Devil Daggers
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''Devil Daggers'' is a
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed and published by indie development team Sorath. Players are tasked with surviving for as long as possible against swarms of demonic enemies on an arena shrouded in darkness. The player character can fire daggers from their fingers to eliminate foes and move about to avoid contact with them. The player dies upon touching an enemy, and as time passes, more threatening creatures begin to appear. Survival times are recorded on a global leaderboard where replays of playthroughs can be accessed and viewed. The deliberate use of unfiltered textures and effects like polygon jitter and texture warping make its visual style reminiscent of early 3D games released in the 1990s. ''Devil Daggers'' was released for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
in February 2016, after being
greenlit To green-light is to give permission to proceed with a project. The term is a reference to the green traffic signal, indicating "go ahead". Film industry In the context of the film and television industries, to green-light something is to ...
for release on
digital distribution Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of digital media content such as audio, video, e-books, video games, and other s ...
platform Steam. OS X and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, w ...
versions were released in July and September 2016 respectively. The game received positive reviews and was praised for its sound design, unique visual style and challenging gameplay. However, some reviewers noted that during its latter stages the overwhelming number of enemies and visual style made it difficult to understand what was happening. Critics likened the aesthetics, movement and shooting mechanics of ''Devil Daggers'' to ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * ...
'', '' Quake'' and other first-person shooters of the 1990s.


Gameplay

''Devil Daggers'' is a
shooter Shooting is the act or process of discharging a projectile from a ranged weapon (such as a gun, bow, crossbow, slingshot, or blowpipe). Even the acts of launching flame, artillery, darts, harpoons, grenades, rockets, and guided missiles can ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
with gameplay experienced from a
first-person perspective A first-person narrative is a mode of storytelling in which a storyteller recounts events from their own point of view using the first person It may be narrated by a first-person protagonist (or other focal character), first-person re-teller ...
. The goal of the game is to kill demonic enemies and survive for as long as possible. ''Devil Daggers'' opens with the player character standing in a shadowy room; in front of them is a floating dagger illuminated by a spotlight. Upon retrieving the dagger, the player is transported to a flat, floating platform arena cloaked in darkness. In the arena, demonic enemies begin
spawning Spawn is the eggs and sperm released or deposited into water by aquatic animals. As a verb, ''to spawn'' refers to the process of releasing the eggs and sperm, and the act of both sexes is called spawning. Most aquatic animals, except for aquat ...
. Initially, a series of tentacled, towering creatures spawn and start releasing swarms of flying skulls that pursue the player. As time progresses, more exotic creatures that pose a greater threat and exhibit different behaviour begin to appear. Each enemy makes a unique and continuous noise, so that the player is able to recognise what type of enemy is approaching them. The player kills enemies by firing daggers from their fingers. There are two firing options: clicking the left-mouse button fires a shotgun-like blast of daggers with a wide spread, and holding the mouse button down fires a precise, continuous stream of daggers. Some enemies have weak spots indicated by red crystals on their bodies. Once dead, the red crystals are dropped and can be gathered by the player to obtain attack upgrades, such as increased damage and homing daggers. The player dies when coming into physical contact with an enemy or falling off the stage. At the top of the screen, a timer displays how long the playthrough has lasted. The player's best survival time is published on a global leaderboard. Accessed via the leaderboard, replays of playthroughs can be downloaded and watched from either a first-person view or a
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
. As enemies accumulate in the arena, the amount of safe space decreases. This, alongside the enemies' aggressive behaviour, encourages constant player movement and spatial awareness. The player character can move at high speed and jump to perform evasive manoeuvres. The game employs advanced movement techniques to increase player speed and jump height. The player can gain a speed boost by
strafing Strafing is the military practice of attacking ground targets from low-flying aircraft using aircraft-mounted automatic weapons. Less commonly, the term is used by extension to describe high-speed firing runs by any land or naval craft such ...
while jumping. The shotgun-like blast can supplement the jumping mechanism; the player can be propelled further and perform a
double jump Double jump may refer to: * Double jump (cheerleading), performing the same jump twice in a row in cheerleading * Double jump (figure skating), two revolutions in a figure skating jump * A bid that skips two levels in contract bridge Contract ...
by firing downwards while still in the air.


