Reception
Since its release, the game has generally been received warmly by reviewers and gamers. One notable disappointment among reviewers and fans is the lack of multiplayer. The reason for no multiplayer, according to Steven Peeler, lead designer and programmer of ''Depths of Peril'', is that they wanted to focus on the singleplayer experience first, before attempting multiplayer. Peeler hopes to include multiplayer in a future expansion pack.Gallery
Modding
Soldak Entertainment has also released a modding SDK for ''Depths of Peril''. The mod allows players to directly impact the way the game is played, from basic things such as raising or lowering the game difficulty to changing game dynamics (e.g. lowering or increasing damage done/taken, or increasing the size of your adventuring party).Related games
Soldak Entertainment has published 2 subsequent games based on the ''Depths of Peril'' storyline and game engine. '' Din's Curse'' is a single or cooperative multiplayer dungeon-delving role-playing game without the political aspects of Depths of Peril, and '' Kivi's Underworld'' is a single-player hack-n-slash arcade-style adventure game. Both games expand on the storyline and universe introduced in ''Depths of Peril''. ''Din's Curse'' introduces improved 3D graphics and the ability to host games for multiplayer play to the game engine.References
{{ReflistExternal links