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''Disney's Aladdin'' is a
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
based on the 1992 film of the same name developed by Virgin Games USA. The game was released by Sega for the Sega Genesis on November 11, 1993 as one of several games based on the film, including another game that was released in the same month by Capcom for the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
. The game is one of the best-selling Genesis games with four million copies sold. It also received a number of adapted ports for other platforms, such as the
NES The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
, Game Boy, Amiga, and
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ...
computers.


Gameplay

''Disney's Aladdin'' is a side-scrolling platform game in which the player controls Aladdin throughout settings and a storyline based on the namesake film.''Disney's Aladdin'' instruction manual, p. 2''Disney's Aladdin'' instruction manual, p. 7 Aladdin's primary forms of offense against enemy characters are a scimitar for short-range slashing attacks and
apple An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple trees are cultivated worldwide and are the most widely grown species in the genus ''Malus''. The tree originated in Central Asia, where its wild ancestor, ' ...
s that can be pelted as long-range ammunition. The apples are a finite resource, but can be collected in abundant amounts throughout the game. Aladdin's
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
is indicated by a trail of smoke emanating from the
Genie Jinn ( ar, , ') – also romanized as djinn or anglicized as genies (with the broader meaning of spirit or demon, depending on sources) – are invisible creatures in early pre-Islamic Arabian religious systems and later in Islamic myt ...
's lamp on the top-left corner of the screen. The trail shortens whenever Aladdin is harmed by an enemy or environmental hazard. Health can be restored by collecting blue Genie Hearts scattered throughout the levels. If Aladdin runs out of health, a life will be lost.''Disney's Aladdin'' instruction manual, pp. 10–11 Blue
vase A vase ( or ) is an open container. It can be made from a number of materials, such as ceramics, glass, non-rusting metals, such as aluminium, brass, bronze, or stainless steel. Even wood has been used to make vases, either by using tree species ...
s within the levels act as checkpoints from which Aladdin will be revived if he had passed one before losing a life.''Disney's Aladdin'' instruction manual, pp. 12–13 Extra lives can be received by collecting golden icons in the shape of Aladdin's head hidden in the levels. If Aladdin's last life is lost, the game prematurely ends. The amount of lives and apples Aladdin is equipped with at the start of the game is determined by the difficulty setting, which can be adjusted in the main menu. Aside from apples, Aladdin can collect gems, which can be traded with the Peddler in each level for extra lives and "wishes".''Disney's Aladdin'' instruction manual, p. 14 Wishes allow the player to continue the game from the current level after losing their last life instead of having to start again from the beginning.''Disney's Aladdin'' instruction manual, p. 15 On occasion, "
smart bombs A guided bomb (also known as a smart bomb, guided bomb unit, or GBU) is a precision-guided munition designed to achieve a smaller circular error probable (CEP). The creation of precision-guided munitions resulted in the retroactive renaming of ...
" in the form of Jafar's lamp can be found and triggered, which will result in the elimination of all on-screen enemies. If the player collects one or more Genie Tokens and clears a level, the player will be taken to the "Genie's Bonus Machine", a luck-based minigame in which pressing a button rewards the player with a random prize consisting of a gem, five apples or an extra life. The amount of Genie Tokens collected in a level determines the amount of rounds that can be played in the minigame. When the player runs out of Genie Tokens or if they land on a picture of Jafar, the minigame will end.''Disney's Aladdin'' instruction manual, p. 21 If the player picks up an Abu Token in two levels, a bonus level featuring Aladdin's pet monkey Abu as the player character will initiate following the Genie's Bonus Machine. In these levels, the player must maneuver Abu left and right to collect gems, apples and extra lives that drop to the ground while avoiding pots, rocks,
fish Fish are aquatic, craniate, gill-bearing animals that lack limbs with digits. Included in this definition are the living hagfish, lampreys, and cartilaginous and bony fish as well as various extinct related groups. Approximately 95% of ...
,
Iago Iago () is a fictional character in Shakespeare's ''Othello'' (c. 1601–1604). Iago is the play's main antagonist, and Othello's standard-bearer. He is the husband of Emilia, who is in turn the attendant of Othello's wife Desdemona. Iago ha ...
's cousins, palace guards and other hazards. If Abu comes into contact with a hazard, the bonus level ends.''Disney's Aladdin'' instruction manual, p. 22


