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''Dragon's Lair'' is an
interactive film An interactive film is a video game or other interactive media that has characteristics of a cinematic film. In the video game industry, the term refers to a movie game, a video game that presents its gameplay in a cinematic, scripted manner, ...
LaserDisc video game An interactive film is a video game or other interactive media that has characteristics of a cinematic film. In the video game industry, the term refers to a movie game, a video game that presents its gameplay in a cinematic, scripted manner, ...
developed by Advanced Microcomputer Systems and published by
Cinematronics Cinematronics Incorporated was an arcade game developer that primarily released vector graphics games in the late 1970s and early 1980s. While other companies released games based on raster displays, early in their history, Cinematronics and A ...
in 1983, as the first game in the ''
Dragon's Lair ''Dragon's Lair'' is a video game franchise created by Rick Dyer and Don Bluth. The series is famous for its Western animation-style graphics and complex decades-long history of being ported to many platforms and being remade into television an ...
'' series. In the game, the protagonist Dirk the Daring is a knight attempting to rescue
Princess Daphne Princess Daphne may refer to: * Princess Daphne (''Dragon's Lair''), a character from ''Dragon's Lair'' * Princess Daphne (ship), a 1954 former vessel {{Disambiguation ...
from the evil dragon Singe who has locked the princess in the foul wizard Mordroc's castle. It featured animation by ex-
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
animator
Don Bluth Donald Virgil Bluth (; born September 13, 1937) is an American film director, animator, production designer, and animation instructor, best known for his animated films, including ''The Secret of NIMH'' (1982), ''An American Tail'' (1986), ''Th ...
. Most other games of the era represented the character as a sprite, which consisted of a series of pixels displayed in succession. Due to hardware limitations of the era, artists were greatly restricted in the detail they could achieve using that technique; the resolution, framerate and number of frames were severely constrained. ''Dragon's Lair'' overcame those limitations by tapping into the vast storage potential of the
LaserDisc The LaserDisc (LD) is a home video format and the first commercial optical disc storage medium, initially licensed, sold and marketed as DiscoVision, MCA DiscoVision (also known simply as "DiscoVision") in the United States in 1978. Its diam ...
, but imposed other limitations on the actual gameplay. The success of the game sparked numerous home
ports A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Ham ...
, sequels and related games. In the 21st century it has been repackaged in a number of formats as a retro or historic game. The original source master was likely filmed in 1.37:1 ratio. It was cropped both in original 4×3 LaserDisc and 16×9
Blu-ray The Blu-ray Disc (BD), often known simply as Blu-ray, is a digital optical disc data storage format. It was invented and developed in 2005 and released on June 20, 2006 worldwide. It is designed to supersede the DVD format, and capable of sto ...
releases. This same applies to ''
Space Ace ''Space Ace'' is a LaserDisc video game produced by Bluth Group, Cinematronics and Advanced Microcomputer Systems (later renamed RDI Video Systems). It was unveiled in October 1983, just four months after the ''Dragon's Lair'' game, followed b ...
'' and '' Dragon's Lair II: Time Warp''.


Gameplay

The game is "on rails", meaning the narrative is predetermined and the player has very limited influence on its progression. The game consists almost entirely of animated cutscenes. The player does not control the character's actions directly, but controls his reflexes, with actions determined by selecting a direction or pressing a button in order to clear each
quick time event In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the ...
, with different
full motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
segments showing the outcomes. The game consists of a sequence of challenges played in a random order. Some scenes are played more than once before reaching the end, some of which are flipped or mirrored such that the opposite actions (e.g. left instead of right) are required.


Plot

The
attract mode This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A ...
of the game displays various short vignettes of gameplay accompanied by the following narration: "Dragon's Lair: The fantasy adventure where you become a valiant knight, on a quest to rescue the fair princess from the clutches of an evil dragon. You control the actions of a daring adventurer, finding his way through the castle of a dark wizard, who has enchanted it with treacherous monsters and obstacles. In the mysterious caverns below the castle, your odyssey continues against the awesome forces that oppose your efforts to reach the Dragon's Lair. Lead on, adventurer. Your quest awaits!" Comedic aspects of the game include bizarre-looking creatures and humorous death scenes, and the portrayal of the player character as a clumsy, easily scared and reluctant hero.


