Desert Golfing
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''Desert Golfing'' is a minimalist golf video game developed and published by Canadian indie studio Blinkbat Games and released on August 6, 2014, for iOS and Android, and on December 19, 2017, for Windows and macOS. It received positive reception from critics for its addictive gameplay and simplicity. In July 2020, Smith, now operating under the studio name Captain Games, released a follow-up titled ''Golf on Mars'', featuring new control options and course generation variety.


Gameplay

The game takes place in an endless side-scrolling desert, where the player can shoot a golf ball using a one finger swipe to determine direction and power. The entirety of the "golf course" is made of sand, making the physics of the golf ball more difficult to predict and control, as if from a
bunker A bunker is a defensive military fortification designed to protect people and valued materials from falling bombs, artillery, or other attacks. Bunkers are almost always underground, in contrast to blockhouses which are mostly above ground. ...
. The goal is to make the golf ball reach each hole in the fewest shots, but when this happens the game continues with a new, pseudorandomly generated course. Therefore, the game seemingly never ends, and the score is ultimately solely dependent on how long the player plays the game.


Development

The setting of ''Desert Golfing'' was inspired by the mention of ''
Journey Journey or journeying may refer to: * Travel, the movement of people between distant geographical locations ** Day's journey, a measurement of distance ** Road trip, a long-distance journey on the road Animals * Journey (horse), a thoroughbred ra ...
'' in a ''
Gamasutra ''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ...
'' article about art games and their penchant for making
walking simulator An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
s. The game's creator, Justin Smith, said that while those types of games bored him, he thought it would be interesting to make such a game with a more immediate challenge. He also compared it to the game '' Desert Bus''. Smith stated that he did not realize people would be so invested in the game and would have put more thought into making the later holes more different if he had known, or adding a true ending. Each hole in the game is
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
, but with human orchestrated constraints that slowly introduce new gameplay aspects, as well as environmental features and color palette changes, possibly representing a day-night cycle, as the game goes on. The holes after 2000+ become harder and used to be impossible at some point, giving the game an unintentional ending. The game has since been updated to prevent the random generation of impossible holes, and to eventually have an ending on hole 10,001.


Reception

Tom Bramwell of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' rated the game 9/10 and gave it the "Recommended" award, calling it "wonderfully sparse" and "an art game take on ..mobile sports rubbish". He called the control and physics "superb", and said that it succeeded equally well as an art game and as a fun video game. Alessandro Zampini of ''
IGN Italia ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' also rated the game 90/100, saying that it is "magnetic, minimalist and ruthless". Kyle Orland of ''
Ars Technica ''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, sci ...
'' called the game "addictive" and said that it achieves "transcendent beauty". Brendan Keogh called the game "majestic", "restrained and confident".


References


External links

*{{Official website, http://desertgolfing.captain-games.com/ 2014 video games Golf video games IOS games Android (operating system) games Indie games MacOS games Video games developed in Canada Windows games