Development

Following the theatrical release of ''Aladdin'', Sega and Capcom each acquired a license to create a video game based on the film for the Sega Genesis and SNES respectively, both companies having an established track record for quality licensed Disney titles. Sega originally tasked development of the game to BlueSky Software, who had previously developed ''
Ariel the Little Mermaid ''Disney's Ariel the Little Mermaid'', usually shorted to simply ''Ariel the Little Mermaid'', is a 1992 video game developed by Blue Sky Software for the Sega Genesis, Game Gear and Master System, based on the 1989 film ''The Little Mermaid.'' ...
'', and set a fall 1993 release for ''Aladdin''. At the time, Sega and BlueSky prioritized '' Jurassic Park'', another licensed title that was set for a summer 1993 release. Because of this, BlueSky only assigned a small team of around eight people to work on ''Aladdin'', which slowed the project's pace. Although morale was high amongst the staff, Disney producer Patrick Gilmore was dissatisfied with the lack of progress compared to Capcom's version; he felt that the artwork failed to reflect the film's visual style and that the overall game did nothing to revolutionize licensed platformers. With Disney's management unwilling to allow the license to be secondary to another property, they decided to cancel BlueSky's game and hire a new developer. BlueSky's ''Jurassic Park'' game contains an
Easter egg Easter eggs, also called Paschal eggs, are eggs that are decorated for the Christian feast of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are common during the season of Eastertide (Easter season). The oldest tr ...
referencing ''Aladdin'' within its in-game map; an upside-down Genie's lamp is disguised as a mountain range. The experience with BlueSky convinced Disney Feature Animation to start taking a more active role in the development of video game adaptations of its properties, particularly in the artwork and character animation. During the 1992 Consumer Electronics Show (CES), Gilmore met Virgin Games design director David Bishop and was impressed by the company's work on '' Global Gladiators'', which resulted in Disney and Virgin beginning a collaboration to create a licensed game based on '' The Jungle Book''. Gilmore's superiors would in turn be impressed by Virgin's regard for Disney's animated features as well as their progress on '' The Jungle Book''. By the time of the cancellation of BlueSky's ''Aladdin'', the two companies were searching for further ways to work together. At the following CES, Bishop and Virgin Vice President of Product Development Stephen Clarke-Wilson approached Gilmore with ''DynoBlaze'', a game demo created by Bill Kroyer that stalled following Virgin's acquisition of major licenses. Gilmore, once again impressed, requested permission to shop the demo around Disney. Shortly thereafter, Bishop was summoned by Disney to watch a rough cut of ''Aladdin'', and was pitched the idea of creating an ''Aladdin'' video game using Disney's own animation. Bishop was then tasked to create a proof of concept that would convince Disney to grant Virgin the ''Aladdin'' license. A group consisting of Bishop, Seth Mendelsohn, Mark Yamada, and Mike Dietz created the game's design document over several marathon sessions while locked in an apartment for days. Bishop then pulled designer Bill Anderson away from production on ''The Jungle Book'' and gave him one day to create a draft of the game's first level, which he submitted the following morning. Virgin Interactive President Martin Alper drove to Los Angeles to pitch the design document and draft level to Disney Feature Animation, and he succeeded in obtaining the ''Aladdin'' license for Virgin. Development on ''Aladdin'' at Virgin started in January 1993, with a deadline of October 1993 to complete production set to coincide with the home video release of the film; this deadline left Virgin with about three-quarters the normal amount of time to build a game. A second team continued work on ''The Jungle Book'', with the main group transitioning back upon ''Aladdin''s completion. Because of Disney's increased role in production, Alper negotiated with Sega and arranged an agreement that allowed Sega to assume a marketing and distribution role, as well as entitle them to an equal share with Virgin and Disney. The deal was the first of its kind among major console publishers. The terms included several assurances to Disney, such as an equal marketing budget to Sega's other major titles, a release date that did not compete with a '' Sonic the Hedgehog'' title, an initial circulation of a million units in the United States, and granting
Jeffrey Katzenberg Jeffrey Katzenberg (; born December 21, 1950) is an American filmmaker, animator, and media proprietor. He became well known for his tenure as chairman of Walt Disney Studios from 1984 to 1994. After departing Disney, he was a co-founder and C ...
the final word on all marketing materials. Aside from promotion and distribution, Sega would play no role in ''Aladdin''s development other than quality assurance. According to Clarke-Wilson, while Sega obtained significant brand recognition through its association with a high profile Disney product, they made no money from the arrangement due to the deal's structure, in which the three companies deducted their costs from the total revenue and divided the remaining profits equally.