Development

''Dragon's Lair'' began as a concept by Rick Dyer, president of Advanced Microcomputer Systems (which later became RDI Video Systems). A team of game designers created the characters and locations, then choreographed Dirk's movements as he encountered the monsters and obstacles in the castle. The art department at AMS created
storyboard A storyboard is a graphic organizer that consists of illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence. The storyboarding process, i ...
s for each episode as a guide for the final animation. Dyer was inspired by the text game ''
Adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme spo ...
''. This game gave rise to an invention he dubbed "The Fantasy Machine". This device went through many incarnations from a rudimentary computer using paper tape (with illustrations and text) to a system that manipulated a videodisc containing mostly still images and narration. The game it played was a
graphic adventure An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
, ''The Secrets of the Lost Woods''. The game's concept as an interactive movie LaserDisc game was inspired by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
's ''
Astron Belt ''Astron Belt'' (アストロンベルト) is a LaserDisc video game in the form of a third-person, space combat rail shooter, released in arcades in 1983 by Sega in Japan, and licensed to Bally Midway for release in North America. Developed in ...
'', which Dyer saw at the 1982 AMOA show. Attempts to market ''The Fantasy Machine'' had repeatedly failed. Allegedly, an
Ideal Toy Company Ideal Toy Company was an American toy company founded by Morris Michtom and his wife, Rose. During the post–World War II baby boom era, Ideal became the largest doll-making company in the United States. Their most popular dolls included Betsy ...
representative walked out in the middle of one presentation. Dyer's inspiration allegedly came during his viewing of ''
The Secret of NIMH ''The Secret of NIMH'' is a 1982 American animated fantasy adventure film directed by Don Bluth in his directorial debut and based on Robert C. O'Brien's 1971 children's novel, '' Mrs. Frisby and the Rats of NIMH''. The film features the voices ...
'', whereby he realized he needed quality animation and an action script to bring excitement to his game. He elected to take a reserved but unscripted location from ''The Secrets of the Lost Woods'' known as ''The Dragon's Lair''. The game was animated by veteran Disney animator and ''The Secret of NIMH'' director
Don Bluth Donald Virgil Bluth (; born September 13, 1937) is an American film director, animator, production designer, and animation instructor, best known for his animated films, including ''The Secret of NIMH'' (1982), ''An American Tail'' (1986), ''Th ...
and his studio. The game had a development budget of US$3 million and took seven months to complete. Since the studio could not afford to hire any models, the animators used photos from ''Playboy'' magazines for inspiration for the character
Princess Daphne Princess Daphne may refer to: * Princess Daphne (''Dragon's Lair''), a character from ''Dragon's Lair'' * Princess Daphne (ship), a 1954 former vessel {{Disambiguation ...
. The animators also used their own voices for all the characters instead of hiring voice actors in order to keep costs down, although it does feature one professional voice actor,
Michael Rye Michael Rye (born John Michael Riorden Billsbury; March 2, 1918 – September 20, 2012) was an American actor. His decades-long career spanned radio, television, animated cartoons and video games. Aside from his voice over work, Rye also acted in ...
, as the narrator in the attract sequence (he is also the narrator for ''
Space Ace ''Space Ace'' is a LaserDisc video game produced by Bluth Group, Cinematronics and Advanced Microcomputer Systems (later renamed RDI Video Systems). It was unveiled in October 1983, just four months after the ''Dragon's Lair'' game, followed b ...
'' and '' Dragon's Lair II: Time Warp''). The voice of Princess Daphne was portrayed by Vera Lanpher, who was head of the
clean-up Cleanup, clean up or clean-up may refer to: * Cleanup (animation), a stage of animation workflow * Clean-up (environment), environmental action to remove litter from a place * Cleanup hitter, a baseball position * Clean-up Records, a record label ...
department at the time. Dirk the Daring's voice belongs to film editor Dan Molina, who later went on to perform the bubbling sound effects for another animated character,
Fish Out of Water Fish out of water is an idiom used to refer to a person who is in unfamiliar, and often uncomfortable, surroundings. Fish out of water may also refer to: Film and television * ''Fish Out of Water'' (1993 film), a Danish film * ''Fish Out of ...
, from 2005's Disney film ''
Chicken Little "Henny Penny", more commonly known in the United States as "Chicken Little" and sometimes as "Chicken Licken", is a European folk tale with a moral in the form of a cumulative tale about a chicken who believes that the world is coming to an end ...