Development and release

''Devil Daggers'' was developed by Sorath, a
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-based
independent video game developer An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. ...
. The development group was formed by Matt Bush, a member of '' Dustforce'' creators Hitbox Team. The game's art direction and rendering engine were designed to reimagine the aesthetics and graphical style of video games from the 1990s. This was achieved by making use of unfiltered textures, jagged 3D models, and the deliberate implementation of polygon jitter and texture warping found in early 3D games. Jitter and warping were often considered technical flaws of PlayStation games; however, the recreation of these effects in ''Devil Daggers'' is to make enemies shudder and ripple during movement. Enemy designs are hellish, with some entities taking the form of insectoids with skeletal features. Audio is composed largely of distorted and abstract sounds with compressed, digitised screams used to produce unsettling noises for the creatures. Sorath submitted ''Devil Daggers'' to Steam Greenlight, a community selection system, so that the game could be released on
digital distribution Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of digital media content such as audio, video, e-books, video games, and other s ...
platform Steam. The game was successfully greenlit and released for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ser ...
on 18 February 2016. On 6 July 2016, Sorath released an OS X version of ''Devil Daggers''. Alongside this release, two new enemy types were added to the game and the ''Devil Daggers'' soundtrack was added to the game's
directory Directory may refer to: * Directory (computing), or folder, a file system structure in which to store computer files * Directory (OpenVMS command) * Directory service, a software application for organizing information about a computer network's u ...
. Support for
vertical sync Analog television is the original television technology that uses analog signals to transmit video and audio. In an analog television broadcast, the brightness, colors and sound are represented by amplitude, phase and frequency of an analog s ...
, increased
field of view The field of view (FoV) is the extent of the observable world that is seen at any given moment. In the case of optical instruments or sensors it is a solid angle through which a detector is sensitive to electromagnetic radiation. Human ...
, and virtual surround sound via HRTF-processing were also added. On 19 September 2016, a
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, w ...
version of ''Devil Daggers'' was released along with the ability to view replays from a top-down perspective. The update also added more statistics such as tracking a player's total survival time across all runs.


Reception

''Devil Daggers'' received "generally favourable" reviews from critics according to
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website
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. Critics compared the gameplay and graphics favourably to first-person shooters of the 1990s such as ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * ...
'' and '' Quake''. Reviewers were pleased with how ''Devil Daggers'' offered a stripped-down experience of these games, and provided a fast and pure gameplay experience. The game's fluid movement system was compared to arena shooters ''
Quake III Arena ''Quake III Arena'' is a 1999 multiplayer-focused first-person shooter developed by id Software. The third installment of the ''Quake'' series, ''Arena'' differs from previous games by excluding a story-based single-player mode and focusing prima ...
'' and ''
Unreal Tournament 2004 ''Unreal Tournament 2004'' is a first-person arena shooter video game developed by Epic Games and Digital Extremes. Part of the ''Unreal'' franchise, it is the third game in the '' Unreal Tournament'' series and the sequel to '' Unreal Tournam ...
'' by ''Edge'' magazine. They welcomed the inclusion of advanced movement techniques, saying they felt "fresh" when implemented in a survival context. They also thought that ''Devil Daggers'' refined on so much of the borrowed elements, that it would be inaccurate to simply call the game a "nostalgic throwback". ''Devil Daggers'' was considered to be a perfect distillation of old school arena shooters by Zack Furniss, writing for ''
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''. ''
Kill Screen ''Kill Screen'' (stylized as ''KILL SCREEN'') was a print and online magazine founded in 2009 by Jamin Warren and Chris Dahlen and owned by Kill Screen Media, Inc. It focused on video games and culture, but also included articles based on e ...
'' writer Davis Cox praised the "frenetic,
bullet hell Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
" nature of ''Devil Daggers'', but felt that there was opportunity to incorporate more interesting levels and spaces into the game. Tom Senior of ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' enjoyed the "oppressive" and "hellish" atmosphere created by the deliberate use of old rendering techniques and effects. Both
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
and
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
critics agreed that although the retro visual style was fitting, it could also become a hindrance when the excessive clutter of pixelated enemies made it difficult to interpret what was happening on screen. Furniss of ''Destructoid'' stated that the visuals might not appeal to everyone, but he loved the horror aspect and sense of nostalgia that it evoked. The game's sound design was lauded by critics. Reviewers especially liked the practical use of unique and continuous enemy noises. Being able to pinpoint an enemy's location when they were obscured from view was seen as an interesting aspect of the game's audio. The cacophony created by enemies was described as "chilling" by IGN reviewer Chloi Rad. She also felt that the audio combined well with the fluid movement to provide the player with the information and means for dealing with enemies. Many reviewers discussed the high level of difficulty presented by ''Devil Daggers'', calling the experience "intense" and "brutal", but also "gleeful" and "exhilarating". ''Edge'' called the game an "expertly designed test of skill". GameSpot reviewer Mike Mahardy believed that surpassing the 60 second mark in a run was a feat.
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writer Johnny Chiodini thought the game excelled at being a short experience and highlighted that becoming proficient in ''Devil Daggers'' was a process of repetition and refinement. Writing for ''Hardcore Gamer'', Mark Steighner called the game addictive and thought that it was ideal for people obsessed with chasing high scores in games. Critics also liked the replay feature and pointed out that it was a great way to learn from other players and heighten the competitive aspect among the community. '' Rock, Paper, Shotgun'' named ''Devil Daggers'' as the best game of 2016. Writers of the website complimented its gameplay, aesthetic, and sound design. In January 2017, they placed ''Devil Daggers'' fifth on their list of the fifty best first-person shooters on PC. Chris Thursten of ''PC Gamer'' named ''Devil Daggers'' as his personal game of the year, calling it "flawlessly designed".


References


External links

* {{Official website, http://devildaggers.com/ 2016 video games First-person shooters Linux games MacOS games Retro-style video games Single-player video games Steam Greenlight games Video games about demons Video games developed in Australia Windows games