Visuals

A team of ten animators worked on the animation frames, making it the first video game to use hand-drawn animation. The work was then shipped to Virgin's California facility to be digitized. The game used traditional animation via digital ink and paint, which was produced by Disney animators under the supervision of Virgin's animation staff, including animation producer Andy Luckey, technical director Paul Schmiedeke and animation director Mike Dietz, using an in-house "Digicel" process to compress the data onto the cartridge.


Audio

Virgin Games composer Tommy Tallarico assigned Donald Griffin to arrange five of the film's musical themes, as well as create five original pieces. Griffin would reduce the film's songs to smaller
MIDI MIDI (; Musical Instrument Digital Interface) is a technical standard that describes a communications protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and ...
files and return them to Tallarico, who converted the songs note for note by employing a channel normally dedicated to samples to replicate the film's music as closely as possible. Tallarico also composed the game's incidental transition music.


Release

The game was showcased at the 1993 Summer Consumer Electronics Show. Jeffrey Katzenberg allocated a budget for the game's launch of $250,000. The Amiga and
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ...
were based on the Mega Drive/Genesis version, featuring enhanced music, sound effects and an Updated HUD. The Game Boy and Nintendo Entertainment System ports, which are similar to each other, are significantly altered from the original version, with elements from the original version being missing in both versions, including the "Inside The Lamp" and Abu bonus levels. The Game Boy version is compatible with the Super Game Boy. These versions of the game were developed by NMS Software, a short-lived company in the mid 1990s that was founded by former
Elite Systems Elite Systems is a British video game developer and publisher established in 1984 as Richard Wilcox Software. It is known for producing home computer conversions of popular arcade games. Elite also published compilations of games on the Hit-Pak ...
staff. A Windows 95 port was developed by East Point Software and published by Virgin Interactive Entertainment in 1996. The Game Boy Color port, developed by Crawfish Interactive and published by
Ubi Soft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include ''Assassin's Creed'', '' Far Cry'', '' ...
in 2000, is more faithful to the Genesis port, with more things being retained from the original while still missing some content. A
Sega CD The Sega CD, released as the in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan ...
version of ''Aladdin'' was planned, but never started official development. The Genesis, Game Boy, and Super Game Boy versions of the game were included alongside ''
The Lion King ''The Lion King'' is a 1994 American animated musical drama film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. The 32nd Disney animated feature film and the fifth produced during the Disney Renaissance ...
'' as part of ''Disney Classic Games: Aladdin and The Lion King'', released for the Nintendo Switch, PlayStation 4,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
, and Microsoft Windows on October 29, 2019. These versions include instant save states, a "rewind" button, level select, and options for invulnerability and infinite lives. The collection also includes the trade show demo of the Genesis version, as well as a "Final Cut" version that includes new areas, boss patterns, graphical effects, and other changes. The compilation game was updated as ''Disney Classic Games Collection: Aladdin, The Lion King, and The Jungle Book'', and includes the SNES, Genesis, and Game Boy versions of '' The Jungle Book'' as well as the SNES version of ''Aladdin''. It was set to be released on November 9, 2021, but was delayed until November 23.