'', which he also edited. Dirk shrieks or makes other noises on numerous occasions but speaks words only twice. First, he mutters "Uh, oh" when the platform begins to recede during the fire-swinging sequence, then he exclaims "Wow!" when first entering the ''Dragon's Lair'' and laying eyes on the slumbering Princess Daphne. The music and many sound effects were scored and performed by Chris Stone at EFX Systems in Burbank. Bryan Rusenko and Glen Berkovitz were the recording engineers. The 43 second "Attract Loop" was recorded in a straight 18-hour session. Featured instruments, all keyboards, were the
E-mu Emulator The Emulator is a series of digital sampling synthesizers using floppy disk storage, manufactured by E-mu Systems from 1981 until 2002. Though not the first commercial sampler, the Emulator was among the first to find wide use among ordinary m ...
and
Memorymoog The Memorymoog is a polyphonic electronic music synthesizer manufactured by Moog Music from 1982 to 1985, the last polyphonic synthesizer to be released by Moog Music before the company declared bankruptcy in 1987. While comparable to other polyph ...
. The original LaserDisc players shipped with the game (
Pioneer Pioneer commonly refers to a settler who migrates to previously uninhabited or sparsely inhabited land. In the United States pioneer commonly refers to an American pioneer, a person in American history who migrated west to join in settling and dev ...
LD-V1000 or PR-7820) often failed. Although the players were of good quality, the game imposed unusually high strain: LaserDisc players were designed primarily for playing movies, in which the laser assembly would gradually move across the disc as the data was read linearly. However, ''Dragon's Lair'' required seeking different animation sequences on the disc every few seconds—indeed, less than a second in some cases—as dictated by gameplay. The high amount of seeking, coupled with the length of time the unit was required to operate, could result in failure of the LaserDisc player after a relatively short time. This was compounded by the game's popularity. As a result, the LaserDisc player often had to be repaired or replaced. The life of the original player's gas laser was about 650 hours; although later models had solid state lasers with an estimated life of 50,000 hours, the spindle motor typically failed long before that. It is rare to find a ''Dragon's Lair'' game intact with the original player, and conversion kits have been developed so the units can use more modern players. The original USA 1983 game used a single side
NTSC The first American standard for analog television broadcast was developed by National Television System Committee (NTSC)National Television System Committee (1951–1953), Report and Reports of Panel No. 11, 11-A, 12–19, with Some supplement ...
LaserDisc player manufactured by Pioneer; the other side of the disc was metal backed to prevent bending. This made the disc heavier than a typical laser disc, which accelerated the failure of the spindle bearings of the player motor. The European versions of the game were manufactured by
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., ...
under license and used single side
PAL Phase Alternating Line (PAL) is a colour encoding system for analogue television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 ...
discs manufactured by
Philips Koninklijke Philips N.V. (), commonly shortened to Philips, is a Dutch multinational conglomerate corporation that was founded in Eindhoven in 1891. Since 1997, it has been mostly headquartered in Amsterdam, though the Benelux headquarters i ...
(not metal backed). A prototype made its debut at Chiago's Amusement Operators Expo (AOE) in March 1983. The complete laserdisc and ROM sets of this preview demo version have not survived to this day. The European arcade version of ''Dragon's Lair'' was licensed to Atari Ireland (as was ''Space Ace'' later). The cabinet design was therefore different from the Cinematronics version. The main differences were that the LED digital scoring panel was replaced with an on screen scoring display appearing after each level. The Atari branding was present in various places on the machine (marquee, coin slots, control panel and speaker grill area), and the machines featured the cone LED player start button used extensively on Atari machines. Although licensing for this region was exclusive to Atari, a number of Cinematronics machines were also available from suppliers mostly via a gray import. The original Fantasy Machine was later released as a prototype video game console known as
Halcyon Halcyon is a name originally derived from Alcyone of Greek mythology. Halcyon or Halcyone may refer to: Arts and entertainment Television * ''Halcyon'' (TV series), a Virtual Reality murder mystery on SyFy * ''The Halcyon'', British period ...
. Dirk the Daring also appeared in the 1993
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same ...
puzzle game, ''Franky, Joe & Dirk: On the Tiles'', along with Franky from ''
Dr. Franken ''Dr. Franken'' is a platform game released in 1992 for the Game Boy and in 1993 for the Super Nintendo Entertainment System by Elite Systems. It was titled ''The Adventures of Dr. Franken'' for the SNES in the United States. The game features Fr ...
'' and Joe from ''
Joe & Mac ''Joe & Mac'', also known as ''Caveman Ninja'' and ''Caveman Ninja: Joe & Mac'',
. AtGames. Retrieved on April 19 ...
''.


