to the board, and comes in slightly revised color schemes. While the DualShock 3 is compatible with any standard USB mini-B cable and many USB chargers, official charging cables are available from Sony. These include an official cable, the USB 2.0 Cable Pack and a wall charger, the AC adapter charging kit. Any third-party USB charger used must act as a USB host device, rather than simply providing power over the appropriate pins, since both the Sixaxis and DualShock 3 require a host signal to "wake up" and begin charging. A Sony representative confirmed on April 2, 2008, that the original Sixaxis controller would officially be discontinued with the release of the haptic-feedback enabled DualShock 3 in mid-April 2008. The Sixaxis was no longer produced after 2008, being dropped from stock by most retailers.


Variations

The DualShock 3 has been produced in various colors: black, satin silver, ceramic white, classic white, metallic blue, deep red, pink, "jungle green" (olive), "candy blue" (light blue), "urban camouflage" (three-color digital camouflage), "crimson red" (transparent red), and "cosmic blue" (transparent blue). Not all colors have been made available in all markets or at all times. Additional colors have also been made available alongside limited edition consoles, including gun-metal grey and "cloud black" (dark grey). A limited edition baseball themed DualShock 3 controller was released on March 8, 2011 to coincide with the release of '' MLB 11: The Show''. Another color, "Metallic Gold", became available in June 2012 as a limited edition in Europe, while in North America it is sold exclusively in GameStop from October 2012. A limited edition '' God of War: Ascension'' controller is available in the UK as part of a console bundle to coincide with the launch of the game and in the Americas as a game and controller bundle. On November 1, 2013 Sony announced a new see-through "Crystal" model of the DualShock 3 controller in Japan.


DualShock 4

The DualShock 4 (CUH-ZCT1) is the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 i ...
's controller. It has several new features from
DualShock 3 The DualShock (originally Dual Shock; trademarked as DUALSHOCK or DUAL SHOCK; with the PlayStation 5 version named DualSense) is a line of gamepads with vibration-feedback and analog controls developed by Sony Interactive Entertainment for the Pla ...
. One new feature is a built-in two-point capacitive touch pad on the front of the controller, which can be clicked. This allows the touch pad to represent multiple buttons, as demonstrated in the PS4 version of '' Elite Dangerous'' in which the four corners of the touch pad can be mapped to a separate clickable actions. The controller supports motion detection via a three-axis gyroscope and three-axis accelerometer and vibration. It includes a non-removable, rechargeable 3.7 V, 1000 mAh lithium-ion battery, which can be charged while the system is in rest mode. It weighs and has dimensions of . The front of the controller features a light bar containing three LEDs that, when lit in conjunction, cause the light bar to glow a variety of colors. Developed for
PlayStation VR The PlayStation VR (PS VR, known by its code name Project Morpheus during development) is a virtual reality headset developed by Sony Interactive Entertainment, which was released in October 2016. It is fully functional with the PlayStation 4 an ...
, it can be used to identify players by matching the colors of the characters they control in a game, or to provide enhanced feedback or immersion by changing patterns or colors in reaction to gameplay. An early example of this is displayed in the game ''
Grand Theft Auto V ''Grand Theft Auto V'' is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the ''Grand Theft Auto'' series, following 2008's ''Grand Theft Auto IV'', and the fifteenth in ...
''; the light bar will flash red and blue when the player is wanted by the police, simulating the flashing lights of a police car. The light bar is also used in conjunction with the PlayStation Camera to judge the positions and movements of multiple players. The controller features several input and output connectors: a stereo headset jack (3.5 mm CTIA TRRS connector), a micro-USB port, and an extension port. It can be charged using the console, using a dedicated charging station, or via microUSB using a standalone charger. It also includes a mono speaker, like the
Wii Remote The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact wi ...
, and is the second major controller in video game history to have such feature. The DualShock 4 features the following buttons: PS button, SHARE button, OPTIONS button, directional buttons, action buttons (triangle, circle, cross, square), shoulder buttons (R1/L1), triggers (R2/L2), analog stick click buttons (L3/R3), and a touch pad click button. These mark several changes from the DualShock 3 and other previous PlayStation controllers. The START and SELECT buttons have been merged into a single OPTIONS button. A dedicated SHARE button allows players to upload screenshots and videos from their gameplay experiences. The joysticks and triggers have been redesigned based on developer input, with the ridged surface of the joysticks now featuring an outer ring surrounding the convex dome caps. The DualShock 4's buttons differ slightly in functionality from the DualShock 3. Only the L2 and R2 triggers are pressure-sensitive, a change from the functionality of the DualShock 2 and 3. This is likely due to the fact that most games did not utilize these buttons as well as due to it not being used on competitors' controllers. The PlayStation 3 is forward compatible with the DualShock 4 (originally only via a microUSB cable). Firmware update 4.60 for the PS3 added wireless connectivity; however, motion and vibration functions are not supported. As the START and SELECT buttons are no longer present, the OPTIONS and SHARE buttons respectively replace them.


