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A diceless role-playing game is a role-playing game which is not based on chance: it does not use randomisers to determine the outcome of events in its
role-playing game system A role-playing game system is a set of game mechanics used in a tabletop role-playing game (TTRPG) to determine the outcome of a character's in-game actions. History By the late 1970s, the Chaosium staff realized that Steve Perrin's ''RuneQuest' ...
. The style of game is known as "diceless" because most games use dice as their randomiser; some games such as '' Castle Falkenstein'' use other randomisers such as
playing cards A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a f ...
as substitutes for dice, and are not considered "diceless". One commentator described the introduction of diceless RPGs in 1991, ''They went "diceless," creating a rules system where everything was worked out by the Game Master via numerical comparisons and other (non-random) techniques. ''Amber Diceless'' (
Phage Press The ''Amber Diceless Roleplaying Game'' is a role-playing game created and written by Erick Wujcik, set in the fictional universe created by author Roger Zelazny for his ''Chronicles of Amber''. The game is unusual in that no dice are used in ...
) created quite a stir, and the great diceless debate had begun in full force. A debate that, ultimately, the dice fans would apparently win, at least in the marketplace.'' Proponents of this solution argue that in all game systems, decisions are ultimately made by the GM, and rolling dice merely slows gameplay. Opponents may perceive diceless systems as more arbitrary and lacking the feeling of real unpredictability; for example, the potential death of a character as a result of bad luck in a die roll.


Examples of diceless games


Randomizers without Dice

*
Everway ''Everway'' is a fantasy role-playing game first published by Wizards of the Coast under their Alter Ego brand in 1995. Its lead designer was Jonathan Tweet. Marketed as a "Visionary Roleplaying Game", it has often been characterized as an inno ...
uses diceless mechanics, but also has elements of chance through Fortune Deck, if the game master wishes to utilize them. *
Fate of the Norns ''Fate of the Norns'' is a series of Viking fantasy role-playing games first published in 1993 by Pendelhaven, created by Andrew Valkauskas. The game uses an experience point system and afterlife mechanics rooted deeply in Norse mythology. Seve ...
is a Viking RPG set during the dark age of Ragnarok. It uses the
Futhark Runes are the letters in a set of related alphabets known as runic alphabets native to the Germanic peoples. Runes were used to write various Germanic languages (with some exceptions) before they adopted the Latin alphabet, and for specialis ...
rune set to resolve all game mechanics. * Dread (role-playing game) uses a Jenga tower or similar to determine the success of actions. * Frankenstein Atomic Frontier, an Australian role-playing game, uses cards with players drawing a quantity equal to their trait, counting Aces, Kings, Queens, Jacks and Jokers as a success.


Non Probabilistic

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Active Exploits ''Active Exploits'' is a diceless set of role-playing game rules by Precis Intermedia Gaming. The core rules (which contain no setting) are distributed for free as a PDF file, or for a fee as a printed book. There are a number of published game s ...
a diceless set of role-playing game rules by Precis Intermedia Gaming. . * Amber Diceless Roleplaying Game uses no randomization, although secret information does create uncertainty for players. * ''Chuubo's Marvelous Wish-Granting Engine'' by Jenna Moran is a slice-of-life game as well as an adventure game. * ''Golden Sky Stories'', a Japanese heartwarming, non-violent role-playing game, uses resource pools, called Wonder and Feelings, rather than dice. * ''Lords of Gossamer and Shadow'' uses no randomization, but has Good Stuff and Bad Stuff to influence circumstances of chance. * ''Lords of Olympus'' is inspired by Amber Diceless in which players take roles of Greek pantheon characters. * ''Mannerism'' uses a weighted rock, paper, scissors like interaction between a player's description and the GM's intended complication so that expected hazardous outcomes can be avoided. *
Marvel Universe Roleplaying Game The ''Marvel Universe Roleplaying Game'' (abbreviated ''MURPG'') is a role-playing game (RPG) set in the Marvel Universe. The game included versions of several popular Marvel characters, including Spider-Man, Hulk, Captain America, the Fa ...
uses a resource-management system inspired by collectible card games. * ''Microscope'' and ''Kingdom'' use diceless mechanics to create a setting. * ''Montsegur 1244'' is a game about the fall of Monstsegur Castle, held by the
Cathars Catharism (; from the grc, καθαροί, katharoi, "the pure ones") was a Christian dualist or Gnostic movement between the 12th and 14th centuries which thrived in Southern Europe, particularly in northern Italy and southern France. F ...
. The plot is pre-scripted and leads to the question which of the characters burn for
heresy Heresy is any belief or theory that is strongly at variance with established beliefs or customs, in particular the accepted beliefs of a church or religious organization. The term is usually used in reference to violations of important religi ...
, and does one of them escape into the night? *
Nobilis ''Nobilis'' is a contemporary fantasy tabletop role-playing game created by Jenna K. Moran, writing under the name R. Sean Borgstrom. The player characters are "Sovereign Powers" called ''the Nobilis''; each Noble is the personification of an ...
by Jenna Moran. * '' Stalker'' is the official adaptation of
Arkady and Boris Strugatsky The brothers Arkady Natanovich Strugatsky (russian: Аркадий Натанович Стругацкий; 28 August 1925 – 12 October 1991) and Boris Natanovich Strugatsky ( ru , Борис Натанович Стругацкий; 14 A ...
's
Roadside Picnic ''Roadside Picnic'' (Russian: , ''Piknik na obochine'', ) is a philosophical science fiction novel by Soviet-Russian authors Arkady and Boris Strugatsky, written in 1971 and published in 1972. It is the brothers' most popular and most widely tra ...
. * Sufficiently Advanced, Second Edition, is a
transhumanist Transhumanism is a philosophical and intellectual movement which advocates the enhancement of the human condition by developing and making widely available sophisticated technologies that can greatly enhance longevity and cognition. Transhuma ...
sci-fi game that does not use randomization. *
Theatrix (role-playing game) ''Theatrix'' is a role playing game that was produced in 1995 by the now-defunct Backstage Press. It was unusual because, unlike most other role-playing games of the time, it did not use dice to resolve actions or determine success. Contents ''T ...
* ''Troika Moira'' uses secrecy to replicate chance for most actions and a double-bluff system for combat, similar to rock, paper, scissors.


References

{{DEFAULTSORT:Diceless Role-Playing Game Role-playing game terminology