Reception


Arcade

''Dragon's Lair'' initially represented high hopes for the then-sagging arcade industry, fronting the new wave of immersive LaserDisc video games. A quote from ''
Newsweek ''Newsweek'' is an American weekly online news magazine co-owned 50 percent each by Dev Pragad, its president and CEO, and Johnathan Davis (businessman), Johnathan Davis, who has no operational role at ''Newsweek''. Founded as a weekly print m ...
'' captures the level of excitement displayed over the game: "''Dragon's Lair'' is this summer's hottest new toy: the first arcade game in the United States with a movie-quality image to go along with the action ... The game has been devouring kids' coins at top speed since it appeared early in July. Said Robert Romano, 10, who waited all day in the crush at Castle Park without getting to play, 'It's the most awesome game I've ever seen in my life. Arcade operators at its release reported long lines, even though the game was the first video arcade game to cost 50 cents. Operators were also concerned, however, that players would figure out its unique predefined game play, leading them to "get the hang of it and stop playing it". By July 1983, 1,000 machines had been distributed, and there were already a backlog of about 7,500. By the end of 1983, ''
Electronic Games An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common ...
'' and ''Electronic Fun'' were rating ''Dragon's Lair'' as the number one video arcade game in USA, while the arcade industry gave it recognition for helping turn around its 1983 financial slump. ''Dragon's Lair'' received recognition as the most influential game of 1983, to the point that regular computer graphics looked "rather elementary compared to top-quality animation". The game topped the monthly US ''RePlay'' charts for upright
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
s from September 1983 through November 1983, and topped the US ''
Play Meter ''Play Meter'' (initially ''Coin Industry Play Meter'') was an American trade magazine focusing on the coin-op amusement arcade industry, including jukebox and arcade game machines. It was founded in December 1974 by publisher and editor Ralph C. ...
'' arcade charts for arcade locations (such as
ShowBiz Pizza Place ShowBiz Pizza Place, often shortened to ShowBiz Pizza or ShowBiz, was an American family entertainment center and restaurant pizza chain founded in 1980 by Robert L. Brock and Creative Engineering. It emerged after a separation between Brock and ...
) from September 1983 through January 1984 and again in March 1984. It was listed by ''
Cash Box ''Cashbox'', also known as ''Cash Box'', was an American music industry trade magazine, originally published weekly from July 1942 to November 1996. Ten years after its dissolution, it was revived and continues as ''Cashbox Magazine'', an online ...
'' magazine as America's third highest-grossing arcade game of 1983, below ''
Ms. Pac-Man is a 1982 maze arcade game developed by General Computer Corporation and published by Midway. It is the first sequel to '' Pac-Man'' (1980) and the first entry in the series to not be made by Namco. Controlling the title character, Pac-Man's ...
'' and ''
Pole Position In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the rac ...
''. By February 1984, ''Dragon's Lair'' was reported to have earned over ( adjusted for inflation) for Cinematronics. In Japan, ''Game Machine'' listed ''Dragon's Lair'' on their October 1, 1984 issue as being the eleventh most-successful upright/cockpit arcade unit of the month. One element of the game that was negatively received was the blackout time in between loading of scenes, which Dyer promised would be eliminated by the forthcoming ''Space Ace'' and planned ''Dragon's Lair'' sequel. By the middle of 1984, however, after ''Space Ace'' and other similar games were released to little success, sentiment on ''Dragon's Lair's'' position in the industry had shifted and it was being cited as a failure due to its expensive cost for a game that would "lose popularity". Arcade owners were also displeased with the mechanical unreliability of the LaserDisc drive. In 1995,
Flux Flux describes any effect that appears to pass or travel (whether it actually moves or not) through a surface or substance. Flux is a concept in applied mathematics and vector calculus which has many applications to physics. For transport ph ...
magazine rated the arcade version 47th on its Top 100 Video Games writing: "A somewhat frustrating movement-timing factor, but still fun to play and watch." In 2001,
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
ranked ''Dragon's Lair'' as number 7 on the list of "Top 50 Arcade Games of All-Time". It was one of only three video games (along with ''
Pong ''Pong'' is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972. It was one of the earliest arcade video games; it was created by Allan Alcor ...
'' and ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'') put in storage at the
Smithsonian Institution The Smithsonian Institution ( ), or simply the Smithsonian, is a group of museums and education and research centers, the largest such complex in the world, created by the U.S. government "for the increase and diffusion of knowledge". Founded ...
.