Version issues and modifications

Sony's earlier DualShock 4 controllers (CUH-ZCT1 controllers) had wear issues with the rubber surface on both analog sticks which exhibited excessive wear or tearing after short-term use. In January 2014, Sony issued a statement acknowledging an issue on 10% of controllers. In early September 2016, Sony confirmed a second version of DualShock 4 controllers, known as the ''DualShock Version 2'' (CUH-ZCT2), which hosts slight improvements over the original DualShock 4, including USB communication, improved triggers and joysticks, a longer battery life and the ability to see the light bar from the top of the touchpad. It released on September 15, 2016. In the first generation controller, the light bar is a permanently illuminated, bright-colored light. The needless light pollution and battery drain prompted inquiries as to whether the light bar could be switched off by users. Sony executive
Shuhei Yoshida is a Japanese businessman and gaming industry veteran. He was the President of SIE Worldwide Studios for Sony Interactive Entertainment from 2008 to 2019, before moving onto other SIE-related projects. Yoshida has been a key member of the Play ...
initially responded in the negative in July 2013, though game developers have the option to disable the light in game. In early 2014, the company announced that a future update would allow the light bar to be dimmed, which was delivered in 1.70 in April 2014.


Variations


Color choices

The original DualShock 4 (CUH-ZCT1) is available in Jet Black, Glacier White, Urban Camouflage, Wave Blue (black back), Magma Red (black back), Gold, Silver, and Steel Black. The newer DualShock 4 (CUH-ZCT2) has been produced in Jet Black, Glacier White, Green Camouflage, Blue Camouflage, Red Camouflage, Rose Gold, Electric Purple, Wave Blue (blue back), Magma Red (red back), Gold, Silver, Sunset Orange, Crystal, Red Crystal, Blue Crystal, Steel Black, Midnight Blue, Metallic Copper, Alpine Green, and Berry Blue.


Controller model generations

There are several versions of the DualShock 4 controller available on the market. The model number can be found on the back of the Controller below the text 'MADE IN CHINA' . Exclusive console bundles with DualShock 4 include the 20th Anniversary Edition, ''
Gun Metal Gun metal, also known as red brass in the United States, is a type of bronze; an alloy of copper, tin and zinc. Proportions vary but 88% copper, 8–10% tin, and 2–4% zinc is an approximation. Originally used chiefly for making guns, it has ...
'', '' Batman: Arkham Knight'', '' Metal Gear Solid V: The Phantom Pain'', '' Call of Duty: Black Ops III'', '' Uncharted 4: A Thief's End'', ''
Star Wars Battlefront ''Star Wars: Battlefront'' is a series of first- and third-person shooter video games based on the '' Star Wars'' franchise. Players take the role of characters from the franchise in either of two opposing factions in different time periods of ...
'', ''
Monster Hunter World ''Monster Hunter: World'' is an action role-playing video game developed and published by Capcom and the fifth mainline installment in the ''Monster Hunter'' series. It was released worldwide for PlayStation 4 and Xbox One in January 2018, with ...
'', ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in both monotheistic and polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been p ...
'', ''
Gran Turismo Sport ''Gran Turismo Sport'' is a 2017 racing video game developed by Polyphony Digital and published by Sony Interactive Entertainment for the PlayStation 4. It is the 13th game in the '' Gran Turismo'' series, the seventh game in the main series. O ...
'', '' Call of Duty: World War II'', ''The Days of Play'', ''
Marvel's Spider-Man Marvel's Spider-Man may refer to: * Spider-Man, a fictional Marvel Comics superhero * ''Spider-Man'' (2017 TV series), an animated series produced by Marvel Animation * ''Spider-Man'' (video game series), a series of action-adventure video games ...
'', ''
Death Stranding ''Death Stranding'' is a 2019 action game developed by Kojima Productions and published by Sony Interactive Entertainment for the PlayStation 4. It is the first game from director Hideo Kojima and Kojima Productions after their split from Kona ...
'', ''
The Last of Us Part II ''The Last of Us Part II'' is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment for the PlayStation 4. Set five years after ''The Last of Us'' (2013), the game focuses on two playable chara ...
'', and the 500 Million Limited Edition PS4 Pro.


