Don't Make Me Think
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''Don't Make Me Think'' is a book by Steve Krug about
human–computer interaction Human–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and computers. HCI researchers observe the ways humans interact with computers and design te ...
and web usability. The book's premise is that a good
software Software is a set of computer programs and associated software documentation, documentation and data (computing), data. This is in contrast to Computer hardware, hardware, from which the system is built and which actually performs the work. ...
program or web site should let users accomplish their intended tasks as easily and directly as possible. Krug points out that people are good at
satisficing Satisficing is a decision-making strategy or cognitive heuristic that entails searching through the available alternatives until an acceptability threshold is met. The term ''satisficing'', a portmanteau of ''satisfy'' and ''suffice'', was introduc ...
, or taking the first available solution to their problem, so design should take advantage of this. He frequently cites
Amazon.com Amazon.com, Inc. ( ) is an American multinational technology company focusing on e-commerce, cloud computing, online advertising, digital streaming, and artificial intelligence. It has been referred to as "one of the most influential econo ...
as an example of a well-designed web site that manages to allow high-quality interaction, even though the web site gets bigger and more complex every day. The book is intended to exemplify brevity and focus. The goal, according to the book's introduction, was to make a text that could be read by an executive on a two-hour airplane flight. Originally published in 2000, the book was revised in 2005 and 2013 and has sold more than 300,000 copies. In 2010, the author published a sequel, ''Rocket Surgery Made Easy'', which explains how anyone working on a web site, mobile app, or desktop software can do their own usability testing to ensure that what they're building will be usable. The book has been referenced in college courses and online courses on usability.


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Book description on author's website
www.sensible.com Human–computer interaction 2000 non-fiction books {{compu-book-stub