Ports

The home conversions received mixed reviews. The Commodore 64/128 version of the game was reviewed in 1988 in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' #133 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars. ''
GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising. and Dave Halverson in September 1992 that provided coverage of domestic and import video games. It was notable for its ex ...
'' reviewed the
Sega CD The Sega CD, released as the in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan, ...
version, scoring it 297 out of 400. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' reviewed the Sega CD version in 1994. They commented that the controls require such precise timing that the game can be very frustrating, and criticized the lack of replay value and grainy video quality, but were positive in their assessment of the game, asserting that "''
Time Gal is an interactive movie video game developed and published by Taito and Toei Company, and originally released as a laserdisc game in Japan for the arcades in 1985. It is an action game which uses full motion video (FMV) to display the on-scree ...
'', ''
Road Avenger is an interactive movie video game developed by Data East featuring animation by Toei Animation, originally released exclusively in Japan as a laserdisc-based arcade game in 1985. The player assumes the role of a vigilante who must avenge the de ...
'', and ''
Sewer Shark ''Sewer Shark'' is a first-person rail shooter video game, and is the first on a home console to use full motion video for its primary gameplay. It was originally slated to be the flagship product in Hasbro's Control-Vision video game system, w ...
'' are all coy imitators of the best LaserDisc arcade game there ever was... ''Dragon's Lair''!" In 1994, ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' gave the Sega CD version a 6.2 out of 10, criticizing that "pinpoint accuracy" was required to complete the game, making it too frustrating. ''Electronic Gaming Monthly'' gave the 3DO version a 7 out of 10, praising the superior graphics and short load times. They gave the CD-i version a 7.5 out of 10, with all four of their reviewers agreeing it to be the best home version of the game to date. ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' reviewed the CD-i version of the game, rating it two stars out of five, and stated that "people who like the stand-up version or enjoyed any of Don Bluth's other titles ..will be in heaven, otherwise it's probably best avoided".


