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''Dwarfs!?'' is a 2011
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
game developed by Power of 2 and published by
Tripwire Interactive Tripwire Interactive LLC is an American video game developer and publisher based in Roswell, Georgia. History Tripwire was co-founded by John Gibson and Alan Wilson with support by members of the international team that created ''Unreal Tour ...
. In the game, the player acts as the overseer for an underground
Dwarf Dwarf or dwarves may refer to: Common uses *Dwarf (folklore), a being from Germanic mythology and folklore * Dwarf, a person or animal with dwarfism Arts, entertainment, and media Fictional entities * Dwarf (''Dungeons & Dragons''), a humanoid ...
colony, as the player must defend them by doing things such as building walls, solidifying rock, and bombing holes as they mine for resources. The game features multiple game modes, which range from an arcade mode, where the goal is getting the highest score, to a tower defence mode. Power of 2's Robin Flodin and Teddy Sjöström conceived the game in late 2009 while studying
video game design Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdiscipline ...
.


Gameplay

''Dwarfs!?'' is a
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
game. The gameplay consists of management of a
Dwarf Dwarf or dwarves may refer to: Common uses *Dwarf (folklore), a being from Germanic mythology and folklore * Dwarf, a person or animal with dwarfism Arts, entertainment, and media Fictional entities * Dwarf (''Dungeons & Dragons''), a humanoid ...
mining colony, where the player must manage the gold collected by miner dwarfs, to draw arrows to guide dwarfs, bomb holes with dynamite to divert water flow, and purchase warriors to fight enemies. There are various monsters such as goblins and spiders, who must be battled with warrior dwarfs that the player can purchase at bases and outposts.


Development

''Dwarfs!?'' was developed by Power of 2, a company composed of Robin Flodin and Teddy Sjöström. Near the end of 2009, while they were studying
video game design Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdiscipline ...
at the
University of Gotland Uppsala University – Campus Gotland ( sv, Uppsala universitet – Campus Gotland) is a campus of Uppsala University and a former university college (''högskola'') previously known in English as University of Gotland ( sv, Högskolan på Gotland ...
, they conceived the game's concept for a lesson in which they were to create a playable game within a few days. The game ''
Dwarf Fortress ''Dwarf Fortress'' (officially called ''Slaves to Armok: God of Blood Chapter II: Dwarf Fortress'') is a construction and management simulation and roguelike indie video game created by Bay 12 Games. Available as freeware and in development sin ...
'' was among their inspirations. Flodin and Sjöström additionally acted as the game's
artist An artist is a person engaged in an activity related to creating art, practicing the arts, or demonstrating an art. The common usage in both everyday speech and academic discourse refers to a practitioner in the visual arts only. However, th ...
and programmer, respectively, while Christopher Flodin contributed sound. According to Robin Flodin, ''Dwarfs!?'' was initially developed with
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
in mind, but later turned out as a
personal computer A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or tec ...
game. Power of 2 shared an office with Flodin's other venture, Zeal Game Studio, in
Visby Visby () is an urban area in Sweden and the seat of Gotland Municipality in Gotland County on the island of Gotland with 24,330 inhabitants . Visby is also the episcopal see for the Diocese of Visby. The Hanseatic city of Visby is arguably th ...
. Flodin had been acquainted with
Tripwire Interactive Tripwire Interactive LLC is an American video game developer and publisher based in Roswell, Georgia. History Tripwire was co-founded by John Gibson and Alan Wilson with support by members of the international team that created ''Unreal Tour ...
, an American video game company, since the latter competed in the 2008 Gotland Game Awards. He pitched ''Dwarfs!?'' to the company, which agreed to publish the game in 2010 and subsequently made an agreement to release the game on the
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
storefront. It was the fourth game to be published by Tripwire Interactive, which also provided
quality assurance Quality assurance (QA) is the term used in both manufacturing and service industries to describe the systematic efforts taken to ensure that the product(s) delivered to customer(s) meet with the contractual and other agreed upon performance, design ...
for the game. A
beta version A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help impro ...
of ''Dwarfs!?'' was available around August 2010. The full game was released on 4 May 2011 alongside a
demo Demo, usually short for demonstration, may refer to: Music and film *Demo (music), a song typically recorded for reference rather than release * ''Demo'' (Behind Crimson Eyes), a 2004 recording by the band Behind Crimson Eyes * ''Demo'' (Deafhea ...
. The
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
game was ported to
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
and
OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
in February 2013.


Reception

''Dwarfs!?'' won the "Pwnage Award" at the 2010 Gotland Game Awards and was named the "Game of the Year" at the 2010 Swedish Game Awards. Upon release, editors of ''
The A.V. Club ''The A.V. Club'' is an American online newspaper and entertainment website featuring reviews, interviews, and other articles that examine films, music, television, books, games, and other elements of pop-culture media. ''The A.V. Club'' was cre ...
'' praised the game as a "distillation, assembling the best parts of more complex games, and filtering out everything else". ''Dwarfs!?'' sold over 100,000 copies by November 2011 and more than 250,000 by November 2017. The game's success led
Paradox Interactive Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment (now Cabinet Entertainment) before being spun out into an independen ...
, a Swedish video game publisher, to partner with and invest in Zeal Game Studio, which Flodin had founded in 2011 and ran as
chief executive officer A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especially ...
. Tripwire Interactive added the "Dwarfs!? Axe" as a weapon to its game '' Killing Floor'' in December 2012.


References


External links

* {{Official website, http://www.dwarfs-game.com/ 2011 video games Indie video games Video games developed in Sweden Real-time strategy video games Single-player video games Windows games Linux games MacOS games Dwarves in popular culture Tripwire Interactive games