DualSense

The DualSense (CFI-ZCT1W) is the
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
's controller and was unveiled on April 7, 2020. It is based on the DualShock 4 controller that came before it but with an evolution to its design and capabilities influenced by discussions with game designers and players. There are several differences in the DualSense that sets it apart from previous DualShock controllers: * The DualSense supports vibrotactile haptic provided by
voice coil A voice coil (consisting of a former, collar, and winding) is the coil of wire attached to the apex of a loudspeaker cone. It provides the motive force to the cone by the reaction of a magnetic field to the current passing through it. The te ...
actuators An actuator is a component of a machine that is responsible for moving and controlling a mechanism or system, for example by opening a valve. In simple terms, it is a "mover". An actuator requires a control device (controlled by control signal) an ...
integrated in the palm grips, and force feedback for the Adaptive Triggers provided by two DC rotary motors. The actuators in the hand grip able to give varied and intuitive feedback about in-game actions for example, in a sandstorm, you can feel the wind and sand, and the motors in the Adaptive Triggers supporting experiences such as virtually drawing an arrow from a bow. * The DualSense has a two-tone coloring scheme (primarily white with black facing) and monochrome action buttons, marking the first time the action buttons for a standard PlayStation controller are not colored, although Sony's handheld consoles, the
PlayStation Vita The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international terri ...
and
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 200 ...
, both had monochrome buttons. It incorporates a more ergonomic design that is noticeably bigger, rounder, and heftier than the DualShock 4. The light bar has been moved from the top of the controller to the horizontal edges of the touchpad, with player number instead being indicated by an array of 5 LEDs below the touchpad. The "Share" button has been replaced with "Create" with an expanded focus on creating content to share with others. *The controller speaker has been improved, now providing a clearer sound. The controller now also features a dual-microphone array, allowing players to communicate with each-other without requiring the use of an external headset. With the addition of microphones to the controller, Sony also introduced
voice typing Speech recognition is an interdisciplinary subfield of computer science and computational linguistics that develops Methodology, methodologies and technologies that enable the recognition and translation of spoken language into text by computers ...
to the PS5. *The analog triggers now have a force feedback mechanism, allowing the controller to provide varying levels of resistance to the user depending on in-game actions. An example provided by Sony is being able to feel the tension of a bow string as the user pulls the trigger. *Connectivity includes a 3.5 mm audio jack,
USB-C USB-C (properly known as USB Type-C) is a 24-pin USB connector system with a rotationally symmetrical Electrical connector, connector. The designation C refers only to the connector's physical configuration or form factor and should not be co ...
, which replaces the
microUSB The initial versions of the USB standard specified connectors that were easy to use and that would have acceptable life spans; revisions of the standard added smaller connectors useful for compact portable devices. Higher-speed development of t ...
port on the DualShock 4, and copper pins for use with charging docks. *Its battery has been upgraded to a higher-rated capacity. *Also, the black plastic piece surrounding the analog sticks can easily be removed, without requiring any tools. The DualSense has become a subject of a class-action lawsuit due to a perceived drift in one of the analog sticks, being litigated by the same firm that is challenging
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
for a similar drift issue in their
Joy-Con Joy-Con are the primary game controllers for the Nintendo Switch video game console. They consist of two individual units, each containing an analog stick and an array of buttons. They can be used while attached to the main Nintendo Switch con ...
for the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
.


Microtexture

The DualSense has a unique ''microtexture''. There are 40,000 tiny symbols (square, triangle, circle, cross) stacked on top of each other. Multiple designs were hand-drawn, digitized, and made as prototypes before the design team settled on the current design. The larger symbols are half a millimeter wide. Sean Hollister, for ''
The Verge ''The Verge'' is an American technology news website operated by Vox Media, publishing news, feature stories, guidebooks, product reviews, consumer electronics news, and podcasts. The website launched on November 1, 2011, and uses Vox Media ...
'', wrote an article examining the ''microtexture'' and its creation:
The company decided to apply a microtexture to the DualSense controller's entire lower shell aking itSony's most grippable gamepad yet because of the thousands upon thousands of tiny squares, triangles, circles, and crosses literally at your fingertips. ... These tiny symbols are stacked on top of each other, jutting out in three dimensions. They're not a single, evenly spaced layer at all ... Morisawa, the senior art director of Sony's Design Center product design group, explains that a variety of designs were handcrafted, digitized, mocked up, applied to actual prototype gamepads, and tested over and over again until the teams found the balance they wanted: good-looking, textured enough to be comfortable and non-slip, but not so sandpaper-rough that it'd hurt your hands over a lengthy gaming session.
Hollister's article did mention one downside to the ''microtexture'': "it picks up dirt extremely easily and doesn't want to let go".


Reception

The DualShock controller was given an
Emmy Award The Emmy Awards, or Emmys, are an extensive range of awards for artistic and technical merit for the American and international television industry. A number of annual Emmy Award ceremonies are held throughout the calendar year, each with the ...
for "Peripheral Development and Technological Impact of Video Game Controllers" by the
National Academy of Television Arts and Sciences The National Academy of Television Arts and Sciences (NATAS) is an American professional service organization founded in 1955 for "the advancement of the arts and sciences of television and the promotion of creative leadership for artistic, edu ...
on January 8, 2007.


References


External links


Official North American DualShock 3 pageOfficial European DualShock 3 page

Official European PlayStation 4 site
which includes details of the DualShock 4
Official North American PlayStation 4 site
which includes details of the DualShock 4 {{DEFAULTSORT:Dualshock PlayStation 4 accessories PlayStation 3 accessories PlayStation 2 accessories PlayStation (console) accessories Game controllers Products introduced in 1997 Virtual reality Haptic technology