Home versions

Various home computer adaptations of ''Dragon's Lair'' were released during the 1980s and 1990s, but because of (at the time) high memory consumption due to the detailed animation of the games, not all scenes from the original game were included. Reviewers of the home computer versions differed widely in their appraisal of the game, with one Amiga magazine awarding 92% due to the unprecedented audio-visual quality, while
another magazine ''Another Magazine'', styled ''AnOther'', is an international fashion and culture bi-annual. Founded in 2001, its Editor-in-Chief is Susannah Frankel, who joined in January 2016. Frankel had been Fashion Features Director of the magazine since ...
gave the same version a score of only 32%, on account of the "wooden" gameplay. This led to ''
Escape from Singe's Castle ''Escape from Singe's Castle'', also known as ''Dragon's Lair Part II - Escape From Singe's Castle'', is a computer game for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers, released by Software Projects in 1987. ReadySoft released it ...
'', a pseudo-sequel where Daphne is kidnapped at the moment of Dirk's victory by a shapeshifter, forcing him to venture even further into the castle to save her again. The game was made up of unused scenes from the LaserDisc version, though some portions (such as the lizard king and mud men) were shortened. The 8-bit versions were created by
Software Projects Software Projects was a computer game development company which was started by ''Manic Miner'' developer Matthew Smith, Alan Maton and Colin Roach. After leaving Bug-Byte as a freelance developer, Smith was able to take the rights to his recent ...
, while
ReadySoft ReadySoft was a video game developer and publisher and distributor founded in 1987 by David Foster, based in Ontario, Canada. Products include various emulators as well as home computer ports of Sullivan Bluth's Laser disc game series ''Dragon's ...
handled the 16-bit versions. These used video compression and new storage techniques, but came on multiple -inch and -inch floppy disks. In late 2002, to commemorate the 20th anniversary of the original arcade release, Digital Leisure produced a special edition DVD box set containing ''Dragon's Lair'', ''Space Ace'' and ''Dragon's Lair II: Time Warp''. All the scenes from the original arcade releases were included and optionally the player could select new scenes that were animated in 1983, but not included in any previous ''Dragon's Lair'' release. The games were also updated to include higher quality video, authentic scene order and a new difficulty selection to make it more challenging. Digital Leisure worked with a small independent game developer, Derek Sweet, to release a CD-ROM 4-disc box set for Windows-based PCs. In late 2006, Digital Leisure released ''Dragon's Lair HD'', which features an all-new high-definition transfer from the original negatives (as opposed to just sourcing the LaserDisc). The original mono soundtrack has also been remastered into Dolby Digital 5.1 sound (on PCs that can support it). On April 9, 2007, a Blu-ray version of ''Dragon's Lair'' was released. This uses the same HD transfer as the aforementioned PC release, but went through a 6-month process to clean and remaster the image. ''Dragon's Lair'' Blu-ray is the first title to fully utilize
BD-J BD-J, or Blu-ray Disc Java, is a specification supporting Java ME (specifically the Personal Basis Profile of the Connected Device Configuration or CDC) Xlets for advanced content on Blu-ray Disc and the Packaged Media profile of Globally Executabl ...
technology. In 2013, ''Dragon's Lair'' was released on Steam via
Steam Greenlight Steam is a video game digital distribution service and storefront by Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third ...
. This iteration of ''Dragon's Lair'' features 720p remastered video, remastered game footage, and bonus content. ''Dragon's Lair'' led to the creation of numerous video game
ports A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Ham ...
for home systems. Since some original sequences did not fit in the ports for those systems, they were re-released only in a virtual sequel called ''
Escape from Singe's Castle ''Escape from Singe's Castle'', also known as ''Dragon's Lair Part II - Escape From Singe's Castle'', is a computer game for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers, released by Software Projects in 1987. ReadySoft released it ...
'': * A
nonlinear In mathematics and science, a nonlinear system is a system in which the change of the output is not proportional to the change of the input. Nonlinear problems are of interest to engineers, biologists, physicists, mathematicians, and many other ...
arcade interpretation of ''Dragon's Lair'' and ''Escape from Singe's Castle'' with elements of platform and puzzle was made by Software Projects for 8-bit machines in 1986. * A side-scrolling
cinematic platformer A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform game ...
adaptation of the game was also made for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
, titled ''