Canceled sequel

In a "Devs Play" session with Double Fine in 2014, Louis Castle, co-founder of
Westwood Studios Westwood Studios, Inc. was an American video game developer, based in Las Vegas, Nevada. It was founded by Brett Sperry and Louis Castle in 1985 as Brelous Software, but got changed after 2 months into Westwood Associates and was renamed to Westw ...
who later worked on ''
The Lion King ''The Lion King'' is a 1994 American animated musical drama film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. The 32nd Disney animated feature film and the fifth produced during the Disney Renaissance ...
'', revealed that the studio had pitched a second ''Aladdin'' game that would have featured pre-rendered 3D sprites, around the same time as the Amiga game '' Stardust'' and a year prior to their use in ''
Donkey Kong Country ''Donkey Kong Country'' is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' franchise and foll ...
'', but the project was scrapped by Disney.


Reception


Sales

Upon its first week of release, Sega shipped ''Aladdin'' units worldwide, including 800,000 in the United States and another 800,000 in Europe; half of the European shipments were hardware bundles. The same month, it topped
Babbage's GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer. The company is headquartered in Grapevine, Texas (a suburb of Dallas), and is the largest video game retailer worldwide. , the company operates 4,5 ...
Sega Genesis sales chart in the United States. The game went on to sell four million copies worldwide, making it the third best-selling Sega Genesis game of all-time, after '' Sonic the Hedgehog'' and ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It follows Sonic as he attempts to stop Doctor Eggman from stealing the Chaos Emeralds to power his space stationnamed The Death Egg. Like the first ''S ...
''.


Critical response

On release, '' Famicom Tsūshin'' scored the Mega Drive version of ''Aladdin'' a 35 out of 40.NEW GAMES CROSS REVIEW: アラジン. Weekly Famicom Tsūshin. No.257. Pg.39. 12–19 November 1993. The game was awarded Best Genesis Game of 1993 by ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
''. They also awarded it Best Animation. The game was reviewed in 1994 in '' Dragon'' #211 by Jay & Dee in the "Eye of the Monitor" column. Both reviewers gave the game 5 out of 5 stars. Levi Buchanan of IGN gave the game an 8/10, calling the game "a platformer that proved the Genesis, while aging, was still quite capable of great gameplay and delightful artwork".


Accolades

''
Mega Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Eart ...
'' placed the game at #12 in their Top Mega Drive Games of All Time. In 1995, Flux magazine rated the game 13th on their Top 100 Video Games. They praised the smooth animation, detail and the gameplay saying that: "Disney's Aladdin for the Genesis one of the best action/platform games in history." In the same year, MegaZone included the game in their Top 50 Games In History summarizing: "The animation in this platformer us simply astounding and looks more like a cartoon then a video game. Some superb humorous touches too." In 2009, GamesRadar ranked the game fourth on their list of the seven best Disney games, comparing it to the SNES game: "While the SNES Aladdin fell back upon faux 3D
shading Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness. Shading tries to approximate local behavior of light on the ob ...
and single
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
button-eyes, the Genesis version looked infinitely more fluid and expressive." In 2017, GamesRadar ranked the game 18th on its "Best Sega Genesis/Mega Drive games of all time" and praised the game's graphics and sound saying that it captures the look and music from the film.


References


External links

* * {{DEFAULTSORT:Disney's Aladdin (Virgin Games video game) 1993 video games Aladdin (franchise) video games Amiga 1200 games Cancelled Sega CD games DOS games ported to Windows Game Boy games Game Boy Color games Nintendo Entertainment System games Virgin Interactive games THQ games Platform games Sega Genesis games Single-player video games Video games designed by David Perry Video games scored by Allister Brimble Video games scored by Mark Cooksey Video games scored by Tommy Tallarico Video games with digitized sprites Video games set in the Middle East Crawfish Interactive games Video games developed in the United States NMS Software games Promethean Designs games