Dragon's Lair ''Dragon's Lair'' is a video game franchise created by Rick Dyer and Don Bluth. The series is famous for its Western animation-style graphics and complex decades-long history of being ported to many platforms and being remade into television an ...
''. * The Game Boy version (entitled ''Dragon's Lair: The Legend'') in particular has almost nothing to do with the source game aside from Dirk as the protagonist, Mordroc as the villain, and saving Princess Daphne as the objective. In fact, the game is a port of a five-year-old
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
game, ''
Roller Coaster A roller coaster, or rollercoaster, is a type of amusement ride that employs a form of elevated railroad track designed with tight turns, steep slopes, and sometimes inversions. Passengers ride along the track in open cars, and the rides are o ...
'', the result being a platform game where Dirk has to negotiate a series of thinly-disguised fairground rides. The later
Game Boy Color The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
version, however, is a relatively faithful rendition of the original game. * Another platformer adaptation of the game was also made for the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
, also titled ''Dragon's Lair''. * ''The Dragon's Lair Deluxe Pack'' was released for home computers containing all the FMVs for all three games. Though it contains all the video including some scenes cut from the North American version of the game, the gameplay was reported as lackluster. * ReadySoft ported and released ''Dragon's Lair'' for the
Macintosh computers The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and software en ...
on CD-ROM in 1994. A
Sega CD The Sega CD, released as the in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan, ...
version was also released. *
DAPHNE Daphne (; ; el, Δάφνη, , ), a minor figure in Greek mythology, is a naiad, a variety of female nymph associated with fountains, wells, springs, streams, brooks and other bodies of freshwater. There are several versions of the myth in whi ...
, an emulator for LaserDisc-based games, can emulate the original 1983 version. DAPHNE requires the ROM files plus the original LaserDisc to run. Alternatively, an
MPEG-2 MPEG-2 (a.k.a. H.222/H.262 as was defined by the ITU) is a standard for "the generic video coding format, coding of moving pictures and associated audio information". It describes a combination of Lossy compression, lossy video compression and ...
video stream and
Ogg Ogg is a free, open container format maintained by the Xiph.Org Foundation. The authors of the Ogg format state that it is unrestricted by software patents and is designed to provide for efficient streaming and manipulation of high-quality d ...
Vorbis Vorbis is a free and open-source software project headed by the Xiph.Org Foundation. The project produces an audio coding format and software reference encoder/decoder (codec) for lossy audio compression. Vorbis is most commonly used in conjun ...
audio stream can be substituted for the LaserDisc. These streams can be generated from the original LaserDisc or from Digital Leisure's 2002 DVD. * In July 2010, the
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
version was released by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
on Apple's
App Store An App Store (or app marketplace) is a type of digital distribution platform for computer software called applications, often in a mobile context. Apps provide a specific set of functions which, by definition, do not include the running of the co ...
. The game's graphics have been cleaned up for the iPhone screen. * In early 2019, HarmlessLion released ''Dragon's Lair'' under a license from Digital Leisure for the
TI-99/4A The TI-99/4 and TI-99/4A are home computers released by Texas Instruments in 1979 and 1981, respectively. Based on the Texas Instruments TMS9900 microprocessor originally used in minicomputers, the TI-99/4 was the first 16-bit home computer. ...
home computer. It was released as a 128MB cartridge playable on the stock console. * In March 2022, Brutal Deluxe, in celebrating their 30th anniversary, ported ''Dragon's Lair'' to the
Apple IIGS The Apple IIGS (styled as II), the fifth and most powerful of the Apple II family, is a 16-bit personal computer produced by Apple Computer. While featuring the Macintosh look and feel, and resolution and color similar to the Amiga and Atari ST ...
computer, using resources from ReadySoft's Amiga, Atari ST and PC DOS versions from decades earlier.


Cultural references

''Dragon's Lair'' appears in the ''
Stranger Things ''Stranger Things'' is an American science fiction horror drama television series created by the Duffer Brothers, who also serve as showrunners and are executive producers along with Shawn Levy and Dan Cohen. Produced by Monkey Massacre Prod ...
'' episode " Chapter One: MADMAX" (2017).


See also

* ''Dragon's Lair'' (TV series) (1984–85)


Notes


References


External links

*
''Dragon's Lair''
at Classicgaming.cc * *


Syd Bolton's ''Dragon's Lair'' page with detailed information on each version

The Dot Eaters Article
featuring a history of ''Dragon's Lair'' and the 80's laser game craze
Dragon's Lair Project
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